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Archive 07/2001


16.Jul.2001
WHDLoad


Installer: WHDLoad - New packages
By using WHDLoad you can install floppy-based games on your harddisc. Available new packages:

(ps) (Translation: sk)

[News message: 16. Jul. 2001, 23:55] [Comments: 0]
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16.Jul.2001
Sebastian Bauer


HTML-Offline Browser: SimpleHTML Version 0.17
SimpleHTML (version 0.17) is a HTML offline browser. It lets you quickly display small HTML-files (for example as a MIME-viewer of HTML-files with YAM). But only a small set of HTML-tags is supported. A html.datatype is available, too.

Only OS3.0 is recommended. For dislpaying embeded pictures you need the corresponding datatype.

Download:
simplehtml.lzx (36 KB)
html-dt.lzx (27 KB) (ps) (Translation: sk)

[News message: 16. Jul. 2001, 21:25] [Comments: 0]
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16.Jul.2001
Amiga Inc.


Edivision LLC working with Amiga Inc.
Edivision Teams Up With Amiga To Develop Exciting New Content

Snoqualmie, WA - July 12, 2001

Edivision LLC announced today that they would create game applications for the Amiga Digital Environment (AmigaDE). The company plans to create 3 titles in the coming year for the AmigaDE environment. The games will be distributed through the Sharp Space Town web site for release in Japan and through other Amiga distribution channels worldwide. Amiga and Edivision also announced a joint relationship where Edivision would provide key pieces of technology for the AmigaDE.

The principals at Edivision have more than 30 years of experience in the computer graphics field. Patrick Roberts created 2D and 3D effects for Walt Disney's feature animation classic "Dinosaur". He has also created software and animation for Dreamworks Animation, Disney Classics and the Disney channel. Jeremy Engelman is one of the finest 3D artists in the world. His best-known work is the artwork for Cyan's Riven, the sequel to Myst. Steven Haun is an award-winning computer graphics producer with more than 10 years of experience in the computer graphics and entertainment industry. His credits include effects production for Warner Brothers, Universal Pictures, ABC, CBS, and Fox Television.

"This relationship with Edivision will offer consumers some exciting content and an enjoyable experience that they will want to share with others," said Bill McEwen, President and CEO of Amiga, Inc. "Patrick, Jeremy and Steven are longtime supporters of Amiga and we appreciate their contributions to driving adoption of our software. With their expertise in gaming and the entertainment industry, we look forward to some revolutionary games for the PDA market."

"We are very excited to be working with Amiga to generate compelling content for the AmigaDE," said Patrick Roberts, one of the founders at Edivision. "When Amiga announced their relation with Sharp, we saw this as an opportunity to get in early on a new, exciting gaming platform. Devices like the Sharp Zaurus and other PDA's offer the ability to reach a new and different generation of gamers."

Edivision will focus on original titles for its first set of releases. The company is also negotiating with other content providers to bring their titles to the AmigaDE platform.

The market for video games in the United States, which includes arcade, PC, console, and online gaming, is currently estimated to be worth $11 billion. The AmigaDE platform allows developers to create game applications that target this market. The binary portable nature of AmigaDE content allows applications to migrate seamlessly from cell phones and handheld devices to set-top boxes and up to desktop machines and servers.

Edivision Press Release

Los Angeles, CA - July ##, 2001

Edivision LLC announced today that it has signed a distribution agreement with Amiga, Inc. Amiga, Inc. will have world-wide distribution rights on software titles Edivision will produce using the AmigaDE operating environment. Also under the agreement Edivision will make technology it develops for its AmigaDE titles available to Amiga, Inc.

Edivision LLC will create 3 development labels over the next year that run on the AmigaDE platform. Two labels will be exclusively devoted to entertainment titles, while the third will provide utilities, drivers, and extended functionality. Edivision will focus on original titles for its first set of releases, but the company is also negotiating with other developers to bring their titles to the AmigaDE platform.

