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14.-16.06.24 • Flashback-Symposium #01 • Plauen-Jößnitz (Germany)
28.-30.06.24 • Alternatives Computer-Meeting 2024 • Wolfsburg (Germany)
17.08.24 • ZZAP! Live 2024 • Kenilwort (England)

06.Jan.2024



Platform game: Ami-H.E.R.O.
Paweł 'tukinem' Tukatsch's latest game is an Amiga conversion of the game Helicopter Emergency Rescue Operation (H.E.R.O.) from the US games company Activision from 1984, originally programmed for the Atari 2600. The aim of the game is to fly into the depths of an underground cave with the character, who has a helicopter backpack, in order to rescue lost miners and avoid various dangers. As Paweł explains to us, the music and sounds were created by Marcin 'Eightbm' Białobrzewski, who also created the music for the final version of Tony and for Farmiga. (dr)

[News message: 06. Jan. 2024, 23:14] [Comments: 0]
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06.Jan.2024



Source code editor: Hollywood 10 support for Visual Studio Code
For Microsoft's Visual Studio Code (Windows, Mac OS, Linux), "hw4vsc" is an extension that enables the development of Hollywood programmes with the free source code editor. The developer Micha J. has adapted his extension for the latest Hollywood 10 version and released hw4vsc v10.0.0 today. The extension can be installed from the extension manager of Visual Studio Code, simply filter for the keyword "Hollywood". The author asks you to use the Github bug tracker in case of problems. (dr)

[News message: 06. Jan. 2024, 22:48] [Comments: 0]
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06.Jan.2024



Text adventure: "Adventure 2" v0.8
After "Adventure 1" (amiga-news.de reported) 'grindercowboy' has published a second text adventure created with the ADMS (Amiga Dungeon Mastering System): in "Adventure 2" you play a space cadet who has the goal of getting back home. (dr)

[News message: 06. Jan. 2024, 22:40] [Comments: 0]
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06.Jan.2024



Rally game: Jari-Matti Rally (prototype)
In mid-December, 'lifeschool22' published a prototype with "MonkeyEye", with which he wanted to test whether CanDo could be used to create a point'n'click adventure game (amiga-news.de reported). Now he has published another prototype with the racing game "Jari-Matti Rally": it is a Full-motion video (FMV) racing game that he also wrote with CanDo. A 68030 processor (or faster), 2MB chip RAM, 4MB fast RAM and 117 MB free space for the hard disc installation are recommended. (dr)

[News message: 06. Jan. 2024, 22:28] [Comments: 0]
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06.Jan.2024



Video tutorial: Transferring Spectrum-Basic code to Amiga-AMOS
In another part of his series of short tutorials on AMOS Pro, retro and Amiga fan 'Yawning Angel' shows how he first enters a printed Basic program from a Sinclair magazine from October 1984 into his 48k ZX Spectrum and then converts it to AMOS Pro on his Amiga. (dr)

[News message: 06. Jan. 2024, 11:11] [Comments: 0]
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06.Jan.2024



Preview video: Hyperborea (Resurrected) #2
Daniel 'Daytona675x' Müßener is in the process of continuing "Hyperborea", a project started four years ago and interrupted in the meantime (YouTube videos) (amiga-news.de reported). Technically, the game is as good as finished. Changes compared to the first preview video:
  • spread shot: fully loaded :) Each player can now throw up to 36 laser-streaks on the enemies.
  • muzzle flash
  • collision handling player vs. bullets and floating enemies
  • smart bomb: if you're about to die it will be activated automatically, unless your bomb stock is empty, of course. While the bomb is active, enemy hitpoints are constantly drained, bullets are canceled and you're invulnerable. Note: for the video I always keep the 2nd player's bomb stock at 0. This is simply because otherwise it would constantly bomb if hit and make the video much less interesting :P
  • removed dummy test explosions on enemy hit: instead a dedicated hit sound is played. Maybe I'll add some sparks later.
  • optional bullet canceling on enemy hit: when the enemy is destroyed then all of the bullets that were spawned by it are canceled.
  • extremely optimized player-gun vs. enemies algorithm
  • optional craters for ground enemies and test turrets: those craters got their own dedicated rendering system.
  • some well-known floating popcorn enemies ;)
Many enemies are taken from Torben's earlier work "Battle Squadron" for the time being. There are also a few placeholders (e.g. for the music or crater gfx). (dr)

