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amiga-news.de Forum > AROS und Amiga-Emulatoren > Battleships Problem | [ - Search - New posts - Register - Login - ] |
-1- | [ - Post reply - ] |
2010-05-09, 10:15 h rbn Posts: 2001 User |
Hallo zusammen. Ich habe mir das Spiel Battleships unter UAE auf meinem virtuellen Amiga per WHD-Load installiert. Das Spiel funktioniert soweit einwandfrei. Aber es gibt ein Problem. Und zwar setzt der Computer seine Schiffe jedes Mal EXAKT gleich! Kennt jemand dieses Problem? Und weiß vielleicht jemand Abhilfe? Ich habe schon alle möglichen Tooltypes etc. probiert. Das Skript mit dem ich das Spiel starte sieht so aus: --- CD "" SYS:C/uae-configuration cachesize 0 SYS:C/uae-configuration cpu_speed real SYS:C/uae-configuration cpu_cycle_exact true SYS:C/WHDLoad Battleships.Slave PRELOAD NOMMU NOCACHE PAL NOAUTOVEC SYS:C/uae-configuration cpu_cycle_exact false SYS:C/uae-configuration cpu_speed max SYS:C/uae-configuration cachesize 8192 --- Zur weiteren Information sieht so meine Startup-Sequence aus: --- C:RUN <>NIL: C:uae-configuration cpu_cycle_exact false C:RUN <>NIL: C:uae-configuration cpu_speed max C:RUN <>NIL: C:uae-configuration cachesize 8192 BLACKBORDER SETPATCH QUIET SYSIHACK 3DLOOK PICBOOT Stuff:Pictures/rbn-sadball-004.iff D C=ON DEF=ON FI=2 FO=2 FWB=1 DL=200 P FJ BB AWB C:BlazeWCP RESIDENT <>NIL: C:ASSIGN PURE MAKEDIR RAM:T RAM:Clipboards RAM:ENV RAM:ENV/Sys COPY <>NIL: SYS:S/RAM.info RAM:Disk.info COPY <>NIL: ENVARC: RAM:ENV ALL NOREQ ASSIGN <>NIL: ENV: RAM:ENV ASSIGN <>NIL: T: RAM:T ASSIGN <>NIL: CLIPS: RAM:Clipboards ASSIGN <>NIL: REXX: S: ASSIGN <>NIL: PRINTERS: DEVS:Printers ASSIGN <>NIL: KEYMAPS: DEVS:Keymaps ASSIGN <>NIL: LOCALE: SYS:Locale ASSIGN <>NIL: LIBS: SYS:Classes ADD ASSIGN <>NIL: HELP: LOCALE:Help DEFER ASSIGN <>NIL: WBBump: SYS:Expansion/WBBump ASSIGN <>NIL: MagicWB: SYS:Prefs/MagicWB-Images ASSIGN <>NIL: MUI: Workbench:Expansion/MUI ASSIGN <>NIL: ADD LIBS: MUI:Libs ASSIGN <>NIL: ADD LOCALE: MUI:Locale ASSIGN <>NIL: ADD HELP: MUI:Docs ASSIGN <>NIL: PPaint: Work:Grafik/PPaint ASSIGN <>NIL: DPaintV: Work:Grafik/DPaintV DEFER RESIDENT ASSIGN REMOVE C:FBlit C:FText BINDDRIVERS C:MOUNT >NIL: DEVS:DOSDrivers/~(#?.info) C:LOADMONDRVS C:ADDDATATYPES REFRESH QUIET C:IPREFS C:CONCLIP PATH >NIL: RAM: C: SYS:Utilities SYS:Rexxc SYS:System S: SYS:Prefs SYS:WBStartup SYS:Tools SYS:Tools/Commodities PATH >NIL: Work:Musik/AlgoMusic ADD RUN <>NIL: SYS:System/REXXMast RUN <>NIL: CacheFont RUN <>NIL: SYS:C/TitleShadow RUN <>NIL: KeyReq CENTERREQ HIGHLIGHTCOL=5 RUN <>NIL: JoyMouse RUN <>NIL: TopazPatch RUN <>NIL: PointerClick RUN <>NIL: OutlineFont 2 1 1 SHADOW RUN <>NIL: WBCtrl IMT=ICONFAST LoadWB EndCLI >NIL: --- Und das ist die WinUAE Config: --- config_description=AmigaSYS 4 for WinUAE 1.4.6 or later config_hardware=true config_host=true config_version=2.1.0 config_hardware_path= config_host_path= win32.rom_path=./ win32.floppy_path=./ win32.hardfile_path=./ ; host-specific win32.middle_mouse=false win32.logfile=false win32.map_drives=false win32.map_drives_auto=false win32.map_cd_drives=true win32.map_net_drives=false win32.map_removable_drives=false win32.serial_port=none win32.parallel_port=none win32.active_priority=0 win32.inactive_priority=-1 win32.inactive_nosound=false win32.inactive_pause=false win32.iconified_priority=-2 win32.iconified_nosound=false win32.iconified_pause=false win32.inactive_iconify=false win32.ctrl_f11_is_quit=false win32.midiout_device=-2 win32.midiin_device=0 win32.rtg_match_depth=false win32.rtg_scale_small=false win32.rtg_scale_allow=false win32.rtg_scale_aspect_ratio=-1:-1 win32.rtg_vblank=disabled win32.borderless=false win32.uaescsimode=SPTI win32.soundcard=0 win32.soundcardname=Primärer Soundtreiber win32.soundcardname.utf8=Primärer Soundtreiber win32.soundcard_exclusive=false win32.cpu_idle=150 win32.notaskbarbutton=true win32.always_on_top=false win32.no_recyclebin=true win32.specialkey=0xcf win32.kbledmode=0 win32.powersavedisabled=true win32.exec_before= win32.exec_after= ; common use_gui=no use_debugger=false kickstart_rom_file=C:AnwendungenEmulatorenWinUAERomskickstart-v3.1-r40.68-1993-commodore-a1200-.rom kickstart_ext_rom_file= flash_file= cart_file= kickshifter=false floppy0= floppy0type=1 floppy0sound=0 floppy1= floppy1type=1 floppy1sound=0 floppy2= floppy2type=1 