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Archive 05/2017


25.May.2017
AROS-Exec (Forum)


AROS: Weekly progress (since 16.05.2017)
Last week's progress in development of the open-source AmigaOS clone AROS includes work on 68k components and another update of the Autodocs.
  • Gifanim datatype descriptor added (Kalamatee)
  • Autodocs updated (mazze)
  • AddDataTypes target CPU awareness added (Kalamatee)
  • Cia.h defines added (Kalamatee)
  • Lowlevel.library m68k timer support added (Kalamatee)
  • KrnIsSuper m68k optimized (twilen)
  • m68k workarounds for bad software (Oktagon controller) added (twillen)
  • m68k rom init fixes (twilen)
  • Developer files for InstallAROS fixed (neil)
  • New mirrors for third party code added (neil)
(snx)

[News message: 25. May. 2017, 08:30] [Comments: 0]
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25.May.2017
Project Paula (ANF)


Music: Project Paula - A synthwave/cyberpunk tribute to the Amiga
Project Paula released a new album of remixes from classic Amiga games by various Synthwave producers (e.g. Volkor X, Fixions, Master Boot Record) is now available on Bandcamp. Titles are Apydia, Flashback, Speedball 2, Shadow of the Beast, Jim Power, Hybris, Lotus III, Battle Squadron, Turrican 3, Unreal, One Step Beyond and Dune. The album has a pay-what-you-want policy with no minimum price. (snx)

[News message: 25. May. 2017, 08:30] [Comments: 0]
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24.May.2017



AnimWebConverter 2.75
AnimWebConverter is a little tool for AmigaOS 3/4 and MorphOS written with Hollywood, which can convert IFF animations of the Anim or Yafa format into animated GIF and PNG files. Changing the size of the pictures is possible as well. In version 2.75 some bugs have been fixed. (cg) (Translation: dr)

[News message: 24. May. 2017, 23:25] [Comments: 0]
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24.May.2017



Interview: Glenn Keller, Amiga Paula Chip Designer
On the ocassion of the last "Vintage Computer Festivals", the Youtube channel "TheGuruMediation" has interviewed the former Amiga developer Glenn Keller. Keller has designed the Amiga-Custom-Chip "Paula", which controls audio playback, floppy disk drive control, serial port input/output and joystick. (cg) (Translation: dr)

[News message: 24. May. 2017, 23:23] [Comments: 0]
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24.May.2017



Amiga Future: Issue 103 can be read online
Issue 103 (July/August 2013) of the printed magazine Amiga Future is sold out, you can read the German and English edition of the magazine online (picture files). You also can buy a PDF-version. (cg) (Translation: dr)

[News message: 24. May. 2017, 23:17] [Comments: 0]
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24.May.2017



AmigaOS 4: File browser Workbench Explorer 1.2
Mark Ritter's Workbench Explorer (WEx) is a file browser for AmigaOS 4. Its preview function can show pictures, GIF-animations and read texts but also can play music files of the mp3 format. Version 1.2 provides bug fixes and some minor improvements. (cg) (Translation: dr)

[News message: 24. May. 2017, 23:11] [Comments: 0]
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24.May.2017



Compiler: vbcc 0.9f, sponsored by Individual Computers
vbcc ist ein C-compiler written by Volker Barthelmann (compiler core) and Frank Wille (Amiga specific adaptions). The compiler supports AmigaOS 3.x, AmigaOS 4, MorphOS, PowerUp as well as WarpOS. "It supports ISO C according to ISO/IEC 9899:1989 and a subset of the new standard ISO/IEC 9899:1999 (C99)." Frank Wille gave thank to Jens Schönfeld (Individual Computers), who now sponsors the m68k-AmigaOS port of the compiler. He wrote: "This does not only help us to continue supporting and improving this port but it also allows us to relax the terms of use for the Amiga-68k community. Everyone may now freely use vbcc to develop 68k-AmigaOS code for commercial as well as non-commercial usage."

News in vbcc 0.9f:
  • Changed licenses concerning commercial usage for AmigaOS/68k
  • Power-of-two optimizations
  • Warn when truncating constants
  • Warn on hexadecimal escape sequence overflow
  • Fixed some shortcut-optimzations that were calculating an expression in the target type even if that was larger due to casts
  • Fixed -deps dependency generation for including local header files
  • New option -no-cpp-warn to turn off all preprocessor warnings
  • Fixed gcc-compatibility of #pragma pack() and documented it
  • Fixed bug with CSE trying on non-scalars
  • New config files for residentable programs and minimal startup codes (e.g. aos68kr and aos68km)
  • m68k: Struct copy was using byte-copy also for aligned data
  • m68k: Some addressing mode fixes with Dn.W displacement
  • m68k: Constants in -sd mode are put into the code section by default and into the small data section when -const-in-data is specified
  • vclib/atari: Fixed problem with receiving a trash-character on stdin
  • vclib/amiga: Include missing cia protos and inlines
  • vclib/amiga: New startup code and linker support for residentable programs
  • vclib/amiga: More C99 math functions
  • vclib: New target m68k-kick13 (Kickstart 1.x with 1.x OS headers)
  • vclib: New target m68k-jaguar (Atari Jaguar)
(cg) (Translation: dr)

