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Archive 08/2006


04.Aug.2006
morphos-news.de (Webseite)


MorphOS: Profiler PrfLib 0.12
PrfLib is a library which delivers statistical figures to a running program finding out which part requires how much processor time.

Because PrfLib does use a "Trick" of the GCC the library only works with programs which were compiled with it (tested with version 2.95.3 and 2.95.4).

Download: libprofile-0.12.tar.bz2 (124 KB) (Readme) (cg) (Translation: dr)

[News message: 04. Aug. 2006, 16:02] [Comments: 0]
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04.Aug.2006
pegasosforum.de (Webseite)


MorphOS: MPlayer and Mencoder 1.0 pre 8 (beta2)
Under the title there are updated versions of the movie-player MPlayer as well as of the encoder Mencoder. (cg) (Translation: dr)

[News message: 04. Aug. 2006, 15:58] [Comments: 0]
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03.Aug.2006



Demoszene: Assembly '06 opened
Since 1992 the demo scene-exhibition Assembly is held in Helsinki every year. Today the four days event with participants from all over the world is opening its portals again. (snx) (Translation: tz)

[News message: 03. Aug. 2006, 21:25] [Comments: 0]
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03.Aug.2006
Heinz-Raphael Reinke (ANF)


WinAros: New version based on Microsoft Virtual PC
A new version of WinAros is available now under the title link. With WinAros it is possible to try the operating system AROS in Windows and to test programs which were developed e. g. with AmiDevCpp. The latest version is based on the todays nightly build of AROS.

Contrary to its predecessor this version of WinAros uses the Microsoft Virtual PC 2004 (Screenshot).

Compared to the previously used QEMU Virtual PC is more user friendly and offers a better file exchange. An updated WinAros-version for QEMU will be finished shortly. (snx) (Translation: tz)

[News message: 03. Aug. 2006, 20:17] [Comments: 0]
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03.Aug.2006



MorphOS: No possibility of registration during holidays
The MorphOS developer crew wants to inform that registrations, which are done within the holidays from August 8th to September 18th, will be handled after this period. (snx) (Translation: tz)

[News message: 03. Aug. 2006, 18:16] [Comments: 0]
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03.Aug.2006
(ANF)


Cell CPU Card for for PC's with strong Power Supply
The US company Mercury wants to provide PC's more power with the help of a plugin board. Mainly for 3D-rendering, image processing and other power consuming applications advantages are expected - because of a Cell-BE-chip, which powers the PlayStation 3 in a similar application. (cg) (Translation: tz)

[News message: 03. Aug. 2006, 17:00] [Comments: 0]
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01.Aug.2006
David Bentham (E-Mail)


Pegasos II: Apple emulator PegXMac 1.4.4 available via Torrent network
After the release of version 2.0 (amiga-news.de reported), David Bentham has now made PegXMac 1.4.4 available for free for the Pegasos II via the Torrent network.

The live CD PegXMac allows the use of Mac OS (X) without already existing Linux installation. (snx) (Translation: iw)

[News message: 01. Aug. 2006, 19:08] [Comments: 0]
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01.Aug.2006



WHDLoad: new packets by 01 August 2006
Games and scene demos, which were intended for floppy disk use only can be installed on the hard disk with WHDLoad. In addition numerous incompatibilities with the newer Amiga models can be removed.

