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30.May.2025



Game engine: Sevgi Engine v0.177
Sevgi Engine is a new open source game engine for creating of powerful Amiga games using the C programming language (video) and based on the ScrollingTricks archive by Georg Steger (amiga-news.de reported). Now version 0.177 is available providing the following changes:
  • Re-implement all file copy routines used in new project creation
  • Add a toolbar button to compile projects directly from Sevgi Editor
  • Add a toolbar button to run projects directly from Sevgi Editor
  • Popup the Editor Settings window at first run
  • Fix labels in Sevgi Editor according to Amiga User Interface Style Guide
(dr)

[News message: 30. May. 2025, 08:55] [Comments: 0]
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30.May.2025



Universal PCI driver system: OpenPCI 40.3
After several beta versions, Thomas 'Thor' Richter released the first stable version of his universal PCI driver system "OpenPCI" at the end of March, which supports all known PCI solutions for the Amiga without recourse to the software of the respective manufacturer (amiga-news.de reported). The now released version 40.3 fixes a bug in the PCI preferences which caused the device list not to be searched correctly for suitable devices and thus could cause a crash. (dr)

[News message: 30. May. 2025, 08:38] [Comments: 0]
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30.May.2025
Marcus 'ALB42' Sackrow


YouTube client for all Amiga systems: Source code of AmiTube released
Marcus 'ALB42' Sackrow's AmiTube enables watching YouTube videos on an 68k Amiga. They are converted to Commodore's CDXL format and downloaded (amiga-news.de reported). The author has now published the source code of the tool under the CC0 licence on GitHub. The MUIClass library is required for compilation. (dr)

[News message: 30. May. 2025, 08:25] [Comments: 0]
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29.May.2025
Hackaday.com (Website)


MP3 decoder for AA3000 prototypes: DSP3210MPEG
Thanks to 'Wrangler', an MP3 decoder is now also available for the DSP on the AA3000/A3000+ models that never went into series production: DSP3210MPEG is an implementation of the mpeg.device that uses the DSP for decoding. According to the author, the software currently still has several known errors and limitations, but these may still change: For example, only MP3 files with a maximum bit rate of 96 Kbit/s are currently played. (cg)

[News message: 29. May. 2025, 23:55] [Comments: 0]
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29.May.2025



Print/PDF magazine: BrewOtaku, #6
The magazine 'BrewOtaku' presents and tests new games for old computers. The current issue contains 76 colour pages featuring news on around 120 games, including 10 Amiga titles. Additionally, there are reviews of the Amiga releases Sky Shapers (AGA), Yoomp! (OCS) and Wizonk! Magic Arena (OCS), and there is also a 'story' on the "Lotus Turbo Challenge" series.

A printed edition sent from Germany costs eight euros plus postage, while the digital edition (DRM-free PDF) costs 3.50 euros. The first five issues are all still available in printed form. (cg)

[News message: 29. May. 2025, 23:38] [Comments: 0]
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29.May.2025



Emulator: Mame106Minimix 1.4
Mame106Minimix is a port of the Multiple Arcade Machine Emulator to AmigaOS 3, which requires a very fast 68k computer - the author primarily has PiStorm cards in mind. Version 1.4 fixes bugs and contains optimisations and improvements to the user interface. (cg)

[News message: 29. May. 2025, 23:25] [Comments: 0]
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29.May.2025



WHDLoad frontend: iGame 2.5.2 for AmigaOS 3/4, MorphOS (update)
iGame is a MUI based frontend for launching WHDLoad titles. George 'walkero' Sokianos has again contributed some changes to the open source program:
  • Added: Added a file requester in the Properties window, which can be used to set a different WHDLoad slave file for an item. This is useful when a game/demo changed place on the hard disk. (#174)
  • Added: Based on the selected file by the new field, the tooltypes text is updated, enabled/disabled, based if the selected file is a WHDLoad slave one.
  • Changed: Moved the Properties window code to its own files
  • Changed: Added the "Open game folder" menu in the MorphOS version, that was missing
  • Changed: Disabled the gamepad usage on MorphOS because it was reported giving problems while playing a game
  • Fixed: Fixed starting WHDLoad games in MorphOS using WHDLoadopener (#253)
Update: (31.05.2025, 12:15, dr)

Version 2.5.2 fixes the execution of WhdLoad that broke on v2.5.1 for those that use an old icon library.

Download: iGame-v2.5.2-20250531.lha (455 Kb) (cg)

[News message: 29. May. 2025, 23:19] [Comments: 0]
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28.May.2025
Reddit (forum)


Mac OS: Amiga tools Send2adf and ADF.inder
With Send2adf and ADF.inder, Mac OS users are provided with two small programs at the title link with which all files in a selected directory can be written to an ADF file or the contents of an ADF file can be displayed. (snx)

[News message: 28. May. 2025, 08:32] [Comments: 0]
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28.May.2025
Rafał Zabdyr (Mail)


MorphOS: Preview video of Hans Kloss - Agent J-23
"Hans Kloss - Agent J-23" is a fan project based on the Polish platform game "Hans Kloss", which was released in 1992/93 for Atari home computers and the C64.

The new edition is to be released for MorphOS, Windows and Linux. A preview video has been published at the title link. (snx)

[News message: 28. May. 2025, 08:31] [Comments: 1 - 08. Jun. 2025, 09:25]
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28.May.2025
Steffen Häuser (ANF)


RetroArch port for AmigaOS in progress
Steffen Häuser is working on a port of RetroArch for AmigaOS and AmigaOS 4 - this is a modular emulator system in which only the cores for the different systems are exchanged. After completion, the conversion will be available free of charge in Aminet and OS4Depot, the latter already contains a package with the first cores. He writes (translation) about his port:

"I am currently in the process of porting the modular emulator system RetroArch to AmigaOS. Currently there is already a beta version for AmigaOS 4 and a beta version for AmigaOS 3.x (PiStorm 4 or at least PiStorm recommended). The WarpOS version is unfortunately not yet running, but is also being worked on.

If you don't know RetroArch - it's a modular system where things like video refresh, sound, joystick etc. are done by a central program, and the emulators (like PC-Engine, NeoGeo, NES, Gameboy, ...) then only have to implement the "core". There is a very large field of emulator cores for RetroArch, which can then also be ported relatively easily (some more, some less) to AmigaOS. And you don't have to program video refresh, sound etc. for every emulator from scratch. RetroArch also offers a nice GUI. RetroArch also offers a comfortable GUI for operation.

I offer the current beta version to anyone who sends (for example) 10-15 Euro to my PayPal account (tirionareonwe AT gmail.com) as a donation (in case of a donation, please provide an e-mail address to which the beta version should be sent). The final version will then be published free of charge on OS4Depot and Aminet.

You can also have a look at the video here. (The NeoGeo CD core is not yet included in the video, as it has only been running for a very short time).

There are already a lot of cores, but there is certainly room for improvement.I might want to take a look at a Mame core and possibly also a ScummVM core at some point, once the basic version is ready." (snx)

[News message: 28. May. 2025, 08:31] [Comments: 0]
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27.May.2025



Module-player: NostalgicPlayer 3.0.0 for Windows
NostalgicPlayer is a tool for playing music files on Windows that supports a wide range of formats, including Amiga-specific file types such as MOD (Protracker, Noisetracker) and MED (OctaMED), as well as modern formats such as MP3 and FLAC. The player was first developed by Thomas Neumann in 1993 on the Amiga, and later continued on BeOS and Windows. NostalgicPlayer requires Windows 10 or 11, .NET Desktop Runtime 9, and, of course, a sound chip or sound card in your PC.

New features and bugfixes in version 3.0.0 of NostalgicPlayer:
  • Some Ron Klaren modules did not play correctly, e.g. Battle Squadron.
  • Fixed different issues when loading samples in mo3 modules.
  • When a module is paused and you change position, the time is updated immediately.
  • The Amiga filter implementation has been updated from a simple low-pass filter to a Butterworth filter, so it is now closer to the real Amiga filter.
  • Totally rewrite of the internal mixer routines to support multiple channels in both sample files and speaker setup. That means when playing e.g. a 7.1 channel sample file, each channel will be directed to the right speakers. If you do not have all the speakers required, NostalgicPlayer will down-mix the channels and place them in speakers close to the original position. Support from 1 to 14 channels as input and 1 to 7 channels as output + subwoofer channel for both input and output.
  • Multiple channel support added for these sample formats: FLAC, Ogg Vorbis, Opus, RIFF-WAVE (PCM) and RIFF-WAVE (IEEE).
  • Changed the surround option, so you now can select between Dolby Pro Logic and Real channels. Real channels means modules using the surround effect, will be played directly in the rear speakers. So if you have more than 2 speakers, I recommend to set this to Real channels.
  • Level meter and Oscilloscope visualizers now supports multiple channels.
  • Added a volume normalizer, which will turn down the volume a little bit if overflows are detected when mixing.
  • Added support for TFMX-MOD files.
  • Updated LibSidPlayFp to version 2.14.0.
  • Updated LibXmp to version 4.6.3.
  • Added support for ArcFS archive format.
  • Added missing module formats in LibXmp: Archimedes Tracker, Astroidea XMF, Coconizer, Digital Symphony, Digital Tracker, Digitrakker, Epic MegaGames MASI, Epic MegaGames MASI 16, Funktracker, Galaxy Music System 4.0, Galaxy Music System 5.0, Liquid Tracker, Liquid Tracker NO, Megatracker, Poly Tracker and Real Tracker.
The NostalgicPlayer is available free of charge, and the source code is also available on GitHub. (nba)

[News message: 27. May. 2025, 18:29] [Comments: 0]
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27.May.2025



Winner demo: Dead Ahead by Flex & Ephidrena (68k Inside 2025)
At this year's demoscene party 68k Inside 2025 in Finland (May 23-25), the Amiga demo "Dead Ahead" by the groups Flex and Ephidrena took first place in the Combined Demo Competition. The technically and visually impressive work combines classic 68000 demo aesthetics with modern design elements - a highlight for demoscene enthusiasts. Rloaderro (code), evilryu (shader code), farfar (3D/2D graphics) and heetach (analogue gfx) were responsible for the production. Further information about the demo and the rest of the party results can be found on the demoscene website Pouet.net. (nba)

[News message: 27. May. 2025, 18:08] [Comments: 0]
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27.May.2025
gitlab (ANF)


Coding-tool: Copper Showdown Editor 0.0.2
Copper Showdown Editor is a live coding tool for demonstrating Copper effects. Copper lists are programmed in the LUA scripting language, and the result is then displayed on the screen in real time. Under the hood, the tool uses the vAmiga emulator. With the help of ADF export, the result can then be run directly on an A500 with 512 KB. Copper Showdown Editor is available for Windows, Mac OS, and Linux and requires a 3D accelerator. (nba)

[News message: 27. May. 2025, 17:24] [Comments: 0]
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27.May.2025
Erik 'earok' Hogan (E-Mail)


Game Construction Kit: Scorpion Engine 2024.2
The "Scorpion Engine" by Erik 'earok' Hogan enables the development of games. The engine itself is not open source, but all included demos and demo games are. The editor itself runs on Windows. Graphics are imported as PNG files, for level creation the editor Tiled is used. For sounds, music and animations Amiga formats (mod, 8svx, anim5) are used. Version 2024.2 was released today with numerous new features and updates.