[News message: 24. May. 2017, 22:46] [Comments: 0]
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24.May.2017
Murakami (ANF)


Printed magazine: aMiGa=PoWeR 58 (French)
Since 1998 the French printed magazine aMiGa=PoWer has been published by the Association Française du Libre Essai (AFLE). Among others issue issue 58 offers reviews of the video player Emotion, the Enhancer Software Pack and Flower Pot. There are also reports about Gmail with Odyssey, UAE under MorphOS as well as Mist versus Minimig. (cg) (Translation: dr)

[News message: 24. May. 2017, 21:50] [Comments: 0]
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22.May.2017
Andreas Falkenhahn (ANF)


Hollywood plugin: GL Galore 1.1
Press release: Airsoft Softwair is proud to present GL Galore 1.1, the ultimate OpenGL® scripting solution for Hollywood! This is a major update which introduces Unicode support (requires at least Hollywood 7), support for the Raspberry Pi (needs at least a Raspberry Pi 2), and support for 64-bit architectures on Windows, Linux, and Mac OS. On top of that, GL Galore 1.1 also introduces a modern joystick API which allows you to query joysticks with more than two buttons and axes. Finally, GL Galore also contains direct online help now for people using the Hollywood 7 IDE on Windows.

GL Galore is a plugin for Hollywood that allows you to access the OpenGL 1.1 command set directly from Hollywood. This makes it possible to write scripts that utilize the host system's 3D hardware to create high-performance, butter-smooth 2D and 3D animation that is computed completely in hardware by the GPU of your graphics board. This leads to a huge performance boost over the classic Hollywood graphics API which is mostly implemented in software for maximum portability and compatibility. Especially systems with slower CPUs will benefit greatly from hardware-accelerated drawing offered by OpenGL.

OpenGL is a portable software interface to graphics hardware. It is available for almost every platform in a variety of flavours. On AmigaOS and compatibles, OpenGL is available as MiniGL on AmigaOS 4, TinyGL on MorphOS, StormMesa on AmigaOS 3, and Mesa 3D on AROS. Windows, Mac OS X, and Linux systems are usually shipped with an OpenGL driver already installed.

GL Galore offers wrapper functions for most commands of the OpenGL 1.1 API including many GLU functions. Additionally, GL Galore also offers bridging functions that allow you to convert Hollywood brushes into OpenGL textures and vice versa. Furthermore, when GL Galore is activated, Hollywood's hardware brushes and hardware double-buffers are mapped directly to OpenGL so that you can even benefit from hardware accelerated drawing and transformation without writing a single line of GL code. Whenever GL Galore is activated, all graphics output will automatically be routed through OpenGL.

GL Galore can also be useful for rapidly prototyping software in OpenGL. People who used to program OpenGL using C will greatly appreciate Hollywood's convenient multimedia API which offers functions for almost all common tasks. For example, by using GL Galore to write OpenGL programs you can avoid all the hassle of managing a GL window using one of the many different toolkits out there. Also, jobs like image loading, sound or video playback, font handling and image manipulation will become ridiculously easy thanks to Hollywood's powerful command set which covers over 700 functions. And of course, there aren't 14 different versions of commands like glColor, but just one version because sometimes less is more.

GL Galore is available free of charge and can be downloaded from the official Hollywood portal at http://www.hollywood-mal.com/ Versions for AmigaOS 3 (FPU required), AmigaOS 4, MorphOS, AROS (x86), Windows (x86,x64), Mac OS X (ppc, x86, x64) and Linux (ppc, arm, x86, x64) are provided. On top of that, GL Galore comes with over 250 pages of documentation in various formats like PDF, HTML, AmigaGuide, and CHM. Finally, many impressive example scripts are included in the distribution archive to get you started really quickly.

All of this makes GL Galore the ultimate OpenGL scripting experience combining the best of both worlds into one powerful plugin: Hollywood's extensive and convenient multimedia function set and OpenGL's raw graphics power! (cg) (Translation: dr)

[News message: 22. May. 2017, 18:43] [Comments: 0]
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