The following installers have been added and improved or updated respectively.
  • 31.07.06 improved: Violator (Code Masters) access fault fixed, supports two versions, high scores saved, 68000 quit key, other new features (Info)
  • 27.07.06 new: Might & Magic III - Isles of Terra (New World Computing) done by Wepl (Info)
  • 26.07.06 updated: Arte (Sanity) fixed to work on 68000 (Info,Image)
  • 26.07.06 improved: World Soccer (Zeppelin Games) more blitter waits added (Info,Image)
  • 26.07.06 improved: Victory Road (SNK/Imagine) bplcon0 access fixed (Info)
  • 26.07.06 updated: Dylan Dog (Simulmondo) uses fastram, audio fixed, blitter waits added, intro fixed, fixed to work with WHDLoad v16.6 (Info)
  • 26.07.06 updated: Colgate (Silver Rock) uses fastram, fixed to work with WHDLoad v16.6 (Info)
  • 24.07.06 updated: Operation Combat II: By Land, Sea & Air (Merit Software) readme corrected (Info)
  • 24.07.06 improved: Cyberpunks (Core Design) keyboard fixed, decruncher in fast memory, quit key for 68000, manual and icons added (Info)
  • 24.07.06 updated: Wiz'n'Liz (Psygnosis) rewritten, copylock removed, better compatibility, new icon and install script (Info)
  • 23.07.06 updated: The Munsters (Tiger Developments/Teque) disk image lenght optimised, fixed to work with WHDLoad v16.6 (Info)
  • 23.07.06 updated: Soldier of Light (Taito/ACE Developments) fixed to work with WHDLoad v16.6 (Info)
  • 23.07.06 updated: Sharkeys Moll (Zeppelin Games) fixed to work with WHDLoad v16.6 (Info,Image)
  • 23.07.06 new: Operation Combat II: By Land, Sea & Air (Merit Software) done by JOTD (Info)
  • 23.07.06 updated: Kalas Puffs Expressen (Silver Rock) decruncher relocated, fixed to work with WHDLoad v16.6 (Info)
  • 23.07.06 updated: John Madden Football (Electronic Arts) fixed to work with WHDLoad v16.6 (Info)
  • 23.07.06 updated: Hammerfist (Vivid Image) fixed to work with WHDLoad v16.6 (Info)
  • 23.07.06 updated: Guld Korn Expressen (Silver Rock) decruncher relocated, fixed to work with WHDLoad v16.6 (Info)
  • 23.07.06 updated: Burning Rubber (Ocean) fixed to work with WHDLoad v16.6 (Info)
  • 23.07.06 updated: Army Moves (Imagine/Dinamic) fixed to work with WHDLoad v16.6 (Info)
  • 23.07.06 updated: Aquablast (Elite) fixed to work with WHDLoad v16.6 (Info)
  • 19.07.06 updated: Super Scramble Simulator (Gremlin/Magnetic Fields) fixed to work with WHDLoad v16.6, blitter waits added (Info)
  • 19.07.06 updated: Murder (U.S.Gold) fixed to work with WHDLoad v16.6 (Info)
  • 19.07.06 updated: McDonald Land (Virgin) blitter waits inserted, snoop bug removed, fixed to work with WHDLoad v16.6 (Info)
  • 19.07.06 updated: International Truck Racing (Zeppelin Games) fixed to work with WHDLoad v16.6, quitkey support (Info,Image)
  • 19.07.06 updated: Entity (Loriciel) fixed to work with WHDLoad v16.6 (Info)
  • 19.07.06 updated: Edd the Duck 2 (Zeppelin Games) fixed to work with WHDLoad v16.6, blitter waits inserted (Info,Image)
  • 19.07.06 updated: Devious Designs (Imageworks) fixed to work with WHDLoad v16.6 (Info)
  • 17.07.06 improved: Shaq-Fu (Ocean/Dome Development) FastRam support added, DisableMousePort feature added (Info)
  • 17.07.06 improved: Necronom (LineL) another version supported, decruncher relocated (Info)
  • 17.07.06 improved: Mr.Heli (Firebird) slave uses KickEmu now, blitter waits added (Info)
  • 17.07.06 updated: Judge Dredd (Virgin/Random Access) fixed to work with WHDLoad v16.6, bplcon0 access fixed (Info)
  • 17.07.06 updated: European Champions (Ocean) savegames fixed, added blitter waits, bplcon0 access fixed, fixed to work with WHDLoad v16.6 (Info)
  • 17.07.06 updated: Chase H.Q. 2 (Ocean/ICE) fixed to work with WHDLoad v16.6 (Info)
  • 16.07.06 updated: Indy Heat (Sales Curve) quitkey and fix for 68000, new install script, manual + icons added (Info)
  • 16.07.06 updated: Abandoned Places 2 (ICE) rewritten, supports another version, keyboard fixed, new install script and icon (Info,Image)
  • 14.07.06 updated: Electrons at work (The Electronic Knights) fixed keyboard handling, new install script (Info,Image)
