amiga-news DEUTSCHE VERSION
.
Links| Forums| Comments| Report news
.
Chat| Polls| Newsticker| Archive
.


.
  Per page
Show titles only
.


Archiv '--- Unknown ---'


11.Aug.1999
Czech Amiga News


Amimaniacs: Interview with Dirk Harlaar of H&P
Amimaniacs: Interview with Dirk Harlaar of H&P. (ps) (Translation: (unk)

[News message: 11. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
11.Aug.1999
Crystal Interactive Software


New website from Crystal Interactive Software online
Even with a full-screen browser at 1024 x 768, you have to scroll both vertically and horizontally in the center frame. The webmaster has much room for improvement ;-). (ps) (Translation: (unk)

[News message: 11. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
11.Aug.1999
ZDNet


Solar Eclipse: Pictures from Germany
ZDNet has posted a picture album of the millenium happening. (ps) (Translation: (unk)

[News message: 11. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
11.Aug.1999
Thomas Steiding by eMail


Starfighter - D'Yammen's Reign
Thomas Steiding writes:
Starfighter is a Wing Commander clone, which requires an ECS or AGA Amiga with 2 MByte Chip and 4 MByte Fast RAM as well as OS 2.x +.
Starfighter features are:
  • 110 missions to choose from
  • free choice of gameplay: training, arcade, single, campaign
  • spoken mission briefings and soundtrack
  • storytelling animation seqeunces completely rendered in Lightwave 5.5
  • choose your favourite from 8 battle fighters
  • interactive radio
  • choose your side:
    • play the good guys (confed) and beat Gyan.
    • play the bad guys (DYammen) and destroy the confederation
    • The "full campaign" option lets you relive the "D'Yammen" saga.
  • 3D sequences adjustable to your system configuration
  • pure space combat action

The game costs 30 Euro and can be ordered directly from Epic Marketing. UK inhabitants please dial 01793 432176 or send eMail to epicmarketing@dialin.net, snail mail to Epic-BSS House, Area 50, Cheney Manor Trad. Est., Swindon, Wilts. (ps) (Translation: (unk)

[News message: 11. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
10.Aug.1999
Erik Zühlke by eMail


Report in IT-sales week
Erik Zühlke writes:
In the latest issue of the IT-sales week, there has been a report about the Amiga NG on the first page (bottom left). A picture showed the Amiga MCC (already) known to us, and talk was about its Linux future.
Say what you might, the Amiga definitely is present in the print media right now :-). (ps) (Translation: (unk)

[News message: 10. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
10.Aug.1999
Nico Barbat by eMail


Scenet has moved
Nico Barbat writes:
Scenet, the world's largest collection of eMail and hotlinks from the szene, has moved. The new URL is www.scenet.de (title link).
Nico Barbat, Lars Sobiraj (ps) (Translation: (unk)

[News message: 10. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
10.Aug.1999
Paul Nolan


New update for Photogenics Version 4.1 Release 57
The old update program had troubles with very old versions of Photogenics 4.0. The new update is now online. Download: Update57.lha (ps) (Translation: (unk)

[News message: 10. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
10.Aug.1999
Andreas Weyrauch by eMail


Amiga offering new jobs
Amiga is offering new jobs. (ps) (Translation: (unk)

[News message: 10. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
10.Aug.1999
Czech Amiga News


YAM Wishing List
YAM Wishing List. (ps) (Translation: (unk)

[News message: 10. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
10.Aug.1999
Jens Schönfeld by eMail


Wanted: Name for a new serial port
Jens Schönfeld has developed a new high-speed serial port for the Amiga1200 and the clock port of the Buddha Flash. Now a name for it is wanted. There are prices to win :-). Read the full details under the title link. (ps) (Translation: (unk)

[News message: 10. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
10.Aug.1999
Sinan Gürkan by eMail


Amigart: AmigaNG GFX chipset survey
Which gfx chipset should be used in the AmigaNG? Available answers: 3D Labs, 3DFx, ATI, Bitboys Glaze 3D, Custom Chipset, other industrial chipset, nVidia, no idea. Intermediate results are also available. (ps) (Translation: (unk)

[News message: 10. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
10.Aug.1999
REBOL


Rebol version 2.1.1 available
Meanwhile, Rebol is available for 33 platforms. (ps) (Translation: (unk)

[News message: 10. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
10.Aug.1999
Czech Amiga News


Operation: Counterstrike cancelled
Since Sadeness, distributor of the realtime strategy game Operation: Counterstrike does not exist any longer, the game has been cancelled.
Blue Black Solution is planning to continue developing the game nevertheless, and distribute it under the name of "Siberian Sun". Many OC subroutines have been improved and new features been added. (ps) (Translation: (unk)

[News message: 10. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
09.Aug.1999
Prelusion


