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30.Dec.2001 CyberGFX |
AmigaOS V4: G-Rex Support David Scheibler said on the G-Rex mailing list that Hyperion intends to implement support for the G-Rex PCI boards in AmigaOS V4. (sd) (Translation: mj) [News message: 30. Dec. 2001, 21:12] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
30.Dec.2001 ANN |
SSH: OpenSSH 3.0.1 Eric Chernoff released an Amiga port of "OpenSSH 3.0.1" on his homepage. OpenSSH with "ssh", "scp", and "sftp" offers secure alternatives for "telnet", "rcp", and "ftp". The unsecure versions send passwords and data over the Internet as plain text. Download: amiga-openssh.lha (1,2M), Readme (sd) (Translation: mj) [News message: 30. Dec. 2001, 19:13] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
30.Dec.2001 Amiga Flame |
AmigaDE: Bubble Heroes and Payback Virtual Programming, who recently took over Blittersoft, announce "Bubble Heroes" and "Payback" to be ported to AmigaDE. "Bubble Heroes" by the Italian developer Arcadia Developments is a puzzle / adventure game in the style of "Puzzle Bobble" or the "Bust A Move" series. Payback by James Daniels is a game in the style of Grand Theft Auto (GTA) available as 68k and PPC versions with Warp3D support for Amigas, so far. Beside of the AmigaDE version a Macintosh port was already announced. (sd) (Translation: mj) [News message: 30. Dec. 2001, 16:47] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
30.Dec.2001 Czech Amiga News |
Aminet: Aminet CD 46 - 12/2001 On 19. December 2001 Schatztruhe released Aminet CD 46 containing almost 600 MB (uncompressed) of software in more than 600 archives. More than 450 MB of new stuff have been added since Aminet CD 45. This CD also contains the full version of the game "Virtual Karting 2". (sd) (Translation: mj) [News message: 30. Dec. 2001, 16:47] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
26.Dec.2001 Chris Perver (ANF) |
Textviewer: EvenMore Updates I have reworked the GUI pens code to allow the user to select which colours they want for each part of the window using slider gadgets instead of the old pens method. EvenMore will automatically allocate these and shaded pens of that colour for the bevelled edges of the GUI. I have created a new ProWrite2text conversion plugin. All plugins are now updated, to now show which plugin is being used for the current file using the keyword %pl in the info bar string. Also, Russian and Portugues catalogs now available courtesy of Raul Silva and Vitaliy Chepeleff! Download now for free at www.evenmore.co.uk (title link)! (ps) [News message: 26. Dec. 2001, 04:50] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
25.Dec.2001 The Internet (ANF) |
LucasArts Scumm games port for MorphOS Rüdiger Hanke writes in the forum: At first Merry Christmas to all of you :-)) I do not want to release something for MorphOS before there is a stable running beta version of it but now it is Christmas and because of that I released a little SDL-port. I discovered it a few days ago was excited about this project, and maybe you too, if you like the old style adventures and who are annoyed of the 3D-boom and the it-is-a-joke-but-it-has-rendered-gfx-games are not the ones you like: http://www.muenster.de/~tomjoad/svm.html. You cannot reach it from the main page because I want keep the MorphOS pages separeted from the Amiga pages and the MorphOS pages are not finished yet. ScummVM is an interpreter for the great old LucasArts SCUMM (Script Creation Utility for Maniac Mansion) adventures. Games currently reported to work include the Amiga classics The Secret of Monkey Island, Monkey Island II: LeChuck's Revenge and Indiana Jones and the Fate of Atlantis, plus Day of the Tentacle and (very incomplete - just for a first look) my own favorite Sam & Max Hit the Road, which have never been available on the Amiga. The ScummVM team is apparently working on support of The Dig and Full Throttle as well. (ps) (Translation: gf) [News message: 25. Dec. 2001, 16:14] [Comments: 0] [Send via e-mail] [Print version] [ASCII version] |
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