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Archive 'New hardware and software products'


20.Feb.2013
viddi (ANF)


Action roleplay game: Tales of Gorluth (preview video)
In cooperation with the graphic designer Javier Alcaniz, Patrick "viddi" Nevian (Agent Lux) is developing another game with the game vreator Backbone: "Tales of Gorluth" is an action roleplay game which is played from bird's-eye view (Youtube-Video).



At the moment there are 15 levels which are about one hour to play. The game is about 7 MB and therefore can be only played from harddrive. Additionally at least the ECS-chipset as well as 2 MB ChipRAM are required.

In order to play and enjoy Tales of Gorluth with the proper performance a 68030 is required - if you have a less powerful processor then you have to make smaller the field of view. (cg) (Translation: dr)

[News message: 20. Feb. 2013, 18:19] [Comments: 0]
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19.Feb.2013
Carsten Siegner (ANF)


MorphOS: MagicSVG 1.0
Carsten Siegner's MagicSVG is a viewer for vector graphics which was written in C and which uses the libsvg-cairo.

Download: MagicSVG_1.0.lha (217 KB) (snx) (Translation: dr)

[News message: 19. Feb. 2013, 20:40] [Comments: 0]
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17.Feb.2013
PPA (Webseite)


AROS: Gigalomania 0.25
Mark Harman has ported Gigalomania to AROS/x86. This game is an imitation of the Amiga classic Mega lo Mania. It is still in development and has over 28 different maps.

The AROS-version requires a high stack but the default value of the Shell with 1024000 should be sufficient.

Download: gigalomania.i386-aros.lha (4 MB) (snx) (Translation: dr)

[News message: 17. Feb. 2013, 09:43] [Comments: 0]
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