Changes of version 2024.2
  • AMIGA:
    • "Trackdisk" export for Amiga produces NDOS disks with lower memory usage and lower loading times.
    • Visual editor for parallax.
    • CD32 NVRAM saving.
    • Improved handling for scrolling, particularly where high bitplanes counts and wide screens are used.
    • Improved support for keyboard commands, in particular multiple keypress/release events in a single frame are handled.
  • MEGADRIVE:
    • Much improved sprite pattern streaming.
    • Support for some line scrolling options, including an "underwater" demo.
  • NEOGEO:
    • NeoGeo maps and actors use 21 sprites at most, allowing more layers of parallax to be added to each scanline.
    • Support for NeoGeo's powerful auto animation feature for level backgrounds.
    • Save cart support (as well as NeoGeo CD's internal save memory).
    UNIVERSAL:
    • New "Brixx" and "Snek" sample games generously donated by Zooperdan!
    • Visual editing for platform jump arcs.
    • Improvements for adding new lines to codeblocks.
    • Various improvements to stability and performance across all platforms.
    • High Score table sample game.
    • "Look Up Tables" can be implemented in external text files, allowing large amounts of data to be referenced at real time.
    • Major improvements for debug mode, including first time support on Mega Drive and NeoGeo.
Performance
Scorpion Engine uses a benchmark game which is not a scientific measure by any means, but it does give a general idea of how performance on each platform has improved.
  • A500: 4 %
  • A1200: 6 %
  • A1200+Fast: 3 %
  • Mega Drive: 6 %
  • NeoGeo: 1 %
The complete source code for the Scorpion Engine is available for download under the title link. (nba)

[News message: 27. May. 2025, 17:17] [Comments: 0]
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27.May.2025
Christian 'xeno74' Zigotzky (E-Mail)


Linux: Kernel 6.15.0 for X1000/e5500
Parallel to the release of Linux kernel 6.15.0, Christian ‘xeno74’ Zigotzky has finalized the compilation for AmigaOne X1000 and e5500 machines (X5000/20, X5000/40, Mirari, and QEMU VMs). The X1000/e5500-specific changes:
  • adaption of the current Linux Kernel 6.15
  • new features for Intel and AMD hardware
  • Added more Xbox controllers to the xpad-driver: Turtle Beach Recon Wired Controller, Turtle Beach Stealth Ultra and PowerA Wired Controller
  • networking-fixes
  • sound-fixes
  • NVMe-fix
(nba)

[News message: 27. May. 2025, 11:07] [Comments: 0]
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27.May.2025
Seiya (ANF)


PDF magazine: REV'n'GE 170 (Italian/English)
Besides the Italian original issue, the PDF magazine REV'n'GE ("Retro Emulator Vision and Game") is also available in English. The magazine's reviews compare, if available, the different ports of classic games to the various platforms of their time. Furthermore a focus is on rather unknown retro games.

The latest issue (170) features numerous reviews and news items about games for other retro systems, as well as reviews of Cybernetix for the Amiga and Apprentice for the Atari ST, which is largely identical to the Amiga version. (nba)

[News message: 27. May. 2025, 10:37] [Comments: 0]
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26.May.2025



New game engine: Sevgi Engine
Sevgi Engine is a new open source video game engine which provides the required tools and generates the boilerplate code to create high performing Amiga games using only the C programming language (video). It is built around the ScrollingTricks archive by Georg Steger and has the following features:
  • All display algorithms aim to perform at a locked 50fps on a single buffered native Amiga chipset display. It implements an optimized version of the algorithm Scroller_XYUnlimited2_64 from ScrollingTricks. Benefits highly from Fast Ram where available.
  • System friendly: aims to work on all ROM versions (2.0+) providing a clean quit back to OS without needing WHDLoad.
  • AGA Support: supports all features provided by the AGA chipset.
  • No limitations: designed to support all the well known visual tricks known by the popular Amiga video game titles while not limiting more experimental effects to be implemented.
  • Easy development A native editor program is provided to generate code, manage game assets, edit color palettes etc. called Sevgi Editor. Other elements like game logic, animation and events require programming knowledge in C. The programming and compiling can be made natively (on the Amiga OS - using native compilers) or cross platfrom (on Windows or Linux PCs - using cross development tools). Sevgi Editor can import game maps made in Tiled.
  • Templates: generates ready to compile and run game code from template genres which aims to ease bootstrapping. The templates include test assets.
  • ptplayer: implements the great ptplayer by Frank Wille for music and audio effects.
  • No third party dependencies: the game executable will not require any libraries
  • Documentation: the engine code is very well commented and documented in detail in Amigaguide format.
An ECS or AGA Amiga, Kickstart 2.0+ and MUI 3.8 (for Sevgi Editor) are required. We asked the author İbrahim Alper Sönmez how this project came about:

Amiga-News (AN): We have been reporting on two game construction kits for some time now: RedPill and die Scorpion Engine. Did you know about the other game engines?

Alper Sönmez (AS): Yes I did know about RedPill and Scropion Engine. I never tried them though. I follow both of them from websites like yours, their facebook pages and youtube channels and I really appreciate what they’ve achieved so far.

AN: Did you miss anything?

AS: The first thing I miss in the engines mentioned is the unavailability of a clean quit back to OS. I try to use AmigaOS to the fullest, so I download the new games on the AmigaOS using IBrowse, unpack them and copy them to some proper drawer. But when I run them and not be able to quit back to OS, I get pretty annoyed. Another feature I miss in the games made on those other engines is the engine not being able to fade in/out the copper gradients (the color gradients used as background sky). I spent particular time on these two while developing Sevgi_Engine.

AN: What was the reason for developing your game engine?

AS: It was mostly educational and experimental. I've always been curious about how Amiga games were made. I’ve read so many different implementation ideas from various developers on forums and always had thought experiments inside my head for a while about what would be the best combination of these ideas to have the best performing game engine for the Amiga. I was familiar with Amos (which is very convenient, yet quite limiting on many aspects) and experimented with some ideas on that initially. One day I’ve decided to write something from scratch in C implementing all my ideas without encountering the limitations caused by the infrastructure of Amos. The most essential one among those ideas was one of the screen scroll routines demonstrated in Scrolling Tricks by Georg Steger which was also written in C. So I’ve downloaded his source code from Aminet and started implementing my version of the routine. When I saw it perform amazingly well I decided that there would be something of great value if I could turn this into a fully fledged game engine. And so the Sevgi_Engine project started.

AN: Is it even possible to compare your engine with the other two?

AS: It is hard to make an easy comparison because of the differences in the target groups. But I can say that Sevgi_Engine is more a "boilerplate C code generator" than a "game construction kit". But of course it has an editor to help with the management of game assets and engine features. But for a comparison on the games to be created with them, I can tell that Sevgi_Engine can outperform them both on being system friendly. Another important difference is that it is open source. It is amazing that some developers have already started contributing on GitHub.

AN: What is the target group? Everyone? Or rather developers/programmers?

AS: Sevgi_Engine requires great knowledge of Amiga hardware programming and C language. So the target group is C developers invested in programming Amiga hardware and AmigaOS friendly code.

AN: Is it more/better suited to a certain type of game?

AS: It is more suited to make high performing games that work on native Amiga display, like namely Turrican, Lionheart, Fire and Ice, Superfrog, Alien Breed etc. with an important caveat: Sevgi_Engine aims to perform as well as these games but on a single buffered display. Which means there will be more chip memory available for sound and graphics assets. (dr)

[News message: 26. May. 2025, 22:53] [Comments: 1 - 27. May. 2025, 10:20]
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26.May.2025



Tool: morsconv 3.0 generates Morse code
With Grzegorz Kraszewski's tool " morsconv" it is possible to convert text into various forms of Morse code using shell commands. The following output modes are supported:
  • AUDIO - Outputs Morse code as realtime audio using audio.device.
  • CON – Outputs Morse code as text to standard output using arbitrary strings for Morse elements.
  • COUNT – Counts all the elements of Morse code for given text and print counters to the standard output.
  • 8SVX – Generates IFF 8SVX audio file (8-bit, mono).
  • WAVE – Generates RIFF WAVE audio file (16-bit, mono).
The first output mode has been added in the now released version 3.0. AmigaOS 3.x is required. (dr)

[News message: 26. May. 2025, 22:13] [Comments: 0]
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26.May.2025
Ryan Stapleton (Mastodon)


Preview video: New e-mail client "AMail"
A fortnight ago Ryan 'bluewizard' Stapleton had already presented his project in a first video: "AMail" is to be a modern e-mail client for AmigaOS 3.2 that supports IMAP and SMTP. The second video now published shows how the client communicates with its local IMAP server and sends emails via SMTP. (dr)

[News message: 26. May. 2025, 06:21] [Comments: 1 - 27. May. 2025, 14:45]
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26.May.2025



Amiga 40 Tools Jam: Icon-Made V0.9 / Video interview
Pawel 'tukinem' Tukatsch had submitted the first entry for the Amiga 40 Tools Jam with "Icon-Made": a simple tool, still under development, which creates standard icons from IFF image files for the Workbench (video, amiga-news.de reported).

