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Archive 11/2022


12.Nov.2022



Blog: Developer of "Rave" about Amiga37
In his latest blog entry Daniel 'trixie' Jedlicka, developer of the audio editor "Rave", reports about his experiences and impressions of the Amiga37. (dr)

[News message: 12. Nov. 2022, 17:22] [Comments: 0]
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12.Nov.2022



MorphOS: Software collection Chrysalis 3.17r2
Yannick 'Papiosaur' Buchy's Chrysalis is a preconfigured collection of programs, games and emulators and now is available in version 3.17r2 for MorphOS 3.17, this time dedicated to the microAlchimie VI which took place last weekend.

Changes:
  • AmiSSL 5.5 68k (AmiSSL Open Source Team)
  • Wayfarer 4.3 (Jacek Piszczek)
  • TinyGL update 2022-10-19 (bigfoot)
  • Lupe 2.1 (Matthias Böcker)
  • LiteXL 2.1.0 (George Sokianos)
  • AVCodec 1.5 (Andreas Falkenhahn)
  • DAPlayer 1.14 (Thomas Rapp)
  • SDL 2.24.1 (BeWorld)
  • ACE 1.25 + plugins (Philippe Rimauro)
  • HotBorder 1.10 (Tcheko)
  • Iris 1.4 (Jacek Piszczek)
  • BeeBase 1.0 (Steffen Gutmann)
  • PintorWeb 3.20 (Templario)
  • Starfield 1.0 (Matthias Böcker)
  • RNOEffects 1.4 (jPV^RNO)
  • ScummVM 2.6.1 (BeWorld)
  • PerCIMan 0.7.5 (Ulrich Beckers)
  • bePlayer 1.5 (BeWorld)
  • AnimWebConverter 5.0 (Templario)
  • Video mimetype fixed
  • New entries in the Ambient menu
Download: Chrysalis_3.17r2_MicroAlchimie.iso (986 MB) (dr)

[News message: 12. Nov. 2022, 17:14] [Comments: 0]
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12.Nov.2022



Do it yourself: Drivers for clockport/Raspberry Pi interface
At the end of June Niklas Ekström had provided the information for the reconstruction of an interface with which a communication between Amiga and Raspberry Pi via the clockport is possible (amiga-news.de reported). The goal is to be able to run services like the filesystem a314fs which allows access to directories of the Raspbery Pi and the SANA-II network driver over it.

After he published the source files of the necessary software adaptations a month ago, the pre-compiled Amiga files followed yesterday. (dr)

[News message: 12. Nov. 2022, 10:02] [Comments: 0]
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11.Nov.2022
Amiga Future (website)


Do it yourself: Sound card Prelude replica (Update)
The Zorro II sound card Prelude supported recording and playing in full-duplex mode at a resolution of 16 bit and a frequency of upto 64 kHz. Those who are interested in building a replica themselves can find a corresponding project - inluding the expansion module MPEGit - at the title link.

Update: (14.11.22, 08:00, snx)
The GitHub repository has been removed meanwhile. As the developer of the replica, Alexander Engelhardt, told us, it had been just a backup, while by himself his work has been just released at a1k.org so far. The reason is that he would like to wait for possible bug reports first, an official release will follow. (snx)

[News message: 11. Nov. 2022, 13:50] [Comments: 1 - 14. Nov. 2022, 08:09]
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11.Nov.2022



Video: The history of the British video game developer "Magnetic Scrolls"
In his latest video, Kim Justice takes a look at the British computer game company "Magnetic Scrolls", which from 1984 onwards became known mainly for their text adventures like THE PAWN, Myth or Fish!. On the page "Magnetic Scrolls Memorial" you can find more information about the developers and other games. (dr)

[News message: 11. Nov. 2022, 09:25] [Comments: 0]
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11.Nov.2022



Puzzle game: LUMA
Indie game developer Dan 'zooperdan' Thoresen (among others Wheel of Fortune implementation YAWoFFA or Amiga Blitz Basic Game Jam) has released the Amiga port of the puzzle game LUMA, originally written for the Commodore 64.

LUMA is laser based sliding puzzle game where the goal is to connect lasers to targets of same color by using mirrors to deflect the beam. The lasers have to be activated using batteries. Each level must be solved within a specific amount of moves. The game has 128 levels and can be downloaded for a price to be set by the user. (dr)

[News message: 11. Nov. 2022, 05:34] [Comments: 0]
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10.Nov.2022
Vinnny (ANF)


Distributed.net: OGR-28 completed, Distributed Amiga in second place
Around the turn of the millennium, various initiatives were started to make unused computing time available for projects, which also led to the formation of teams in the Amiga area that competed with others - be it against other operating systems or among each other (amiga-news.de reported).

With OGR, for example, the task is to search for an optimal Golomb ruler. More than eight years after finding the 27th-order one, when the Distributed Amiga team came in third, the optimal 28th-order Golomb ruler has now been found: The Distributed Amiga team even achieved second place this time, the MorphOS team twelfth. (snx)

[News message: 10. Nov. 2022, 08:32] [Comments: 0]
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10.Nov.2022



WHDLoad: Graphical user-interface iGame 2.2.0
iGame is a MUI-based frontend for starting WHDLoad games (amiga-news.de reported). Recently George 'walkero' Sokianos (editor 'Lite XL' or MediaVault) has released version 2.2.0 for AmigaOS 2.04 and higher, AmigaOS 4 and MorphOS, providing the following changes:
  • Added
    • Added automatic release to Aminet and OS4Depot through the CI/CD whenever a new release tag is created at the repo

  • Changed
    • Removed completely the Tooltypes. Now iGame defaults to the optimal settings and uses only the settings file to change its behaviour.
    • Now if the file "envarc:igame.prefs" exists then this is used by iGame, instead of the one that exists at the PROGDIR:. This way multiple iGame instances will have common settings.
    • Introducing semantic versioning. No beta versions any more. Now the versions will have three digits based on MAJOR.MINOR.PATCH pattern. More info at https://semver.org/

Aminet download: iGame.lha (315 KB) (dr)

[News message: 10. Nov. 2022, 06:36] [Comments: 0]
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