floppy2sound=0 floppy3= floppy3type=1 floppy3sound=0 nr_floppies=4 floppy_speed=0 floppy_volume=100 parallel_on_demand=false serial_on_demand=false serial_hardware_ctsrts=true serial_direct=false scsi=true uaeserial=false sana2=false sound_output=normal sound_channels=stereo sound_stereo_separation=10 sound_stereo_mixing_delay=0 sound_max_buff=4096 sound_frequency=44100 sound_latency=100 sound_interpol=none sound_filter=off sound_filter_type=standard sound_volume=0 sound_auto=true sound_stereo_swap_paula=false sound_stereo_swap_ahi=false comp_trustbyte=indirect comp_trustword=indirect comp_trustlong=indirect comp_trustnaddr=indirect comp_nf=true comp_constjump=true comp_oldsegv=false comp_flushmode=hard compfpu=true fpu_strict=false comp_midopt=false comp_lowopt=false avoid_cmov=false avoid_dga=false avoid_vid=false cachesize=8192 joyport0=mouse1 joyportfriendlyname0= joyportname0= joyport1=kbd1 joyportfriendlyname1= joyportname1= bsdsocket_emu=true synchronize_clock=false maprom=0x0 parallel_matrix_emulation=none parallel_postscript_emulation=false parallel_postscript_detection=false ghostscript_parameters= parallel_autoflush=5 uae_hide=0 magic_mouse=false magic_mousecursor=both absolute_mouse=none gfx_display=0 gfx_display_name= gfx_framerate=0 gfx_width=640 gfx_height=512 gfx_top_windowed=1034 gfx_left_windowed=481 gfx_width_windowed=640 gfx_height_windowed=512 gfx_width_fullscreen=720 gfx_height_fullscreen=576 gfx_refreshrate=0 gfx_autoresolution=0 gfx_vsync=autoswitch gfx_vsync_picasso=true gfx_lores=false gfx_resolution=hires gfx_lores_mode=normal gfx_flickerfixer=true gfx_linemode=scanlines gfx_fullscreen_amiga=true gfx_fullscreen_picasso=true gfx_center_horizontal=smart gfx_center_vertical=smart gfx_colour_mode=32bit gfx_blacker_than_black=true gfx_api=directdraw gfx_filter=no gfx_filter_vert_zoom=0 gfx_filter_horiz_zoom=0 gfx_filter_vert_zoom_mult=1000 gfx_filter_horiz_zoom_mult=1000 gfx_filter_vert_offset=0 gfx_filter_horiz_offset=0 gfx_filter_scanlines=0 gfx_filter_scanlinelevel=0 gfx_filter_scanlineratio=17 gfx_filter_luminance=0 gfx_filter_contrast=0 gfx_filter_saturation=0 gfx_filter_gamma=0 gfx_filter_blur=0 gfx_filter_noise=0 gfx_filter_bilinear=false gfx_filter_keep_aspect=none gfx_filter_autoscale=none gfx_filter_aspect_ratio=0:0 gfx_luminance=0 gfx_contrast=0 gfx_gamma=0 gfx_filter_mask= immediate_blits=false ntsc=false genlock=false show_leds=true show_leds_rtg=false keyboard_leds=numlock:none,capslock:none,scrolllock:none chipset=aga chipset_refreshrate=0 collision_level=full chipset_compatible=A1200 ciaatod=vblank rtc=RP5C01A ksmirror_e0=true ksmirror_a8=true cd32cd=false cd32c2p=false cd32nvram=false cdtvcd=false cdtvram=false cdtvramcard=0 ide=a600/a1200 a1000ram=false fatgary=-1 ramsey=-1 pcmcia=true scsi_cdtv=false scsi_a2091=false scsi_a4091=false scsi_a3000=false scsi_a4000t=false bogomem_fast=false resetwarning=true denise_noehb=false agnus_bltbusybug=false ics_agnus=false fastmem_size=0 a3000mem_size=0 mbresmem_size=0 z3mem_size=256 z3mem2_size=0 z3mem_start=0x10000000 bogomem_size=0 gfxcard_size=0 chipmem_size=16 cpu_speed=max cpu_type=68020 cpu_model=68020 cpu_compatible=false cpu_24bit_addressing=false cpu_cycle_exact=false blitter_cycle_exact=false cycle_exact=false rtg_nocustom=false rtg_modes=0x212 log_illegal_mem=false catweasel=0 kbd_lang=us state_replay=no state_replay_rate=250 state_replay_buffer=20971520 warp=false filesystem2=rw,DH0:Workbench:C:AnwendungenEmulatorenWinUAEHard DrivesDH0-Workbench,0 uaehf0=dir,rw,DH0:Workbench:C:AnwendungenEmulatorenWinUAEHard DrivesDH0-Workbench,0 filesystem2=rw,DH1:Work:C:AnwendungenEmulatorenWinUAEHard DrivesDH1-Work,-128 uaehf1=dir,rw,DH1:Work:C:AnwendungenEmulatorenWinUAEHard DrivesDH1-Work,-128 filesystem2=rw,DH2:Games:C:AnwendungenEmulatorenWinUAEHard DrivesDH2-Games,-128 uaehf2=dir,rw,DH2:Games:C:AnwendungenEmulatorenWinUAEHard DrivesDH2-Games,-128 filesystem2=rw,DH3:Stuff:C:AnwendungenEmulatorenWinUAEHard DrivesDH3-Stuff,-128 uaehf3=dir,rw,DH3:Stuff:C:AnwendungenEmulatorenWinUAEHard DrivesDH3-Stuff,-128 filesystem2=rw,DH4:Scene:C:AnwendungenEmulatorenWinUAEHard DrivesDH4-Scene,-128 uaehf4=dir,rw,DH4:Scene:C:AnwendungenEmulatorenWinUAEHard DrivesDH4-Scene,-128 filesystem2=rw,DH5:WHD:C:AnwendungenEmulatorenWinUAEHard DrivesDH5-WHD,-128 uaehf5=dir,rw,DH5:WHD:C:AnwendungenEmulatorenWinUAEHard