Version 0.9 now runs on a separate OCS Intuition screen or on a window in WB: the latter allows the tool to be used with graphics cards. In addition, a simple help window has been added.

A Polish-language video interview with the developer has been published on YouTube, which can be viewed with English subtitles. (dr)

[News message: 26. May. 2025, 06:00] [Comments: 0]
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26.May.2025



Programming competition: Winners of the AmiGameJam 2024
Voting for the AmiGameJam 2024 started at the beginning of December 2024 (amiga-news.de reported). The winners have now been announced in a live show on Twitch: Congratulations to all the winners! (dr)

[News message: 26. May. 2025, 05:23] [Comments: 0]
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25.May.2025



Aminet uploads until 24.05.2025
The following files have been added until 24.05.2025 to Aminet:
Global_War.zip                 comm/cnet  296K  OS3 Global War                               
amigassh.lha                   comm/net   151K  OS3 SSH2 for the Amiga                       
DUMMM.adf                      demo/disk  880K  OS3 A crap demo                              
Sevgi_Engine.lha               dev/c      852K  OS3 Sevgi Engine                             
PyPlayer.zip                   dev/src    1.1M  VAR Audio Player for Python...  
DiskFlush.lha                  disk/misc   11K  OS3 Flush all filesystem bu...     
XTReme30.lha                   game/data   31K  GEN Xtreme Racing extra tra...                
TMSColor.lha                   gfx/conv   297K  VAR Converter from BMP/PNG ... 
AmiArcadia-OS4.lha             misc/emu    11M  OS4 Signetics-based machine...        
AmiArcadia.lha                 misc/emu    10M  OS3 Signetics-based machine...        
AmiArcadiaMOS.lha              misc/emu    10M  MOS Signetics-based machine...        
AmiVms.lha                     misc/emu   3.8M  OS3 Simulates OpenVMS comma...               
NAFCYI1992S4-B02.zip           text/bfont 986K  GEN NAFCYI Winter 1992-93 (...        
IdentifyLibraryItaCat.lha      util/libs   30K  GEN Italian catalog for Ide... 
ReportPlus-OS4.lha             util/misc  918K  OS4 Multipurpose utility                     
ReportPlus.lha                 util/misc  740K  OS3 Multipurpose utility                     
VATestprogram.zip              util/misc  8.0M  OS3 Versatile Amiga Testpro...              
GoVD.lha                       util/wb     43K  OS3 Virtual Desktops for Wo...           
(snx)

[News message: 25. May. 2025, 07:31] [Comments: 0]
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25.May.2025



OS4Depot uploads until 24.05.2025
The following files have been added until 24.05.2025 to OS4Depot:
libid3tag.lha            dev/lib 640kb 4.1 ID3 tag manipulation library
libmad.lha               dev/lib 796kb 4.1 MAD: MPEG Audio Decoder
libmpg123.lha            dev/lib 7Mb   4.1 Library for decoding mpeg audio ...
libopus.lha              dev/lib 6Mb   4.1 Codec for interactive speech and...
libopusenc.lha           dev/lib 730kb 4.1 Provides a high-level API for en...
libopusfile.lha          dev/lib 942kb 4.1 An API for decoding and seeking ...
libsdl_mixer.lha         dev/lib 3Mb   4.1 SDL mixer library
libvpx.lha               dev/lib 5Mb   4.1 WebM VP8/VP9 Codec library
arabic_console_device... dri/inp 3Mb   4.1 An arabic console device, line&a...
amiarcadia.lha           emu/gam 11Mb  4.0 Signetics-based machines emulator
retroarch_cores_insta... emu/gam 244Mb 4.0 Cores for soon to be released Re...
reportplus.lha           uti/mis 918kb 4.0 Multipurpose utility
(snx)

[News message: 25. May. 2025, 07:31] [Comments: 0]
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25.May.2025



AROS Archives uploads until 24.05.2025
The following files have been added until 24.05.2025 to AROS Archives:
metemp3.x86_64-aros-v11.zip  aud/pla 667kb a Mp3,Flac,Wav Player
amissl.x86_64-aros-v11.zip   net/mis 2Mb   AmiSSL is a port of OpenSSL for ...
(snx)

[News message: 25. May. 2025, 07:31] [Comments: 0]
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25.May.2025



MorphOS-Storage uploads until 24.05.2025
The following files have been added until 24.05.2025 to MorphOS-Storage:
ppcrack-1.0a.lha          Files/Archive             Unpack and decrypt Powe...
Super-Haxagon_3.9.1.lha   Games/Misc                Port of Super-Haxagon (...
FallingTime_1.0.2.lha     Games/Misc                Port of FallingTime (SDL2)
Lite-XL_2.1.7r2.lha       Text/Edit                 Lite XL is a lightweigh...
(snx)

[News message: 25. May. 2025, 07:31] [Comments: 0]
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25.May.2025



WHDLoad: New installers until 24.05.2025
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 24.05.2025:
  • 2025-05-19 updated: Battle Command (Ocean) Crash bug fixed, another version supported, UI click bug fixed, trainers and manual added (Info)
(snx)

[News message: 25. May. 2025, 07:31] [Comments: 0]
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25.May.2025



Arcade game: Gemdalus released
The aim of Gemdalus (story of origin) is to collect all the gems scattered around a labyrinth. In doing so, however, you are dragging a kind of rubber band behind you that cannot be crossed. However, it is possible to snap the rubber band back to take a different path.

The AMOS game, which can be purchased for five US dollars, requires the AGA chipset and 1.6 MB of chip RAM as well as 320 KB of additional RAM. (snx)

[News message: 25. May. 2025, 07:31] [Comments: 0]
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25.May.2025
Mirko Engelhardt (ANF)


Anniversary: Amigaland.de turns 25
On amigaland.de, Mirko Engelhardt makes formerly commercial software available for download with permission. He can now look back on a quarter of a century and writes (translation):

"The time has come. Amigaland.de is 25 years old, what an achievement and not expected at the time. Honestly, who would have thought 25 years ago that the Amiga community would still be so lively? I certainly didn't, but everything turned out differently and is now as it is.

Our site is celebrating its anniversary this year. Our site saw the light of day 25 years ago and has continued to develop steadily. Before that, we were active in the mailbox scene. We were also successful with the Nevermind BBS (1994 - 2001). Then I pulled the plug and sold all my Amiga hardware. (A serious mistake!) Through Amigaland, however, I tried to maintain my affinity to the Amiga. Today we are quite well established, we can offer many downloads, have many stories to tell and offer help in various areas. Our site has been redesigned four times so far, but I liked our second version the best. :)

Today we celebrate the day, we currently offer the most downloads for the Amiga on our site that we have ever had. Plus apps, demos, tutorials and our extensive history section. We are currently supporting the Amiga40 as a sponsor and are giving away two tickets to this event until May 31, 2025. Have fun at Amigaland!" (snx)

[News message: 25. May. 2025, 07:30] [Comments: 0]
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25.May.2025



AmigaOS 4: SDL 2.32.6 and 3.2.14
The Simple DirectMedia Layer (SDL) multimedia library is now available for AmigaOS 4 in versions 2.32.6 and 3.2.14.

SDL 3, which was introduced in January of this year as version 3.2, offers an extended programming interface (for the GPU, system dialogs, the file system and webcams, among others) and an extensively revised audio interface compared to its predecessor. (snx)

[News message: 25. May. 2025, 07:29] [Comments: 1 - 25. May. 2025, 12:56]
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24.May.2025



Desktop wiki: MPW 0.1
Marcus 'ALB42' Sackrow is writing a desktop wiki whose content is written in Markdown. The wiki starts a local web server, which can then be accessed from any web browser (Video). File and image uploads are still causing problems, but the wiki is already usable. For the time being, Sackrow is only providing an AmigaOS 3 build for testing. (cg)

[News message: 24. May. 2025, 23:59] [Comments: 0]
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24.May.2025
Nicola Morocutti (ANF)


Print magazine: Passione Amiga, issue 25
The current issue 25 (May 2025) of the Italian magazine ‘Passione Amiga’ contains 48 colour pages and is available as a printed or digital edition (via Amazon). The topics of the issue include:
  • Reviews of 11 new Amiga games: Burger Time, Carmageddon 68k, Better Dead Than Zed, Go! Tony Go!, Speed Haste, NeonNoir 1.2, PJUSK, The Hobbitron Chronicles, Tank in a Dungeon, Trapped in the Tomb, and Jerboastar VS The Gersmow
  • Hands-on: AmigaOS 3.2.3 (with an interview with Camilla Boemann) and Codecraft IDE
  • Report from Revision 2025
  • Tech section: Spotlight on SCALA Multimedia and its integrated applications
  • Regular columns: Aminet Treasures, La soffitta del Pastore – Pios One, and Reader Mail
  • And also: Game news, Tech news, and more...
(cg)

[News message: 24. May. 2025, 23:59] [Comments: 0]
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24.May.2025



Shoot'em Up: final demo for "Rex and the Galactic Plague"
'Rex and the Galactic Plague' is a vertically scrolling shooter developed with the help of the Scorpion Engine. The "final" demo version now released contains three playable levels and shows the current status after the developer had to make quote some changes to make the title playable from Floppy Discs. (cg)

[News message: 24. May. 2025, 23:54] [Comments: 0]
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24.May.2025
AmigaKit (Mail)


Hardware emulators: ARM-native MP3 decoding for A1200NG and A600GS
As Amigakit announces in a post on amigaworld.net, they have released "ArmMP3File.library" that uses native ARM code to decode MP3 files. In addition to the text-based player already available, it is hoped that an MP3 player with a graphical user interface using the library will be released soon. (cg)

[News message: 24. May. 2025, 23:49] [Comments: 0]
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23.May.2025



Tool: png2iff 0.1 for Windows
Dan 'zooperdan' Thoresen has written a small command line tool for Windows which converts indexed or truecolour PNG files into the classic Amiga IFF format. Colour quantisation, palette remapping and several dithering modes are supported. (dr)

[News message: 23. May. 2025, 23:00] [Comments: 0]
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23.May.2025



Dungeon Crawler: Bolminok's Kingdom 2 v0.90
Sami Vehmaa's dungeon crawler 'Bolminok's Kingdom 2' requires an AGA Amiga with some fast RAM. The title is available for free at itch.io and continues the story of its predecessor (amiga-news.de reported). The current version 0.90 now offers music. The story has also been improved and many minor bugs have been fixed. (dr)

[News message: 23. May. 2025, 22:52] [Comments: 0]
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23.May.2025



Programming: Web based m68k assembler editor 6.2.0
ASM-editor is a modern web application for writing, executing and learning M68K assembler code, which uses the SvelteKit framework and the Rust programming language (amiga-news.de reported, source code on GitHub).

