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Archive 'Updates for hardware and software products'


10.Jan.2014
Amigaworld.net (Webseite)


AmigaOS 4: AmiDARK-Engine 0.9
Frédéric Cordier describes the AmiDARK-Engine as "Game Development Kit" which is highly inspired by DarkGDK. It is a collection of macros and functions for C-programmer which is supposed to simplify developing games.

The changes in version 0.9 for AmigaOS 4 are listed under the title link. An archive for MorphOS will be released soon.

Download: amidark2dengine.lha (38 MB) (snx) (Translation: dr)

[News message: 10. Jan. 2014, 14:11] [Comments: 0]
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09.Jan.2014



Preview-Video: Multiplayer Coop-Shooter "Chaos Guns"
The name "Chaos Guns" is a mixture of the both examples "Chaos Engine" and "Hired Guns" but was also inspired by Alien Breed. In "Chaos Guns" you can control your character with single button joystick.

On the website of the game you can find background information as well as character introductions. There are also a preview video (Youtube, two months old) as well as a detailed explanation of controlling Chaos Guns.

A first demo version of Chaos Guns will be released soon. (cg) (Translation: dr)

[News message: 09. Jan. 2014, 15:31] [Comments: 0]
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07.Jan.2014
amigafuture.de (Webseite)


Virtual Amiga Multimedia Player 1.07
Now version 1.07 of the Hollywood-based multimdeia player V.A.M.P. (Virtual Amiga Multimedia Player) is available for AmigaOS, AmigaOS 4, MorphOS and WarpOS as well as for Windows: With the help of the cursor-keys the frames per seconds of a video can be changed. Additionally, a bug was fixed which happened when the elapsed time was calculated. (cg) (Translation: dr)

[News message: 07. Jan. 2014, 19:13] [Comments: 0]
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07.Jan.2014
a1k.org (Webseite)


Text editor with Kickstart 1.2-compatibility: Redit 1.6 (update)
Kai Scherrer's text editor Redit works without any limitations on an Amiga equipped with Kickstart 1.2 and also is compatible with higher versions of the system. The editor can be also used from an ermergency disk or without a startup-sequence after rebooting. Changes since version 1.2:
  • bugfix: 1.4 broke project close. fixed
  • added: documents with unsaved work are now marked with an asterisk in front of their names
  • changed: increased size of line/column field in status bar
  • bugfix: sometimes console.device was closed while main window was still active. fixed
  • bugfix: sometimes nonstatic menu items' names pointed to volatile strings. fixed
  • changed: new documents can now be created by CLI interface
  • added: tabsize now configurable by tooltype
  • added: colors now configurable by tooltype
  • added: status bar to display cursor line and column
  • added: switching between documents by hotkey
Update:

Meanwhile version 1.6 was released fixing a bug which could happen if the process "save as" was canceled. (cg) (Translation: dr)

[News message: 07. Jan. 2014, 19:08] [Comments: 0]
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07.Jan.2014



Action-/Strategy Game: The Ancient Art Of War In The Skies for download
In 1993, Microprose released The Ancient Art of War in the Skies as a mix of action and strategy elements. Now the game can be downloaded for free from amigafuture.de. (cg) (Translation: dr)

[News message: 07. Jan. 2014, 19:04] [Comments: 0]
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07.Jan.2014
Amiga.org (Webseite)


RayStorm now open source
André Siegel writes: The MUI-based 3D rendering package RayStorm has been made open source by its original authors. You can download the source code at the title link.

For information about the software (including screenshots), please visit its cached homepage. You can find the 680x0 and PowerPC versions of the application on Aminet.

RayStorm consists of a scene modelling tool and the actual rendering engine.

Scenario Modeller:
  • Lets you visually create scenes in Top/Front/Right/Perspective and splitted view
  • Create spheres, planes, boxes, lightsources and cameras
  • Mesh objects: plane, sphere, box, torus, cone, tube
  • Unlimited number of cameras to view scene from different directions
  • Define surfaces for all objects, including brushes and textures
  • Load external objects (Imagine TDDD files, AutoDesk 3DS files and RAW files)
  • Save and load scenes (RayStorm Object file RSOB)
  • Render scenes with RayStorm
  • Preview of renderd scenes
  • Preview in material requester
  • Create visible lights and lens flares
  • Undo/Redo
RayStorm Renderer:
  • Octree algorithm used for rendering
  • Color, reflectivity, filter, altitude and specular mapping
  • Flat, cylinder and sphere mapping
  • Soft brush mapping
  • Mathematical textures: wood, marble, radial, bumps, checker, linear, stars
  • Tranparency and physically correct refractions
  • 8 levels of antialiasing (adaptive supersampling)
  • Rendering box
  • Three builtin object types: sphere, plane and triangle
  • Three light types: ambient, point and spot
  • Depth of field with adjustable focal distance and aperture
  • Depth of field
  • Soft shadows
  • Backdrop picture
  • Global fog and foggy objects
  • Material attributes for realictic objects: ambient color, diffuse color, specular color, pecular reflection exponent, diffuse transmission color, specular
  • transmission color, specular transmission exponent, specular transmittance, transparent color, reflective color, index of refraction, foglength
  • Bright objects
  • Motion blur for realistic animations
  • Motion blur
  • Quick rendering
  • Global reflection map
  • Supported image formats: TGA, IFF-ILBM, PNG, (JPEG since v2.0)
  • Visible lights and lens flares
(snx)

[News message: 07. Jan. 2014, 01:38] [Comments: 0]
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