  • 14.07.06 updated: Fantasy World Dizzy (Code Masters) fixed to work with WHDLoad v16.6 (Info)
  • 14.07.06 updated: Dragonstone (Core Design) now uses fast memory, fixed to work with WHDLoad v16.6 (Info)
  • 14.07.06 updated: Double Dragon 3 (Sales Curve) game debugged, bplcon0 access patched, fixed to work with WHDLoad v16.6 (Info)
  • 14.07.06 updated: Dalek Attack (Alternative) expansion memory usage, fixed to work with WHDLoad v16.6 (Info)
  • 12.07.06 new: Nugget (The Black Lotus) done by Musashi5150 (Info)
  • 10.07.06 updated: World Class Soccer (U.S.Gold) beam delays added, fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Prophecy: The Viking Child (Imagitec Design) beam delays added, decruncher relocated, fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: UN Squadron (U.S.Gold) disk access removed, bplcon0 access fixed, more blitter waits added, fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Titanic Blinky (Zeppelin Games) fixed to work with WHDLoad v16.6 (Info,Image)
  • 10.07.06 updated: Super Seymour saves the Planet (Code Masters/Optimus Software) fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Suburban Commando (Alternative) bplcon0 access fixed, blitter waits added, fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Steg the Slug (Code Masters) fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Star Trash (Rainbow Arts) fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Seymour goes to Hollywood (Code Masters/Optimus Software) bplcon0 access fixed, fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Ruff and Reddy (Hi-Tec/PAL Developments) fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Pro Boxing Simulator (Code Masters/Optimus Software) snoop mode fix, fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Passing Shot (Imageworks) disk access removed, fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Operation Harrier (U.S.Gold) uses fast memory, decruncher relocated, fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Narco Police (Dinamic) fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Mr.Nutz (Ocean) new imager, quit key for 68000, new save games, new icons (Info)
  • 10.07.06 updated: Match of the Day (Zeppelin Games) fixed to work with WHDLoad v16.6 (Info,Image)
  • 10.07.06 updated: Marblelous (APC & TCP) fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Mad Professor Mariarti (Krisalis) disk access removed, fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 fixed: Krusty's Super Fun House (Virgin) new slave included (Info)
  • 10.07.06 updated: Kid Chaos (Ocean/Magnetic Fields) new install script, icons added (Info)
  • 10.07.06 updated: Galaxy Force 2 (Activision/Dementia) blitter waits inserted, fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Cybernoid 2 (Hewson) fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Crime Wave (U.S.Gold) access fault fixed, disk access removed, fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Chubby Gristle (Grandslam/Teque) fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Astro Marine Corps (Dinamic) fixed to work with WHDLoad v16.6 (Info)
  • 10.07.06 updated: Arnie (Zeppelin Games/Realms of Fantasy) bplcon0 access fixed, fixed to work with WHDLoad v16.6 (Info,Image)
  • 05.07.06 new: Tower Of Souls / Der Seelenturm (Black Legend) done by JOTD (Info)
  • 05.07.06 updated: Krusty's Super Fun House (Virgin) fixed for WHDLoad v16.6, exit key for 68000 added (Info)
  • 05.07.06 updated: Curse of Enchantia (Core Design) fixed for WHDLoad v16.6 (Info)
  • 04.07.06 new: Electrons at work (The Electronic Knights) done by Musashi5150, Welcome fellow! (Info,Image)
  • 03.07.06 updated: Revelation (Krisalis) fixed to work with WHDLoad v16.6 (Info)
  • 03.07.06 improved: Brian the Lion (Psygnosis) uses fast memory now, disk accesses removed (Info)
  • 03.07.06 improved: Aquaventura (Psygnosis) disk accesses removed, fixed to work with WHDLoad v16.6 (Info)
  • 03.07.06 updated: Darkmere (Core Design) fixed to work with WHDLoad v16.6, icons/docs added, new install script (Info)
(cg) (Translation: iw)

