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14.-16.06.24 • Flashback-Symposium #01 • Plauen-Jößnitz (Germany)
28.-30.06.24 • Alternatives Computer-Meeting 2024 • Wolfsburg (Germany)
29.-30.06.24 • Kickstart 02 • Nottingham (England)
17.08.24 • ZZAP! Live 2024 • Kenilwort (England)

21.Dec.2021



Hyperion Entertainment released AmigaOS 3.2.1
Press release: Hyperion Entertainment CVBA is proud to provide the first free update of AmigaOS 3.2. It demonstrates our dedication to ensure that AmigaOS 3.2 is the most capable and most stable operating system ever for the 68K based Amigas. If you have do not already own a copy of AmigaOS 3.2, there is now even more reason to get one from your favourite dealer! more ... (dr)

[News message: 21. Dec. 2021, 22:02] [Comments: 0]
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21.Dec.2021



Arcade-Adventure: "PETSCII Robots" erhältlich
"PETSCII Robots" by well-known Texan Youtuber 8 Bit Guy is an arcade adventure originally developed for the Commodore PET, whose in-game "graphics" consisted entirely of PETSCII characters (video). The Amiga version (video) developed by Vesa Halttunen and announced about a month ago has been completed in the meantime and can be ordered from the Youtuber's web shop. more ... (cg)

[News message: 21. Dec. 2021, 16:44] [Comments: 0]
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20.Dec.2021
George Sokianos (ko-fi)


AmigaOS 4: Port of editor 'Lite XL' announced
George Sokianos, author of the AmigaOS 4.1 application MediaVault, has announced that he has started porting the editor Lite XL, which originated in the Linux world. About his motivation and the current development status he wrote the following:

more ... (dr)

[News message: 20. Dec. 2021, 18:37] [Comments: 0]
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20.Dec.2021
Zoltan Balaton


Emulator: QEMU 6.2.0 released
A week ago version 6.2.0 of the emulator QEMU was released. We had described at the beginning of May in an excursion to the use of Amiga operating systems on non-native hardware how to use the operating system MorphOS under QEMU. With the release of the latest QEMU version, bugs in the USB emulation have now been fixed and some minor improvements in Pegasos2 support have been integrated:
  • Suppress warning when qtest enabled
  • Implement power-off RTAS function with VOF
  • Add constants for PCI config addresses
  • Access MV64361 registers via their memory
  • Implement get-time-of-day RTAS function
  • Warn when using VOF but no kernel is
  • Restrict memory to 2 gigabytes
(dr)

[News message: 20. Dec. 2021, 18:14] [Comments: 0]
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20.Dec.2021
Rob Smith


Tutorial: Porting a X-Mas game from HTML5 to AMOS, part 3
Rob Smith, known for his project DrawBridge for reading Amiga floppy disks using a standard PC floppy drive, has now released the third part of his YouTube tutorial showing how he ported the Christmas game 'Present Drop' from HTML5 to AMOS (amiga-news.de reported). In this episode he does focus on hardware sprites and collision detection. (dr)

[News message: 20. Dec. 2021, 07:02] [Comments: 0]
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20.Dec.2021
Twitter (ANF)


Amigaworld.de: Amiga 500 Clockport Adapter V3
On Amigaworld.de the Amiga 500 Clockport Adapter V3 was published under the title link. While the adapter V1 provides a total of 2 buffered clock ports and the more compact Amiga 500 Clockport Adapter V2 offers exactly 1 buffered clock port, there is now for the side expansion port in the Amiga 500 and the front expansion port in the GBA A1000 also the Amiga 500 Clockport Adapter V3 with a total of 2 buffered clock ports. (dr)

[News message: 20. Dec. 2021, 06:56] [Comments: 0]
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20.Dec.2021
Jochen Hoffer (ANF)


Puzzle game: Crazy Columns 1.05
Jochen Hoffer has released version 1.05 of his conversion of the Sega classic 'Columns' (video) as a small Christmas present (amiga-news.de reported). The game mode "Bad Buddy" has been revised, in which you have to compete against each other. The first to win a total of 9 rounds is the winner. Likewise, the instructions for the game have been expanded to include the game modes. (dr)

[News message: 20. Dec. 2021, 06:46] [Comments: 0]
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19.Dec.2021



Aminet uploads until 18.12.2021
The following files have been added until 18.12.2021 to Aminet:
more ... (snx)

[News message: 19. Dec. 2021, 09:01] [Comments: 0]
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19.Dec.2021



OS4Depot uploads until 18.12.2021
The following files have been added until 18.12.2021 to OS4Depot:
more ... (snx)

[News message: 19. Dec. 2021, 09:01] [Comments: 0]
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19.Dec.2021



