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10.Sep.2017 Carsten Siegner (ANF) |
MorphOS: MUI class Epub.mcc 0.3 Carsten Siegner's Epub.mcc is a MUI class vor viewing ebooks of the EPUB format. The archive also includes two demo programs for viewing ebooks and svg files. In version 0.3 support for CSS was added which illustrates the following screenshot comparing Epub.mcc and OWB: The CSS parser currently only interprets text styles, picture styles still are not implemented. According to Siegner pages which have been completely written SVG can be viewed without any problems. Direct download: Epub_mcc.0.3.lha (160 KB) (cg) (Translation: dr) [News message: 10. Sep. 2017, 16:48] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||
10.Sep.2017 Andreas Falkenhahn (ANF) |
SDL support for Hollywood: RebelSDL 1.0 Press release: Summer's over and Airsoft Softwair, the hardest working men in code business, are back on your screen with a brand-new plugin for Hollywood: RebelSDL. RebelSDL is a plugin for Hollywood that allows you to use SDL (Simple DirectMedia Layer) from Hollywood. This makes it possible to write scripts that utilize the host system's graphics hardware to create high-performance, butter-smooth 2D animation that is produced completely in hardware by the GPU of your graphics board. This leads to a huge performance boost over the classic Hollywood graphics API which is mostly implemented in software for maximum portability and compatibility. Especially systems with slower CPUs (like the Raspberry Pi) will benefit greatly from hardware-accelerated drawing, scaling, and transformation offered by SDL. RebelSDL transparently replaces Hollywood's inbuilt display handler with its own display handler managed by SDL. Whenever RebelSDL is activated, Hollywood displays are automatically mapped to SDL windows and hardware brushes are mapped directly to SDL textures so that they can be drawn, scaled, and transformed in an extremely quick way on all supported systems. This is especially useful on Windows, Mac OS X, and Linux because Hollywood doesn't support hardware double buffers and hardware brushes on these platforms by default. With RebelSDL, however, hardware double buffers and hardware brushes can be used on these platforms now too. So RebelSDL can also act as a helper plugin here which adds this functionality to Hollywood without having you write a single line of SDL code to utilize it! On top of that, RebelSDL offers wrapper functions for some useful commands of the SDL API, for example RebelSDL allows you to call SDL's joystick and game controller functions which are much more flexible than Hollywood's inbuilt joystick library. RebelSDL also allows you to access Hollywood hardware brushes as SDL textures and modify their properties via some dedicated SDL calls exposed by RebelSDL. Finally, RebelSDL also replaces Hollywood's inbuilt audio driver with the audio driver offered by SDL. In contrast to the graphics driver SDL's audio driver probably doesn't have any advantage over Hollywood's inbuilt audio driver but by using it RebelSDL will turn your program into a complete SDL application which doesn't only use SDL for graphics output but also for audio output. RebelSDL utilizes the new display adapter plugin interface introduced with Hollywood 6.0. It was actually written as a test case 3 years ago when Hollywood 6.0's display and audio adapter plugin interfaces were designed. Because RebelSDL uses these new Hollywood 6 plugin interfaces it will not work with any older versions of Hollywood. It requires at least Hollywood 6.0. Whenever RebelSDL is activated, all graphics and audio output will automatically be routed through SDL. To benefit from hardware-accelered drawing, however, Hollywood scripts have to follow some rules as described in the manual. RebelSDL comes with extensive documentation in various formats like PDF, HTML, AmigaGuide, and CHM that contains information about how to use this plugin. The manual is also available online for quick access. On top of that, many example scripts are included in the distribution archive to get you started really quickly. All of this makes RebelSDL the ultimate scripting experience for all you SDL rebels by combining the best of both worlds into one powerful plugin: Hollywood's extensive and convenient multimedia function set and SDL's raw graphics power! Amiga users please note that currently only MorphOS is supported. There are no SDL2 ports for OS3 and AROS and the OS4 version of RebelSDL is currently on hold due to technical difficulties. The MorphOS version is also rather unstable but this is because MorphOS' SDL2 port seems to be in alpha state. (cg) (Translation: dr) [News message: 10. Sep. 2017, 16:37] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||