The tool now supports not only 68k and x86 assembly language, but also RISC-V and offers assembly courses for learning assembly. (dr)

[News message: 23. May. 2025, 22:39] [Comments: 0]
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23.May.2025



Preview video: Shoot'em Up "Echo Fighter" (6)
With the sixth preview video of its shoot'em up "Echo Fighter" (amiga-news.de reported), 'pixelplop' shows the progress made recently: the player is now greeted with a scaling "Wave" and "Get Ready" text at the start of the level. The inertia of the ship's movement has been added and the power-ups are now mostly functional, although more are planned.

As the developer writes, he is still in the process of writing the game code, which means that he is not yet really focussing on the gameplay or the enemy waves. There are still many things planned to be added into the game. (dr)

[News message: 23. May. 2025, 22:31] [Comments: 0]
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23.May.2025



PPC hardware: MorphOS successfully boots on the "Mirari" motherboard
Three weeks ago, the PPC-based motherboard "Mirari", developed by Harald 'Geennaam' Kanning, was presented to the public for the first time. According to our information, the MorphOS team contacted the Mirari team for the first time right after this announcement and received one of the few prototypes produced to date.


As announced today on the project's website - along with photos showing the Ambient desktop booting on Mirari - MorphOS is already running on the Mirari hardware. There is no information yet on the exact status of the port, but the board designers thank MorphOS team member Frank Mariak for his "relentless hard work and unwavering dedication" that made this result possible. (cg) (Translation: cg)

[News message: 23. May. 2025, 15:17] [Comments: 2 - 25. May. 2025, 00:32]
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23.May.2025
Holly (Mastodon)


AROS: The Register reports on the portable AROS distribution
The Register is an online portal offering news and analyses from the world of technology companies. A current article is dedicated to the recently released portable AROS distribution (amiga-news.de reported) and explores how this live distribution works. It also reports on the history of AmigaOS and other current projects such as ApolloOS or A600GS. (dr)

[News message: 23. May. 2025, 06:37] [Comments: 0]
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22.May.2025



Amiga-Emulator for macOS: vAmiga 4.1.2
Dirk Hoffmann has released version 4.1.2 of his Amiga emulator 'vAmiga' for macOS, which should no longer a crash when switching the host computer to standby mode. (cg)

[News message: 22. May. 2025, 22:07] [Comments: 0]
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21.May.2025



Mingo's Commodore Blog: The Gotek drive in detail - parts 1 and 2 (German)
In his latest blog entry, Domingo Fivoli from South Tyrol continues his detailed and richly illustrated examination of the Gotek drive. His German two-part guide is about making the drive suitable for Amiga and installing some modifications. The current sequel is dedicated to the UART method for flashing the drive, which was initially omitted due to the amount of information. (snx)

[News message: 21. May. 2025, 08:58] [Comments: 0]
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21.May.2025



Blog entry: Desktop Icons of Yore
Following his thoughts on why computers used to be more fun, Carl Svensson has now published a short blog entry on the evolution of desktop icons from Xerox via e.g. Amiga and NextStep to BeOS. (snx)

[News message: 21. May. 2025, 08:58] [Comments: 0]
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21.May.2025
heckmeck (website)


Event: Tech Conference Hamburg (June 3/4, Germany)
Alexander 'Losso' Grupe, member of the demo group AttentionWhore, has already been mentioned in various news items regarding articles about the Amiga demo scene in his Heckmeck blog. Now he will be giving a talk at the Tech Conference Hamburg in Germany on Wednesday, June 4, 2025, on the topic of "Auf zu neuen Dimensionen: Retro to the power of three". (snx)

[News message: 21. May. 2025, 08:58] [Comments: 0]
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20.May.2025
demoparty.net


PTWeekender IX: Online party with tracker music and DJ sets
On June 6 and 7, 2025, PTWeekender returns - an online event dedicated to Amiga tracker music and retro DJ culture. On Friday, June 6, the weekend kicks off with a Tracked Music Compo and the so-called Prekender sets. Saturday, June 7, will then be dedicated to the main event with live sets from numerous big names on the scene. Around 12 to 13 Amiga DJs are scheduled to perform, including well-known names such as Crtix, H0ffman, DJ Formula, Teo, Amiga Junglism, DJ Nest, Tytus, Breakbob, and many more. The event will take place exclusively on YouTube. (nba)

[News message: 20. May. 2025, 16:36] [Comments: 0]
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20.May.2025



Retro soccer game: "Mundialito" (update)
Mundialito, a new retro-style arcade soccer game, is coming soon, and a new preview video has been released. The game, which is reminiscent of similar games from the 1980s, will feature action-packed 1-on-1 duels, power-ups, corners, free kicks, penalty kicks, and ten national teams, each with their own playing style. As things stand, Mundialito will require an Amiga 1200 with 2 MB RAM, can be played alone or in two-player mode, and is set to be published free of charge on itch.io shortly.

Update: (22.05.2025, 22:15, cg)

Mundialito can now be downloaded free of charge or for a small donation. Any Amiga with 2 MB RAM is required, but an A1200 is recommended for "better performance" - games against a human opponent require the latter configuration anyway. On the A500 Mini a compatibility problem has already been discovered, a separate fix is provided by the developer in the form of the file 'Mundialito_ol.uae.' (nba)

[News message: 20. May. 2025, 11:43] [Comments: 1 - 22. May. 2025, 22:16]
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19.May.2025



AmigaOS 4: User report on the SATA PCI card from Rabbit Hole
In mid-March, George 'walkero' Sokianos published a review of the SATA PCI Hard Card from Rabbit Hole under AmigaOS 4 on IntuitionBase (amiga-news.de reported). This card comes with a 256 GB M.2 SSD, which is already connected and ready for use.
Now Daniel 'trixie' Jedlicka has also decided to use this solution to provide an additional backup hard drive for his AmigaOne X5000 and reports about it in a new blog entry on his Ko-fi website. (dr)

[News message: 19. May. 2025, 22:28] [Comments: 0]
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19.May.2025
Krzysztof Donat (ANF)


Amiga 40 Tools Jam: GoSnap V0.15 (update)
The second entry for the Amiga 40 Tools Jam was submitted by Krzysztof Donat: GoSnap enables the function known from other operating systems for snapping windows to the edges of the screen (video).
GoSnap creates 8 active zones on the Workbench screen: 4 screen corners and 4 edges. When a window is dragged to one of these zones, it is automatically resized and repositioned. The zones work as follows:
  • 4 corners - dragging a window into a corner will resize it to 1/4 of the screen size and position it in that corner.
  • Left, right, and bottom edges - dragging a window to one of these edges will resize it to 1/2 of the screen size and snap it to the corresponding edge.
  • Top edge - dragging a window to the top edge of the screen will maximize it to fill the entire screen.
GoSnap respects the minimum and maximum window sizes defined by the application's developer, as well as whether a window is resizable at all. If a window is not resizable, GoSnap will only reposition it without changing its size.

The program runs as a commodity and can be managed through the system Exchange utility, where it can be paused or disabled.

The program requires AmigaOS version 3.1.4 or newer, AmigaOS 3.2 is recommended. In the system preferences (IControl), the option to allow windows to be dragged beyond the screen edge should be enabled. GoSnap should also work under AmigaOS 4.1.

GoSnap was written in Amiga E using the E-VO compiler and is freeware. However, donations are welcome.

Update: (23.05.2025, 22:15, dr)

Version 0.15 is now available, which among other things fixes the snapping non-resizable windows. (dr)

[News message: 19. May. 2025, 14:48] [Comments: 0]
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19.May.2025
tukinem


Amiga 40 Tools Jam: Icon-Made v0.8
Pawel 'tukinem' Tukatsch has submitted the first entry for the Amiga 40 Tools Jam with "Icon-Made": a simple tool, still under development, that creates standard icons from IFF image files for the Workbench (video).

If a single IFF file is loaded, the program creates an icon with one image. If two IFF files are loaded, the tool creates an icon with two images that change as soon as you click on the icon. Further features:
  • NTSC compatible
  • Preview function
  • Creation of DISK, DRAWER, TOOL, PROJECT and Trashcan icons
  • IFF images with a maximum of 256 colours and a resolution of 640x200 can be loaded, whereby only the first 2 bitplanes (4 colours) are ever read
  • If the ".info" extension is forgotten to be added during saving, the program recognises it and adds it itself
  • Support for 8-colour MagicWB icons
(dr)

[News message: 19. May. 2025, 14:31] [Comments: 0]
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19.May.2025
Carlos Peris (Mail)


Game Construction Kit: RedPill 0.9.51
RedPill, developed by Carlos Peris, is a game construction kit written in Amiblitz 3.10.1, which allows the development of games from various genres (e.g. Agonman). RedPill is compatible with AGA and ECS, the "player" for playing the finished creations requires a total of 1.5 MB RAM. Jens 'Farbfinsternis' Henschel has written a tutorial.