AROS Archives uploads until 18.12.2021
The following files have been added until 18.12.2021 to AROS Archives:
more ... (snx)

[News message: 19. Dec. 2021, 09:01] [Comments: 0]
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19.Dec.2021



WHDLoad: New installers until 18.12.2021
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 18.12.2021: more ... (snx)

[News message: 19. Dec. 2021, 09:01] [Comments: 0]
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19.Dec.2021
Amiga Future (website)


AmigaRemix: Further files added
AmigaRemix collects remixes of well-known soundtracks of Amiga games. Since our last news-item, the following mp3 files have been added:
  • Shadow of the Beast II level 2 (Sultry dark side of Karamoon)
  • Rings of Medusa
(snx)

[News message: 19. Dec. 2021, 09:01] [Comments: 0]
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19.Dec.2021
Games.ch (ANF)


THEA500 Mini: Release date and games list
On their Facebook account RetroGames Ltd. has published the release date of their size-reduced replica "THEA500 Mini" now (amiga-news.de reported). The just 20,7 x 14,4 x 2,7 centimeters measuring device - therefore being without a working keyboard - will be available on March 25, 2022.
more ... (snx)

[News message: 19. Dec. 2021, 09:01] [Comments: 0]
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19.Dec.2021
Andreas Magerl (ANF)


Print magazine: Amiga Future, issue 154 - preview and excerpts
Preview and excerpts of Amiga Future issue 154 (January/February 2022) have been published online now at the title link. Contents include an interview with Thomas Römer as well as reviews of the 68030-TK2 by 'Matze' and the games collection Ad Cosmos Ex Terra.

Amiga Future magazine is available as an English and a German printed magazine and can be bought directly from the magazine's editorial office as well as several Amiga dealers. (snx)

[News message: 19. Dec. 2021, 09:00] [Comments: 0]
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19.Dec.2021
Roman Kargin (Mail)


AmigaOS 4.1: Warp3D backward compatibility with 'NovaBridge'
At this year's AmiWest it was announced that Hans De Ruiter is working on NovaBridge: This driver should allow all 3D applications written under the old Warp3D and MiniGL to work on modern graphics cards like Radeon RX and Radeon HD. As the author explained in a blog post from late October, NovaBridge came about after further discussion about how confusing Warp3D's Nova naming scheme was. The main problem with this would be the fact that the end user would need to know about this incompatibility in order to get software to work accordingly. This is now to be solved by replacing the hardware-dependent code in the W3D_SI driver with Warp3D Nova code.

In consequence, this means that end users no longer need to worry about 3D APIs. Warp3D, Warp3D Nova, MiniGL, OpenGL ES 2, GL4ES should all work as long as Warp3D Nova drivers are installed. And developers would never need to write a Warp3D driver again.

Work on this driver is still ongoing, but Roman 'kas1e' Kargin has now summarized the current state of development in a YouTube video. In it, he notes that WarpOS apps like WipeOUT2097, Heretic2, demos of Encore, MadWizzards, etc. are working. They would all run in hardware rendering mode and would not require any patches. According to his conclusion, NovaBridge is currently the most compatible Warp3D of all possible realizations on any Amiga. Because even things that previously ran on Voodoo graphics cards but not on Radeon or vice versa would now just work as expected. (dr)

[News message: 19. Dec. 2021, 07:23] [Comments: 0]
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18.Dec.2021
Guenter Bartsch (Mail)


BASIC compiler: AQB 0.8.0
By his compiler AQB, Günter Bartsch aims to implement a modern, clean, Amiga compatible and future-proof BASIC that is geared to, but no clone of Microsoft's AmigaBASIC and QuickBASIC, respectively.
more ... (dr)

[News message: 18. Dec. 2021, 06:18] [Comments: 0]
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17.Dec.2021
Discord


New preview video: 'Creeping Me Out Hex Night' winter update
With another preview video, Michael 'Mixel' Dawes presents the current state of development of his Scorpion Engine created platformer 'Creeping Me Out Hex Night'.

Making a demo out of the winter stage was his initial plan, but there wasn't enough time for that. And so the developer presents the completed game scenes as a video update. They are to be used in the full game later. (dr)

[News message: 17. Dec. 2021, 21:18] [Comments: 0]
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17.Dec.2021
AmigaLove


Holly Lights: Xmas decoration for Workbench 1.3
For those who already want to give their Workbench 1.3 some Christmas glamour, Chris 'Crispy' Brenner has written a small program that conjures up a Christmas fairy lights on the screen:




Regarding how it works, the author states the following:
"When HollyLights first starts, it looks at the depth of the Workbench screen. It will then add the required number of bitplanes needed to bring the Workbench screen up to sixteen colors. It does this in such a way that is invisible to the Workbench program, so Workbench thinks it's still operating with the same number of colors it had before the program was run. This scheme has the benefit of allowing Workbench to operate faster than if it was truly in sixteen colors, but has a couple of drawbacks as well.