10.Sep.2017 |
Aminet-Uploads until 09.09.2017 The following archives have been added to the Aminet until September 9th, 2017: irssi.lha comm/irc 2.3M MOS Terminal based IRC client w3s_10sharp.lha comm/www 23K Small Webserver in ARexx w3s228.lha comm/www 20K Small Webserver in ARexx Freditor.zip dev/misc 262K 68k A graphics editor for game co... Empty_ADF_files.lha disk/misc 11K Six empty ADF image files amigaos40features.pdf docs/anno 498K AmigaOS 4.0 Feature List from... GBAPIIplusplusDriver.zip driver/vid 8K 68k Driver/installer f. 2MB-GBAPI... Freddy_Fish.zip game/actio 409K 68k Kids game: The Adventures Of ... Magnatron.zip game/actio 345K 68k Unique physics based action game Weasel_on_the_Go.zip game/actio 184K 68k 1989 clone of Monty on the Run! Africa.lha game/board 290K 68k Conversion of 3W board game AfricaMOS.lha game/board 334K MOS Conversion of 3W board game Africa-OS4.lha game/board 338K OS4 Conversion of 3W board game Fortress.zip game/shoot 762K 68k Unfinished Fort Apocalypse clone RNOComics.lha gfx/show 2.4M MOS Comic book reader RNOComics_OS4.lha gfx/show 2.8M OS4 Comic book reader CoolNESs_src.lha misc/emu 44K ASM sources for the Cool-NES-... CoolNESs78.lha misc/emu 46K 68k Update to the Cool-NES-emulator PeriodicTable.lha misc/sci 445K Periodic table (PageStream fo... AMIcast_Player.lha mus/play 5.7M MOS AMIcast Player GrabKickDisk.lha util/misc 44K 68k Disk for grabbing & savin...(snx) (Translation: dr) [News message: 10. Sep. 2017, 07:31] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||
10.Sep.2017 |
OS4Depot-Uploads until 09.09.2017 The following archives have been added to the OS4Depot until September 9th, 2017: arabic_console_device... dri/inp 4Mb 4.1 An arabic console device, line &... africa.lha gam/boa 338kb 4.0 Conversion of 3W board game rnocomics.lha gra/vie 3Mb 4.0 Comic book reader metadatalib.lha lib/mis 43kb 4.0 Read some meta data information ...(snx) (Translation: dr) [News message: 10. Sep. 2017, 07:31] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||
10.Sep.2017 |
AROS-Archives-Uploads until 09.09.2017 The following archives have been added to the AROS-Archives until September 9th, 2017: formido.i386-aros.zip gam/act 9Mb Topdown bug shooter. zelda3t.i386-aros.zip gam/adv 5Mb Part of an independant SDL Zelda...(snx) (Translation: dr) [News message: 10. Sep. 2017, 07:31] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||
10.Sep.2017 |
WHDLoad: New installers until 09.09.2017 Using WHDLoad, you can install games, scene demos and intros from cracking groups to your harddisk that were only working from floppy disks previously. The following installer has been added until September 9th, 2017:
[News message: 10. Sep. 2017, 07:31] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||
10.Sep.2017 Amiga Future (Webseite) |
Image editor: Pintor Web 2.20 Juan Carlos Herran Martin (Morgue Soft) has released version 2.20 of Pintor Web which provides minor improvements and bug fixes. Pintor Web is a little Hollywood program providing simple picture editing functions like rotating, mirroring, inverting, sharpening or adding watermarks. (snx) (Translation: dr) [News message: 10. Sep. 2017, 07:31] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||
09.Sep.2017 |
Amiga disks on PC: ADF-Drive supports Amiga filesystems ADF-Copy is an USB adapter which, connected to a ordinary PC disk drive, can read and write Amiga disks - provided that the disks are not copy-protected. The floppy port is connected to a Teensy 3.2 micro controller by using some jumpers controlled by the firmware of the micro controller. The latest beta version of the firmware now also supports Amiga filesystems, that means, single files can be read and written. As usual a disks is provided to the Host-PC via Media Transfer Protocol. If the disks has been formated by the Amiga filesystem, additional to the disk drive DF0: - for formating or reading/writing of ADF-Images - another drive is registered with the name of the disk: So far the following features are offered:
[News message: 09. Sep. 2017, 18:04] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||
09.Sep.2017 (ANF) |