"This relationship with Edivision will offer consumers some exciting content and an enjoyable experience that they will want to share with others," said Bill McEwen, President and CEO of Amiga, Inc. "With their expertise in gaming and the entertainment industry, we look forward to some revolutionary games for the PDA market."

"Titles created for the AmigaDE are capable of running unmodified on a number of platforms including PocketPC, Zaurus, Windows, and Linux. This gives us a tremendous advantage in bringing a title to market." remarked Steven Haun, CFO of Edivision. "It allows us to focus development on the title itself and not the limitations of cross-platform least common denominator intrinsics."

About Amiga Inc.

Amiga Inc. provides technology to developers for writing and porting applications to a new multi-media operating systems which is hardware agnostic. AmigaDE is a joint development effort between the Tao Group of Reading England, and Amiga Incorporated. AmigaDE based applications can run unchanged on x86, PowerPC, M Core, ARM, StrongARM, MIPS R3000, R4000, R5000, SH3, SH4, and NEC V850 processors. The AmigaDE can run hosted on Linux, Embedded Linux, Windows 95, 98, 2000, NT, CE and QNX4. Amiga is based in Snoqualmie, WA, 28 miles east of Seattle and has offices worldwide. Amiga can be reached at (425) 396-5660 or visit Amiga on the web at http://www.amiga.com.

About Edivision

Edivision LLC was formed in May 2001 in Los Angeles, CA. Its founders, Patrick Roberts, Jeremy Engelman, and Steven Haun are veterans of the computer gaming industry. They have received numerous awards and accolades for their cutting-edge work in computer graphics and animation. For more details about Edivision, visit http://www.e-d-i-v-i-s-i-o-n.com or contact Steven Haun at Steven.Haun@e-d-i-v-i-s-i-o-n.com or via phone at (323) 578-1998.

All Trademarks are the Property of their Respective Owners. All Rights Reserved. ##

(ps) (Translation: mj)

[News message: 16. Jul. 2001, 20:29] [Comments: 0]
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16.Jul.2001
Ben Yoris/Hyperion (ANF)


Hyperion publishes Voodoo3 vs. Permedia 2 benchmarks
Hyperion Entertainment recently conducted some tests benchmarking the Permedia 2 based Cybervision PPC against a Voodoo 3 / Prometheus combo. The test is a timedemo in Heretic II.

Cybervision PPC
640x480: 14.9 FPS
800x600: 9.9 FPS

Configuration:
Cyberstorm PPC 604e/233-060/50, 128 MB of RAM

Voodoo 3 (Prometheus)
640x480: 18.6 FPS
800x600: 18.6 FPS

Configuration: Cyberstorm PPC 604e/200-060/50, 96 MB of RAM For more detailed informations you may check the Amiga Extreme Web site. (ps) (Translation: sk)

[News message: 16. Jul. 2001, 14:34] [Comments: 0]
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16.Jul.2001
Milan Pollé (ANF)


Genetic Species for Gameboy Advance petition
Milan Pollé (author of the site, but not the petition pages) write:
Seeing the FPS games announced for the Gameboy Advance started me thinking about the awesome Amiga game Genetic Species, by Marble Eyes. This game is an FPS with really great atmosphere and elements borrowed from the classic 'Paradroid', like being able to take over the bodies and skills of your enemies.

As this game worked well on low-end Amigas, about three years ago, I thought it might be possible to port it to the Gameboy Advance. The developers of this game worked for three years on it and only sold hundreds or at the most a couple of thousands of copies, as the Amiga market had shrunk when the game was completed, but also because of piracy. Needless to say the developers were really disappointed.

I coined this idea in the Gameboy Advance forum on www.ign.com and people were really interested in this game, so they started contacting the developers, who were suprised by the sudden attention this game got. At the moment the developers are looking into the possibilities of doing a port.