[News message: 06. Jan. 2024, 10:40] [Comments: 0]
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06.Jan.2024



Amiga-Emulator: vAmigaWeb - reworked virtual keyboard
vAmigaWeb is an Amiga emulator for the web browser or a Progressive Web App (PWA) based on the Amiga emulator vAmiga for MacOS.

In this update, the virtual keyboard has been restyled and technically reworked. It is now css-grid-based, which enables automatic scaling to different screen sizes. In addition to a scaling factor, the user can now also add a border at the bottom of the screen. This is particularly useful to prevent the keyboard from conflicting with the home indicator (the thin bar at the bottom of the iPhone screen).

All analogue sticks on a external controller should be recognized and work properly now. Tested with wireless Xbox controller on iPad. (dr)

[News message: 06. Jan. 2024, 10:08] [Comments: 0]
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06.Jan.2024



Web browser: NetSurf 3.12 (beta version)
About a week ago the official version 3.11 of the web browser NetSurf for AmigaOS 4 was released (amiga-news.de reported). In the article we also reported about a corresponding version for AmigaOS 3, which, however, did not provide working support for encrypted websites (https connections). Chris Young has now fixed that and released this version on Aminet. (dr)

[News message: 06. Jan. 2024, 08:24] [Comments: 3 - 07. Jan. 2024, 16:32]
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05.Jan.2024
Andreas Magerl (ANF)


Print magazine: Amiga Future, issue 166 - preview and excerpts
Previews and excerpts from Amiga Future 166 (January/February 2024) have been published on the magazine's website. Amongst other things this issue features an interview with Richard Löwenstein, two meeting reports as well as reviews of GothicVania, Ooze, Diplomacy, Bunny's Revenge, AstroMenace, El Capitan Trueno, C64 - The Mysterious Cassette, AmigaGPT, RNOSlides, WarpVision AGA, AmiKit PiStorm and IBrowse 3.0.

Amiga Future is a printed magazine available in English and German editions. It can be bought directly from the magazine's editorial office as well as several Amiga dealers. (cg)

[News message: 05. Jan. 2024, 23:58] [Comments: 0]
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04.Jan.2024



Emulator: Denise V2.21
Denise is a cycle accurate and platform independant emulator which since version 2.0 can emulate an Amiga 500 and Amiga 1000 (Kickstart disks are required) in addition to a C64 (German YouTube video). Three weeks ago version 2.21 has been released. Changes: more ... (dr)

[News message: 04. Jan. 2024, 14:16] [Comments: 0]
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04.Jan.2024



Blog: An ode to Deluxe Paint
Carl Svensson's latest blog entry is an ode to the bitmap graphics editor Deluxe Paint (DPaint), the first version of which was developed for the Commodore Amiga 1000 and released in November 1985. (dr)

[News message: 04. Jan. 2024, 07:15] [Comments: 0]
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03.Jan.2024
Mastodon


Recovered: Early music programs "Computer Composer" and "Magic Harp"
Josh Renaud's blog about BBS history, retro computing and technology reminiscences also manages a curated collection of software believed to be lost by Israeli cartoonist Yaakov Kirschen. The collection comprises ten games, demos and experiments on artificial personality and artificial creativity, which also includes the two music programs "Computer Composer" (1986) and "Magic Harp" (1986/87) for the Amiga.