DrivesDH5-WHD,-128 filesystem2=rw,DH9:Windows:C:,-128 uaehf6=dir,rw,DH9:Windows:C:,-128 input.config=0 input.joymouse_speed_analog=20 input.joymouse_speed_digital=10 input.joymouse_deadzone=33 input.joystick_deadzone=33 input.analog_joystick_multiplier=15 input.analog_joystick_offset=-1 input.mouse_speed=100 input.autofire=10 input.1.joystick.0.empty=false input.1.joystick.0.disabled=0 input.1.joystick.0.friendlyname=XBCD XBox Gamepad input.1.joystick.0.name=45160738-0000-0000-0000504944564944 input.1.joystick.0.axis.0=JOY1_HORIZ.0 input.1.joystick.0.axis.1=JOY1_VERT.0 input.1.joystick.0.axis.7=JOY1_HORIZ.0 input.1.joystick.0.axis.8=JOY1_VERT.0 input.1.joystick.0.button.0=JOY1_FIRE_BUTTON.0 input.1.joystick.0.button.1=JOY1_2ND_BUTTON.0 input.1.joystick.0.button.2=JOY1_3RD_BUTTON.0 input.1.joystick.1.empty=false input.1.joystick.1.disabled=1 input.1.joystick.1.axis.0=JOY2_HORIZ.0 input.1.joystick.1.axis.1=JOY2_VERT.0 input.1.joystick.1.button.0=JOY2_FIRE_BUTTON.0 input.1.joystick.1.button.1=JOY2_2ND_BUTTON.0 input.1.joystick.1.button.2=JOY2_3RD_BUTTON.0 input.1.joystick.2.empty=false input.1.joystick.2.disabled=1 input.1.joystick.2.axis.0=JOY1_HORIZ.0 input.1.joystick.2.axis.1=JOY1_VERT.0 input.1.joystick.2.button.0=JOY1_FIRE_BUTTON.0 input.1.joystick.2.button.1=JOY1_2ND_BUTTON.0 input.1.joystick.2.button.2=JOY1_3RD_BUTTON.0 input.1.joystick.3.empty=false input.1.joystick.3.disabled=1 input.1.joystick.3.axis.0=JOY2_HORIZ.0 input.1.joystick.3.axis.1=JOY2_VERT.0 input.1.joystick.3.button.0=JOY2_FIRE_BUTTON.0 input.1.joystick.3.button.1=JOY2_2ND_BUTTON.0 input.1.joystick.3.button.2=JOY2_3RD_BUTTON.0 input.1.joystick.4.empty=false input.1.joystick.4.disabled=1 input.1.joystick.4.axis.0=JOY1_HORIZ.0 input.1.joystick.4.axis.1=JOY1_VERT.0 input.1.joystick.4.button.0=JOY1_FIRE_BUTTON.0 input.1.joystick.4.button.1=JOY1_2ND_BUTTON.0 input.1.joystick.4.button.2=JOY1_3RD_BUTTON.0 input.1.joystick.5.empty=false input.1.joystick.5.disabled=1 input.1.joystick.5.axis.0=JOY2_HORIZ.0 input.1.joystick.5.axis.1=JOY2_VERT.0 input.1.joystick.5.button.0=JOY2_FIRE_BUTTON.0 input.1.joystick.5.button.1=JOY2_2ND_BUTTON.0 input.1.joystick.5.button.2=JOY2_3RD_BUTTON.0 input.1.joystick.6.empty=false input.1.joystick.6.disabled=1 input.1.joystick.6.axis.0=JOY1_HORIZ.0 input.1.joystick.6.axis.1=JOY1_VERT.0 input.1.joystick.6.button.0=JOY1_FIRE_BUTTON.0 input.1.joystick.6.button.1=JOY1_2ND_BUTTON.0 input.1.joystick.6.button.2=JOY1_3RD_BUTTON.0 input.1.joystick.7.empty=false input.1.joystick.7.disabled=1 input.1.joystick.7.axis.0=JOY2_HORIZ.0 input.1.joystick.7.axis.1=JOY2_VERT.0 input.1.joystick.7.button.0=JOY2_FIRE_BUTTON.0 input.1.joystick.7.button.1=JOY2_2ND_BUTTON.0 input.1.joystick.7.button.2=JOY2_3RD_BUTTON.0 input.1.mouse.0.empty=false input.1.mouse.0.disabled=0 input.1.mouse.0.friendlyname=Egér * input.1.mouse.0.friendlyname.utf8=Egér * input.1.mouse.0.name=6F1D2B60-D5A0-11CF-BFC7444553540000 input.1.mouse.0.axis.0=MOUSE1_HORIZ.0 input.1.mouse.0.axis.1=MOUSE1_VERT.0 input.1.mouse.0.axis.2=MOUSE1_WHEEL.0 input.1.mouse.0.button.0=JOY1_FIRE_BUTTON.0 input.1.mouse.0.button.1=JOY1_2ND_BUTTON.0 input.1.mouse.0.button.2=JOY1_3RD_BUTTON.0 input.1.mouse.0.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.1.mouse.0.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.1.mouse.1.empty=false input.1.mouse.1.disabled=1 input.1.mouse.1.friendlyname=Windows mouse input.1.mouse.1.name=WINMOUSE1 input.1.mouse.1.axis.0=MOUSE1_HORIZ.0 input.1.mouse.1.axis.1=MOUSE1_VERT.0 input.1.mouse.1.axis.2=MOUSE1_WHEEL.0 input.1.mouse.1.button.0=JOY1_FIRE_BUTTON.0 input.1.mouse.1.button.1=JOY1_2ND_BUTTON.0 input.1.mouse.1.button.2=JOY1_3RD_BUTTON.0 input.1.mouse.1.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.1.mouse.1.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.1.mouse.2.empty=false input.1.mouse.2.disabled=1 input.1.mouse.2.friendlyname=Mousehack mouse (Required for tablets) input.1.mouse.2.name=WINMOUSE2 input.1.mouse.2.axis.0=MOUSE1_HORIZ.0 input.1.mouse.2.axis.1=MOUSE1_VERT.0 input.1.mouse.2.axis.2=MOUSE1_WHEEL.0 input.1.mouse.2.button.0=JOY1_FIRE_BUTTON.0 input.1.mouse.2.button.1=JOY1_2ND_BUTTON.0 input.1.mouse.2.button.2=JOY1_3RD_BUTTON.0 input.1.mouse.2.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.1.mouse.2.