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10.Mar.2024
Amiga Future (website)


Print/PDF magazine: Amiga Addict, issue 28
Issue 28 of the British magazine "Amiga Addict" will be published on March 21. The lead article is about the multimedia program Scala.

Amiga Addict is published monthly and is available as a single issue or as a subscription, either in printed form or as a PDF file. (snx)

[News message: 10. Mar. 2024, 17:28] [Comments: 0]
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10.Mar.2024
Amigaworld.net (website)


Italian Print/PDF magazine: Passione Amiga, issue 18
Issue 18 of the Italian magazine "Passione Amiga", which consists of 48 colour pages and is available either in printed form or as a PDF file, contains the following topics:
  • Games: Karate Champ, Super Delivery Boy: The Holiday Shift 2023, AMI H.E.R.O., BreakThru, Final Fight Enhanced, Duck Hunt, Ninjaferatu, Spheroid, Tetris1200, Santa’s Workout III - Silent Night
  • Review: RNO Effects
  • Preview: A600GS e A1222Plus
  • Interview: ACube Systems
  • Amiga GCC - Probabilità
  • And also: Games news, Tech news, Readers mail, Demo Sene, Back Chat etc.
(snx)

[News message: 10. Mar. 2024, 16:45] [Comments: 0]
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08.Mar.2024



Crowdfunding: Book "The Graftgold Story"
"Fusion Retro Books" has launched a Kickstarter campaign to finance a book about the video game company Graftgold, which is responsible for Amiga classics such as Fire and Ice or Uridium 2, among others. The campaign is still running for 13 days, and around 14,300 of the required 17,551 euros have already been raised. (dr)

[News message: 08. Mar. 2024, 21:49] [Comments: 0]
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08.Mar.2024



Preview video: Platform game "Deathmine" (V0.05C)
In the middle of last year, we reported on an early version of the game "Deathmine" as an entry for the Amiga Blitz Basic Jam. At the end of October, the developer 'pixelplop' had converted the game into C/C++ code and has now published a new preview video, showing the following new features and changes:
  • The flame on the HUD lantern gets smaller as the lantern oil depletes.
  • The map graphics slowly get darker as the lantern oil depletes.
  • Changed the throwable flares to dynamite.
  • Added dynamite sticks to the HUD so you can see how many you are carrying.
  • When the dynamite explodes it briefly lights up the screen revealing the map.
  • Added an Oil can and Dynamite pickup.
  • When you die you leave a grave stone behind as a permanent marker.
  • Hardware sprites now clip correctly with the top of the screen.
  • Hardware sprite data fixed so it ends in a blank line which prevents glitches.
  • Added sfx for the toxic drip and other misc sfx.
  • Improved character movement.
  • Improved character collision and ladder logic.
(dr)

[News message: 08. Mar. 2024, 06:07] [Comments: 0]
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07.Mar.2024



PDF magazine: Commodore Free, issue 98
After a break of more than six years, the English-language PDF magazine "Commodore Free" returned at the end of November (amiga-news.de reported). The latest issue 98 offers, among other things, a brief overview of the history of Commodore. (dr)

[News message: 07. Mar. 2024, 10:52] [Comments: 0]
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