Perhaps Kirschen's most ambitious idea was to make software that could generate music autonomously using "artificial creativity". Early versions of the project, called "Magic Harp", were developed for the Amiga 1000, using digital sound samples. The Amiga software was never published commercially, but was profiled in several large newspapers in 1988 under the name "JFY Box" or "Jiffy Box" after it was used to score a BBC TV documentary.

"Computer Composer" (demo version) is a colorful early demo of Kirschen's process to generate new music by recombining patterns extracted from existing music. Unlike the later "Magic Harp", which featured large (silent) animated "artificial personalities", this demo uses speech synthesis to announce when it is "writing an original composition". It was probably intended to be shown by Kirschen at technology and music trade shows in summer 1986. This software was created on an Amiga 1000.
This demo allows the user to create or play music in four styles: "Maharishi Madness", "Saxman Rock", "Peruvian Indian" and "Bugle Boy Blues".

In "Magic Harp" Kirschen arranged the production of two themed music discs ("Pop" and "Baroque") with Irving Gould, which were to be included with the Amiga 1000. Only a beta version of the Baroque version has survived. (dr)

[News message: 03. Jan. 2024, 11:10] [Comments: 0]
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03.Jan.2024



Mailbox: AmiExpress 5.6.0
AmiExpress is a rewrite by Darren Coles of the original Joe Hodge/LightSpeed Technologies mailbox program in Amiga E. It is open source and includes most of the features of the previous version as well as new features and bug fixes. Version 5.6.0 offers improved password encryption, a complete setup editor and installer. (dr)

[News message: 03. Jan. 2024, 07:53] [Comments: 0]
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03.Jan.2024



Individual Computers: Buddha Plus One can be preordered
Press release: The new Buddha Plus One IDE controller adds new features to a 27-year old design that has been extremely successful over the decades. We're proud to say that even after 38 years of Amiga history, we've introduced novel design ideas how to make installation easier, less error-prone and much friendlier in terms of preservation of the original cases. Read all about the new features and ideas on the Buddha Plus One product page.

Shipments will start in late January 2024. If you order a Buddha Plus One and an X-Surf-100 networking card during the pre-order phase, we'll give you 15,- EUR off the total(*). Unfortunately, this shop system can't do that automatically or with a voucher code. If you pay with a wire transfer, just deduct 15,- EUR from the total quoted by the shop, and if you pay with PayPal, we'll make a 15,- EUR refund on the next business day. (dr)

[News message: 03. Jan. 2024, 07:39] [Comments: 0]
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03.Jan.2024
Amigans


Demo: THE CURE v1.5 for AGA-Amigas
Some time ago, Simone 'saimo' Bevilacqua released a demo called 'THE CURE' (YouTube video) which placed first at the 'Solskogen' demo party 2020 in the category Oldskool (amiga-news.de reported).

This demo he keeps on developing and meanwhile has released version 1.5:
  • Improved CPU data cache handling on 68040 and 68060.
  • Ensured the system MMU setup does not affect performance.
  • Ensured the 68060 susperscalar dispatch is enabled.
  • Made some small optimizations.
  • Made startup and cleanup code more robust.
Additional to an AGA Amiga the demo requires a 68030 processor with 50 MHz and about 15 MB FAST-RAM. (dr)

[News message: 03. Jan. 2024, 07:25] [Comments: 0]
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02.Jan.2024



Puzzle game: Spheroid
In April 2022, we introduced the puzzle game, which was still in development at the time, in detail, and now Andrew Vaisey has published "Spheroid" (YouTube video).

