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29.Dec.2021
Amiga Future (Webseite)


Book: Interest in a German version of Commodore - The Inside Story? (Update)
Three years ago the English book "Commodore: The Inside Story" became available at retailers. There the former Commodore UK Managing Director David Pleasance describes the twelve years in which he worked for the company.

Currently he wants to find out interest in a German version of the book, translation would be done by Anton Preinsack. Sufficient demand given, a crowdfunding campaign at Kickstarter would be started, with a price of 35 British Pounds for the hardcover book (almost 42 Euros currently). An e-book version would follow. If you are interested in it, please write an e-mail to email@davidpleasance.com with the subject "German Translation".

Update: (02.02.22, 09:01, snx)
In a posting to our comments section, Anton Preinsack points out that his German translation would be basically finished already and that an e-book version would be published in any case. (snx)

[News message: 29. Dec. 2021, 08:32] [Comments: 1 - 02. Jan. 2022, 09:08]
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29.Dec.2021
Amiga Future (website)


PDF magazine: REV'n'GE 129 (Italian/English)
Besides the Italian original issue, the PDF magazine REV'n'GE ("Retro Emulator Vision and Game") is also available in English. The magazine's reviews compare the different ports of classic games to the various platforms of their time. (snx)

[News message: 29. Dec. 2021, 08:20] [Comments: 0]
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29.Dec.2021



THEA500 Mini: Interview with Paul Andrews
The Blog BlitterWolf has published an interview with Paul Andrews, the managing director of RetroGames which is about the announced THEA500 Mini. Among other things, a "full sized version" is promised with the 'THEA500' if sales are satisfactory, similar to the approach taken with the THEC64 Mini and the THEC64. (dr)

[News message: 29. Dec. 2021, 08:06] [Comments: 0]
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29.Dec.2021
Rob Smith


Tutorial: Porting a X-Mas game from HTML5 to AMOS, part 4
Rob Smith, known for his project DrawBridge for reading Amiga floppy disks using a standard PC floppy drive, has now released the last part of his YouTube tutorial showing how he ported the Christmas game 'Present Drop' from HTML5 to AMOS (amiga-news.de reported). Here he is "focusing on improving performance, music, sound effects and the finishing touches such as showing your score, and the title screen". (dr)

[News message: 29. Dec. 2021, 07:32] [Comments: 0]
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27.Dec.2021



Boing Attitude: Interview with Mike Parent (Metro Siege)
At the end of October Boing Attitude had published the second issue of the French Amiga print magazine Boing (since the middle of December, the third issue is available). Among others an interview with Mike Parent was included, one of the developers of the beat'em up game Metro Siege (amiga-news.de reported). This interview Boing Attitude has made available in an English-language translation under the title link. (dr)

[News message: 27. Dec. 2021, 13:08] [Comments: 0]
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27.Dec.2021
Prince (Mail)


Amiga Assembly For Beginners: Let's Make an Amiga Game Tutorial 5
'Prince', founder of the group 'Phaze101', streams the assembler coding course "Corso completo di programmazione assembler in due dischi" in English on Twitch and uploads the respective episodes time-delayed to YouTube (amiga-news.de reports regularly).
In another tutorial Amiga Assembly For Beginners - Lets Make a Game, Prince now explains with concrete examples how to write a game with assembler. The fifth episode among others is about variables, array structures and tables. (dr)

[News message: 27. Dec. 2021, 10:02] [Comments: 0]
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22.Dec.2021
Scene World Podcast (ANF)


Scene World Podcast Episode #130 - THEA500 Mini
In episode 130 of their Scene World Podcast, Jörg Dröge and Arthur Heller talk with Darren Melbourne and Chris Smith of Retro Games about their down-scaled Amiga replica THEA500 Mini. Interview starts at 5:55 minutes. (snx)

[News message: 22. Dec. 2021, 09:43] [Comments: 0]
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22.Dec.2021



WinUAE 4.9.0: Setting up the Voodoo3 RTG emulation for AmigaOS 4.1, part 1
At the beginning of March we reported for the first time that for the Amiga emulator WinUAE the emulation of the Voodoo3 graphics card is in development. This was then already made available in the beta versions.

With the release of the official version 4.9.0 the other day, this emulation is now officially introduced. So far I had defined a Zorro III board with uaegfx for the emulation of AmigaOS 4.1. Now I wanted to find out, also driven by a request in the forum, how the Voodoo3 emulation can succeed and whether it brings advantages for working with AmigaOS 4.1. With the friendly support of WinUAE developer Toni Wilen - thank you very much - and a little bit of my own investigative spirit, this task was basically mastered. However, I would like to emphasise that I am not a WinUAE expert, so comments and possible suggestions for improvement are very welcome for the benefit of all.

First of all the 'PCI bridgeboard' must be configured. For the Voodoo3 emulation, a Mediator, Prometheus or G-REX board can be used. The special thing about AmigaOS 4 is that all the necessary drivers are already included in the operating system. In contrast to the use for the AmigaOS 3 emulation, where among other things the BIOS ROM of the Voodoo 3 board must be added as a file. The same is true of the RTG driver Picasso96, now trading as P96.
'PCI bridgeboard' can be found under 'Expansions':


As is so often the case, you should also pay attention to the trivial things and check the 'Enabled' box. Otherwise, you can save your configuration as often as you like: the setting will be lost.
Then you can select the Voodoo 3 graphics card under 'RTG board':


If all this has worked, you should see the following under 'Hardware info', as Toni Wilen wrote: "It should list 2 Mediator boards, 'parent' and 'child' board with Voodoo 3 under the 'child'": board. :


That was it and it can be booted. I am omitting a screenshot of the Workbench that now appears: The resolution cannot look good because nothing has been defined yet. For the definition of the monitor type under Devs/Monitors I copied my uaegfx monitor and changed the name and the tooltype accordingly:


That was still easy. Now one or more screen resolutions have to be defined under Prefs/Picasso96Mode. I have never had anything to do with Picasso96 before - I would not call it intuitive after my current experience. I cheerfully click on the upper left icon, under which 'New Item' appears. Yes, but nothing happens. Only with the help of a YouTube video, in which the person fittingly failed to get it to work correctly, did I learn that you have to hold down the left mouse button and then drag the icon into the first window:





Then go to the menu 'Attach setting to' and select the Voodoo3 board.


And for each subsequent window, drag the 'New Item' icon from the top into the same window and adjust the resolution to your own monitor. Once everything has worked, you should find the new screen mode under Prefs/ScreenMode:


In a second article we will look at what added value this has brought us compared to the previous configuration. (dr)

[News message: 22. Dec. 2021, 06:53] [Comments: 0]
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