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27.Oct.2025



Event: Personal reflections on the Amiga40
If you didn't make it to the Amiga40 event in Mönchengladbach last weekend, three blog entries offer you the opportunity to immerse yourself in the events after the fact.

Under the title "Glad in Gladbach", AmigaOS4 developer Daniel 'Trixie' Jedlicka describes his impressions of the event in detail and with plenty of pictures. Among other things, he reports on the Mirari board, a completely overcrowded stand run by the publisher "Look Behind You" and the vast quantities of Settlers II copies sold there, and stops by AmigaKit and their A600GS and A1200NG.

"Amiga 40 Germany" is the name of Nivrig Games' review, in which he reports on long queues in front of the venue, wonders why Retro Games Limited's presentation was prevented by a "last minute issue", marvels at the bullet hell shooter shown by Daniel ' Daytona675x' Müßener and currently in development (the new preview video #10 has just been released), writing: "I haven't seen anything like it on Amiga before - it is a proper bullet-hell with hundreds of objects on screen at once and pixel perfect collision detection."

Grind developer John Tsakiris from Pixelglass reports under the title "Grind at Amiga 40!" that a special demo was prepared there: the very first multi-map version containing the first three levels of the game, with all monsters, collectibles, secrets, interactions and level design 100% complete and playable from start to finish. An updated version of this demo is set to be released on Patreon shortly. (dr)

[News message: 27. Oct. 2025, 20:13] [Comments: 0]
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