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|| Developer diary: Inspired by Powermonger, part 2|
n the first part of his developer diary Daniel Bratton reported how he started to reprogram the board of the game Powermonger with the intersecting lines (amiga-news.de reported). In the second part he now publishes the complete code for generating the map and the polygon, which is also available on GitHub. (dr)
[News message: 18. Oct. 2022, 06:20] [Comments: 0]
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