We ask anyone interested in a Gameboy Advance version to sign our petition. Even if in the end a port won't or can't be done, it will show the developers that their work is appreciated by a lot of people. (ps) (Translation: sk)

[News message: 16. Jul. 2001, 08:54] [Comments: 0]
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16.Jul.2001
Webmaster SAUGe.V. (ANF)


Attention: virus after EBay-auction?
Attention: virus after EBay-auction?
Attention: sellers and byers:
It seems that shortly after the end of an auction some sellers and byers got an e-mail with the sender of the seller or byer that contains a ".exe"-file.

Do not open this file! If you do your Windows-system will be infected with the "W95/Hybris.worm.B"-virus. Maybe this virus makes it possible to attack your system with a subseven program. EBay is allready informed. (ps) (Translation: sk)

[News message: 16. Jul. 2001, 08:41] [Comments: 0]
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16.Jul.2001
No Risc No Fun (ANF)


nrnf: Voodoo3 Speedtest
Fabio Trotta wrote:
The day before yesterday when I wanted to post the Voodoo3-speedtest I recognized that there was a new version of the display driver. This was why I trashed all the findings and retested everything with this new versions of the P96 and W3D drivers.

Now my findings are available at the title link. I compared the speed of the Voodoo3, the CVPPC, PicassoIV and the AGA-chip. There are some 3D-game-tests and also 2D-graphicfunctions-tests available now. Find out what a Voodoo3 is able to offer you in your Amiga. (ps)

[News message: 16. Jul. 2001, 08:39] [Comments: 0]
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16.Jul.2001
ANN


Event: Saku 2001 - Website online
Saku 2001 will be held on Saturday September 1st 2001 at the Science Centre Heureka in Vantaa, near Helsinki. The event will open at 12:00 and end at 18:00. Admission will be free of charge.

Finnish Amiga Users Group is pleased to announce that the Web site for its fourth Amiga event, Saku 2001, is now open. The Web site features highlights, directions and other vital information for interested visitors and exhibitors from Finland and abroad.

FOR IMMEDIATE RELEASE

Finnish Amiga Users Group Announces Saku 2001 Web Site

VANTAA, FINLAND - July 15, 2001 - Finnish Amiga Users Group is pleased to announce that the Web site for its fourth Amiga event, Saku 2001, is now open. The Web site features highlights, directions and other vital information for interested visitors and exhibitors from Finland and abroad. Two webcams will be available from the venue. We are also planning an IRC channel.

Fleecy Moss, Vice President of Amiga Inc., will attend the show and demonstrate the latest Amiga products such as the AmigaDE. A representative of Matay company will present their new PCI bridge, the Prometheus. The Mediator PCI bridge will also be demonstrated with a Voodoo3 graphics card. Latest versions of Nova Design's ImageFX and Aladdin4D are available for testing. Finnish Amiga retailer Gentle Eye Ky offers a variety of Amiga products to buy at the venue. Other highlights and competitions are planned.

Saku 2001 will be held on Saturday September 1st 2001 at the Science Centre Heureka in Vantaa, near Helsinki. The event will open at 12:00 and end at 18:00. Admission will be free of charge.

Please stay tuned for more details as the planning progresses. For further information, visit Finnish Amiga Users Group's Web Site at http://saku.amigafin.org/ or http://tzimmola.tky.hut.fi/saku/. E-mail inquiries may be sent to Terho Henriksson (terho.henriksson@kopteri.net). Please also contact Terho if you or your company have products that you would like to demonstrate or advertise in Saku 2001.

