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Archive 12/2020


19.Dec.2020



AROS: Distribution Icaros Desktop 2.3 for patrons and beta testers
After a longer beta phase, Paolo Besser has released an update of his AROS distribution Icaros Desktop. As main new feature the developer has mentioned a highly reworked "HostBridge" (allowing to start Windows or Linux applications from a hosted AROS). Additionally diverse included applications have been added or updated, e.g. the spreadsheet application "Leu 0.08" or "SilkRAW", a RapaGUI-based front-end for dcraw. If you are going to support Besser on patreon.com, you will get immediately access to this new version 2.3. Otherwise the new version will be available for everyone after a while. (cg) (Translation: dr)

[News message: 19. Dec. 2020, 23:36] [Comments: 0]
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18.Dec.2020
Andreas Magerl (ANF)


Print magazine: Amiga Future 148 - preview and excerpts
Preview and excerpts of the Amiga Future issue 148 (January/February 2021) have been published online now at the title link. Its contents include reviews of "Wiz: Quest For The Magic Lantern" and "vAmiga" as well as an interview with Jacek "jacadcaps" Piszczek (Wayfarer).

Amiga Future magazine is available as an English and a German printed magazine and can be bought directly from the magazine's editorial office as well as several Amiga dealers. (cg) (Translation: dr)

[News message: 18. Dec. 2020, 22:39] [Comments: 0]
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18.Dec.2020
Github


Encryption protocol:: AmiSSL 4.7 (AmigaOS 3/4)
The open source encryption protocol AmiSSL has been updated to version 4.7 and is fully compatible to IBrowse 2.5.3.

Changes:
  • Updated OpenSSL backend to full compatibility to latest OpenSSL 1.1.1i (08.12.2020) version, which brings security and bug fixes.
  • Updated root certificates to latest Mozilla-based bundle
  • Fixed OpenSSL command and https developer example not having execute file permission bit set on OS3
(dr) (Translation: dr)

[News message: 18. Dec. 2020, 17:23] [Comments: 0]
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16.Dec.2020
Aminet


Text editor: Amiga Source Editor 1.2 (2019)
The "Amiga Source Editor" (ASE) is a text editor written by Alain Fontanin. He started to develop it in 1989 but stopped it in 1991. When Fontanin watched the documentary "Viva Amiga" last year, he was reminded "of this beautiful time". Since he no longer develops anything on Mac, he decided to "carry out this personal project and redevelop ASE".

Unfortunately he could not find any of the source codes except the "linked list manager (GLC) which had been published in 1991 in "le Petit Amiga Illustré". Additional to the source codes, he also lost the ASE distribution disks which he is looking for. They were distributed in France at Free Distribution SoftWare (FDS) with the number SH 1064. If anyone finds or has it please write the author.

ASE is a "multi-document" text editor: "You can open as many documents as your activity requires or your machine allows (especially in terms of memory and CPU power). The theoretical limit of the number of lines per document is 4.2 billion! The theoretical limit of the number of characters per line is 4.2 billion! ASE2019 has 1 level 'undo' function and Select / Copy / Cut / Paste editing functions." According to the author the editor runs on Amigas equipped with Kickstart zwischen 2.04 until 3.1, higher versions he could not test under FS-UAE. But we can confirm that ASE2019 also runs fine under OS3.9 (dr) (Translation: dr)

[News message: 16. Dec. 2020, 22:32] [Comments: 0]
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16.Dec.2020



Game Construction Kit: RedPill 0.84
RedPill developed by Carlos Peris is a Game Construction Kit written in AmiBlitz2, which can help developing games of diverse genres - see our little review of two games. Recently a preview video of the forthcoming game "Putter" has been released being also developed with RedPill. RedPill is compatible to AGA and ECS, the "player" requires a total of 1,5 MB RAM.

Changes in version 0.84:
  • Pipeline fully moved to Amiblitz 3.8. Libs are now from this version.
  • Input key functions replaced to be compatible with ApolloOs.
  • Auto slice fixes to allow bigger sprite areas, stack reviewed.
  • In Sprite Sheet screen now the start frame and end frame of the sheet is displayed.
  • Added some more checks to auto slice.
  • FIX: Start shape was badly calculated for sprite sheets bigger than 2.
  • FIX: Only first sprite sheet was exported.
(dr) (Translation: dr)

[News message: 16. Dec. 2020, 07:26] [Comments: 0]
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