Numerous optimisations have been made in the new version 0.9.51 to make games run faster. All changes in detail:
  • Multiple optimizations, overall the games should be at least 15% faster.
  • Collision and scrolling code has been optimized.
  • Code for processing objects in sleep status has been optimized.
  • Values and bar in the HUD now can be interpolated for smoother transitions instead of the new value immediatly being displayed.
  • HUD Bars will change color when there is a change in the value.
  • Improvement when using Show Text/Dialog to have a smoother change of screens.
  • Now the latest edited level is saved, when loading a project it will load this last editted level.
  • In the editor, now better colors from the palette will be picked for the UI, improving readibility.
  • In profiler screen besides the maximum number of objects processed now you can see the maximum number of awaken objects processed.
  • Added the project ObjPerfTest to check performance of collisions and physics.
  • Sub-pixel scrolling was not activated by default in new projects, not it is.
  • Fix when custom font is used in the HUD.
  • Fix for dialogs when vertical scroll was used.
  • Fix for games using Tile border in the tilesets.
  • Fix for glitches appearing when screen changes.
(dr)

[News message: 19. May. 2025, 13:09] [Comments: 0]
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19.May.2025
deadwood


AROS distribution: AROS One portable 2.8 (x86)
In addition to the AROS distribution "AROS One" for x86 computers, which is available as a DVD ISO file or USB flash ("VHD") image (amiga-news.de reported), there is now a separate portable version for USB sticks (video), which contains AROS ONE 2.8 (32-bit) and can be run directly from it. This project was created for users who want to explore AROS without having to install it on a hard drive or for users who want to use AROS on their existing hardware instead of investing in dedicated other hardware.

System requirements:
  • (reasonably) up-to-date x86-64 (64-bit) computer hardware
  • USB 3.0 support
  • Screen resolution 1920 x 1080
(dr)

[News message: 19. May. 2025, 06:15] [Comments: 0]
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19.May.2025



Demoparty: Outline 2025 (Ommen/NL, 29.5.-01.6.)
Since 2004, the Outline has been celebrated as a demo party with DJs, live acts and demo competitions and, as every year, takes place on the long weekend around Ascension Day: this year from 29 May to 1 June in Ommen (Netherlands), near the border with Lower Saxony and North Rhine-Westphalia.

Started as an Atari party and counterpart to Breakpoint, all platforms are now welcome, as the competitions show: the demo, intro, graphics and music competitions are almost completely open to so-called oldskool and newskool systems, but with a focus on 8-bit computers and PCs. (dr)

[News message: 19. May. 2025, 05:48] [Comments: 0]
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18.May.2025



Aminet uploads until 17.05.2025
The following files have been added until 17.05.2025 to Aminet:
amigaget.lha                   comm/net   166K  OS3 get https files for the...    
amigassh.lha                   comm/net   144K  OS3 SSH2 for the Amiga                       
DollMaker.lha                  demo/misc  155K  OS3 A screensaver of sorts                   
REDPILLGameCreator.lha         dev/misc   8.4M  OS3 Game Creator with AGA s...            
MCC_TabGroup.lha               dev/mui     89K  OS3 Dynamic tab group custo...   
TheNetwork.lha                 docs/misc  109K  GEN Classic AmigaOS Program... 
SCANdalItaCat.lha              driver/oth  10K  GEN Italian catalog for SCA...         
dsos.lha                       game/data   61K  OS3 Custom maps to 'The...  
hack-and-slay.lha              game/role   43K  OS3 Turn based dungeon craw...               
tad.lha                        game/role  213K  OS3 Point'n click adv. ...  
ageocad078.lha                 gfx/misc   1.3M  OS3 Geotechnical Cad Softwa...   
FroggerNG_207.lha              gfx/show   727K  OS3 Ultimate MPEG video pla...     
AlmaLibre.lha                  mods/8voic 176K  GEN 16bit 6ch Mexican Guita...         
IK25.lha                       mods/misc   61K  GEN 16bit 4ch REMASTERED IK...     
NAFCYI1992S4-B01.zip           text/bfont 1.7M  GEN NAFCYI Winter 1992-93 (...        
WHDArchiveExtractor.lha        util/arc    11K  OS3 Automates extraction of... 
CompareDirsItaCat.lha          util/cli    47K  GEN Italian catalog for Com...    
gicriptofilex-i386-aros.zip    util/crypt 368K  ARO Encrypt files using 128...    
gicriptofilex.lha              util/crypt 131K  OS3 Encrypt files using 128...    
IdentifyDev.lha                util/libs   71K  OS3 Identify hardware and m...               
IdentifyPci.lha                util/libs  172K  OS3 Identify hardware and m...               
IdentifyUsr.lha                util/libs  106K  OS3 Identify hardware and m...               
AmiKick.zip                    util/misc   54K  OTH Check Kickstart images ...     
iGame.lha                      util/misc  452K  VAR Front-end for WHDLoad                    
ScoutItaCat.lha                util/moni   52K  GEN Italian catalog for Sco...           
GoVD.lha                       util/wb     35K  OS3 Virtual Desktops for Wo...           
(snx)

[News message: 18. May. 2025, 09:11] [Comments: 0]
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18.May.2025



OS4Depot uploads until 17.05.2025
The following files have been added until 17.05.2025 to OS4Depot:
faac.lha                 aud/con 80kb  4.1 Freeware Advanced Audio Coder
faad2.lha                aud/con 217kb 4.1 FAAD2 AAC decoder
libfaac.lha              dev/lib 990kb 4.1 Freeware Advanced Audio Coder li...
libfaad.lha              dev/lib 5Mb   4.1 Freeware Advanced Audio (AAC) De...
libflac.lha              dev/lib 2Mb   4.1 Free Lossless Audio Codec
libmikmod.lha            dev/lib 4Mb   4.1 Portable sound library (music mo...
libmodplug.lha           dev/lib 6Mb   4.1 Render mod music files as raw au...
libogg.lha               dev/lib 430kb 4.1 Library for handling OGG files
libsdl2_mixer.lha        dev/lib 4Mb   4.1 Mixer library for Simple DirectM...
libspeex.lha             dev/lib 3Mb   4.1 A free codec for free speech
libvorbis.lha            dev/lib 3Mb   4.1 Libraries for handling Ogg Vorbi...
libtheora.lha            dev/lib 5Mb   4.1 Theora Video Compression Codec
libsdl2_net.lha          dev/lib 164kb 4.1 SDL2_net portable network library
libx264.lha              dev/lib 12Mb  4.1 H.264/MPEG-4 AVC video compressi...
arabic_console_device... dri/inp 3Mb   4.1 An arabic console device, line&a...
uae.lha                  emu/com 2Mb   4.1 Classic Amiga Emulation (JIT + A...
retroarch_cores_insta... emu/gam 244Mb 4.0 Cores for soon to be released Re...
comparedirs.lha          uti/fil 362kb 4.1 Compare two dirs for different f...
igame.lha                uti/mis 452kb 4.0 Front-end for WHDLoad
(snx)

[News message: 18. May. 2025, 09:11] [Comments: 0]
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18.May.2025



AROS Archives uploads until 17.05.2025
The following files have been added until 17.05.2025 to AROS Archives:
boh.i386-aros.lha            gam/act 29Mb  Immersive and innovative dungeon...
gicriptofilex.i386-aros.zip  uti/mis 368kb Encrypt files using 128 bit algo...
(snx)

[News message: 18. May. 2025, 09:11] [Comments: 0]
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18.May.2025



MorphOS-Storage uploads until 17.05.2025
The following files have been added until 17.05.2025 to MorphOS-Storage:
iGame_2.5.0.lha           Games/Launcher            A frontend to launching...
Scalar_1.02.lha           Games/Think               Puzzle Game
Falling-Bricks_1.0.2.lha  Games/Think               Port of Falling-Bricks ...
(snx)

[News message: 18. May. 2025, 09:11] [Comments: 0]
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18.May.2025



WHDLoad: New installers until 17.05.2025
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 17.05.2025: (snx)

[News message: 18. May. 2025, 09:11] [Comments: 0]
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18.May.2025
Mike Battilana (Facebook)


Gail Wellington passed away
On Thursday Gail Wellington passed away at the age of 85. Born on January 14, 1940 in Yonkers, New York, she was one of Commodore International's best-known personalities through her work as head of the "Commodore Applications and Technical Support" (CATS) department, which was founded for her, and her involvement in the Amiga CDTV.

Her career in this field began in 1981 at Commodore UK, as a technical writer - starting with a manual about writing software manuals for external developers of programs for the Commodore PET - where she eventually became head of the software department. Three years later at Commodore Electronics Ltd, she took over software sales to and support for the independent distributors.

In spring of 1985, at the CeBIT computer exposition in Hanover, Germany, her supervisor, Bob Gleadow, asked her to travel to Los Gatos for three weeks to work with the Amiga developers whose company Commodore had bought in August. This turned into three months in which Gail Wellington mediated between the West Coast and Commodore's marketing department on the East Coast of the USA and kept the management up to date on progress and costs. During this time she was also involved in the planning and coordination of the official launch of the Amiga at Lincoln Center in New York on July 23rd, a major event with Andy Warhol and Debbie Harry, which, like many others, required her to work 7-day weeks and travel extensively.

Back in England at Commodore Electronics, she took charge of marketing and recruiting developers for the Amiga, which led to her return to the USA in October 1986 and appointment as worldwide Amiga Product Manager and in 1987 head of CATS, where she oversaw all worldwide developer activities, managed the Amiga DevCon events and ensured the successful sale of Commodore's products by ensuring the availability of high quality third party application software and hardware. CATS consisted of technical, administrative and marketing staff.

These assignments ended with Mehdi Ali's presidency of Commodore International, who made her Director of Special Projects. The first special project was the development and launch of the Amiga CDTV, code-named "Gail's Baby". Gail Wellington and her team oversaw the software side, while Don Gilbreath and his team were responsible for the hardware side. Her tasks included bringing software developers on board and conducting product demonstrations. However, the CDTV was not a commercial success and Gail Wellington was dismissed in 1992.