About Finnish Amiga Users Group

Finnish Amiga Users Group (Suomen Amiga-käyttäjät ry.) is a non-profit organization for promoting Amiga computing and helping Amiga users in Finland. Also known as Saku, after its e-zine, the group is trying to accomplish its goals by organizing meetings and by publishing an e-zine. Since 1993 the Finnish Amiga Users Group and its predecessors have released over thirty issues of the magazine and held several public gatherings. Other accomplishments include the Web site and Sakunet, a national Fidonet style network of Amiga related bulletin board systems. (sd) (Translation: sk)

[News message: 16. Jul. 2001, 00:07] [Comments: 0]
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15.Jul.2001
Martin Merz (ANF)


Icons: MasonIcons - New Archives
Some new and reworked archives are available on the MasonIcons homepage and on Aminet:
  • ClassMI - complete icon set for ClassAction
  • eNoteMI - reworked toolbar image set for eNote
  • MD2MI - new GlowIcons toolbar for MicroDOT II
  • PlayMI - image set and new skin for PlayGUI
For further information, please visit the 'projects' site of Mason.Home. (sd) (Translation: mj)

[News message: 15. Jul. 2001, 23:54] [Comments: 0]
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15.Jul.2001
Amiga Future


History: ExoticA extended
The ExoticA website deals with the music capabilities and history of the Amiga.

On the website you will find exotic Amiga music, demo information, Amiga games cover-scans, utilities, disk magazines, and more of nostalgic and historic value from the Amiga world.

On 14. July 2001 the site was updated and many new things were added:
  • The 'BP-SoundMon-section' was extended.
  • Missing Newsflash issues were added - this disk magazine contains many exclusive software and music reviews.
  • 'The tracker history' is now online, again, and can be found in the 'Info-section'.
  • The 'Demo Scene Reference Manual' and 'The Demo Pack Reference Manual' were extended very much.
Closer information can be taken from the news site of ExoticA. (sd) (Translation: mj)

[News message: 15. Jul. 2001, 23:49] [Comments: 0]
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15.Jul.2001
Marcus Neervoort (E-Mail)


History: AmigaPage extended with adverts
Marcus Neervoort wrote:
Again an update after longer delay....

I received some Amiga adverts and Amiga show adverts, again. Those are online from today and can be found under 'AMIGA GESCHICHTE'.

Furthermore from today my special site about the Amiga World 2001 is online. Unfortunately there is not much content, yet, but this will change during the following weeks.....

So, have fun till the next update.

Kind regards, Marcus (sd) (Translation: mj)

[News message: 15. Jul. 2001, 22:00] [Comments: 0]
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15.Jul.2001
Olaf Koebnik (E-Mail)


Amiga Arena News: 'The Prophet'
Olaf Koebnik wrote:

Amiga Arena Full Version
With permission of Mark Ford the Amiga Arena makes possible the release of 'The Prophet'.

'The Prophet' is a role game released by 'Alive Media Soft' in 1999. Unfortunately a number of problems occured, hence more than one year of development were in vane for Mark F. The 'Amiga Format' rated 'The Prophet' at 81%, those days.

'The Prophet' is available in English, only.

Some features:
  • more than 200.000 locations
  • non-linear game flow
  • HD version
  • different enemies


Amiga Arena Status Report
Due to holidays and Amiga's future in the air activities decrease somehow, at this time.

Several things are in the works, but I don't want to put you off with announcements (unfortunately that's what others are doing sufficient!). :-(

Also it becomes more and more difficult to achieve special prices for shareware software, cause almost no market remaining.

Ideas and tips are always welcome!

Also I'm still wanting someone who would like to translate interviews and texts.

Contact: Olaf Koebnik (olaf.koebnik@online-club.de) (sd) (Translation: mj)

[News message: 15. Jul. 2001, 21:54] [Comments: 0]
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15.Jul.2001
Andreas Wolff (gg-gcc-ML)


Compiler: gcc V2.95.3-3 Bugfix
On 15. July 2001 Andreas Wolff has released a new version of his gcc-m68k port for the Amiga on Geek Gadgets. This one fixes problems with the compiling options: '-fbaserel' und '-fbaserel32'.

Download: (sd) (Translation: mj)

[News message: 15. Jul. 2001, 20:45] [Comments: 0]
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15.Jul.2001
Metalmoon-ML


Music: Faces of Mars
Patrick Henz released 'Donwloads', which contains the best-of of the 'Faces of Mars' series including music taken from other free CDs like 'Formula 1 Manager enhanced', 'Paranoia' or 'Amiga Toons'.