[News message: 01. Aug. 2006, 15:59] [Comments: 0]
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01.Aug.2006
Brad Webb (E-Mail)


Newsletter: Amiga Update #060731
Brad Webbs newsletter "Amiga Update" contains a summary of the more important Amiga related news of the last four weeks. The July issue has now been released:

======================================================================
                               ________                    
         _________ ____      _|__ __ __|_______      _________
       __\ _____ \\\\  \_  _/  //___//  _____//______\ _____ \\
      // \\\\  /. \\\\__ \/ __//    \\  \\____.  /// \\\\  /. \\
      \\___\  /___///___\  /___\     \\_________//\\___\  /___//
            \/           \/.  |        |z!o             \/    
               A M I G A      | 060731 |      U P D A T E
                              |________| 
  "SO THE WORLD MAY KNOW"                                   (Eject -3)
======================================================================
        AMIGA and the Amiga logo are trademarks of Amiga, Inc.      
----------------------------------------------------------------------

    A M I G A   S U M M E R   P A R T Y   ( G O O D   I D E A ! )

          A M I R E V I V A L   N E E D S   R E V I V I N G

           R E F U R B   A M I G A   O N E S   C O M I N G

            J O I N   N A F   N O W   -   F O R   F R E E

       E X P A N S I O N   F O R   A 6 0 0   A V A I L A B L E

    A M I G A   F U T U R E   M A G   I S S U E S   O N   S A L E

       Q U A K E   3   F O R   O S 4   A T   T H E   D E P O T

         L P D   A V A I L A B L E   A T   O S 4   D E P O T

          B A T T L E   F O R   W E S N O T H   ( B E T A )

         L A T E S T   W I N U A E   U P D A T E   -   1 . 3  

----------------------------------------------------------------------
Editor's Thoughts and Introduction:
 I am typing this on one of the hottest days this year, in the midst 
of a heat warning that covers more than two full days. Now while 
that's no problem for our readers in the southern hemisphere, it's a
pretty good reason for those in this part of the world to just stay 
inside and play with your Amiga. We do have information on a couple of 
games this issue that could help you pass the time enjoyably.
 It has been a pretty quiet month overall and not all the news that 
did happen is cheerful. We were disappointed to hear of the canceling 
of AmiRevival. This is another sign that the Amiga community really 
needs "a shot in the arm" to use an old American expression. It might 
have received a bit of a boost this month with the announcement of a 
small number of refurbished A1s becoming available. Details below. 
And, surprise of surprises perhaps, there's even a cool new expansion 
module available for the A600. Glad to see the smallest Amiga still 
gets remembered from time to time. But we're still waiting for ready 
availability of new hardware. That would really make the summer more 
enjoyable. In the meantime, there are some fun things available in the 
community. We hope you enjoy reading about a few of them in this 
issue.
 Brad Webb,
 Editor
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=

     A M I G A   S U M M E R   P A R T Y   ( G O O D   I D E A ! ) 

12 JulY, 2006 

AmiGBG, the crew known from the Swedish Amiga fair with the same name, 
and Compusphere, a group of true scene veterans, joins forces and 
brings you Amiga Summer Party 2006. The event will be a true scene 
party with all the proper ingredients. We begin with some demo coding 
and beer, then we throw in some nice tunes mixed with some awesome 
graphics. And for the grand finale we spice it up another notch with a 
big kick ass barbeque.

www.amigasummerparty.se
Time: 25-27/8 2006 18:00
Place: Jorlandagarden, Gothenburg, Sweden

The name of the game is party, demos, music and gfx for Amiga, C64, 
Atari & PC. So join us at Jorlandagarden on the 25-27 of August, for a 
feast ye shall never forget. Meet the people, watch the demos, listen 
to the mods and party like there was new Amiga hardware.

Entrance fee to the party is 150 SEK with computer and 100 SEK 
without.

Amiga Summer Party 2006 - FAQ -

? Will there be compos
! Of course there will be compos, check out the compo page of 
  www.amigasummerparty.se

  Here are some hints:
  Demo/intro: Amiga
  Demo/intro: PC

  Graphics: HighRes
  Graphics: LowRes
  Graphics: Raytrace

  Music: Multichannel
  Music: 4-Channel
  Music: Chip
  Music: Streamed

  Other: Wild

? Will there be prizes
! Yes, details later on

? Will there be exhibitors
! No, but there will be semi-official ppl on site to show you the 
  latest and greatest of AmigaOS4

? Will there be lectures or seminars
! Maybe, more on this later on

? Is this party thing replacing an AmiGBG fair in 2006
! For now (But you never know what might happen in Q4)

? Why, is this because the Amiga has no future
! This was decided back in 2005 and has nothing to do with the Amiga 
  Hardware limbo. We simply wanted to do something diffrent this time

? I don't know what "the scene" means, can I still come
! Yes, but you will probably know what the scene is when you leave :)

? What if I have more questions
! Ask them in this thread or via email to any one in the crew (info on 
  the contacts page of our homepage)
----------------------------------------------------------------------

        A M I R E V I V A L   N E E D S   R E V I V I N G

3 July, 2006

After much deliberation it saddens me (Ryu) to announce AmiRevival 
2006 has been cancelled.

