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30.Oct.2005
Carsten Siegner (ANF)


3D Demo Object for Blender: Gingerbread man with bones (update)
Carsten Siegner has created a demo object for the 3D renderer Blender, which illustrates how bones (so-called fittings) are built into the gingerbread man from the Blender tutorial.

In addition to other diverse platforms, Blender is also available as a port for MorphOS.

Using the bones, you can animate the gingerbread man arbitrarily freely. In the existing demo object, only bones for arms and legs are available, however more - for the movement of the head, for instance - can be added.

The object does not possess textures yet, since it should primarily illustrate the integration of the bones.

Download: Blender-3D-demo.lha (28 KB)

Update: (10:22, 30.10.05, snx)
The related instructions in the original tutorial also exist in German. (snx) (Translation: cad)

[News message: 30. Oct. 2005, 08:45] [Comments: 0]
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