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.1.mouse.3.empty=false input.1.mouse.3.disabled=1 input.1.mouse.3.friendlyname=RAW Mouse input.1.mouse.3.name=??ACPI#PNP0F03#4&1a8c8c2e&0#{378de44c-56ef-11d1-bc8c-00a0c91405dd} input.1.mouse.3.axis.0=MOUSE2_HORIZ.0 input.1.mouse.3.axis.1=MOUSE2_VERT.0 input.1.mouse.3.button.0=JOY2_FIRE_BUTTON.0 input.1.mouse.3.button.1=JOY2_2ND_BUTTON.0 input.1.mouse.3.button.2=JOY2_3RD_BUTTON.0 input.1.mouse.4.empty=false input.1.mouse.4.disabled=1 input.1.mouse.4.axis.0=MOUSE1_HORIZ.0 input.1.mouse.4.axis.1=MOUSE1_VERT.0 input.1.mouse.4.axis.2=MOUSE1_WHEEL.0 input.1.mouse.4.button.0=JOY1_FIRE_BUTTON.0 input.1.mouse.4.button.1=JOY1_2ND_BUTTON.0 input.1.mouse.4.button.2=JOY1_3RD_BUTTON.0 input.1.mouse.4.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.1.mouse.4.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.1.mouse.5.empty=false input.1.mouse.5.disabled=1 input.1.mouse.5.axis.0=MOUSE2_HORIZ.0 input.1.mouse.5.axis.1=MOUSE2_VERT.0 input.1.mouse.5.button.0=JOY2_FIRE_BUTTON.0 input.1.mouse.5.button.1=JOY2_2ND_BUTTON.0 input.1.mouse.5.button.2=JOY2_3RD_BUTTON.0 input.1.mouse.6.empty=false input.1.mouse.6.disabled=1 input.1.mouse.6.axis.0=MOUSE1_HORIZ.0 input.1.mouse.6.axis.1=MOUSE1_VERT.0 input.1.mouse.6.axis.2=MOUSE1_WHEEL.0 input.1.mouse.6.button.0=JOY1_FIRE_BUTTON.0 input.1.mouse.6.button.1=JOY1_2ND_BUTTON.0 input.1.mouse.6.button.2=JOY1_3RD_BUTTON.0 input.1.mouse.6.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.1.mouse.6.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.1.mouse.7.empty=false input.1.mouse.7.disabled=1 input.1.mouse.7.axis.0=MOUSE2_HORIZ.0 input.1.mouse.7.axis.1=MOUSE2_VERT.0 input.1.mouse.7.button.0=JOY2_FIRE_BUTTON.0 input.1.mouse.7.button.1=JOY2_2ND_BUTTON.0 input.1.mouse.7.button.2=JOY2_3RD_BUTTON.0 input.1.keyboard.0.button.58=KEY_CAPS_LOCK.2 input.2.joystick.0.empty=false input.2.joystick.0.disabled=0 input.2.joystick.0.friendlyname=XBCD XBox Gamepad input.2.joystick.0.name=45160738-0000-0000-0000504944564944 input.2.joystick.0.axis.0=JOY1_HORIZ.0 input.2.joystick.0.axis.1=JOY1_VERT.0 input.2.joystick.0.axis.7=JOY1_HORIZ.0 input.2.joystick.0.axis.8=JOY1_VERT.0 input.2.joystick.0.button.0=JOY1_FIRE_BUTTON.0 input.2.joystick.0.button.1=JOY1_2ND_BUTTON.0 input.2.joystick.0.button.2=JOY1_3RD_BUTTON.0 input.2.joystick.1.empty=false input.2.joystick.1.disabled=1 input.2.joystick.1.axis.0=JOY2_HORIZ.0 input.2.joystick.1.axis.1=JOY2_VERT.0 input.2.joystick.1.button.0=JOY2_FIRE_BUTTON.0 input.2.joystick.1.button.1=JOY2_2ND_BUTTON.0 input.2.joystick.1.button.2=JOY2_3RD_BUTTON.0 input.2.joystick.2.empty=false input.2.joystick.2.disabled=1 input.2.joystick.2.axis.0=JOY1_HORIZ.0 input.2.joystick.2.axis.1=JOY1_VERT.0 input.2.joystick.2.button.0=JOY1_FIRE_BUTTON.0 input.2.joystick.2.button.1=JOY1_2ND_BUTTON.0 input.2.joystick.2.button.2=JOY1_3RD_BUTTON.0 input.2.joystick.3.empty=false input.2.joystick.3.disabled=1 input.2.joystick.3.axis.0=JOY2_HORIZ.0 input.2.joystick.3.axis.1=JOY2_VERT.0 input.2.joystick.3.button.0=JOY2_FIRE_BUTTON.0 input.2.joystick.3.button.1=JOY2_2ND_BUTTON.0 input.2.joystick.3.button.2=JOY2_3RD_BUTTON.0 input.2.joystick.4.empty=false input.2.joystick.4.disabled=1 input.2.joystick.4.axis.0=JOY1_HORIZ.0 input.2.joystick.4.axis.1=JOY1_VERT.0 input.2.joystick.4.button.0=JOY1_FIRE_BUTTON.0 input.2.joystick.4.button.1=JOY1_2ND_BUTTON.0 input.2.joystick.4.button.2=JOY1_3RD_BUTTON.0 input.2.joystick.5.empty=false input.2.joystick.5.disabled=1 input.2.joystick.5.axis.0=JOY2_HORIZ.0 input.2.joystick.5.axis.1=JOY2_VERT.0 input.2.joystick.5.button.0=JOY2_FIRE_BUTTON.0 input.2.joystick.5.button.1=JOY2_2ND_BUTTON.0 input.2.joystick.5.button.2=JOY2_3RD_BUTTON.0 input.2.joystick.6.empty=false input.2.joystick.6.disabled=1 input.2.joystick.6.axis.0=JOY1_HORIZ.0 input.2.joystick.6.axis.1=JOY1_VERT.0 input.2.joystick.6.button.0=JOY1_FIRE_BUTTON.0 input.2.joystick.6.button.1=JOY1_2ND_BUTTON.0 input.2.joystick.6.button.2=JOY1_3RD_BUTTON.0 input.2.joystick.7.empty=false input.2.joystick.7.disabled=1 input.2.joystick.7.axis.0=JOY2_HORIZ.0 input.2.joystick.7.axis.1=JOY2_VERT.0 input.2.joystick.7.button.0=JOY2_FIRE_BUTTON.0 input.2.joystick.7.button.1=JOY2_2ND_BUTTON.0 input.2.joystick.7.button.2=JOY2_3RD_BUTTON.0 input.2.mouse.0.empty=false input.2.mouse.0.disabled=0 input.2.mouse.0.friendlyname=Egér * input.2.mouse.0.friendlyname.utf8=Egér * input.2.mouse.0.name=6F1D2B60-D5A0-11CF-BFC7444553540000 input.2.mouse.0.axis.0=MOUSE1_HORIZ.0 input.2.mouse.0.axis.1=MOUSE1_VERT.0 input.2.mouse.0.axis.2=MOUSE1_WHEEL.0 input.2.mouse.0.button.0=JOY1_FIRE_BUTTON.0 input.2.mouse.0.button.1=JOY1_2ND_BUTTON.0 input.2.mouse.0.button.2=JOY1_3RD_BUTTON.0 input.2.mouse.0.