I and a few other team members have tried hard to secure exhibitors 
over recent weeks with not much success. We had been given assurances 
by a few organisations that they would attend, or at least their 
products would be there but due to a lack of communications with them 
I have made the decision the show would not be viable.


Anyone who has purchased tickets will be getting a full refund in the 
next few days and if anyone has made any bookings that will leave them 
out of pocket please do contact me. I will do my best to try and 
compensate.

Many thanks to those who did pre-book tickets, both visitors and 
exhibitors, and thanks to those who contacted me over the past couple 
of weeks.

Further more I will be taking a step back from the scene for the 
foreseeable future, I will keep IntuitionBase.com online and will 
update it from time to time but I won't be sinking much effort into 
it. The Scunthorpe Amiga Group will remain but no meetings are 
planned, and I won't make any more plans until things pick up again.

Thanks to all those who have supported me over the years, I hope to 
keep in touch with you all!

Adios and thanks for all the fish 
----------------------------------------------------------------------

          R E F U R B   A M I G A   O N E S   C O M I N G 

16 July, 2006

Amont-Infomatique recently received delivery of a small consignment of 
AmigaOne motherboards for testing prior to redistribution among all 
AmigaOne dealers worldwide.

They did need some time to test them and prepare the new 
configurations, but you will very shortly be able to order a 
reconditioned AmigaOne from your favourite dealer!

Warning: quantities will be limited.

Update 16 July 2006 Some µA1-Cs are already ready to go out to 
dealers. News of the G4 modules is expected some time next week. Those 
wishing to trade in their existing G3 800MHz modules should contact t
heir local dealer for a possible trade-in (not all dealers may offer 
this).

http://www.amont-info.com/spip.php?breve1
----------------------------------------------------------------------

           J O I N   N A F   N O W   -   F O R   F R E E

2 July, 2006

Norwegian Amiga Association now offers a free membership option in the 
user union groups new program for members.

This offer includes free downloadable digital issues of the user union 
group members magazine Amigaguiden in PDF format.

Understanding and reading Norwegian can be necessary to get the best 
out of this, but anyone can sign up at this registration form or/and 
read more about this news item at naf.as news .

NAF is a Norwegian national user group union and is recognized as an 
official user group at amiga.com, and has been existing in some form 
since 1992. NAF HQ is localized in the city of Mo i Rana, Norway. Mo i 
Rana is known as "the city beneath the arctic circle". NAF had as of
31-Dec-2005 exactly 70 members nationwide.

http://www.naf.as/index.php?side=hovedsiden
----------------------------------------------------------------------

       E X P A N S I O N   F O R   A 6 0 0   A V A I L A B L E 
 
19 July, 2006

A602 CHIP RAM MEMORY EXPANSION (Amiga A600)
product code: MEMAMI602
    
£28.99
A602 CHIP RAM MEMORY EXPANSION (Amiga A600)

In Stock

Double your Amiga A600's Chip RAM to 2MB with this new memory 
expansion.

Features
  1MB extra memory to expand the Amiga 600 to 2MB chipmem total
  battery-backed up real time clock
  leak proof lithium battery made in Germany
  clockport for A1200 expansions such as Silversurfer, Delfina or 
  Subway USB
  extremely small design
  2 year warranty

http://amigakit.leamancomputing.com/catalog/product_info.php?products_
id=533
----------------------------------------------------------------------

    A M I G A   F U T U R E   M A G   I S S U E S   O N   S A L E

6 JulY, 2006 

Today issue 61 (July/August) of the Amiga Future has been released

At http://www.amigafuture.de/forum/kb.php?mode=article&k=573 you can 
find a detailed description of contents of the issue 61 and four pages 
of try-outs.

Of course you can find there also a list of the software contained on 
the Amiga Future cover CD.

As a very special bonus besides over 20 full versions we have included 
also the full version of The Big Red Adventure on the cover CD.