The following pieces of music are contained: Lexx, Mulher do meus Sonhos, The Song G'Kar, Herzschlag, Faces of Mars, Verao, Theme from 3Pyramids, Party Time, Dias Oscuros, Traveller, Das Experiment, Faces of Mars 2001, Future World, The Dark Theme, Lights over Mars, Human by Design, Touching Earth, Elegant Sound of Hal, Samba de Smurfet, History and Future, Phoenix Machine, Martians! - Part 2, and Dartk Time.

'Downloads' can be ordered as CD or VHS video tape via the title link. (sd) (Translation: mj)

[News message: 15. Jul. 2001, 19:02] [Comments: 0]
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15.Jul.2001
Amiga Future


Scalos: New Plugin 'Titlebar Clock'
On 14. July 2001 the new plug-in 'Titlebar Clock' was released for the alternative Workbench 'Scalos'. This plug-in adds a clock and date display to the titlebar of the Scalos desktop.

Download: Scalos-Plugin_Clock.lha (12K) (sd) (Translation: mj)

[News message: 15. Jul. 2001, 19:02] [Comments: 0]
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15.Jul.2001
Horst Diebel (ANF)


The end of Amiga-Society?
On 17. July 2001 the Amiga-Society would have had their first anniversary. After the initial problems on start-up, the end of A4EP, etc., etc., etc., the new page was taken offline (for the time being).

Hence among other sites also the mirror of the Big Book of Amiga Hardware and the new Schlachtfeld website were disabled. On 17. July an opinion poll shall determine whether or not we should continue the pages / projects. But the previous feedback rather indicates the end of the project.

Best regards,

Horst Diebel (sd) (Translation: mj)

[News message: 15. Jul. 2001, 15:27] [Comments: 0]
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15.Jul.2001
Bernd Gmeineder / Peter Levan (ANF)


Game: Emerald Mine Online now part of AMI Sector One
The popular site 'Emerald Mine Online', dedicated to the same named well known Kingsoft game, now became a part of AMI Sector One by the name of 'Emerald Web'.

Emerald Web offers downloads of hundreds of Emerald Mine clones for the Amiga as well as editors, cover-scans, and more. The layout of Emerald Web was adjusted to AMI Sector One, too.

Who owns Emerald Mine relating games still not listed on Emerald Web, please contact.

The URL of Emerald Web is http://amiga.emucamp.com/emerald/. (sd) (Translation: mj)

[News message: 15. Jul. 2001, 15:27] [Comments: 0]
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15.Jul.2001
REBOLforces


Magazine: REBOL/Zine Issue 3 Vol 1
On 13. July 2001 Jeff Kreis has released the 3rd issue of the REBOL/Zine magazine. This online magazine deals with the REBOL system. The current issue contains articles about the following subjects:
  • REBOL Puzzles and Idioms
    • Compose is your friend
    • Compose Idioms
    • Block stripper
  • Parsing financial statements - sort of.
  • Doing the impossible - shell access without shell access
  • Iterated Fields?? (an iterator intro and iter-field howto(-fakeit))
  • Get-Word!
(sd) (Translation: mj)

[News message: 15. Jul. 2001, 15:20] [Comments: 0]
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15.Jul.2001
Starmag-Team (ANF)


PSX-CheatBook V1.7.1 released
Today a PSX cheat book was put online on our site. Unfortunately only PSX 1 relating at this time, but this would change in the next version. The cheat book is located under "PSX". (ps) (Translation: mj)

[News message: 15. Jul. 2001, 00:03] [Comments: 0]
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14.Jul.2001
Amiga Inc.


AMIGA Inc. News
press release:
FOR IMMEDIATE RELEASE

Amiga joins Tao in its plans to support Open Contents Platform Association
Snoqualmie, WA - July 13, 2001

Amiga today announced its support of the Open Content Platform Association (OCPA), The Tao Group, along with Sharp, JVC and Kyocera, launched the OCPA today to promote the creation of a flexible and open environment that will benefit hardware vendors and content developers.

