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Shoot'em Up: SkillGrid 1.3 (22. May. 2022)
About three years ago, Simone 'saimo' Bevilacqua (e.g. BOH, Huenison) released his abstract vertical shoot'em up 'SkillGrid' (amiga-news.de reported). Additional to several improvements, version 1.3 offers a new weapon (YouTube video) and for AmigaCD32...

Demo: THE CURE version 1.4 for AGA Amigas (30. Apr. 2022)
Some time ago, Simone 'saimo' Bevilacqua released a demo called 'THE CURE' (YouTube video) which placed first at the 'Solskogen' demo party 2020 in the category Oldskool (amiga-news.de reported). This demo he keeps on developing and meanwhile has relea...

Italian print/PDF magazine: Passione Amiga, issue 7 (29. Apr. 2022)
The Italian magazine 'Passione Amiga' is available in digital (3 Euro) or printed (7,50 Euro) form. Its current issue consists of 42 color pages and includes the following topics: Review of the new THEA500 Mini Video games: SkillGrid, Mala...

Shoot'em Up: SkillGrid 1.2 (13. Apr. 2022)
About three years ago, Simone 'saimo' Bevilacqua (e.g. BOH, Huenison) released his abstract, vertical shoot'em up SkillGrid (amiga-news.de reported). In the meantime, the second update has been released, which further improves the game and provides a spe...

Retream: all games available for free download, new beta version of 'Skillgrid' (24. Mar. 2022)
Simone 'saimo' Bevilacqua is currently offering all of his retro games for free download, including the commercial titles Skillgrid und BOH Advanced. He asks players who like the games to make a donation to any organisation supporting the people of Ukra...

Memory game: MeMO 3.14 (06. Aug. 2021)
Simone 'saimo' Bevilacqua has released an update of his memory game MeMO. His game is based on the classic memory card game but in his port two payers can simultaneously play for getting the best highscore. MeMO requires a 68020 processor and the ECS grap...

Puzzler 'Follix' for AGA Amigas released (12. Jul. 2021)
Recently he has updated his puzzle game ArtPazz, yesterday Simone 'saimo' Bevilacqua has announced the release of his AGA puzzle game Follix. He wrote: "I was 16 when I bought a stock Amiga 1200, in the fall of 1993, finally making the jump from my b...

Puzzle game: ArtPazz 1.1 (AGA) (10. Jul. 2021)
In ArtPazz, the goal is to put the jumbled pieces of each classic painting back in their original place by moving them around (video). The puzzle game was created with AMOS Professional for AGA-Amigas and is free, but the author also allows you to pay a v...

ALS 1.96/2.0: Screen overlay (09. Jul. 2021)
Recently Simone 'saimo' Bevilacqua announced an AGA specialized version of his AMOS Layers system, which he has now released as version 2.0. He also updated the previous version supporting OCS and ECS. He writes: "As recently announced, here is ALS ...

ALS 1.95: Screen overlay (05. Jul. 2021)
Simone 'saimo' Bevilacqua has provided "ALS", the AMOS Layers System, a way to layer individual screens of AMOS Professional, specifying the order, colors and degree of translucency (video). The whole thing is written in AMOS and is therefore available as...

Memory game: MeMO 3.13 (28. Jun. 2021)
Simone 'saimo' Bevilacqua has released an update of his memory game MeMO. His game is based on the classic memory card game but in his port two payers can simultaneously play for getting the best highscore. MeMO requires a 68020 processor and the ECS grap...

ALS 1.94: Screen overlay (11. Jun. 2021)
Simone 'saimo' Bevilacqua has provided "ALS", the AMOS Layers System, a way to layer individual screens of AMOS Professional, specifying the order, colors and degree of translucency (video). The whole thing is written in AMOS and is therefore available...

Demo: THE CURE for AGA-Amigas (03. Jun. 2021)
Simone 'saimo' Bevilacqua had produced a demo called 'THE CURE' some time ago, which he released at the 'Solskogen' demo party 2020 and won first place in the oldskool category. Now he has released an update that, among other things, fixes a supposed memo...

Memory game: MeMO 3.11 (update) (31. May. 2021)
Simone 'saimo' Bevilacqua has released an update of his memory game MeMO. His game is based on the classic memory card game but in his port two payers can simultaneously play for getting the best highscore. MeMO requires a 68020 processor and the ECS grap...

Fourth preview video: Puzzler 'Follix' for AGA computers (18. Apr. 2021)
Simone 'saimo' Bevilacqua is working on another puzzle game for AGA computer, this time called 'Follix'. The name of the game is inspired by Atomix. His version will offer 24-Bit graphics effects and 8-Bit transparency. The fourth preview video shows whic...

Preview videos: Puzzle game 'Follix' for AGA computers (31. Mar. 2021)
Simone 'saimo' Bevilacqua is working on another puzzle game for AGA computer, this time called 'Follix'. The name of the game is inspired by Atomix. His version will offer 24-Bit graphics effects and 8-Bit transparency. Two videos the author published (1,...

AMOS: Overlaying different layers with ALS (02. Nov. 2020)
Simone 'saimo' Bevilacqua has written "ALS", the AMOS Layers System, which "turns the screens of AMOS Professional into layers that can be laid over one another, with complete control of order, colors and opaqueness, while keeping them renderable as usual...

Dungeon crawler: BOH update 20 (30. Dec. 2019)
Back in November, Simone Bevilacqua has released update 20 for his commercial Dungeon crawler BOH (among others available for AmigaOS 4, AROS) originally released in 2009. Above all the video engine was reworked: Simplified and optimized CRT pixel mo...

Card game: MeMO 3.8 (27. Nov. 2019)
Simone Bevilacqua's 'MeMo' is based on the card game "Memory" for two players (screenshots). This update provides the following chnages: Fixed/improved music Updated P61 code with the latest version (P6112) Replaced TV Sports: Football card with Sk...

AmigaOS 4: Arcade game KOG updated (15. Nov. 2019)
Simone Bevilacqua has released an update for his arcade game KOG (video) which was released 11 years ago. Since the initial release the game has been completely reworked at least twice. Now the following changes have been implemented: Simplified and ...

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