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.2.mouse.0.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.2.mouse.1.empty=false input.2.mouse.1.disabled=1 input.2.mouse.1.friendlyname=Windows mouse input.2.mouse.1.name=WINMOUSE1 input.2.mouse.1.axis.0=MOUSE1_HORIZ.0 input.2.mouse.1.axis.1=MOUSE1_VERT.0 input.2.mouse.1.axis.2=MOUSE1_WHEEL.0 input.2.mouse.1.button.0=JOY1_FIRE_BUTTON.0 input.2.mouse.1.button.1=JOY1_2ND_BUTTON.0 input.2.mouse.1.button.2=JOY1_3RD_BUTTON.0 input.2.mouse.1.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.2.mouse.1.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.2.mouse.2.empty=false input.2.mouse.2.disabled=1 input.2.mouse.2.friendlyname=Mousehack mouse (Required for tablets) input.2.mouse.2.name=WINMOUSE2 input.2.mouse.2.axis.0=MOUSE1_HORIZ.0 input.2.mouse.2.axis.1=MOUSE1_VERT.0 input.2.mouse.2.axis.2=MOUSE1_WHEEL.0 input.2.mouse.2.button.0=JOY1_FIRE_BUTTON.0 input.2.mouse.2.button.1=JOY1_2ND_BUTTON.0 input.2.mouse.2.button.2=JOY1_3RD_BUTTON.0 input.2.mouse.2.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.2.mouse.2.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.2.mouse.3.empty=false input.2.mouse.3.disabled=1 input.2.mouse.3.friendlyname=RAW Mouse input.2.mouse.3.name=??ACPI#PNP0F03#4&1a8c8c2e&0#{378de44c-56ef-11d1-bc8c-00a0c91405dd} input.2.mouse.3.axis.0=MOUSE2_HORIZ.0 input.2.mouse.3.axis.1=MOUSE2_VERT.0 input.2.mouse.3.button.0=JOY2_FIRE_BUTTON.0 input.2.mouse.3.button.1=JOY2_2ND_BUTTON.0 input.2.mouse.3.button.2=JOY2_3RD_BUTTON.0 input.2.mouse.4.empty=false input.2.mouse.4.disabled=1 input.2.mouse.4.axis.0=MOUSE1_HORIZ.0 input.2.mouse.4.axis.1=MOUSE1_VERT.0 input.2.mouse.4.axis.2=MOUSE1_WHEEL.0 input.2.mouse.4.button.0=JOY1_FIRE_BUTTON.0 input.2.mouse.4.button.1=JOY1_2ND_BUTTON.0 input.2.mouse.4.button.2=JOY1_3RD_BUTTON.0 input.2.mouse.4.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.2.mouse.4.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.2.mouse.5.empty=false input.2.mouse.5.disabled=1 input.2.mouse.5.axis.0=MOUSE2_HORIZ.0 input.2.mouse.5.axis.1=MOUSE2_VERT.0 input.2.mouse.5.button.0=JOY2_FIRE_BUTTON.0 input.2.mouse.5.button.1=JOY2_2ND_BUTTON.0 input.2.mouse.5.button.2=JOY2_3RD_BUTTON.0 input.2.mouse.6.empty=false input.2.mouse.6.disabled=1 input.2.mouse.6.axis.0=MOUSE1_HORIZ.0 input.2.mouse.6.axis.1=MOUSE1_VERT.0 input.2.mouse.6.axis.2=MOUSE1_WHEEL.0 input.2.mouse.6.button.0=JOY1_FIRE_BUTTON.0 input.2.mouse.6.button.1=JOY1_2ND_BUTTON.0 input.2.mouse.6.button.2=JOY1_3RD_BUTTON.0 input.2.mouse.6.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.2.mouse.6.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.2.mouse.7.empty=false input.2.mouse.7.disabled=1 input.2.mouse.7.axis.0=MOUSE2_HORIZ.0 input.2.mouse.7.axis.1=MOUSE2_VERT.0 input.2.mouse.7.button.0=JOY2_FIRE_BUTTON.0 input.2.mouse.7.button.1=JOY2_2ND_BUTTON.0 input.2.mouse.7.button.2=JOY2_3RD_BUTTON.0 input.2.keyboard.0.button.58=KEY_CAPS_LOCK.2 input.3.joystick.0.empty=false input.3.joystick.0.disabled=0 input.3.joystick.0.friendlyname=XBCD XBox Gamepad input.3.joystick.0.name=45160738-0000-0000-0000504944564944 input.3.joystick.0.axis.0=JOY1_HORIZ.0 input.3.joystick.0.axis.1=JOY1_VERT.0 input.3.joystick.0.axis.7=JOY1_HORIZ.0 input.3.joystick.0.axis.8=JOY1_VERT.0 input.3.joystick.0.button.0=JOY1_FIRE_BUTTON.0 input.3.joystick.0.button.1=JOY1_2ND_BUTTON.0 input.3.joystick.0.button.2=JOY1_3RD_BUTTON.0 input.3.joystick.1.empty=false input.3.joystick.1.disabled=1 input.3.joystick.1.axis.0=JOY2_HORIZ.0 input.3.joystick.1.axis.1=JOY2_VERT.0 input.3.joystick.1.button.0=JOY2_FIRE_BUTTON.0 input.3.joystick.1.button.1=JOY2_2ND_BUTTON.0 input.3.joystick.1.button.2=JOY2_3RD_BUTTON.0 input.3.joystick.2.empty=false input.3.joystick.2.disabled=1 input.3.joystick.2.axis.0=JOY1_HORIZ.0 input.3.joystick.2.axis.1=JOY1_VERT.0 input.3.joystick.2.button.0=JOY1_FIRE_BUTTON.0 input.3.joystick.2.button.1=JOY1_2ND_BUTTON.0 input.3.joystick.2.button.2=JOY1_3RD_BUTTON.0 input.3.joystick.3.empty=false input.3.joystick.3.disabled=1 input.3.joystick.3.axis.0=JOY2_HORIZ.0 