When the program initialization is done, and all of the graphics data is in place, then the holly and lights decorations are rendered into the main Workbench window once every couple of seconds. Rendering is suspended when the Workbench screen is not the frontmost screen.

If HollyLights was started from a four color Workbench, then the window will be decorated with lights of four different colors: red, green, orange, and blue. If started from an eight color Workbench, then only red and green lights will be shown. This is done so as to not interfere with the eight color palette."

And on the undesirable side effects, he writes the following:
"Since Workbench doesn't know about the extra bitplanes, it will not refresh any of the graphics in those bitplanes. Those extra bitplanes are refreshed by the HollyLights program when it renders its graphics once every couple of seconds, and because of this you will briefly see some leftover graphics in a window when you move it on top of any of the HollyLights decorations. This is normal.

Unfortunately, I haven't found a system friendly way to refresh the Workbench menus, so there will always be leftover graphics in the sections of the menus that intersect with the HollyLights decorations."

On weekend a version for AmigaOS 2 should also follow. (dr)

[News message: 17. Dec. 2021, 09:30] [Comments: 0]
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17.Dec.2021
Amigatronics


AROS: PipeWalker game ported
PipeWalker ist a puzzle-like game, where you have to make connections to link the beginning and the end: network connections, water pipes, electrical cables, roads, etc. Versions for Linux and Wondows have been available for a while, now an implementation for AROS has been released as well.

Amigatronics has published an article on this topic (English translation), which gives a visual impression of the game by means of screenshots. (dr)

[News message: 17. Dec. 2021, 06:16] [Comments: 0]
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17.Dec.2021
Prince (Mail)


Amiga Assembly For Beginners: Let's Make an Amiga Game Tutorial 4
'Prince', founder of the group 'Phaze101', streams the assembler programming course "Corso completo di programmazione assembler in due dischi" in English on Twitch and uploads the respective episodes time-delayed to YouTube (amiga-news.de reports regularly).
In another tutorial Amiga Assembly For Beginners - Lets Make a Game, Prince now explains with concrete examples how to write a game with assembler. In the fourth episode among others it is explained how joystick support is implemented. (dr)

[News message: 17. Dec. 2021, 04:44] [Comments: 0]
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15.Dec.2021
AMIGATRONICS


AmiTube 0.5: YouTube client for 68k-Amigas
Marcus 'ALB42' Sackrow's AmiTube enables watching YouTube videos on an 68k Amiga. To do so, they are converted to Commodore's CDXL format and downloaded (video).

Yesterday version 0.5 has been released, providing the following changes:
  • As described before, 3 different quality settings for the movies, CDXL OCS, CDXL AGA, MPEG1
  • Share your most favorite videos with other AmiTube users
  • Load list of shared videos from internett
  • type a YouTube URL to search bar to directly get a video description
  • observe clipboard for YouTube URLs
  • parameter for CDXL and MPEG Player
  • special Version for 68000 processors (normal Version needs at least a 68020)
Additionally a separate website has been set up where always the latest version of the toll can be found. The requirements for AmiTube:
  • minimum requirement: 68020 processor, OS3.0, 4MB RAM, MUI 3.8
  • minimum requirement for the 68000 version: 68000 processor, OS3.0, 4MB RAM, MUI 3.8
Please not that conversion is executed on the developer's personal server, thus he asks to restrict oneself to few and short videos. Furthermore the program must not be shared but always be downloaded from the author's website at the title link. (dr)

[News message: 15. Dec. 2021, 11:26] [Comments: 0]
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13.Dec.2021



Print/PDF magazine: Komoda & Amiga plus #19 (English/Polish)
"Komoda & Amiga Plus" is dedicated to retro gamers and deals mainly with Commodore's 8-bit computers and Amigas. Among the topics of the current issue 19 (autumn/winter) are game reviews on 'Turbo Tomato' and 'Metal Gear' as well as articles on AmigaOS 3.2 and WinUAE (part 2. more ... (dr)

[News message: 13. Dec. 2021, 14:45] [Comments: 0]
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13.Dec.2021



Tutorial: Porting a X-Mas game from HTML5 to AMOS, part 2
Rob Smith, known for his project DrawBridge for reading Amiga floppy disks using a standard PC floppy drive, has now released the second part of his YouTube tutorial showing how he ported the Christmas game 'Present Drop' from HTML5 to AMOS (amiga-news.de reported). While the first video concentrated on the background layer, the second part focuses on the foreground layer and how to combine the two. (dr)

[News message: 13. Dec. 2021, 08:39] [Comments: 0]
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