The magazine can be obtained directly from the editorial office in the 
APC&TCP online shop and some Amiga dealers.

Further many issues of the Amiga Future have been heavily reduced in 
price (starting at 1 Euro) for a short time.

The Amiga Future is not only available as a subscription but also as a 
single issue. For all who want to try the Amiga Future out we offer a 
trial subscription and some bundles at the moment in the online shop.

http://www.amigafuture.de
----------------------------------------------------------------------

      Q U A K E   3   F O R   O S 4   A T   T H E   D E P O T 

Description:    Quake 3
Download:   quake3.lha       
Version:    1.31
Date:           07 Jul 06
Author:     ID software, ported by Thomas Frieden
Submitter:  Thomas Frieden
Email:          thomasf/hyperion-entertainment biz
Category:   game/fps
Replaces:   game/fps/quake3.lha
License:    Other
Distribute:     no
FileID:     1919


This is a quick and dirty port of Quake 3 for OS4. To play, you need 
the latest version of the Quake 3 data files (retail version plus all  
patches). You also need the latest MiniGL.library (included in this 
archive, copy to libs:).

Unpack Quake 3 data files to a directoy (say, dh1:games/Quake3), and 
extract the archive there. (As a reference, the quake3 binary should 
be in the same directory as the "baseq3" directory).

To launch, alter the q3 batch file (adjust the path according to your 
system) and run "q3" from shell.

The port uses the QVM jit, so it can also run all the mods (tested 
with Urban Terror).

Source code is available on OS4depot.net too. The port is unpotimized, 
so don't expect it to be blazing fast.


If you want to contact me, write a mail to 
thomasf()hyperion-entertainment.biz

DISCLAIMER: This software is provided as-is, with no guarantee for 
usability. 

Also note: This port has NOTHING to do with Hyperion Entertainment, 
it's a spare time project of me. DO NOT write to Hyperion 
Entertainment regarding support.

Note: Added gpl.txt. Many thanks to Christian Rosentreter for kindly 
making me aware of that.

http://www.os4depot.net/?function=showfile&file=game/fps/quake3.lha
----------------------------------------------------------------------

        L P D   A V A I L A B L E   A T   O S 4   D E P O T 

Description:    Simple line printer daemon
Download:   lpd.lha      
Version:    1.0
Date:           16 Jul 06
Author:     Steven Solie
Submitter:  Steven Solie
Email:          ssolie/telus net
Homepage:   http://www3.telus.net/ssolie
Category:   network/server/misc
License:    GPL
Distribute:     yes
FileID:     1935

I. Warning

 This version doesn't implement any security features.


II. Prerequisites

 You will need at least AmigaOS 4.0 installed on your computer.


III. Installation

 Copy the lpd binary to your SYS:Utilities or some other directory.

 Launch the Internet preferences program.
 Select the "Servers" section.
 Press the "New..." button to add a new inetd server.
 Pick the "printer" service from the list.
 Click "Program" and select where you installed the lpd binary.
 Make sure "Active" and "Use socket I/O streams" are both checked.

 After you save your Internet preferences the lpd server will be
 immediately available for use. No reboot required.


IV. Using lpd

 The lpd daemon is currently hard-coded to print whatever it receives
 directly to PAR: and nothing else.

 More options could be added. Please email with your requests.

 lpd.debug is also included which can be used to trouble-shoot 
problems. It will output all sorts of useful debug to the default 
serial port.


V. Reaching the authors

 Steven Solie      <ssolie()ieee.org>
                   <ssolie()telus.net>

 Juergen Schubert  <schubert()rz-sun2.fh-weingarten.de>
                   <juergen()desert.sub.org>
                   FIDO 2:246/2320.42


VI. Recompiling

 Install the standard AmigaOS 4.0 SDK and use the Makefile provided.


VII. Future

 This is a very basic implementation of lpd and more features could be 
added. Feel free to send in your request.


VIII. Acknowledgements

 Steven Solie:
  Thanks to Juergen for creating the original version. I used it as a
  basis for this new version which should have fixed most of the bugs
  in the original.

  Also a big thanks goes out to the OS4 development team for bringing
  AmigaOS back from the binary dustbin.

