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04.Sep.2023
Willem Drijver (Apollo Team) (ANF)


Apollo team working on a port of "Robin Hood: Legend of Sherwood"
Willem Drijver from the Apollo team informs us that the team is working on porting the Realtime Strategical Robin Hood: The Legend of Sherwood to the Apollo hardware. The game was published in 2002 for Windows and ported to MorphOS by e.p.i.c. / Runesoft in 2006. When approached by amiga-news.de, Gunnar von Boehn (Apollo team), who was involved in the MorphOS port back then, confirms that the team is in contact with the rightsholders and that the intention is to distribute the Apollo version of Robin Hood commercially.

Drijver has published a video showcasing the current state of the project, he describes the work done on the "experimental exercise" (Drijver) so far as follows:

"RHLOS is a great RPG game from SpellBound released in 2002 and intended for Pentium PCs (233Mhz/64Mb). Current stage of the project is that we have succeeded in getting the game somewhat up-and-running on V4. The FPS is obviously not on the level that we would like it to be, but basic gameplay is already possible...

For compiling we used the ApolloCrossDev setup for Linux which is another (beta) project from Apollo team. Graphics routines are changed from SDL based APIs to native Apollo Blit and Scroll routines, partly in Assembler. Sound routines are also rewritten and are now using Apollo Arne instead of SDL. There is still some work to be done on the mixer and effect routines, but we are confident to make that work also.

There is still a lot of work to be done to get RHLOS up to a level where it could be released in any form or shape. But we share this first results with you with the intention to raise interests within the Amiga (development) community. If you feel you have the skills and time to help us in this project, we are looking for you to join us! (please PM me on Discord @WillemDrijver)." (cg) (Translation: cg)

[News message: 04. Sep. 2023, 01:31] [Comments: 0]
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