Prelusion is looking for betatesters
Prelusion is looking for betatesters for the adventure game Gilbert Goodmate. (ps) (Translation: (unk)

[News message: 09. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
09.Aug.1999
Andreas Kleinert


ak-Datatypes version 44.44 of 18-Jul-1999
Download: akPNG-dt.lha, akTIFF-dt.lha and akJFIF-dt.lha as well as akNAIL-dt.lha (44.2). (ps) (Translation: (unk)

[News message: 09. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
09.Aug.1999
Felix Schwarz by eMail


VLRec NG 3.2 is available
Felix Schwarz writes:
Only one month after the release of VLRec NG, there is a little big update available with VLRec NG 3.2. For the first time, you are able to simply record movies with the VLab, saving them as MPEG or IFF Anims in full color. NTSC is now correctly supported, too. Addittionally, many suggestions have been regarded and the "workflow" been improved. Download now from www.innovative-web.de (tilte link), and of course tomorrow or the day after tomorrow from Aminet. (ps) (Translation: (unk)

[News message: 09. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
09.Aug.1999
Andreas Küssner by eMail


Wildfire Mailinglist
Andreas Küssner writes:
A mailinglist has been set up for Wildfire. At the address www.egroups.com/list/wildfire3d/ (title link) you can join. (ps) (Translation: (unk)

[News message: 09. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
09.Aug.1999
Trogladite Software


Job offers...
Trogladite Software are looking for yet more staff.
  • 2 2D Graphicians: Needed to do 2 dimensional graphics for games and applications
  • 1 3D Graphician: We already have two. We used to have 3 but one's gone AWOL, so we need another.
  • 1 2D Icon and Sprite Designer: Needed to design attractive MWB AND NewIcons/GlowIcons for our products
  • 2 AmigaGuide documentation writers: For writing documentation for our products based on text we give you. Other things will be required of you too, not just documentation writing.
  • As many permanent beta testers as we can find: To test our products...
  • 2 HTML Expert: For use on new projects, Possible online documentation creation too.
  • Developers: Any programming language at all! You get an idea for a product, you have the rest of Trogladite Software at your disposal to help you make it.
  • 1 Admin Assistant: Required to help with user interaction and questions.
  • Ideas people!: Just give us ideas on what to make!
  • Musicians: To create music for our games, etc. MED and Tracker formats only.

If you want to apply, send an email to join@trogsoft.freeserve.co.uk telling me which post you want, and I'll get back to you within two days.

Thanks.
Neil Bullock,
Trogladite Software (ps) (Translation: (unk)

[News message: 09. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
09.Aug.1999
Andreas R. Kleinert by eMail


Maintenance / Not Available
Andreas R. Kleinert writes:
To - citing the provider - ensure more performance and lower risk of failure for the future, our webserver will be umgraded tonight.
This might lead to limited availability of the domain.
www.ar-kleinert.de will be, partially or wholly, be unavailable for WWW and FTP in the night from August 9th to 10th, 1999, starting 0:00 AM, and August 10th from 2:00 to 2:30 PM. I apologize for the inconvenience. (ps) (Translation: (unk)

[News message: 09. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
09.Aug.1999
Herbert Markart by eMail


FutureZone: Linux-Party in Vienna
Herbert Markart writes:
The First Linux Installation Party will take place in Vienna on August 27th. If you bring your system, you will get Linux installed. More links about it: Registration and the map how to find it. (ps) (Translation: (unk)

[News message: 09. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
09.Aug.1999
Thomas Steiding by eMail


Press release by Epic Marketing
Pagan Games and Epic Marketing announce their cooperation:

From:    ThomasSteiding epic@swol.de
To:      Petra Struck petra.struck@online-club.de
Date:    Mon, 09 08:00:00 10:10:38 +0100
Subject: Preseerklärung

Press Release

Pagan Games and Epic Marketing are happy to announce a long term cooperation.
This cooperation means that Epic Marketing will publish all Pagan Games
developed in the next couple of years.

Says Vince Pike of Epic: "This will
be a strong cooperation where both partners can concentrate on what they
are doing best: Pagan Games can concentrate on delivering top quality
games and Epic on the Marketing aspect. We look at this as a very strong
partnership which will deliver high quality products to the Amiga community."

Jason Hayman of Pagan Games, one of the co-founders of the Pagan Group adds:
"Our relationship with Epic allows us a stable and supported base for future
development of all Pagan Gamesin the next 3 years. We see this as a long term
deal with Epic with a very promising future for us both. We are the largest
development group on the Amiga with over 20 members working on 3 projects -
and we are still hiring more!"

The first product to be released will be the Amiga title "Dafel:Bloodline",
an action based RPG game. "Dafel:Bloodline" has an isometric 3D POV, similar
to the "Chaos Engine" series and comes with a sound system called Full Sensual
Gaming (FSG) which will be responsible for the best possible atmosphere ever
in a computer RPG game.