He had already started writing Spheroid in AMOS in the mid-90s. When he restored all the data from his old HD some time ago, the AMOS version no longer ran. However, he liked the idea of the game and so he rewrote it from scratch in Blitz Basic 2. It offers 50 levels and requires at least 1MB of RAM. (dr)

[News message: 02. Jan. 2024, 12:22] [Comments: 0]
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02.Jan.2024



Text adventure: Adventure 1
grindercowboy' has published a text adventure created with the ADMS (Amiga Dungeon Mastering System) in which you have to return a stolen painting as a private detective. The author describes the game as a proof of concept that can be solved in 20 to 30 minutes with the appropriate experience. (dr)

[News message: 02. Jan. 2024, 12:01] [Comments: 0]
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02.Jan.2024



Platform game: Dogi (demo version)
After NinjFeratu, the next project from Amiten Games is another platform game: in Dogi (YouTube video), the aim is to collect various fruits and avoid obstacles and enemies. A first, early demo version of the game currently in development is now available. (dr)

[News message: 02. Jan. 2024, 11:52] [Comments: 0]
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02.Jan.2024



Game development: IFF/ILBM exporter v1.3 for Aseprite
Recently We introduced a script written by Prismatic Realms for the image editor Aseprite that converts graphics into an IFF/ILBM file. Version 1.3 has now been released with the following changes: more ... (dr)

[News message: 02. Jan. 2024, 11:37] [Comments: 0]
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31.Dec.2023



AmigaOS 4: Tool for the DeepL translation service
In addition to AmiTranslate, there is another option for AmigaOS 4 users to use the DeepL translation service: the tool of the same name is now available in version 0.92. The changes:
  • added Ukraine language
  • little improvements in copy function
  • aouth keys now check correctly
  • small gui improvements, wordwrapping is now enabled
  • removed an UTF8 character from the readme file
  • updated to hULR version 2.0 with AmiSSL5 support
The author has included his DeepL access key, but recommends registering and using your own access key. (dr)

[News message: 31. Dec. 2023, 14:54] [Comments: 0]
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31.Dec.2023



AmigaOS 4: Creating PDFs with "Compression" V0.30 (beta version)
In addition to the ignition spreadsheet and the LüttjeBookholler financial management software, Achim Pankalla is also working on a third project: similar to a DTP programme, Compression allows text and graphics to be set and the document, for example a manual, then output in PDF format (amiga-news.de reported). A German manual is included in the "Extra" folder, the tools ZIP and UnZIP are required. Changes since version 0.20:
  • fixed a layout-problem in block-layout
  • faster and optimised pdf generation
  • now recognize changing the headline-props and warning at leaving the project
  • optimised spelling-correction, now it is possible to add a word to database and reduce the the number of requests
  • fixed and updated manual
  • fixed a problem with different screen resulotion beside FullHD
(dr)

[News message: 31. Dec. 2023, 13:36] [Comments: 0]
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31.Dec.2023



Creating Amiga Reaction GUIs: ReBuild 0.8.0 (beta version)
In mid-November, we introduced Darren 'dmcoles' Cole's "ReBuild" in detail, with which it should be possible to create graphical user interfaces for ReAction, the evolution of ClassAct. Changes of version 0.8.0:
  • change ActivateGadget to ActivateLayoutGadet as the old call was causing lockups on tab key
  • add hint info on code gen form, list manager form, menu editing form, arexx editor form and the main window
  • force number of ticks on fuelgauge to 2 if set to 1 as 1 causes a crash
  • fix spelling error of Backdrop on window properties form
  • fix enabling/disabling of certain buttons/menus on the main form
  • add tutorial files created by Michael Bergmann
The author asks you to test ReBuild extensively and report any bugs to him.

Download: rebuild0.8.0-beta.lha (2,6 MB) (dr)

[News message: 31. Dec. 2023, 09:43] [Comments: 0]
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31.Dec.2023



Aminet uploads until 30.12.2023
The following files have been added until 30.12.2023 to Aminet:
more ... (snx)

[News message: 31. Dec. 2023, 09:17] [Comments: 0]
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31.Dec.2023



OS4Depot uploads until 30.12.2023
The following files have been added until 30.12.2023 to OS4Depot:
more ... (snx)

[News message: 31. Dec. 2023, 09:17] [Comments: 0]
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31.Dec.2023