After a brief stint as Vice President of Sales and Marketing at OptImage Interactive Services, which was involved with Philips' CD-i, she ended up working full-time at "Three Peas in a Pod Florist" in Pennsylvania, which she had previously purchased with her daughter. (snx)

[News message: 18. May. 2025, 09:11] [Comments: 0]
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18.May.2025
ANF


Virtual desktops for the Workbench: GoVD 2.4 with AmigaOS 4.1 compatibility
Krzysztof Donat's program GoVD makes it possible to use the Workbench on up to eight virtual screens under AmigaOS 3.2 or higher. It is possible to specify which Workbench windows and programs should use which of the screens. The current version 2.4 now also offers improved compatibility with AmigaOS 4.1.

This means that it is now possible to use the full range of functions, including the GoVD-conf configuration program, under this operating system without any restrictions in terms of options and stability.

GoVD includes the following features:
  • Up to eight independent virtual screens
  • Freely positionable panel for switching between screens
  • Keyboard shortcut support for quick screen switching and hiding
  • Integration with the Exchange Commodity
GoVD is shareware and can be used unregistered for 20 minutes at a time. Registration is based on voluntary donations, developers of Aminet-listed programs can apply for free registration. (snx)

[News message: 18. May. 2025, 09:11] [Comments: 0]
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18.May.2025



FreePascal: Video of Markdown usage on the Amiga
Markdown is a format in which structured documents can be created with plain text. Marcus 'ALB42' Sackrow has now used the Markdown processor for FreePascal to write down notes in Markdown format in the browser and convert them into HTML to display them as a web page. A video demonstrates this. (snx)

[News message: 18. May. 2025, 09:11] [Comments: 0]
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17.May.2025
Andreas Magerl (ANF)


Print magazine: Issue 148 of Amiga Future available online
The English and German issue 148 (January/February 2021) of the print magazine ‘Amiga Future’ can now be read on the magazine's website in the form of image files of the individual pages. Remaining copies of the magazine and a higher-resolution PDF version can be purchased from the publisher. (cg)

[News message: 17. May. 2025, 23:34] [Comments: 0]
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17.May.2025
GitHub


Windows: GUI for Greaseweazle Tools - ADFDiskBox 2.4
ADFDiskBox is a graphical user interface for the Greaseweazle Host Tools and is intended to simplify the reading and writing of Amiga discs and disc images (ADF, SCP:AmigaDOS, RawSCP). Version 2.4 adds an options form to declutter the main form, changes the disk type names and adds a button to load the HxC Software. (cg)

[News message: 17. May. 2025, 23:32] [Comments: 0]
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17.May.2025
Richard 'Shred' Körber (Mail)


Tool: identify library 45.0 now recognizes PCI cards
Richard “Shred” Körber's identify.library collects all kinds of system parameters and provides the user with information on CPU, FPU, memory, clock frequency, etc., for example. Version 45.0 includes support for PCI cards for the first time. The author explains the new features in this release as follows:

"In order to recognise PCI boards, the openpci.library by Thomas Richter must be installed. In addition, the database file "pci.db" from the new IdentifyPci package must be copied into the S: directory. The database is based on the work of The PCI ID Repository, but has been shrunk to a manageable floppy disc size. (I decided against using their "pci.ids" for reasons of space and performance).

The query is performed using the new IdPciExpansion() function, which works in a relatively similar way to IdExpansion() for the Zorro extensions. The supplied ListExp tool already uses the function, other tools must be extended.

PCI detection is still in the beta phase. I look forward to your feedback!

Another new feature is the category of "virtual extensions", which are not recognised at boot time but are added later. The openpci.library creates several such virtual extensions per PCI card, which quickly makes the list of Zorro extensions confusing. ListExp now only shows these extensions as a total ("+ 16 virtual extensions"). With the new VIRTUAL option, however, they can still be displayed as normal in the list.

What else? The new AmiGUS sound card is recognised. The new tag IDTAG_EmptyIfUnknown now returns an empty string for unknown manufacturers and boards (instead of the numeric ID). And I threw a few small errors out of the include files, one of them even dates back to the very early Amiga days. :D

As always, the release is already available at Codeberg or on AmiNet." (cg)

[News message: 17. May. 2025, 23:29] [Comments: 0]
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16.May.2025



Preview video: Arcade game "Gemdalus"
RETREAM is about to create "Gemdalus" (video), an arcade game in which the player has to collect all the gems scattered around the labyrinths. Inspired by Snake, the player leaves behind a kind of band of light when collecting gems, which he himself is not allowed to break through. However, like a stretched rubber band, it is possible to snap back. (dr)

[News message: 16. May. 2025, 22:00] [Comments: 0]
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16.May.2025



Managing ADF files: adflib V0.10.2 for Windows, Linux and macOS
Laurent Clevy first released adflib in 1999 in version 0.7.8 (Aminet). The portable C library, written mainly in C, is used to manage Amiga-formatted devices such as hard disks and ZIP disks or to swap them out via the .ADF format (amiga-news.de reported). The library is currently being developed under the responsibility of Tomasz Wolak. Changes in version 0.10.2:
  • unadf: fix extracting tree for read-only directories
It is also pointed out with regard to the Windows binaries that these apparently had unexpected dependencies on debug versions of the Visual Studio runtime DLLs, which are missing on normal Windows (without Visual Studio installed). The current version should be free of this problem, but could not be tested in advance. If anyone has the possibility to verify this, please report it in the corresponding issue of the GitHub repository. (dr)

[News message: 16. May. 2025, 21:46] [Comments: 0]
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16.May.2025
demoparty.net


Demoparty: Xenium 2025 in Poland (21.-24.08.)
This year's edition of the Xenium demoparty will take place from 21 to 24 August in Łódź, Poland, under the theme of Fables for Robots: a series of humorous science fiction short stories by Polish writer Stanisław Lem, first printed in 1964.

In addition to various competitions - the organisers are providing an A1200 with a 060/50 turbo card, 128 MB RAM and AmigaOS 3.1 for Amiga entries - the event time table also includes seminars and concerts. More details will follow. (dr)

[News message: 16. May. 2025, 05:37] [Comments: 0]
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15.May.2025
AROSONE (ANF)


AROS-Distribution: AROS One 1.0 64Bit (ABI v11)
Press release: AROS 64-bit (ABIv11) is the result of several years of development by numerous AROS developers and the last six months of intensive testing, debugging and stabilisation. This initial release offers improved support for virtual environments (VirtualBox, VMware and QEMU) and for some, but not yet all, of the hardware components supported by the 32-bit version. To learn more about the developments planned for the coming months, please consult our Development Plan .

AROS One v1.0 incorporates the entire AROS 64-bit Build (ABIv11), and also includes all software available on Arosarchive and all software from the Contrib package dedicated to AROS 64-bit (ABIv11). AROS One 64Bit is distributed with the graphical appearance, icons and scripts of version 2.8 of AROS One 32Bit. The download is available both as an ISO version and as a USB Image version (Live Pendrive). (cg)

[News message: 15. May. 2025, 21:52] [Comments: 0]
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15.May.2025
ppa.pl (Webseite)


Programming competition: Amiga 40 Tools Jam
On the occasion of the Amiga's 40th birthday, a programming competition is being organized on itch.io with cash prizes to be won. The actual prize money can still change until the end of the competition, Amiga fans are called upon to help with donations.

The following rules apply to the competition:
  • You may only submit something that was made during the time of this jam was open.
  • You must state which category your entry belongs to, using 1 to 5 words.
  • You may submit more than one entry to the jam, but please dont submit separate revisions of the same tool as new entries.
  • Tools must work on a real/emulated Classic Amiga, e.g. Workbench 1.0-1.3, 2.0-2.1, 3.0-3.9, or Cloanto/AROS. No OS4.
  • You may use any programming language and/or compiler to make your entry.
  • You must include information about system requirements, bugs, WIPs, ToDOs etc.
  • Documentation on how to install and/or use must be included.
  • Topics such as soft and legal drug use, sexual innuendo, and faiths and religious tools ARE allowed.
  • You may NOT submit anything that is malicious or harmful in content. For example, hard drug use, pornography, self harm, rape, or questionable psychological or religious manipulation tools (such as Racism, Provocation Speech, Extremism, Scientology, etc).
  • You many NOT submit comments or tools which seem impolite, rude, or in bad taste. However, it is ok to submit tools which seem to go against a politically correct stance, if those tools are meant as a joke.
  • The organizer has the right to kick and ban anything or anybody.
  • The organizer's decision about the winners of the compo, based on user submitted votes only, is final.
(cg)

[News message: 15. May. 2025, 21:18] [Comments: 0]
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15.May.2025



Video: PiStorm68K - Update Version 1.3
The PiStorm68k is compatible various models of the Raspberry Pi generations 3 and 4 and contains an integrated WLAN module and a real-time clock as well as a DIP64 slot to accommodate a 68000 processor. It is possible to switch between the emulated and the real CPU using a simple switch. Developer Ranko Rodic has published another video in which he presents the current version 1.3 of his project and explains the differences to the previous revision. (cg)

[News message: 15. May. 2025, 21:08] [Comments: 0]
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15.May.2025



Music-Disk: "Fat Tracks Vol. 10" von Artstate
"Fat Tracks Vol. 10" (Video) is a music disc from Artstate with 13 tracks by musicians such as Jogeir Liljedahl, Virgil, Slash and Alex Menchi. (cg)

[News message: 15. May. 2025, 21:01] [Comments: 0]
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15.May.2025



Amiga Games That Weren't: screenshots for "The King's Ransom"
'The King's Ransom' was supposed to be an arcade adventure in the style of 'Wrath of the Demon', but was cancelled so that the developers could work on a console game that was considered more urgent. The entry at 'Amiga Games That Weren't' has now been supplemented by numerous recently surfaced screenshots. (cg)

[News message: 15. May. 2025, 20:13] [Comments: 0]
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14.May.2025
MorphZone (Forum)


MorphOS: CellBasics announced (update)
MorphOS developer Jacek 'jacadcaps' Piszczek announces his "CellBasics" program in the MorphZone with just one screenshot. The screenshot shows the entry of addresses as in a simple database, but the name and the appearance are more reminiscent of a spreadsheet. Apparently, rows and columns can already be inserted or deleted at the current stage of development, and CSV is used as the storage format.

