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Preview videos: Souverän Soccer, Creeping Me Out Hex Night (08. Mar. 2021)
Daniel Müßener is developing a soccer game with 3D effects which currently is named "Souverän Soccer". In a video for the first time the 3D engine is demonstrated. The game is supposed to be run on an Amiga 1200 without upgrades. 'Creeping Me Out ...

Announcement: Platform game 'Creeping Me Out Hex Night' (14. Jan. 2021)
'Creeping Me Out Hex Night' written by Michael Dawes using the Construction Kit Scorpion Engine is supposed to become a new jump'n run game. On the website of the developer you can see several screenshots but the game is in a very early level of developem...

Platform game: Super-Go-Down-The-Hole (30. Dec. 2020)
Erik "earok" Hogan's "Super-Go-Down-The-Hole" (video) is a platform game which was created using Hogan's Game Construction Kit Scorpion Engine. The game still is in beta staus. The author asks for your feedback if there are any issues. The sound in the ga...

Early video preview: Jump'n Run 'Duckstroma' (10. Nov. 2020)
In Erik 'earok' Hogan's jump'n run 'Duckstroma' the player controls a duck which can use its eggs for jumping in higher levels. The game already has been released for MSX and ZX Spectrum using the flip-screen feature. Now a video of the Amiga prototy...

Game Construction Kit: Scorpion Engine (30. Jun. 2020)
The "Scorpion Engine" developed by Erik 'earok' Hogan allows you to develop game running on an A500 with a screen rate of 50 Hz. The editor runs under Windows. Graphics are imported as PNG files, levels created by using the editor Tiled. For sounds, music...

Mario clone: Amigo the Fox (alpha version) (23. Jun. 2020)
Erik Hogan's platformer "Amigo The Fox" (video) originally was a port of the old clone of "Mario Brothers" for DOS. Meanwhile the game which was created with the construction kit Scorpion Engine has been reworked avoiding copyright disputes. The game curr...

Game Construction Kit: Scorpion Engine (16. Apr. 2020)
The "Scorpion Engine" developed by Erik 'earok' Hogan is supposed to simplify developing games, which run on an A500 with a screen refresh rate of 50 Hz. If a game requires more power then the rate can be set to 25 Hz. The editor runs under Windows. Graph...

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