AROS Archives uploads until 30.12.2023
The following files have been added until 30.12.2023 to AROS Archives:
more ... (snx)

[News message: 31. Dec. 2023, 09:17] [Comments: 0]
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31.Dec.2023



MorphOS-Storage uploads until 30.12.2023
The following files have been added until 30.12.2023 to MorphOS-Storage:
more ... (snx)

[News message: 31. Dec. 2023, 09:17] [Comments: 0]
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31.Dec.2023



WHDLoad: New installers until 30.12.2023
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 30.12.2023: (snx)

[News message: 31. Dec. 2023, 09:16] [Comments: 0]
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31.Dec.2023
Frank Abbing (ANF)


Game: Re-release of Weltendämmerung (german)
"Weltendämmerung" is a real-time strategy game by Frank Abbing (UAC Design, Risk implementation "Riskful"), which he had already written at the beginning of the 90s in AmigaE and Assembler (DevPac) as his first Amiga game, but only published in 2001. Now the author has made it available again as an ADF file on archive.org.
more ... (snx)

[News message: 31. Dec. 2023, 09:16] [Comments: 0]
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31.Dec.2023
Puni (ANF)


AmigaOS 4: Blog summary for December
For the month of December 'Puni' has again published a news summary for AmigaOS 4 at the title link. (snx)

[News message: 31. Dec. 2023, 09:16] [Comments: 0]
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31.Dec.2023
Puni (ANF)


Demoscene: Diskmagazine Versus #9 from 2019 as online edition
Issue 9 of Versus, the disk magazine from Nucleus and Void with Amiga demoscene charts, was released in 2019 and has been made accessible now by 'Browallia' as an online edition. (snx)

[News message: 31. Dec. 2023, 09:16] [Comments: 0]
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31.Dec.2023



Video: Transfer of the RGB signal from the Amiga to the PiStorm
Following a video published three weeks ago by PiStorm developer Claude Schwarz (amiga-news.de reported), Emu68 developer Michal Schulz now shows the RGB video pass-through from the Amiga to the Pi's HDMI output in more detailed preview. The pass-through is almost latency-free, works with the Pi's DMA engine and thus consumes 0% CPU time. He also provides further information in his new Patreon-Post. (dr)

[News message: 31. Dec. 2023, 07:28] [Comments: 0]
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29.Dec.2023



AmigaOS 4: Editor Lite XL 2.1.2r1
George 'walkero' Sokianos has just released version 2.1.2r1 of the editor Lite XL for AmigaOS 4 (amiga-news.de reported). He wrote: more ... (dr)

[News message: 29. Dec. 2023, 21:46] [Comments: 0]
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29.Dec.2023



Analogue Pocket: Amiga core V0.1.2
The handheld game console Analogue Pocket (Wikipedia) is FPGA-based and as such supports modules from Nintendo, Sega, the PC Engine or the Atari Lynx. Version 0.1.2 has now been published of the Amiga Core which adapts the mouse setting to the new firmware 2.0. (dr)

[News message: 29. Dec. 2023, 14:22] [Comments: 0]
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29.Dec.2023



Christmas game: Santa's Workout 3 - Silent Night
After "Vector5 Games" released the first two parts only for the C64, the third part is now also available for the Amiga: in "Santa's Workout 3 - Silent Night" (YouTube video) the special feature is that the player, as Santa Claus, has to act extremely quietly so as not to wake the sleeping children. (dr)

[News message: 29. Dec. 2023, 14:17] [Comments: 0]
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29.Dec.2023



Platform game: "Super Delivery Boy - The Holiday Shift" 2023.1
The mini game "Super Delivery Boy - The Holiday Shift" (YouTube video) was updated again (amiga-news.de reported). Changes:
  • Rewritten and simplified most of the code
  • Improved performance on low end machines
  • More precise collision detection when delivering presents
  • Some graphical improvements
  • Bug fixes
(dr)

[News message: 29. Dec. 2023, 07:19] [Comments: 0]
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