16.Apr.2017
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Aminet-Uploads until 15.04.2017
The following archives have been added to the Aminet until April 15th, 2017:
wput.lha comm/tcp 416K MOS FTP-client that looks like wget
wput-0.3.4c.i386-aros... comm/tcp 75K x86 Wput is a command-line ftp-cl...
OdysseyLauncher2.lha comm/www 112K OS4 Avoid starting Odyssey twice ...
FDSList.lha dev/cross 46K MOS .FDS File Processor
m68k-amigaos-gcc.tar.gz dev/gcc 18M ppc GCC based dev toolchain for A...
m68k-amigaos-gcc-setu... dev/gcc 48K m68k-amigaos-gcc setup script...
furiatuneGUI_1.0.lha driver/oth 151K 68k Graphical user interface for ...
MCE.lha game/edit 1.6M 68k Multi-game Character Editor
MCE-OS4.lha game/edit 1.9M OS4 Multi-game Character Editor
CannonBall.lha game/race 729K 68k CannonBall - The Enhanced Out...
Greedium.lha game/wb 863K MOS A small mui game about numbers
AmiArcadia.lha misc/emu 4.1M 68k Signetics-based machines emul...
AmiArcadia_OS4.lha misc/emu 4.4M OS4 Signetics-based machines emul...
AmiArcadiaMOS.lha misc/emu 4.4M MOS Signetics-based machines emul...
CPCConv_src.lha misc/emu 4K CPCConv source code
Easy1541_src.lha misc/emu 182K Easy1541 source code
spectrum-1.8wip_src.lha misc/emu 424K Sinclair ZX Spectrum Emulator...
amath.i386-aros.lha misc/math 217K x86 Simple command line calculator
amath.lha misc/math 925K 68k Simple command line calculator
amath.src.lha misc/math 650K Simple command line calculato...
topograph11bin.lha misc/math 48K 68k Mathematical function browser
topograph11src.lha misc/math 516K Mathematical function browser...
EP_MMV8.lha mus/play 14K 68k MusicMakerV8 player for Eagle...
mmv8_deliplayer.lha mus/play 5K 68k MusicMakerV8 Deliplayer for D...
FrexxEd_src.lha text/edit 1.1M FrexxEd v2 - the real thing -...
Vim_8.0-mos.lha text/edit 8.9M MOS The ubiquitous text editor
Vim_8.0-src.lha text/edit 14M The ubiquitous text editor (s...
ControllerTest.lha util/misc 48K 68k Test many different types of ...
TinyLauncher.lha util/misc 110K 68k WHDLoad frontend and more
THE3.lha util/wb 14K Up / Down Entry Movement for ...
(snx) (Translation: dr)
[News message: 16. Apr. 2017, 06:43] [Comments: 0]
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16.Apr.2017
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OS4Depot-Uploads until 15.04.2017
The following archives have been added to the OS4Depot until April 15th, 2017:
seq.lha aud/mis 109kb 4.0 Simple MIDI step sequencer
amimod.lha aud/pla 1Mb 4.1 A simple player to play mod (pro...
arabic_console_device... dri/inp 4Mb 4.1 An arabic console device
amiarcadia.lha emu/gam 4Mb 4.0 Signetics-based machines emulator
nelipala.lha gam/puz 435kb 4.1 SDL2-based tetris clone
mce.lha gam/uti 2Mb 4.0 Multi-game Character Editor
odysseylauncher2.lha net/bro 112kb 4.0 Avoid starting Odyssey twice wit...
skeinforge.lha uti/pri 5Mb 4.1 3D printing on AmigaOS4.x. Stl2G...
rnoanim.lha vid/pla 2Mb 4.0 Animation player, converter, and...
(snx) (Translation: dr)
[News message: 16. Apr. 2017, 06:43] [Comments: 0]
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16.Apr.2017
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AROS-Archives-Uploads until 15.04.2017
The following archives have been added to the AROS-Archives until April 15th, 2017:
wput-0.3.4c.i386-aros.lha net/ftp 75kb Wput is a command-line ftp-client.
amath.i386-aros.lha uti/sci 217kb Simple command line calculator
(snx) (Translation: dr)
[News message: 16. Apr. 2017, 06:43] [Comments: 0]
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16.Apr.2017
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WHDLoad: New installers until 15.04.2017
Using WHDLoad, you can install games, scene demos and intros from cracking groups to your harddisk that were only working from floppy disks previously. The following installers have been added until April 15th, 2017:
(snx) (Translation: dr)
[News message: 16. Apr. 2017, 06:43] [Comments: 0]
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15.Apr.2017
Amigaworld (Webseite)
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Virtual Amiga Multimedia Player 1.70
V.A.M.P. (Virtual Amiga Multimedia Player) is a video and sound player written with Hollywood. Version 1.70 is available for AmigaOS 3/4, MorphOS and Windows and was compiled with Hollywood 7. A Greek translation was added and the Polish one improved. Besides, the archive contains some new skins created by Czesiu Mnich.
