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File manager: MCAmiga 0.4 (17. May. 2020)
Marcus 'ALB42' Sackrow continues playing with the video unit of the FreePascal compiler which he ported and currently focusing on how to resize the window. As a result he has released the new version 0.4 of the file manager MCAmiga which is available for ...

Windows: Software synthesizer "AmigaKlang" generates samples for MOD files (15. May. 2020)
The software synthesizer 'AmigaKlang' generates samples which can be used in MOD tracks, typical for the Amiga. The samples can be saved as binary files or directly written in existing MOD files but also be exported as Amiga code which is very memory savi...

Porting Amiga applications on Linux: AxRuntime (09. May. 2020)
Krzysztof 'deadwood' Śmiechowicz' "AxRuntime" is a runtime environment for Linux which emulates the AmigaOS-API and therefore enables porting Amiga applications on Linux and developing applications which can be compiled for AmigaOS/MorphOS/AROS as we...

WHDLoad: New installers until 02.05.2020 (03. May. 2020)
Using WHDLoad, you can install games, scene demos and intros from cracking groups to your harddisk that were only working from floppy disks previously. The following installers have been added until May 2nd, 2020: 2020-05-02 improved: Jim Power (Lori...

AMOSKittens: free AMOS interpreter for AmigaOS 4 in development (Update) (29. Apr. 2020)
Kjetil 'LiveForIt' Hvalstrand is working on an interpreter which can run AMOS source code under AmigaOS 4. As the developer wrote "on the Amos command this project tries to stay 99% compatible, a few command wont work as this project use a bit more modern...

Game: Amiga port of "Raid over Moscow" (27. Apr. 2020)
In December Erik Hogan released the beta version (amiga-news.de reported) of his Amiga port of the C64 game "Raid over Moscow". Now the completed game is available as installation archive as well as CD and disk image. 1 MB RAM is required. ...

MorphOS-Storage-Uploads until 25.04.2020 (26. Apr. 2020)
The following archives have been added to MorphOS-Storage until April 25th, 2020: SDL2_Libraries.lha Development/Library All Libraries SDL2 with... OpenBor_7142.lha Emulation OpenBOR is the ultimate... ScummVM_...

Hollywood Designer 5.0 released (19. Apr. 2020)
Press release: Eight years after the release of Hollywood Designer 4.0, Airsoft Softwair, the hardest working men in code business, are finally proud to present the long awaited fifth incarnation of our famous Hollywood Designer. Hollywood Designer 5.0...

WHDLoad: New installers until 18.04.2020 (19. Apr. 2020)
Using WHDLoad, you can install games, scene demos and intros from cracking groups to your harddisk that were only working from floppy disks previously. The following installers have been added until April 18th, 2020: 2020-04-18 improved: Wipe Out (Go...

Game Construction Kit: Scorpion Engine (16. Apr. 2020)
The "Scorpion Engine" developed by Erik 'earok' Hogan is supposed to simplify developing games, which run on an A500 with a screen refresh rate of 50 Hz. If a game requires more power then the rate can be set to 25 Hz. The editor runs under Windows. Graph...

Demo version of Tiny little Slug (15. Apr. 2020)
In the jump'n'run game "Tiny little Slug" written by André Zeps you have to "climb like a snail on walls and ceilings to find the strawberry" (amiga-news.de reported). Under the title link you can grab a demo version of the game. ...

12 hours scene soundtrack on a disk: AmigAtari by Oxygene (14. Apr. 2020)
On the occasion of its 30th anniversary, the scene group Oxygene has published a "Music Disk" which includes the best tracks of the Atari-ST scene. Players for different Atari audio formats have been ported to the Amiga portiert. On a single disk music fo...

Game Construction Kit: Two games created with "RedPill" (14. Apr. 2020)
On Sunday we reported about the latest version 0.7.12 of the Game Construction Kit "RedPill". We would like to introduce two current games which have been created with the help of this development environment: HappyBat is a port of the game Flappy Bi...

Jump'n Run: C64 port "Fred's Journey" (13. Apr. 2020)
In the mid-1990s the protagonist "Fred" had many adventures on the C64, e.g. in the Fred's Back series. In cooperation with the former author and the graphic artist Hans Sommer, Retroguru has ported the first two parts of the series to the Amiga, called "...

MorphOS-Storage-Uploads until 11.04.2020 (12. Apr. 2020)
The following archives have been added to MorphOS-Storage until April 11th, 2020: SDL2_Libraries.lha Development/Library All Libraries SDL2 with... MorphOSPDF.pdf Oldies MorphOSPDF.pdf HWP_XMP_1.0.lha ...

The Register: Ideas for explaining an Amiga mystery wanted (11. Apr. 2020)
A strange case the "The Register" has reported under the title link: an Amiga 4000 only then were transfered files from an external SCSI harddrive if the clock program was running - with a certain window size and placed on the top right-hand side of the W...

Platformer: Hydra Castle Labyrinth (10. Apr. 2020)
Artur 'Arti' Jarosik has ported the Metroidvania clone "Hydra Castle Labyrinth" to AmigaOS. His version supports joysticks and (CD32-) gamepads, runs in windows or fullscreen mode, scales the screen solution as required and supports "save points". An Amig...

CDXL player: AGABlaster 0.9.71 alpha (08. Apr. 2020)
AGABlaster plays videos saved in Commodore's CDXL format. Changes in version 0.9.71: Added support for arbitrary video size >= 128 (multiples of 16) Added automatic video centering (x-axis) Added OCS support (Kick 1.3 supported as well) Added over...

Hollywood: XMP-Plugin 1.0 (05. Apr. 2020)
Press release: A blast from the past! Airsoft Softwair, the hardest working men in code business, are proud to present the XMP plugin for Hollywood. Once this plugin is installed, Hollywood will "automagically" be able to play almost all flavours of Amiga...

Game previews: Project Horizon and DaemonClaw (03. Apr. 2020)
"Project Horizon" is a "a top-view tactical action game that obviously takes place on the dark side of the moon." A preview video published in January provides a first impression of the level of development. Project Horizon will require 2 MB Chip-RAM and ...

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