amiga-news DEUTSCHE VERSION
.
Links| Forums| Comments| Report news
.
Chat| Polls| Newsticker| Archive
.

[Login] [Register] [Forgot your password?]

< Next messagePrior message >
14.Jan.2020



Game Construction Kit: RedPill 0.7.8
RedPill is a Game Construction Kit written in AmiBlitz2, which can help developing games of diverse genres - published videos show versions of Pacman and Mirror. RedPill is compatible to AGA and ECS, the "player" requires 1 MB Chip as well as some Fast RAM.

Changes of version 0.7.8:
  • All new games will be created in the projects folder. When starting the editor the main things you can do are creating a new project or loading an old one.
  • Examples folder has been removed.
  • Fast loading options have been added to access quickly your last loaded games.
  • Mulipalette example has been added, it shows how to use two different 16 colors tilesets and 16 color sprites in a 32 color game.
  • Side X behaviour has been refactored, behaviour could be slightly different.
  • Anim Comp condition trigger has been implemented, it can replace Anim is and Anim is not triggers.
  • Anims with loop now allow a Next Anim to be filled, when the looping anim is stopped it will play the specified next animation.
  • Level being edited can now be changed in the Edit Level screen.
  • If foreground and background colors chosen in the dialogs are the same the text color chosen will change.
  • An issue when going back from Tiles screen has been fixed.
  • Issue with Text Dialogs rendering has been fixed.
(cg) (Translation: dr)

[News message: 14. Jan. 2020, 19:23] [Comments: 0]
[Send via e-mail]  [Print version]  [ASCII version]
< Next messagePrior message >

.
Masthead | Privacy policy | Netiquette | Advertising | Contact
Copyright © 1998-2024 by amiga-news.de - all rights reserved.
.