(cg) (Translation: dr)
[News message: 15. Apr. 2017, 23:34] [Comments: 0]
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15.Apr.2017
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PDF magazine: REV'n'GE 73 (Italian/English)
The PDF-magazine REV'n'GE ("Retro Emulator Vision and Game") is available in Italian as well as in an English-language translation. REV'n'GE compares and reviews games on vintage computers.
Among others the latest issue includes articles about the Amiga games "Indigo", "The Three Musketeers" and "International Karate 2013".
(cg) (Translation: dr)
[News message: 15. Apr. 2017, 23:25] [Comments: 0]
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14.Apr.2017
amiga.org (Webseite)
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New Elbox tower case: BlackBOX 1200
Sinse the older tower cases of Elbox have not been available, the company now presents the third generation of A1200 towers: In a "BlackBOX 1200" an A1200 with accelerator board and Mediator or GRex busboard can be put and is available for 300 Euro (plus shipping).
Features of the new tower:
- 350W ATX power supply unit
- A microprocessor PC/Amiga keyboard interface
- 2 bays for 5.25" drives
- 1 bay for Amiga floppy disc drive (black fascia for A1200 floppy drive included)
- 4 bays for 3.5" (internal) hard disc drives
- 1 bay for 2.5" (internal) hard disc drive
- Chassis structure: steel
- Transparent side panel
- 2 USB connectors on the top panel; Top panel buttons: POWER and RESET, Green-Power and Red-HDD
- Air flow cooling system with 2 fans
- Dimensions (LxBxH): 462mm x 190mm x 465mm
Currently there is only a detailed picture of the left, transparent side panel of the BlackBOX 1200.
(cg) (Translation: dr)
[News message: 14. Apr. 2017, 19:01] [Comments: 0]
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13.Apr.2017
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Game Construction Kit: RedPill 0.5.0 (alpha)
RedPill is a Game Construction Kit written in AmiBlitz2, which can help developing games of diverse genres - published videos show versions of Pacman and Pang. RedPill is compatible to AGA and ECS, the "player" requires 1 MB Chip as well as some Fast RAM.
For the program currently there is only a closed Facebook group, but the authors also can be contacted via eMail. The latest alpha version can be downloaded via Google Drive.
Changes in version 0.5.0:
- Main feature of this release is that now it uses advanced scrolling implementation. This will allow RedPill games to make use of larger maps in the future v0.5.x versions. It also allows RedPill to use less ChipRam. This could lead to some bugs that will be fixed in next versions. Look at ScrollingTrick in Aminet to know more about the implementation
- Now multiple tile changes can happen in every frame
- Object rendering has been changed too, BBlits are no longer used
- Projects now have a target frame rate in the Game Setup screen: 50 fps, 25 fps, 17 fps, 12 fps. Default is 25 fps
- Angular phyics have been redone with a more robust implementation. Shot type objects now can follow the same direction of the object Instantiating them
- Collisions have been changed again to be more optimal and perfect.A side effect is that ramp collisions are lost in this version, they will be back soon
- Frame offsets have been added: Now you can modify the display offset by frame
- Grid slice has been optimized, now shapes are trimmed to its visible size
- Animations are now changed once per frame and now everytime a PlayAnim trigger is triggered
- Stop Anim trigger does not need a parameter anymore
- Global air friction has been added
- Friction now works as it should, 1 means full friction and 0 means no friction at all
- Temp files that are stored on ram: when playing from editor now use a common name
- Debug info removed from tile properties screen
- File names in tileset menu and sprites menu are truncated if length of name is too big
- Fixed a bug that made not possible to modify condition parameters in lines 2-5
- Fix in calculate map dimensions
- RedPill(Debug).exe renamed to RedPillEditor(Debug).exe
(cg) (Translation: dr)
[News message: 13. Apr. 2017, 23:29] [Comments: 0]
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13.Apr.2017
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Text editor: Vim 8.0.55 for AROS
Ola Söder's MUI-based port of the text editor Vim, which was released in February, now also is available for AROS.