Trademark disputes: yet another party wants to own "Amiga" (Update) In the US and Germany, the registration for the "Amiga" trademark already expired. It's still a registered mark in the EU until May next year, but nobody really expects the current owner to ever do something with that registration again. As a result, Hyperion Entertainment (AmigaOS 4) and Cloanto (Amiga Forever) started fighting for various Amiga marks earlier this year. Apparently, another competitor has entered the ring now: on August 30, somebody named Heinz-Alexander Drews applied to have the "Amiga" mark registered in his name at the German patent and trademark office. On the same day, using the same law firm, somebody -the applicant's personal details are not public yet - also filed an application for the same mark with the European Intellectual Property Office. It's important to note that both the German and the European mark would collide with Amiga, Inc.'s existing EU trademark. In contrast to Cloanto - who only started the process to register the US "Amiga" mark in its name the day after Amiga Inc.'s original registration expired - Drews seems to count on the current owner of the mark not defending his IP - which gives him a head start, compared to other parties interested in inheriting the mark. It's currently not clear if Heinz-Alexander Drews is connected to any companies or individuals in the Amiga market. Update: (10.09.2017, 17:40, cg) Another attempt at gaining control over some Amiga mark has been discovered: Back in march, Amikit-Developer Ján Zahurančík applied to have "Amiga" registered in his name in his home country Slovakia. The new application was published - i.e. approved - in early August. (cg) (Translation: cg) [News message: 09. Sep. 2017, 00:04] [Comments: 4 - 15. Sep. 2017, 12:21] [Send via e-mail] [Print version] [ASCII version] | |||
09.Sep.2017 |
Nintendo emulator A/NES Pro 1.19 Version 1.19 of the Nintendo emulator A/NES Pro has been released. The ECS or AGA chipset and a 68020 processor is required but a faster processor is recommended. Changes:
[News message: 09. Sep. 2017, 00:00] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||
08.Sep.2017 amiga.org (Webseite) |
Workbench history: Why was "Disk doctor" so spectacularly bad at its job? In an article at auf amiga.org, Olaf 'Olsen' Barthel has explained, why "DiskDoctor" - known from the first generation of the Workbench - worked so bad and could not successfully repair disks. Since the middle of the 90ies Barthel has been working with the source codes of AmigaOS and was involved developing AmigaOS 3.5, 3.9 4.0 and 4.1. (cg) (Translation: dr) [News message: 08. Sep. 2017, 23:51] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] | |||
08.Sep.2017 |
Status update: Web browser Netsurf under AGA (update) In May it turned out that the current version of Artur Jarosik's SDL-based port of Netsurf could only be used with a graphics board. Daniel Reimann, an editor of amiga-news.de, has contacted Jarosik to find out how the development status is regarding a version supporting AGA - and received a current, AGA-compatible version of the browser. In this version, which now also is available on the website of the author, about 70% of the starts of the program works fine and Netsurf can be used without any problems. The other 30% percent Netsurf can happen to start extremely slow or the screen stays black sometimes flickering blue and the lamp of the harddrive lights up continuously. The following pictures show Netsurf with an AGA-scale of 71% (instead of the given 75%). Using this figure, most of the texts can be read without being cut. The third picture shows the MUI-based preferences which currently do not completely work: The options set in the "General" tab are not saved. This version does not seem to be significantly faster but it is fun to look at the appearance and the typeface of Netsurf. Towards amiga-news.de Jarosik explained, that recently he has focused porting games but obviously also Netsurf is developed further occasionally. The AGA-version includes the same changes which are listed on the website of the author for the RTG-version. Update: (21.09.2017, 06:20, dr) Meanwhile Artur Jarosik has released two other beta versions of Netsurf 3.7 which fixes the auto-update bug under AGA as well as the problem that some options of the general preferences have not been saved. All those features now work fine. (cg) (Translation: dr) [News message: 08. Sep. 2017, 21:19] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
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