input.3.joystick.3.axis.1=JOY2_VERT.0 input.3.joystick.3.button.0=JOY2_FIRE_BUTTON.0 input.3.joystick.3.button.1=JOY2_2ND_BUTTON.0 input.3.joystick.3.button.2=JOY2_3RD_BUTTON.0 input.3.joystick.4.empty=false input.3.joystick.4.disabled=1 input.3.joystick.4.axis.0=JOY1_HORIZ.0 input.3.joystick.4.axis.1=JOY1_VERT.0 input.3.joystick.4.button.0=JOY1_FIRE_BUTTON.0 input.3.joystick.4.button.1=JOY1_2ND_BUTTON.0 input.3.joystick.4.button.2=JOY1_3RD_BUTTON.0 input.3.joystick.5.empty=false input.3.joystick.5.disabled=1 input.3.joystick.5.axis.0=JOY2_HORIZ.0 input.3.joystick.5.axis.1=JOY2_VERT.0 input.3.joystick.5.button.0=JOY2_FIRE_BUTTON.0 input.3.joystick.5.button.1=JOY2_2ND_BUTTON.0 input.3.joystick.5.button.2=JOY2_3RD_BUTTON.0 input.3.joystick.6.empty=false input.3.joystick.6.disabled=1 input.3.joystick.6.axis.0=JOY1_HORIZ.0 input.3.joystick.6.axis.1=JOY1_VERT.0 input.3.joystick.6.button.0=JOY1_FIRE_BUTTON.0 input.3.joystick.6.button.1=JOY1_2ND_BUTTON.0 input.3.joystick.6.button.2=JOY1_3RD_BUTTON.0 input.3.joystick.7.empty=false input.3.joystick.7.disabled=1 input.3.joystick.7.axis.0=JOY2_HORIZ.0 input.3.joystick.7.axis.1=JOY2_VERT.0 input.3.joystick.7.button.0=JOY2_FIRE_BUTTON.0 input.3.joystick.7.button.1=JOY2_2ND_BUTTON.0 input.3.joystick.7.button.2=JOY2_3RD_BUTTON.0 input.3.mouse.0.empty=false input.3.mouse.0.disabled=0 input.3.mouse.0.friendlyname=Egér * input.3.mouse.0.friendlyname.utf8=Egér * input.3.mouse.0.name=6F1D2B60-D5A0-11CF-BFC7444553540000 input.3.mouse.0.axis.0=MOUSE1_HORIZ.0 input.3.mouse.0.axis.1=MOUSE1_VERT.0 input.3.mouse.0.axis.2=MOUSE1_WHEEL.0 input.3.mouse.0.button.0=JOY1_FIRE_BUTTON.0 input.3.mouse.0.button.1=JOY1_2ND_BUTTON.0 input.3.mouse.0.button.2=JOY1_3RD_BUTTON.0 input.3.mouse.0.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.3.mouse.0.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.3.mouse.1.empty=false input.3.mouse.1.disabled=1 input.3.mouse.1.friendlyname=Windows mouse input.3.mouse.1.name=WINMOUSE1 input.3.mouse.1.axis.0=MOUSE1_HORIZ.0 input.3.mouse.1.axis.1=MOUSE1_VERT.0 input.3.mouse.1.axis.2=MOUSE1_WHEEL.0 input.3.mouse.1.button.0=JOY1_FIRE_BUTTON.0 input.3.mouse.1.button.1=JOY1_2ND_BUTTON.0 input.3.mouse.1.button.2=JOY1_3RD_BUTTON.0 input.3.mouse.1.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.3.mouse.1.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.3.mouse.2.empty=false input.3.mouse.2.disabled=1 input.3.mouse.2.friendlyname=Mousehack mouse (Required for tablets) input.3.mouse.2.name=WINMOUSE2 input.3.mouse.2.axis.0=MOUSE1_HORIZ.0 input.3.mouse.2.axis.1=MOUSE1_VERT.0 input.3.mouse.2.axis.2=MOUSE1_WHEEL.0 input.3.mouse.2.button.0=JOY1_FIRE_BUTTON.0 input.3.mouse.2.button.1=JOY1_2ND_BUTTON.0 input.3.mouse.2.button.2=JOY1_3RD_BUTTON.0 input.3.mouse.2.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.3.mouse.2.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.3.mouse.3.empty=false input.3.mouse.3.disabled=1 input.3.mouse.3.friendlyname=RAW Mouse input.3.mouse.3.name=??ACPI#PNP0F03#4&1a8c8c2e&0#{378de44c-56ef-11d1-bc8c-00a0c91405dd} input.3.mouse.3.axis.0=MOUSE2_HORIZ.0 input.3.mouse.3.axis.1=MOUSE2_VERT.0 input.3.mouse.3.button.0=JOY2_FIRE_BUTTON.0 input.3.mouse.3.button.1=JOY2_2ND_BUTTON.0 input.3.mouse.3.button.2=JOY2_3RD_BUTTON.0 input.3.mouse.4.empty=false input.3.mouse.4.disabled=1 input.3.mouse.4.axis.0=MOUSE1_HORIZ.0 input.3.mouse.4.axis.1=MOUSE1_VERT.0 input.3.mouse.4.axis.2=MOUSE1_WHEEL.0 input.3.mouse.4.button.0=JOY1_FIRE_BUTTON.0 input.3.mouse.4.button.1=JOY1_2ND_BUTTON.0 input.3.mouse.4.button.2=JOY1_3RD_BUTTON.0 input.3.mouse.4.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.3.mouse.4.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.3.mouse.5.empty=false input.3.mouse.5.disabled=1 input.3.mouse.5.axis.0=MOUSE2_HORIZ.0 input.3.mouse.5.axis.1=MOUSE2_VERT.0 input.3.mouse.5.button.0=JOY2_FIRE_BUTTON.0 input.3.mouse.5.button.1=JOY2_2ND_BUTTON.0 input.3.mouse.5.button.2=JOY2_3RD_BUTTON.0 input.3.mouse.6.empty=false input.3.mouse.6.disabled=1 input.3.mouse.6.axis.0=MOUSE1_HORIZ.0 input.3.mouse.6.axis.1=MOUSE1_VERT.0 input.3.mouse.6.axis.2=MOUSE1_WHEEL.0 input.3.mouse.6.button.0=JOY1_FIRE_BUTTON.0 input.3.mouse.6.button.1=JOY1_2ND_BUTTON.0 input.3.mouse.6.button.2=JOY1_3RD_BUTTON.0 input.3.mouse.6.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.3.mouse.6.