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Archiv 'New hardware and software products'


12.Nov.2023



Creating Amiga Reaction GUIs: ReBuild 0.10 (alpha version)
Darren 'dmcoles' Coles is in the process of writing a remake of ClassMate called "ReBuild", which should make it possible to write graphical user interfaces for ReAction, the evolution of ClassAct.

When asked about the motivation behind this project, the developer explained that ClassMate is only available in a demo version without a save function and with very limited options. He had asked around and could not find a registered version, so it seems to be lost. He had therefore decided to develop a new tool based on the original design.


This version is completely written in Amiga E and already has more functions than the original, for example:
  • multiple window capability
  • C and E code generation
  • temporary copy buffer
  • menus are shown on the preview window
  • much more flexible system of reordering the gadgets
In the past, he continues, he has used MUIBuilder to help create MUI code, and he felt that something similar for ReAction would be useful for himself as well as other developers. Currently, his tool does not yet support the newer Reaction gadgets, but there are plans to add them.

The next steps involve first reviewing all the current code to ensure that the application runs correctly on the standard Amiga screen resolution as currently some settings pages do not fit. Then the gadgets not supported in ClassAct will be added. The developer would appreciate help to test the generated C code with different compilers (currently only with SAS C). An icon is also needed, which he would like to put in the hands of capable graphic designers/artists.

Direct download: rebuild0.1.0-alpha.lha (100 KB) (dr)

[News message: 12. Nov. 2023, 08:11] [Comments: 0]
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11.Nov.2023



Dungeon Crawler: "The Cthulhu Project" (DevLog 1)
Maurice Doerr is not only a photographer, but has also been a passionate Amiga user since 1987. Over the years he has owned several models such as the A500, A600, A1200 and the CD32 and programmed in Assembler, AMOS, Amiga E and Blitz Basic. After a long break and separation from all hardware, he returned to the Amiga about a year ago and started programming his first "Dungeon Crawler Oldschool" game based on the Lovecraft universe in AMOS PRO.

Since then, he has provided insights into the current state of development in numerous YouTube videos. Yesterday, he published the first part of a DevLog series under the title link, in which he provides general information about the project.

As he explained to us, he chose AMOS PRO because it was the perfect tool to develop these kinds of games on the Amiga. He uses Aseprite on the PC for pixel art graphics. The only weak point is that it can't handle IFF, which is why he wrote a BMP -> IFF converter to allow a smoother and faster workflow. Basically, his game engine is already very advanced, but features such as sound, which he does not compose himself, are still missing. (dr)

[News message: 11. Nov. 2023, 21:42] [Comments: 2 - 18. Nov. 2023, 09:43]
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11.Nov.2023



Arcade classic: Super Bagman (beta version)
After Bagman, Jean-François Fabre is now in the process of porting the next arcade classic for the Amiga, Super Bagman from Stern Electronics (YouTube video) and has released a first beta version. (dr)

[News message: 11. Nov. 2023, 08:47] [Comments: 0]
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10.Nov.2023



Amiga Tool Jam: GoVars
GoVars written by Krzysztof Donat (bitplan) for the Amiga Tool Jam in Amiga E is an easy-to-use Amiga Environment Variables editor. (dr)

[News message: 10. Nov. 2023, 18:29] [Comments: 0]
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