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||Arcade classic: Bagman|
Jean-François Fabre ported his SDL-based clone of the arcade classic Bagman to the Amiga, which required SDL libraries and thus a graphics card. Now a port is available which directly uses the chipset graphics of the Amiga.
Bagman requires 2 MB RAM, ECS and at least a 68020 processor. The source codes of the game which was written in C++ are available on Github. (cg) (Translation: dr)
[News message: 04. Jan. 2020, 23:54] [Comments: 0]
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