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.3.mouse.7.empty=false input.3.mouse.7.disabled=1 input.3.mouse.7.axis.0=MOUSE2_HORIZ.0 input.3.mouse.7.axis.1=MOUSE2_VERT.0 input.3.mouse.7.button.0=JOY2_FIRE_BUTTON.0 input.3.mouse.7.button.1=JOY2_2ND_BUTTON.0 input.3.mouse.7.button.2=JOY2_3RD_BUTTON.0 input.3.keyboard.0.button.58=KEY_CAPS_LOCK.2 input.4.joystick.0.empty=false input.4.joystick.0.disabled=0 input.4.joystick.0.friendlyname=XBCD XBox Gamepad input.4.joystick.0.name=45160738-0000-0000-0000504944564944 input.4.joystick.0.axis.0=JOY1_HORIZ.0 input.4.joystick.0.axis.1=JOY1_VERT.0 input.4.joystick.0.axis.7=JOY1_HORIZ.0 input.4.joystick.0.axis.8=JOY1_VERT.0 input.4.joystick.0.button.0=JOY1_FIRE_BUTTON.0 input.4.joystick.0.button.1=JOY1_2ND_BUTTON.0 input.4.joystick.0.button.2=JOY1_3RD_BUTTON.0 input.4.joystick.1.empty=false input.4.joystick.1.disabled=1 input.4.joystick.1.axis.0=JOY2_HORIZ.0 input.4.joystick.1.axis.1=JOY2_VERT.0 input.4.joystick.1.button.0=JOY2_FIRE_BUTTON.0 input.4.joystick.1.button.1=JOY2_2ND_BUTTON.0 input.4.joystick.1.button.2=JOY2_3RD_BUTTON.0 input.4.joystick.2.empty=false input.4.joystick.2.disabled=1 input.4.joystick.2.axis.0=JOY1_HORIZ.0 input.4.joystick.2.axis.1=JOY1_VERT.0 input.4.joystick.2.button.0=JOY1_FIRE_BUTTON.0 input.4.joystick.2.button.1=JOY1_2ND_BUTTON.0 input.4.joystick.2.button.2=JOY1_3RD_BUTTON.0 input.4.joystick.3.empty=false input.4.joystick.3.disabled=1 input.4.joystick.3.axis.0=JOY2_HORIZ.0 input.4.joystick.3.axis.1=JOY2_VERT.0 input.4.joystick.3.button.0=JOY2_FIRE_BUTTON.0 input.4.joystick.3.button.1=JOY2_2ND_BUTTON.0 input.4.joystick.3.button.2=JOY2_3RD_BUTTON.0 input.4.joystick.4.empty=false input.4.joystick.4.disabled=1 input.4.joystick.4.axis.0=JOY1_HORIZ.0 input.4.joystick.4.axis.1=JOY1_VERT.0 input.4.joystick.4.button.0=JOY1_FIRE_BUTTON.0 input.4.joystick.4.button.1=JOY1_2ND_BUTTON.0 input.4.joystick.4.button.2=JOY1_3RD_BUTTON.0 input.4.joystick.5.empty=false input.4.joystick.5.disabled=1 input.4.joystick.5.axis.0=JOY2_HORIZ.0 input.4.joystick.5.axis.1=JOY2_VERT.0 input.4.joystick.5.button.0=JOY2_FIRE_BUTTON.0 input.4.joystick.5.button.1=JOY2_2ND_BUTTON.0 input.4.joystick.5.button.2=JOY2_3RD_BUTTON.0 input.4.joystick.6.empty=false input.4.joystick.6.disabled=1 input.4.joystick.6.axis.0=JOY1_HORIZ.0 input.4.joystick.6.axis.1=JOY1_VERT.0 input.4.joystick.6.button.0=JOY1_FIRE_BUTTON.0 input.4.joystick.6.button.1=JOY1_2ND_BUTTON.0 input.4.joystick.6.button.2=JOY1_3RD_BUTTON.0 input.4.joystick.7.empty=false input.4.joystick.7.disabled=1 input.4.joystick.7.axis.0=JOY2_HORIZ.0 input.4.joystick.7.axis.1=JOY2_VERT.0 input.4.joystick.7.button.0=JOY2_FIRE_BUTTON.0 input.4.joystick.7.button.1=JOY2_2ND_BUTTON.0 input.4.joystick.7.button.2=JOY2_3RD_BUTTON.0 input.4.mouse.0.empty=false input.4.mouse.0.disabled=0 input.4.mouse.0.friendlyname=Egér * input.4.mouse.0.friendlyname.utf8=Egér * input.4.mouse.0.name=6F1D2B60-D5A0-11CF-BFC7444553540000 input.4.mouse.0.axis.0=MOUSE1_HORIZ.0 input.4.mouse.0.axis.1=MOUSE1_VERT.0 input.4.mouse.0.axis.2=MOUSE1_WHEEL.0 input.4.mouse.0.button.0=JOY1_FIRE_BUTTON.0 input.4.mouse.0.button.1=JOY1_2ND_BUTTON.0 input.4.mouse.0.button.2=JOY1_3RD_BUTTON.0 input.4.mouse.0.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.4.mouse.0.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.4.mouse.1.empty=false input.4.mouse.1.disabled=1 input.4.mouse.1.friendlyname=Windows mouse input.4.mouse.1.name=WINMOUSE1 input.4.mouse.1.axis.0=MOUSE1_HORIZ.0 input.4.mouse.1.axis.1=MOUSE1_VERT.0 input.4.mouse.1.axis.2=MOUSE1_WHEEL.0 input.4.mouse.1.button.0=JOY1_FIRE_BUTTON.0 input.4.mouse.1.button.1=JOY1_2ND_BUTTON.0 input.4.mouse.1.button.2=JOY1_3RD_BUTTON.0 input.4.mouse.1.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.4.mouse.1.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.4.mouse.2.empty=false input.4.mouse.2.disabled=1 input.4.mouse.2.friendlyname=Mousehack mouse (Required for tablets) input.4.mouse.2.name=WINMOUSE2 input.4.mouse.2.axis.0=MOUSE1_HORIZ.0 input.4.mouse.2.axis.1=MOUSE1_VERT.0 input.4.mouse.2.axis.2=MOUSE1_WHEEL.0 input.4.mouse.2.button.0=JOY1_FIRE_BUTTON.0 input.4.mouse.2.button.1=JOY1_2ND_BUTTON.0 input.4.mouse.2.button.2=JOY1_3RD_BUTTON.0 input.4.mouse.2.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.4.mouse.2.