Update: (16:55, 14.05.25, snx)
As Jacek Piszczek has since explained, the standard Excel syntax has already been implemented, but the common functions still need to be programmed. Standard mathematical operations or referencing other cells or cell ranges do already work, though. CellBasics is an almost completely self-written program, only the formula parser and the routines for loading xlsx files would be ports of open source libraries. (snx)

[News message: 14. May. 2025, 09:58] [Comments: 0]
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14.May.2025
Robert Smith (ANF)


Video: MiSTer Multisystem 2
The MiSTer Multisystem² is an FPGA-based retro console in a 3D-printed case (amiga-news.de reported). At the title link 'More Fun Making It' is unboxing and testing it. (snx)

[News message: 14. May. 2025, 09:58] [Comments: 0]
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13.May.2025



Amiga emulator for macOS: vAmiga 4.1.1
Dirk Hoffmann has released Version 4.1.1 of his Amiga emulator "vAmiga" for macOS with the following changes:

Bug fixes:
  • Fixed a bug that left the emulator window untitled after saving a workspace
  • Fixed a bug related to RTC emulation
  • Fixed a bug in the directory importer
Both the executable and the source code are available for free download. At least macOS 13.5 is required. (nba)

[News message: 13. May. 2025, 18:38] [Comments: 0]
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13.May.2025



Programming language: AmiBlitz 3.10.1
Version 3.10.1 of the AmiBlitz programming language has just been released. As the developer Sven 'honitos' Dröge writes, some users have reported bugs that are to be fixed with this version. Changes:

PED
  • fixed a problem doing the IDE layout
  • removed WFLG_WBENCHWINDOW as PED is no wbench-window :-)
  • fixed a source positioning error when cutting a block that included the last source line
  • fixed as crash when using auto syntax completion for functions/statements
  • fixed loading problem with textfiles other than blitz sourcefiles (ab2/ab3)
  • fixed corrupt source printing when moving out left and display of sourceline started within a string literal
  • fixed icon creation code: produced icons where corrupt
  • fixed bug in Definition Browser: search for constans and variables where case sensitive
Compiler
  • finally got "Dim KEEP..." workng again: it is possible to resize a dim'd array again (!!!)
  • added "KEEP" as a token so it will be syntax highlighted
Blitzlibs
  • printlib: fpumode is being checked only once at init, not in every sub anymore
  • sortlib: disassembled and converted to ab3
  • moved "FillArray"-command from linkedlistlib to sortlib to "bundle" all new array commands in one lib
  • renamend "FillArray"-command to "ArrayFill"
  • added array functions "ArraySize", "ArrayElements", "ArrayDatatype"
general
  • updated icons again to look well on all OS versions
Download: AmiBlitz3101.lha (11 MB) (dr)

[News message: 13. May. 2025, 16:31] [Comments: 0]
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13.May.2025
Hans Ippisch


In memoriam: Manfred Kleimann, ASM editor-in-chief, has passed away
The German computer games industry mourns the passing of Manfred Kleimann, who died on April 13, 2025, at the age of 69. As the creative mind behind the magazine "ASM – Aktueller Software Markt", he is considered one of the pioneers of German games journalism.

Originally coming from the field of urban and landscape planning, Kleimann discovered his enthusiasm for language, media, and technology early on. In the mid-1980s, he recognized the potential of the still young medium of computer games and developed ASM, one of the first magazines aimed not only at programmers but explicitly at gamers, with its own stylistic devices, sections, and unmistakable tone.

From 1986 to 1991, he shaped the profile of the magazine published by Tronic Verlag as its editor-in-chief – and thus also the self-image of a growing gaming community. Kleimann knew how to combine technical fascination, editorial curiosity, and linguistic ease – a style that set a precedent and paved the way for later magazines such as Power Play and Amiga Joker.

He remained connected to the industry even after his time at ASM, working as a product manager at Konami, as a freelance editor, and later as a translator and proofreader.

Manfred "Manni" Kleimann was not a loud representative of the scene, but he was an influential one. His keen sense for topics, his editorial style, and his courage to think up new formats leave a lasting impression.

An online condolence book has been set up in memory of Manfred Kleimann. (nba)

[News message: 13. May. 2025, 12:01] [Comments: 0]
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13.May.2025
TSA (ANF)


Music: "DJ N-4ceR 02" vinyl announced by T.S.A.
The demoscene, retro, and makerspace group T.S.A (The Solaris Agency) has announced the new record "DJ N-4ceR 02 - TSA Friends & Chris Huelsbeck", which is a collaboration between six musicians. The 12" vinyl features tracks by CoRe (Karsten Klewer), AMItac (Andre Klaus Otto), rimmler (Markus Schmidt), Chris Huelsbeck, DJ N-4ceR (Markus Zeller), and Skyrunner_bc (Frank Scheffel). The record is currently in production and will be available from July 2025, but can already be pre-ordered for Euro 39.99. (nba)

[News message: 13. May. 2025, 11:30] [Comments: 0]
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13.May.2025
repeatro


Video: Lemmings: How DMA Design Redefined Puzzle Games
Lemmings is considered one of the most important milestones in video game history. The video "Lemmings: How DMA Design Redefined Puzzle Games" highlights the Amiga classic from 1991. The video by the YouTube channel "Modern Vintage Gamer" offers a detailed insight into the gameplay and special features of the game, which was developed by DMA Design and published by Psygnosis. (nba)

[News message: 13. May. 2025, 10:56] [Comments: 0]
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12.May.2025



WHDLoad: Graphical user-interface iGame 2.5.0
iGame is a MUI-based frontend for starting WHDLoad games. George 'walkero' Sokianos has released version 2.4.5 for AmigaOS 2.04 and higher, AmigaOS 4 and MorphOS. The new information window provides more information about the selected game/demo, such as the year of release, the company/demo group that released it, the required chipset, etc. To be able to open links in the information with a browser, Urltext.mcc is required for MUI 3.x. It is already included in MUI 5.x. The changes in the overview:

Added
  • Added a new "Information" window that includes the "Released date", the "Released by", the "Chipset", the links to external websites and most of the fields from the properties window.
  • Added the option to use repositories based on assigns
Changed
  • The "Properties" window has only the tooltypes of the selected item available to change.
Fixed
  • Fixed a potential crash on exit, happening mostly on AmigaOS 3.1 systems
Direct download: iGame-v2.5.0-20250512.lha (452 Kb) (dr)

[News message: 12. May. 2025, 22:14] [Comments: 0]
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12.May.2025



Video: RGB2HDMI with audio support
Robert Smith had recently bought an Amiga 600 and wanted to add RGB2HDMI support to it. Whilst looking for software updates, he came across the beta version of RGBtoHDMI, which allows audio to be added directly via the Pi. In his latest video, he shows whether it works. (dr)

[News message: 12. May. 2025, 06:50] [Comments: 0]
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12.May.2025



Demoparty: Nordlicht 2025 in Bremen, Germany (25.-27.07)
Nordlicht demoparty 2025 will take place from 25 to 27 July at BürgerHaus Obervieland (BGO) in Bremen (Germany). And of course, various competitions will be held again, including in the categories "512 Byte Competition", "GFX Competition (Oldschool)", "ASCII / ANSI Competition", "Gravedigger Competition", "Executable Music Competition" and "Realtime Demo Competition". Tickets are available for Saturday only for 45 euros or for the whole weekend for 80 euros. (dr)

[News message: 12. May. 2025, 06:29] [Comments: 0]
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12.May.2025



Video: Redesign of the THEA500 mini gamepad for classic Amigas
The YouTube channel 'CRG' shows in its video how the gamepad available for the THEA500 Mini is redesigned and customised for the classic Amigas to be more like the CD32 gamepad. (dr)

[News message: 12. May. 2025, 06:06] [Comments: 0]
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12.May.2025



AmigaOS 4: E-UAE PowerPC JIT 1.1.0
Ten years have passed since Álmos Rajnai released version 1.0.0 of his integration of a just-in-time compiler into the Amiga emulator E-UAE for PowerPC systems (amiga-news.de reported). Now Kjetil 'LiveForIt' Hvalstrand has released version 1.1.0 in OS4Depot (after he had fixed the archive uploaded early Sunday), which offers changes by him as well as by Josef Wegner and Fredrik 'salass00' Wikstrom. The most important changes:
  • Picasso96 support for AmiGFX output
  • Drag and Drop support
  • BSDSocket support
  • Caps library 4.2 support
  • Large hard filesupport
Not included are changes that were not made until the end of 2022. The source code is available on GitHub (alternative). (dr)

[News message: 12. May. 2025, 05:56] [Comments: 3 - 12. May. 2025, 14:42]
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11.May.2025