The Amiga developer community is the largest and most experienced at creating applications targeting the intent platform from Tao. Amiga developers are well known in the industry for creating compelling multimedia applications. Amiga is already working with a number of Tao partners to deliver games and productivity applications for the intent platform.

"The standardization of the intent platform will help Amiga's development community target a broad number of hardware devices", said Bill McEwen, the President and CEO of Amiga, Inc. "Our experience with intent has shown that it is an excellent platform for building multimedia applications. We have more than 18 months of expertise in creating application that run on intent and we look forward to working with the OCPA to share our experience with them."

"Amiga has been an excellent partner with a worldwide development community that can benefit from this initiative", said Francis Charig, Chairman of the Tao Group. "Amiga's inputs will be valuable to the working members of the OCPA and we welcome their participation."

Amiga offers developers a number of programs and products to help build applications. The Amiga SDK (available at http://www.amiga.com) offers a development environment and tools for developers. The Amiga Support Network (http://www.amigadev.net) offers developers a forum for discussion, mailing lists, and other infrastructure for joint collaboration efforts.

Amiga has also signed a distribution agreement with Sharp Corporation that allows content created by Amiga developers to be distributed on Sharp Space Town. Sharp Space Town provides applications and other content that run on the Sharp Zaurus and other Sharp PDA devices. Amiga also offers distribution channels for worldwide markets.

About Amiga Inc.
Amiga Inc. provides technology to developers for writing and porting applications to a new multi-media operating system which is hardware and operating system agnostic. Amiga is based in Snoqualmie, WA, 28 miles east of Seattle and has offices worldwide.

Contacts:

Bill McEwen
Amiga, Inc.
Tel: +1 (425) 396-5660
Fax: +1 (425) 396-5671
Email: bill@amiga.com
http://www.amiga.com (ps)

[News message: 14. Jul. 2001, 22:00] [Comments: 0]
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14.Jul.2001
Matay


Matay: New Prometheus SDK and new drivers
There's a new software kit for developers in version 1.49 ready for download at Matay's homepage. All Voodoo3 2000/3000 drivers have been revised and are now available in a final version.

Download:
Prometheus149.lha
V3_13JUL.lha
Picasso96InstallPrometheus.lha
(ps) (Translation: wk)

[News message: 14. Jul. 2001, 17:57] [Comments: 0]
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14.Jul.2001
Steffen Haeuser (ANF)


Hyperion and the StormC 4
Steffen Haeuser wrote:
After our reactions on the "StormC 4 news" I was asked by Ben Hermans to explain our position on this topic to clarify some misunderstandings and falsifications.

At Heretic II times we were using a "self development" called gcc-WarpUP, a self standing port of gcc to WarpUP and 68k. This compiler had the substantial disadvantage that no debugger - very important for program testing and fast bug fixing - was available (and wasn't easily made, either). Besides that the compiling speed was quite slow (despite PPC exe), and there was no GUI available. At that time this compiler was the only alternative, though:

  • SAS/C: Even when leaving aside the missing WarpOS support, this compiler isn't really suitable for a "big" PC port. Doing a PC port there's normally a heavy use of C++, and when a compiler isn't 100% compatible with the standard used by compilers like gcc/VisualC++/Metroworks CodeWarrior - inclusive possible "enhancements" of these compilers - doing a port is made much more difficult, if not even impossible. It may well be possible to develop a C project with such a compiler but not a C++ project. The only one of our projects being not C++ was Heretic II. And the most of our projects rely HEAVILY on C++, with STL and all things belonging to it. Because of that we don't feel like doing long ports and then, when linking, having to realize that the compiler isn't compatible enough with gcc/... making a compiler change necessary.
  • vbcc: In my opinion this is a great compiler, too, but as it doesn't support C++ using this compiler is completely out of question for us. Besides that we prefer a commercial product. In case of bugs you may demand a fast bugfix, or you get telephone support or so. But sure, the vbcc is a good compiler - but it simply doesn't suit our needs. By the way: vbcc has no source level debugger, either (wosdebug is not source level but assembler level).
  • StormC 3: For StormC 3 (in contrary to 4) counts the same as for SAS/C - a special compiler not compatible enough for the Amiga market.
Now Haage&Partner have decided to drop their "own" code generator in favour of the gcc code generator - what was welcomed by us - with the version 4 of StormC. That means: StormC 4 has more in common with gcc-WarpUP than with StormC 3.