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.4.mouse.3.empty=false input.4.mouse.3.disabled=1 input.4.mouse.3.friendlyname=RAW Mouse input.4.mouse.3.name=??ACPI#PNP0F03#4&1a8c8c2e&0#{378de44c-56ef-11d1-bc8c-00a0c91405dd} input.4.mouse.3.axis.0=MOUSE2_HORIZ.0 input.4.mouse.3.axis.1=MOUSE2_VERT.0 input.4.mouse.3.button.0=JOY2_FIRE_BUTTON.0 input.4.mouse.3.button.1=JOY2_2ND_BUTTON.0 input.4.mouse.3.button.2=JOY2_3RD_BUTTON.0 input.4.mouse.4.empty=false input.4.mouse.4.disabled=1 input.4.mouse.4.axis.0=MOUSE1_HORIZ.0 input.4.mouse.4.axis.1=MOUSE1_VERT.0 input.4.mouse.4.axis.2=MOUSE1_WHEEL.0 input.4.mouse.4.button.0=JOY1_FIRE_BUTTON.0 input.4.mouse.4.button.1=JOY1_2ND_BUTTON.0 input.4.mouse.4.button.2=JOY1_3RD_BUTTON.0 input.4.mouse.4.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.4.mouse.4.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.4.mouse.5.empty=false input.4.mouse.5.disabled=1 input.4.mouse.5.axis.0=MOUSE2_HORIZ.0 input.4.mouse.5.axis.1=MOUSE2_VERT.0 input.4.mouse.5.button.0=JOY2_FIRE_BUTTON.0 input.4.mouse.5.button.1=JOY2_2ND_BUTTON.0 input.4.mouse.5.button.2=JOY2_3RD_BUTTON.0 input.4.mouse.6.empty=false input.4.mouse.6.disabled=1 input.4.mouse.6.axis.0=MOUSE1_HORIZ.0 input.4.mouse.6.axis.1=MOUSE1_VERT.0 input.4.mouse.6.axis.2=MOUSE1_WHEEL.0 input.4.mouse.6.button.0=JOY1_FIRE_BUTTON.0 input.4.mouse.6.button.1=JOY1_2ND_BUTTON.0 input.4.mouse.6.button.2=JOY1_3RD_BUTTON.0 input.4.mouse.6.button.3=KEY_ALT_LEFT.0,KEY_CURSOR_LEFT.0 input.4.mouse.6.button.4=KEY_ALT_LEFT.0,KEY_CURSOR_RIGHT.0 input.4.mouse.7.empty=false input.4.mouse.7.disabled=1 input.4.mouse.7.axis.0=MOUSE2_HORIZ.0 input.4.mouse.7.axis.1=MOUSE2_VERT.0 input.4.mouse.7.button.0=JOY2_FIRE_BUTTON.0 input.4.mouse.7.button.1=JOY2_2ND_BUTTON.0 input.4.mouse.7.button.2=JOY2_3RD_BUTTON.0 input.4.keyboard.0.button.58=KEY_CAPS_LOCK.2 --- Da oben steht zwar AmigaSYS in der Config-Description, aber es ist ein selbst aufgesetztes System. AmigaSYS habe ich nur zur Installation von OS3.9 auf eine neue Partition benutzt. Bin um jede Hilfe dankbar. Vor allem meine Freundin liebt dieses Spiel, aber es ist so natürlich etwas hirnlos zu spielen ... ![]() rbn [ Dieser Beitrag wurde von rbn am 09.05.2010 um 10:20 Uhr geändert. ] [ Dieser Beitrag wurde von rbn am 09.05.2010 um 10:28 Uhr geändert. ] [ - Answer - Quote - Direct link - ] |
2010-05-09, 18:07 h rbn Posts: 2001 User |
Keiner eine Idee? Könnte vielleicht mal jemand das Spiel bei sich "gegenchecken" - ruhig auch auf Classic mit und ohne WHD - ob das bei euch auch auftritt? rbn [ - Answer - Quote - Direct link - ] |
2010-05-09, 20:11 h Acorn Posts: 116 User |
Spiel von einer WHD-Load Seite gesaugt und kurz angespielt. 3 mal gegen den Computer war jedes mal anders, also kein Problem. System WinUAE 2.1.0 mit JIT 040 Config es waren keine Tooltypes gesetzt. Ansonsten OS3.9 mit Kick3.1 [ - Answer - Quote - Direct link - ] |
2010-05-09, 21:43 h rbn Posts: 2001 User |
@Acorn: Vielen Dank! Die Version von der bekannten Seite, die auch bei der Limonade verlinkt ist? Hast du drei Mal "am Stück" gespielt? Oder hast du dreimal neu gestartet das Spiel? rbn [ - Answer - Quote - Direct link - ] |
2010-05-10, 02:29 h Acorn Posts: 116 User |
Ja diese Version und drei mal am Stück ohne das Spiel zu verlassen. [ - Answer - Quote - Direct link - ] |
2010-05-11, 17:41 h rbn Posts: 2001 User |
@Acorn: Danke. Kannst du mal schauen was passiert, wenn du das Spiel dreimal startest bitte? Liegen die Schiffe dann gleich? Bei mir liegen die immer in der rechten oberen Hälfte des Spielfeldes, wenn man es diagonal von links oben nach rechts unten teilt. Kann sein, dass das bei dir anders ist. Ich kann hier nämlich machen was ich will, es bleibt so. Ich hatte schonmal nen ähnlichen Fehler bei MUIMines aufm Peg beobachtet, da war ich damals auch der erste der das gemerkt hat (erstaunlicher weise). rbn [ - Answer - Quote - Direct link - ] |
2010-05-12, 10:26 h Acorn Posts: 116 User |
Wenn ich das Spiel verlasse und dann neu starte sind die Schiffe an der gleichen Stelle. Schein so als wenn die Schiffe per Tabelle gesetzt werden ohne Zufall. Bis denne mal Acorn [ - Answer - Quote - Direct link - ] |
2010-05-12, 10:52 h rbn Posts: 2001 User |
@Acorn: Super, vielen Dank fürs Nachschauen. ![]() Bis dahin. @ll: Kann das jemand auf dem Classic bestätigen? rbn [ - Answer - Quote - Direct link - ] |
-1- | [ - Post reply - ] |
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