Aminet uploads until 10.05.2025
The following files have been added until 10.05.2025 to Aminet:
amigaget.lha                   comm/net   175K  OS3 get https files for the...    
CVBasic.lha                    dev/cross  476K  VAR BASIC compiler for Cole...     
gasm80.lha                     dev/cross   81K  VAR Generic assembler for Z...           
zmac.lha                       dev/cross  378K  VAR Z80 Macro Cross Assembl...                
F1GP2025Carset.lha             game/data    7K  GEN 2025 Carset for F1GP                     
adv2remake.lha                 game/role  588K  OS3 Point'n click adv. ...   
TMSColor.lha                   gfx/conv    99K  VAR Converter from BMP to T...     
PolarPaint_68k.lha             gfx/edit   2.0M  OS3 Paint program made with...        
PolarPaint_AROS.lha            gfx/edit   2.2M  ARO Paint program made with...        
PolarPaint_MOS.lha             gfx/edit   2.2M  MOS Paint program made with...        
PolarPaint_OS4.lha             gfx/edit   2.5M  OS4 Paint program made with...        
PolarPaint_small_68k.lha       gfx/edit   1.8M  OS3 Paint program made with...        
PolarPaint_small_AROS.lha      gfx/edit   2.1M  ARO Paint program made with...        
PolarPaint_small_MOS.lha       gfx/edit   2.0M  MOS Paint program made with...        
PolarPaint_small_OS4.lha       gfx/edit   2.3M  OS4 Paint program made with...        
PolarPaint_small_WOS.lha       gfx/edit   2.2M  WUP Paint program made with...        
PolarPaint_WOS.lha             gfx/edit   2.4M  WUP Paint program made with...        
WhatIFF4.16.lha                mags/misc   15M  GEN What IFF? #4.16-April-2025               
Protrekkr_AROS_i386.zip        mus/edit    13M  ARO Tracker/Synth hybrid Pr...             
Protrekkr_MOS.lha              mus/edit    12M  MOS Tracker/Synth hybrid Pr...             
Protrekkr_MOS.zip              mus/edit    12M  MOS Tracker/Synth hybrid Pr...             
qoatoaiff.lha                  mus/misc     7K  OS3 Decodes Quite OK Audio ...           
AmigaGPT.lha                   util/misc  2.2M  VAR App for chatting to Cha...              
VATestprogram.zip              util/misc  8.0M  OS3 Versatile Amiga Testpro...              
(snx)

[News message: 11. May. 2025, 07:16] [Comments: 0]
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11.May.2025



OS4Depot uploads until 10.05.2025
The following files have been added until 10.05.2025 to OS4Depot:
frozenat.lha             dev/deb 6kb   4.1 find out where a program is hang...
libfdk-aac.lha           dev/lib 21Mb  4.1 Fraunhofer FDK AAC Codec Library
libmp3lame.lha           dev/lib 999kb 4.0 MP3 LAME encoding engine
giflib.lha               dev/lib 623kb 4.1 A library for processing GIF ima...
libfreetype.lha          dev/lib 4Mb   4.1 A Free, High-Quality, and Portab...
libharfbuzz.lha          dev/lib 11Mb  4.1 HarfBuzz text shaping engine
libjpeg.lha              dev/lib 5Mb   4.1 Lib for handling JPEG images
libmpeg2.lha             dev/lib 1Mb   4.1 MPEG2 video decompression library
libpng.lha               dev/lib 5Mb   4.1 Lib for handling PNG files
libsdl_image.lha         dev/lib 1Mb   4.1 SDL image file loading library
libsdl_ttf.lha           dev/lib 2Mb   4.1 A Freetype 2.0 wrapper for SDL
libsdl2_gfx.lha          dev/lib 3Mb   4.1 Drawing and graphical effects ex...
libsdl2_image.lha        dev/lib 3Mb   4.1 SDL2 image file loading library
libsdl2_ttf.lha          dev/lib 4Mb   4.1 A Freetype 2.0 wrapper for SDL2
libsmpeg2.lha            dev/lib 3Mb   4.1 SDL2 MPEG Player Library (SMPEG2)
libtiff.lha              dev/lib 17Mb  4.1 Lib for handling Tag Image File ...
libwebp.lha              dev/lib 9Mb   4.1 lib for handling WebP images
libxvidcore.lha          dev/lib 1Mb   4.1 MPEG-4 Simple and Advanced Simpl...
openjpeg.lha             dev/lib 4Mb   4.1 Open-source JPEG 2000 codec
libcurl.lha              dev/lib 3Mb   4.1 The multiprotocol file transfer ...
libopenssl.lha           dev/lib 22Mb  4.1 The open source toolkit for SSL/TLS
librtmp.lha              dev/lib 592kb 4.1 A support library for RTMP streams
libz.lha                 dev/lib 377kb 4.1 zlib data compression library
sqlite.lha               dev/lib 6Mb   4.1 SQL database engine
videoslotmachine.lha     gam/boa 5Mb   4.0 A slot video game playing your v...
tmscolor.lha             gra/con 136kb 4.0 Converter from BMP to TMS9928 fo...
polarpaint.lha           gra/edi 3Mb   4.1 Paint program made with Hollywood
polarpaint_small.lha     gra/edi 2Mb   4.1 Paint program made with Hollywood
fractalnova.lha          gra/mis 121kb 4.1 Calculates the Mandelbrot set us...
libxml2.lha              lib/xml 15Mb  4.1 The XML C parser and toolkit of ...
amigagpt.lha             net/cha 2Mb   4.1 App for chatting to ChatGPT
curl.lha                 net/mis 683kb 4.1 Command line URL file transfer
(snx)

[News message: 11. May. 2025, 07:16] [Comments: 0]
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11.May.2025



AROS Archives uploads until 10.05.2025
The following files have been added until 10.05.2025 to AROS Archives:
protrekkr.x86_64-aros-v11... aud/edi 13Mb  Tracker Synth hybrid Program
videoslotmachine.lha         gam/boa 5Mb   A slot video game playing your v...
polarpaint_aros.lha          gra/edi 2Mb   Paint program made with Hollywood
polarpaint_small_aros.lha    gra/edi 2Mb   Paint program made with Hollywood
(snx)

[News message: 11. May. 2025, 07:15] [Comments: 0]
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11.May.2025



MorphOS-Storage uploads until 10.05.2025
The following files have been added until 10.05.2025 to MorphOS-Storage:
ProTrekkr_2.8.3PRE4.lha   Audio/Tracker             Tracker/Synth hybrid Pr...
zmac-18oct2022.lha        Development/Cross         Z80 Macro Cross Assembler
CVBasic-0.8.0.lha         Development/Cross         BASIC compiler for Cole...
NoWinED-0.83-source.lha   Development/Sources       TextEditor multipage (M...
AmiArcadia_34.30.lha      Emulation                 A Signetics-based machi...
VideoSlotMachine_1.20.lha Games/Misc                A slot machine game
BreakHack_4.2.0.lha       Games/Role                A casual coffee-break r...
FreeCG-Launcher_1.0.lha   Games/Shoot2D             Port of FreeCG (SDL2)
Stratagus_3.3.3.lha       Games/Strategy            A MorphOS port of Strat...
1oom_1.11.6.lha           Games/Strategy            1oom is a Master of Ori...
fheroes2_1.1.8.lha        Games/Strategy            fheroes2 is a recreatio...
TMSColor-3.0.lha          Graphics/Convert          Converter from BMP to T...
PolarPaint_1.057.lha      Graphics/Draw             Paint program made with...
ReportPlus_8.65.lha       Misc                      A Multipurpose utility ...
AmigaGPT_2.6.0.lha        Misc                      App for chatting to Cha...
NoWinED_0.83.lha          Text/Edit                 A MUI-based TextEditor ...
(snx)

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11.May.2025



WHDLoad: New installers until 10.05.2025
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 10.05.2025:
  • 2025-05-06 new: Challenge Golf (On-line) done by DJ Mike (Info)
  • 2025-05-04 new: Transputor (Actual Screenshots) done by Psygore (Info)
  • 2025-05-04 improved: Elf (Ocean) supports spanish version (Info)
(snx)

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11.May.2025
heckmeck (website)


Developer's diary: Effects in the "Enchanted Glitch" demo
The Amiga demo "Enchanted Glitch" by Cosmic Orbs was shown at Revision 2025. At the title link, its main programmer Jobbo describes how he created the effects. (snx)

[News message: 11. May. 2025, 07:15] [Comments: 0]
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11.May.2025



Crowdfunding: Psygnosis - Games People Play (Volume 1), final day
Today the crowdfunding for volume 1 of the Psygnosis book by Éditions64K will end. This volume covers the years from 1980 to 1993 (amiga-news.de reported). At the time of writing, the project is just around 430 euros short of the first of its defined targets. (snx)

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11.May.2025



Wings of Fear: Preview video of the revised version
Feedback to the demo version of his Scorpion Engine game "Wings of Fear" led to a revised version of Roar Tjørhom's shoot'em up. The new version now requires AGA chipset now and 2 MB of Fast RAM.

The text accompanying the preview video at the title link lists the changed features. (snx)

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11.May.2025



Video: Board assembly of the Mini-ITX Amiga Denise (Part 1)
In the video at the title link, episode 89 of Tim's Retro Corner shows the first part of the assembly of a Denise board.

Denise is an Amiga 500+ replacement in Mini-ITX format with two Zorro II slots, a 72-pin SIMM for the 2 MB of Chip RAM and connectors for a standard ATX power supply and a PS/2 keyboard and mouse. (snx)

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11.May.2025
Discord (ANF)


Event: Amiga Summer Party of the Syntax Society (Sweden)
The 40th Amiga birthday will also be celebrated in Sweden: From July 25-27, the Syntax Society is holding its Amiga Summer Party in Landskrona. (snx)

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09.May.2025



Video tutorial: Selecting fonts with the help of AMCAF in AMOS
In his latest video, retro and Amiga fan 'Yawning Angel' looks at how you can select a font via a file requester and use it in your own program. The "Change Font" command of the AMCAF extension is used for this. (dr)

[News message: 09. May. 2025, 06:11] [Comments: 0]
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09.May.2025



Flight simulator: Tie Fighter Simulator
"Tie Fighter Simulator" is a small flight simulator created with AMOS and is intended to be a "nostalgic and light-hearted homage to Star Wars, electronic games of the 1980s and the joy of retro programming".

The project was started in 2021 as a personal exercise to relearn AMOS on the Amiga. The idea for the mini-game (a kind of 1980s electronic LED handheld) was inspired by a scene from Star Wars: Episode IV. (dr)

[News message: 09. May. 2025, 06:04] [Comments: 0]
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09.May.2025



Amiga emulator for the Web: vAmigaWeb 4.1
vAmigaWeb is an Amiga emulator for web browsers or as a progressive web app. The new version is now based on the core of vAmiga 4.1. In addition to various bug fixes, the latest AROS ROMs are now used (from Feb. 2025) and more information on selected AGNUS and DENISE chip models is provided in the settings. (dr)

[News message: 09. May. 2025, 05:54] [Comments: 0]
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