That means that with StormC 4 you get all what you get with gcc-WarpUP but additionally you get the special features of the StormC that gcc-WarpUP doesn't offer:
  • A superb source level debugger
  • 40% faster compiling than with gcc-WarpUP thanks to optimizations (in the PPC version)
  • A significiantly more efficient I/O linker library
  • A profiler for 68k and PPC
  • A graphical IDE
  • The possibility to compile via network
  • (Partly) Object file compatibility with StormC 3 and vbcc-WarpUP and SAS/C 68k
  • The possibility to create mixedbinaries
  • The possibility to easily create PPC shared libraries
  • Support possibilities from the developer (very important for us, no matter what compiler !!!)
Though this sounds like advertising: For a developer of commercial software there's simply no alternative to StormC 4 on the Amiga. And I don't see any rason why people absolutely want to talk about an alternative.

If I only think of the many weeks (!!!) of work the debugger of StormC 4 has shortened my work on the port of Freespace. These are REAL working hours I have saved through this.

By the way, the BSD compatibility of the includes of StormC (as gcc derivative) is considerably better than the one of the CodeWarrior includes for MacOS.

Steffen Haeuser
Hyperion Entertainment
SteffenH@hyperion-software.de
(ps) (Translation: wk)

[News message: 14. Jul. 2001, 17:07] [Comments: 0]
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14.Jul.2001
Thomas Wolf (ANF)


Failure at amigakult.com repaired
Lift switchboard
Unfortunately my site couldn't be viewed since Friday. Because of a small error was the start of the page cancelled. This error was removed now and therefore the is the lift switchboard for the Cologne exhibition reachable again. Please excuse this disturbance many times.
Thomas Wolf
(ps) (Translation: wk)

[News message: 14. Jul. 2001, 12:06] [Comments: 0]
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14.Jul.2001