(cg) (Translation: dr)
[News message: 13. Apr. 2017, 06:11] [Comments: 0]
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13.Apr.2017
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Emulator: FS-UAE 2.9.5dev (beta)
Frode Solheim has released a new development version FS-UAE 2.9.5dev which provides the following changes:
Changes in FS-UAE:
- Added some game controller configs
- Restructuring to allow for (future) multiple video/audio/input drivers
Changes in FS-UAE-Launcher:
- Added support for WHDLoad 18.3
- New quick settings panel (initial version) with toggle button
- Tweaked Fusion Adwaita theme colors to better match recent GNOME theme
- Controller configs for 8Bitdo SFC30 and Zero gamepads
- Controller config for DualShock 3 in bluetooth mode on Linux
- Make configurations list wider when window width is quite large
- Remember last selected game list on startup
- Lots of changes for non-Amiga/CDTV/CD32 game support
- New GUI setting to enable use of additional game platforms
- Disable config controls when loading a non-Amiga platform game
- Fix check for startup-sequence when determining if an archive is WHDLoad
(cg) (Translation: dr)
[News message: 13. Apr. 2017, 06:09] [Comments: 0]
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12.Apr.2017
Tobias Abt (ANF)
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Picasso96 sold to Individual Computers and Hyperion Entertainment (Update)
According to Alexander Kneer and Tobias Abt under the title link, they have decided "to sell the Picasso96 intellectual property to a joint ownership between Hyperion Computer Entertainment and Individual Computers GmbH (Jens Schönfeld)."
They also wrote: "Hyperion and Individual Computers have assured us that they will continue to support both the classic Amiga and next generation systems as well. They plan to integrate P96 into upcoming new OS releases."
Update: (13.04.2017, 13:00, cg)
In a statement on a1k.org (German, requires registration), Jens Schönfeld from Individual Computers explains that the Picasso96 distribution on Aminet will remain available and is still freely distributable. Users that want to register the software will be able to buy a "slightly improved" version from the Individual Computers online shop, using a "pay what you want" approach. (snx) (Translation: dr)
[News message: 12. Apr. 2017, 20:45] [Comments: 1 - 15. Sep. 2017, 09:00]
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11.Apr.2017
AROS-Exec (Forum)
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AROS: A week in AROS (from 27.03.2017)
Additional to his work on AROS, since September 2014 Krzysztof 'deadwood' Śmiechowicz summarizes the latest progresses and developments of the AROS-programmers for every week. A year later he also published monthly highlights until November 2016. On 2 April Krzysztof Śmiechowicz announced that he is going to take a break from AROS. The last entry of "A week in AROS" which he wrote was published on 3 April.
Now Oliver 'o1i' Brunner continues the summaries. We would take this opportunity to again report about the open source AmigaOS clone every week.
Week of March 27th:
- Bugs in decoration code fixed (Kalamatee)
- Restructured directories for developer and debug packages (Kalamatee)
- Configure and build system improved and fixed (Kalamatee)
- APIC work continuing (mschulz)
- SysBase -> ThisTask replaced with FindTask(NULL) in many user code packages (Kalamatee)
- Work for AROS native gcc-6.3 started (Kalamatee)
- Website spring cleanup (Mazze and Kalamatee)
Week of April 3rd:
- Website / Documentation fixes (Mazze)
- ACPI button fixes (Kalamatee)
- SMP fixes (Kalamatee)
- SMP-smallpt test fixes (mschulz)
- IEEEDPDiv / IEEEDPMul implemented (neil)
- ATAPI device timing fixes (mschulz)
- genmodule 64-bit fixes (mschulz)
- stdc.library fixed (mschulz)
(snx) (Translation: dr)
[News message: 11. Apr. 2017, 07:00] [Comments: 0]
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11.Apr.2017
Amiga.org (Webseite)
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AmiCast: Text interview with Norbert Kett
Issue eight of the English language podcast AmiCast had an interview with Norbert Kett, who is the author of AmigaCloudHandlers available for all Amiga systems for accessing DropBox and Google Drive. Currently he is working on an implemantation of OpenGL for the Vampire accelerator boards.
(snx) (Translation: dr)
[News message: 11. Apr. 2017, 06:22] [Comments: 0]
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10.Apr.2017
Andreas Falkenhahn (ANF)
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Anim player und converter: RNOAnim 1.0
RNOAnim "is a compact animation player that also has some conversion and editing functions." The program was written with Hollywood and has the following features:
- MUI-GUI (MUI Royale)
- Internal loaders: IFF, GIF, AVI (uncompressed/MJPEG)
- Included plugins: APNG, FLI/FLC, YAFA
- Can save (convert) to: GIF, APNG, and AVI (MJPEG)
- Can export frames to PNG images
- Animations can be resized freely by resizing the window
- Several options to alter the playback speed
- Animation frames can be added, inserted, or removed
- All changes (size, speed, frames) will be saved when saving a new animation
- Drag & drop loading
- Extensive ARexx support
- Keyboard and mouse controls
Further links: Discussion in the official Hollywood forum, a GIF animation created with RNOAnim.
The MorphOS version also can be installed via Grunch. In this case the corresponding Ambient MIME types are automatically configured for the different formats.
(cg) (Translation: dr)
[News message: 10. Apr. 2017, 23:38] [Comments: 0]
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