The features of "Dafel:Bloodline" are:

* Extremely fast chunky to planar (c2p) graphics engine. RTG compatible.
  The game offers two resolutions to play in, 320 x 240 and 640 x 480.
  Both offer 256 colours on screen, with the 640 x 480 requiring a
  graphics card and a faster processor to run. The AGA version runs at
  25 fps. Both screen resolutions are RTG compatible working on CyberGFX
  and Picasso96 systems.

* FSG Audio System (Full Sensual Gaming) & CD Music/Effects.
  "Dafel:Bloodline" uses our own stereo sound handling system in the game.
  Using either Paula (or possibly AHI) we split the available channels
  in half assigning one pair to what we call Sound Objects (SO) and the other
  pair to Environment sound Objects (ESO). SO`s are used to create objects
  that can be tracked by sound alone. using advanced algorithms, the volume
  level of the sound is calculated in real timeso the closer you are, the louder
  the SO will be heard and the further away you are, the quieter the SO will
  be heard. In relation to the SO, the ESO`s are used to add atmosphere and
  ambedience to a level. In conjunction to background sound effects being
  played off the CD, ESO`s are used to add an extra dimensionto the
  audio set by trigger points on the game map.

* Game Engine

  in "Dafel:Bloodline" we have mixed two gaming elemnts together, action and
  adventure into one single engine. The action elemnts consist of Dafel
  attacking level enemies and end of level monsters. There are three ways
  Dafel can attack using his sword. The first basic way is called a "low swing",
  which inflects little damage, but allows a consistent flow of attacks.
  The second attack is a "medium swing", which allows more damage on the enemy
  but takes longer. The final attack is a "Full Swing", where Dafel slashes
  down from his head and inflicts the most damage, but also needs the most time
  to execute.

  The adventure and strategic elements arise from the solving of puzzles , the
  communication with other characters and the being of Dafel himself.
  Throughout the game there will be subplots that are relevant to the core plot.
  Dafel must find and complete these to progress through the core plot.
  The game has been designed in a non-linear fashionallowing the player
  to revisit areas and solve puzzles in any order. There are however
  key plot stages that need to be completed before advancing to another
  sub-plot. These key stages are always followed by a cut-scene to develop
  the plot further.
  Dafel must also live in the world and to do so he must maintain his armour
  and sword and also feed and drink himself. Strategic elements arise in this
  management role of looking after his equipment and hunting for food. Dafel
  can also visit blacksmiths or shops to maintain or improve his armour
  and sword.

* Enemy Artifical Intelligence

  Enemies that roam Dafel`s world can behave in 3 different ways. We have
  "roamers" who aimlessly wander through the maps attacking at pure will.
  We have "ambushers" who can lay in wait then attack and then we have
  "group-attackers" who only fight in groups. These 3 classes are subdivided
  into various attributes such as sight, hearing, smell and intelligence.
  An enemy with low sight will rely on smelling and hearing his enemy.

* Manga Style FMV and Cut Scenes

  Bloodline begins with a 5 minute FMV sequence based upon the prologue.
  The game also end with a FMV sequence.


The finished product can be expected at around the time of the Cologne
exhibition. A playable demo will be released in a couple of weeks.
Preorders can already be placed with Epic Marketing UK (Tel:01793/432176,
E-Mail:epicmarketing@dialin.net) or Epic Marketing Germany (Tel:07071/
400492, E-Mail:info@epic-marketing.de) for a special preorder price.

"Dafel:Bloodline" will probably remain the only product that will still
support the Classic 68k based Amiga.  The next project "Scavengers", an
action based but still strategic game in complete 3D which will combine
the best of Wing Commander and Command&Conquer into a new game, is scheduled
for release on Amiga MCC and might also be developed for Amiga PPC and 3D
graphic boards if there is enough demand for it.

More on this and other projects that Pagan Games and Epic Marketing are
currently working on can be found at these webpages:

www.pagan-games.com
www.epicmarketing.ltd.net
www.epic-marketing.de

-----------------------------------------------------------
EPIC MARKETING
HIRSCHAUER STRASSE 9
72070 TÜBINGEN

Tel: +49 (0) 7071 40 04 92
Fax: +49 (0) 7071 40 04 93
Mail:epic@swol.de 
(ps) (Translation: (unk)

[News message: 09. Aug. 1999, 08:00] [Comments: 0]
[Send via e-mail] [Print version] [ASCII version]
1 93 180 ... <- 185 186 187 188 189 190 191 192 193 194 195 ->

.
Masthead | Privacy policy | Netiquette | Advertising | Contact
Copyright © 1998-2021 by amiga-news.de - all rights reserved.
.