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23.Jan.2024



Preview video: Platform game "Silhouette Threat" for AGA-Amigas
A girl falls into a mysterious world armed with only her raincoat and umbrella while enduring constant attacks by strange, silhouetted creatures. The only way to return to her world is by collecting pieces to eventually assemble the raindrop portal...

This is the plot for the platformer "Silhouette Threat", which 'psquaredish' is currently developing for AGA computers with the Scorpion Engine. Only recently, Erik 'earok' Hogan, author of the Game Construction Kit, pointed out in our article about Video tutorials for the Scorpion Engine that the Scorpion Engine is not only intended for developers: this is the case here. The linked video shows a first, short test level.

His soon-to-be 12-year-old daughter designed the main character and some of the other graphics. As a non-artist, he tried his best to do the rest.

His absolute goal is to write a game that uses the parallax system and to have many large, overlapping levels in the game. As the author goes on to explain, he imagines an AGA game with 6 levels in which the bit planes of the dual playing field are divided into 2,1,1,2,1,1 instead of 4,4. Currently, the Scorpion Engine would limit the number of levels in AGA to 3, with 2 having to be repeated. The game Agony already uses the dual playfield bitplane splitting technique for OCS/ECS with a 3,2,1 split (see also Codetapper's article) and the source code is available here (amiga-news.de reported), which could make it easier to implement. If anyone is interested in helping with the programming of the bitplane splitter, the author would be pleased.

And 'psquaredish' also has written: "What I think might be possible is a tool something similar to the amazing parallax tool that Daniel Stephens has created for Boss Machine (YouTube video). He's able to take graphic strips and move them independently at any speed with a slider. It blew my mind when I saw it and made me think that maybe a similar tool could be made where you can just load any image into one of 6 overlapping parallax layers. Maybe it could be done as a plugin for Scorpion Engine or Redpill or just as a standalone tool, if that fascinates any coders again please let me know."

In the meantime, he plans to continue developing the game with the Scorpion Engine with the 3 layers. One important point was that he taught himself to use Protracker for the first time. He had never known what all the numbers meant, but now he understood it a little. He's put together a simple little sampled track that isn't in the video yet, but he may use it as temporary title screen music in the playable demo he plans to release sometime next month.

As this is his first game, he would welcome any feedback and ideas. (dr)

[News message: 23. Jan. 2024, 10:10] [Comments: 0]
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22.Jan.2024



Demo: "V4driver" for Apollo Vampire V4
Sami Vehmaa has released his second demo after 30 years: "V4driver" (YouTube video) was written exclusively for the Apollo Vampire V4, as always in AmiBlitz 3. (dr)

[News message: 22. Jan. 2024, 21:35] [Comments: 0]
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22.Jan.2024



Video: Status update on DrawBridge for MiSTer
Following on from his video from August last year (amiga-news.de reported), Robert Smith shows the current status of the implementation of his "DrawBridge" project - standard PC floppy drives can be used to read and write Amiga floppies - for the FPGA Amiga clone MISTer (amiga-news.de reported): he not only reports on the successful reading and writing of floppies, but also that this works with several drives at the same time. (dr)

[News message: 22. Jan. 2024, 07:37] [Comments: 0]
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21.Jan.2024



Demoparty: Results of Gerp 2024
This weekend the demoparty Gerp took place in Sweden. Among other things, there were competitions in the categories "Amiga 40k Intro" and "Amiga Demo". Here are the winning productions:

Amiga 40k Intro Amiga Demo Amiga 4 Channel Music Amiga Graphics (dr)

[News message: 21. Jan. 2024, 21:58] [Comments: 0]
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21.Jan.2024
Amiga WARP Organization (ANF)


Amiga-WARP-Kalender für 2024
Continuing their tradition from 1997, members of Croatian Amiga WARP organization have published a new calendar for the year 2024 that is available as PDF files in English and Croatian language at the title link. This year Amiga WARP organization celebrates ten years since it was reactivated again to support Amigans in this part of Europe.

Download:
WARP_Calendar_2024.pdf (590 KB)
WARP_Calendar_2024_ENG.pdf (590 KB) (snx)

[News message: 21. Jan. 2024, 08:02] [Comments: 0]
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