Aminet Uploads until 14.07.2001
TaskiSMS.lha         comm/tcp   476K+Sends SMS to GSM phones (MUI).
MKD_Euskal9.lha      demo/aga   390K+Euskal Party 9 invitation 680x0 aga/cgx
PerfectCircle.lha    demo/aga   5.2M+Perfect Circle demo by TBL - fixed versi
i3Pm-qcv.lha         demo/intro  67K+Q[r]COV - intro contribution to Flag2001
Devotion2.lha        demo/mag   1.3M+Devotion issue 2 - diskmag by Haujobb
SNMAOptsMUI.lha      dev/asm     29K+Modern SNMA assembler options GUI v1.4
2b_CreativE.lha      dev/e      120K+CreativE - AmigaE compiler/linker [binar
2b_CrtvE_src.lha     dev/e      183K+AmigaE compiler [sources]
AmigaSDLstorm4.lha   dev/misc   171K+Version 1.2.0 of Amiga SDL for StormC4 (
MakeTagBase.lha      dev/misc     7K+Make methods and tags bases 1.15 (21.06.
urltext.lha          dev/mui     19K+MUI public custom url class
AaktInt0601.lha      docs/mags  166K+International infotainment magazine
AaktInt0601GFX.lha   docs/mags  147K+International infotainment magazine
mc801.lha            docs/mags  260K+German Metal Mag in HTML -  8 / 01 (Augu
TheCrypt18.lha       docs/mags  2.8M+Issue 18 of "The Crypt" magazine
Mattonite.lha        game/demo  484K+Arkanoid demo game, working in progress
SWOSEd_GR.lha        game/patch  18K+Greek documentation for SWOS Ed 1.85
WHD_Ikari.lha        game/patch  20K+HD Installer for Ikari Warriors
WHD_UridiumII.lha    game/patch  18K+Uridium II Hard Drive Installer
MMKeyboard.lha       hard/hack  153K+V1.14 Use entire Multmedia Keyboard on A
imdbDiff010706.lha   misc/imdb  2.0M+Diffs for the Internet MovieDatabase
bird.lha             misc/sci     2K+Small program of flocking birds
MoonDial.lha         misc/sci    46K+Graphically shows the moons phase. V1.6
Relativity.lha       misc/sci    16K+Time dilatation calculator V1.1
Chipnonchip.lha      mods/blkha 235K+Chipy styled PT mod by blakkhar
Finsternis.lha       mods/blkha 261K+"Schranz" PT mod by blakkhar
Solong.lha           mods/blkha 1.0M+16 channel DBM by blakkhar
NP_ZShuf.lha         mods/misc  858K+Noyz Phaktah '007 - Zombie Shuffle by Ho
Projectyle.lha       mods/misc   88K+Custom module from "Projectyle"
rno-r062.mpg         mods/mpg   6.7M+Rno-records release #62 by Habit(Elektro
vdo_ninj.lha         mods/vdo    39K+Ninjat rannalla [xm 18ch]
ForrestLevel.lzh     mods/xm    989K+And in the forrest we go...
EP_JasonPage.lha     mus/play    17K+EaglePlayer "Jason Page" external replay
EP_SteveTurner.lha   mus/play     9K+EaglePlayer "Steve Turner" external repl
EP_TME.lha           mus/play     6K+EaglePlayer "The Musical Enlightenment" 
MASMPegDevice.lha    mus/play   129K+CBM compat. device for MAS MP3 Player
htmldoc.lha          text/misc  844K+Convert HTML to PDF,PostScript...v1.8.14
alba.lha             util/boot   62K+Lock your Amiga with a password ITA-ENG
TxtToHTML.lha        util/conv   23K+TXT files to HTML Documents Converter
ReqToolsLib.lha      util/libs  195K+V39.1 reqtools.library w/src (AROS back 
Safe.lha             util/virus  33K+Virus detector v16.1
classaction.lha      util/wb    399K+AmigaOS multipurpose filemanager
handmouse.lha        util/wb      1K+Cute mousepointer (hand+sleeping mouse)
suomicountry.lha     util/wb      1K+Suomi.country file (Finnish)
(as) (Translation: wk)

[News message: 14. Jul. 2001, 11:28] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
14.Jul.2001
Michael Merkel (ANF)


Amiga chooses H&P's StormC as official development environment
July 14, 2001
Amiga Inc is pleased to announce that it is partnering with HAAGE&PARTNER GmbH, of Glashuetten, Germany in order to provide Amiga developers with a world class development environment.

Amiga Inc is working closely with HAAGE&PARTNER to provide for the first their flagship StormC developer package will become the official Amiga Development System. This will see StormC  providing transparent, language independent support for both the AmigaOS and the AmigaDE.

"Amiga is committed to moving application development forwards to support our new architecture." said Fleecy Moss, Chief Technical Officer of Amiga Inc. "This means dynamic, persistent components, descriptive, location independent interfaces, brokered services and a complete separation of design from implementation. HAAGE&PARTNER have spent many years creating a simple, easy to use, yet powerful development package for the AmigaOS, and we are delighted to be working with them as we push forwards.

"We are very pleased about the Amiga certification on StormC", said Jürgen Haage, General Manager of HAAGE&PARTNER GmbH. "This certification is a quality assurance for Amiga Inc. and guarantees the Amiga developer community a continuous further development of our StormC development system."

The complete press release can be found following the title link. (ps) (Translation: wk)

[News message: 14. Jul. 2001, 00:58] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
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