 Juergen Schubert:
  I want to say "Thank you!" to the AmiTCP-team for providing this 
  great protocol stack. If you want to include an enhanced LPD to your 
  distribution, feel free to contact me.


IX. History

2006-07-15  Modified for AmigaOS 4.0
            Updated to use C99
            Several protocol bugs removed
            Restricted to print to PAR: only
            Added GNU Makefile
            Updated doc file

1994-09-11  Original release by Juergen Schubert


http://os4depot.net/index.php?function=showfile&file=network/server/
misc/lpd.lha
----------------------------------------------------------------------

          B A T T L E   F O R   W E S N O T H   ( B E T A )

27 July, 2006

The Battle for Wesnoth is a free, turn-based strategy game with a 
fantasy theme. Fight a desperate battle to reclaim the throne of 
Wesnoth, or take hand in any number of other adventures? 

Wesnoth 1.1.8 has been released. Wesnoth 1.1.8 is the first 1.2 
"official" beta release. Please, test it and continue reporting bugs 
to get a shiny 1.2 release. You can read the announcement and the 
changelog.

http://www.wesnoth.org/
----------------------------------------------------------------------

         L A T E S T   W I N U A E   U P D A T E   -   1 . 3 

16 July, 2006

http://www.winuae.net

New and improved features...............


- Input event recording and playback (WIP)
- PC floppy drive drive sound emulation :)
- Mousehack-"driver" build-in.
- PC DD and HD floppy image support.
- Added improved audio filter and interpolation code from uade
  and other sound setting updates.
- Added build-in HRTMon debugger/monitor. (WIP)
- Action Replay for Amiga 1200 ROM image support.
- Arcadia emulation updates.
- Directory filesystem compatibility updates. (illegal characters in
  directory names work better now, some protection flag tweaks,
  more compatible disk capacity check if disk is very big,
  compatibility issues with \\server\share-directories fixed)
- Debugger updates. (improved trainer search command, fa-command,
  like in Action Replay, AGA color register dump etc..)

Bug fixes:

- Fix for random state restore freeze.
- AVIOutput crash, incorrect window size.
- Random Picasso96 screen mode switch crash.
- "Create hard disk imagefile"-option in harddisk settings fixed,
  previously it usually created corrupt hardfiles.
- Fixed garbage lines when program mixed interlace and
  non-interlace modes.
- D3D filter fullscreen freeze fixed.
- Priority-panel "pause emulation/disable sound output"-checkboxes
  were not initialized correctly.

And more smaller (and maybe bigger) changes ...
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Amiga Update on the net:
 All back issues available at:
    http://www.globaldialog.com/~bandr/AU/index.html
Stop by and check out our archive! Now in our 13th publication year. 
----------------------------------------------------------------------
Copyright 2006 by Brad Webb.    Freely distributable, if not modified.
======================================================================
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  U P D A T E  /__\\   | \  / ||    ||  || ___  /__\\    U P D A T E 
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(cg) (Translation: iw)

[News message: 01. Aug. 2006, 15:54] [Comments: 0]
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01.Aug.2006



MorphOS: GemZ 0.97.0 and Tile World 1.3.0

GemZ 0.97.0

The player has to remove all "jewels" from a field which consists of 8x8 smaller fields. In addition stones lying side by side have to be swaped so that three stones of the same colour form a horizontal or vertical line which will then vanish into thin air.

Link: Download page

Tile World 1.3.0

Tile World is a clone of the Arcade veteran Chip's Challenge.

Link: Download page (cg) (Translation: iw)

[News message: 01. Aug. 2006, 15:51] [Comments: 0]
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01.Aug.2006
Christian Rosentreter (ANF)


MorphOS: OpenTTD 0.4.8 Release Candidate 2
OpenTTD is an open source clone of the Microprose game "Transport Tycoon Deluxe". The changes in the latest version can be obtained from the changelogs of 0.4.8 RC1 (not published for MorphOS) and 0.4.7. In addition two MorphOS specific problems have been cleared:
  • game doesn't crash anymore if no TCP/IP stack is present (UDP sockets were used even if network-availability was set to false)
  • fixed filerequesters to fix crashes (writes to NULL) when going to directory root in the filerequesters
(cg) (Translation: iw)

[News message: 01. Aug. 2006, 15:15] [Comments: 0]
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