25.Aug.2024
Andreas Falkenhahn (ANF)
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Hollywood: GUI plugin RapaGUI 2.2
Press release: Airsoft Softwair is pleased to announce the immediate availability of RapaGUI 2.2. RapaGUI is one of the most popular Hollywood plugins as it can be used to create graphical user interfaces for a variety of systems (AmigaOS, Windows, macOS, Linux and even Android). RapaGUI always uses the native controls of the respective operating systems so that the GUIs do not feel like a foreign body. GUIs can be easily defined via XML files.
Version 2.2 contains mainly bug fixes, but also a few new features such as support for the arm64 platform of macOS. RapaGUI 2.2 is now available for free download from the official Hollywood portal. (cg)
[News message: 25. Aug. 2024, 22:15] [Comments: 0]
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25.Aug.2024
amigaworld.net (Webseite)
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AROS: Demo version of word processor Final Writer 7.1
Nine years after the initial announcements, the word processor Final Writer
is now receiving its first update since 1997: The new rights holder Timothy
"terminills" Deters is offering free demo versions for AROS-68K, AROS-x86-64
and AROS-x86 ABIv0 (registration required).
The most important new features in Final Writer 7.1 are:
- New , MySpell-based real-time spell checker, compatible with OpenOffice dictionaries, for example. This function is not available in the demo version.
- Native PDF export (libharu)
- AmigaOS compliant localization
- Printing via FTP/IPP
- Updated support for RTF
It is not yet clear when the full version of Final Writer 7.1 will be available. Deters has held out the prospect of ports for AmigaOS and MorphOS in the past, but has always emphasized that the AROS version should be completed first.
(cg)
[News message: 25. Aug. 2024, 22:13] [Comments: 0]
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25.Aug.2024
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GUI for Greaseweazle Tools: FluxMyFluffyFloppy v5.0.8 for Windows
'FrankieTheFluff' has released version 5.0.7 and 5.0.8 of his graphical user interface FluxMyFluffyFloppy for the Greaseweazle Tools V1.19 (see also the video Setting up a Greaseweazle V4). Changes:
- Requires Greaseweazle 1.19
- New image format: T98-Next (nfd) (Read only)
- New disc formats: Epson QX-10: ".320", ".396", ".399", ".400", ".booter", ".logo"
- New disc formats: "apple2.nofs.140"
- Updated "diskdefs.cfg" (2024-08-20)
- Read/Convert: Fixed SuperCardPro (SCP) disktypes
- Read/Write/Convert: New option "--reverse"
(dr)
[News message: 25. Aug. 2024, 19:07] [Comments: 0]
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25.Aug.2024
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Platform game: Test version 5 of "Dr. Dangerous"
Inspired by the Amiga classic Rick Dangerous, hoogames has released another playable test version of "Dr Dangerous" (YouTube video), which was created with the Scorpion Engine (amiga-news.de reported). The new version 5 offers the following changes:
- Ladder bug fixed (you can no longer go through the walls)
- If you stand on the ladder you no longer die when you press the fire button
- Level 8 a few changes
- If you enter the level code and then complete a level and die, you stay in the level and don't have to repeat the previous level (it worked during testing)
- Layers deleted in some levels
- Fixed bug in level 5 (it's now easier to get over the platform - I played it all the way through and now there should be no more problems)
- Level 8-12 balance in the game changed
- Changed start screen level code to enter code (should be easier to understand now)
- Changed in-game music (not the final version and there will be more music tracks in the game)
- changed some codes
- Changed memory allocation of some enemies (more space in memory and hopefully less problems)
- New enemy added (bat)
- Added level 15 and 16
- Fixed some bugs
- If you find a level code you get an extra life - so look for them all and write down the codes ;)
This version has not yet been tested on a real Amiga, but only on an emulator. The developer asks you to report any errors. (dr)
[News message: 25. Aug. 2024, 15:44] [Comments: 0]
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25.Aug.2024
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Logic game: Untangle V0.5
Grzegorz Kraszewski is in the process of writing the logic game Untangle for the Amiga. The player has a number of dots in front of him, which are connected by lines and cross each other. The aim of the game is to untangle the lines by moving the dots so that no line intersects another.
The developer has set itself the following goals:
- Game should be system friendly, working in a window on Workbench, using only documented APIs.
- Minimum system version is 3.0.
- RTG (graphic cards) should be supported out of the box. Without dedicated code paths and explicit opening of RTG libraries, if possible.
- Would be nice if it works on MorphOS, AmigaOS 4, AROS using M68k emulation built into these operating systems.
- Should be comfortably playable on stock A1200, stock A500 is not a Holy Grail, but why not.
The game is being developed on an Amiga 1200 with 68020 @ 28 MHz and 64 MB Fast RAM. It currently has over 100 levels, a highscore list and level selection. (dr)
[News message: 25. Aug. 2024, 09:40] [Comments: 0]
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25.Aug.2024
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Aminet uploads until 24.08.2024
The following files have been added until 24.08.2024 to Aminet:
amigassh.lha comm/net 104K 68k SSH2 for the Amiga
CestinoGlobale.lha dev/blitz 53K 68k Italian global trashcan WIP
CVBasic.lha dev/cross 316K 68k BASIC compiler for Colecovisi...
Amifish.lha game/board 1.9M MOS GUI for stockfish chess engine
LadyRoulette.lha game/board 273K 68k Semi-realistic Roulette game
Stockfish5-MorphOS.lha game/board 780K MOS Strong UCI chess engine
Explodead.zip mods/crash 4.6M Lofi Metal Hiphop from 1997 (...
Trespass00545.zip mods/crash 6.5M 6 channel 8bit jungle med. (+...
WiredForDeath.zip mods/crash 8.9M 8 channel 8bit jungle-ish. (+...
BootPicture.lha util/boot 87K 68k Shows pictures, plays sound d...
A1060Diag.lha util/misc 2K 68k Bridgeboard Diagnostic Tools
VATestprogram.zip util/misc 22M 68k Versatile Amiga Testprogram
isomount.lha util/rexx 44K Mounting ipf,dms,adf,hdf,iso
AnalogClock.lha util/time 41K 68k Resizeable analog transparent...
RapaTank.zip util/wb 16K RapaTank
(snx)
[News message: 25. Aug. 2024, 09:14] [Comments: 0]
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25.Aug.2024
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OS4Depot uploads until 24.08.2024
The following files have been added until 24.08.2024 to OS4Depot:
spotless.lha dev/deb 668kb 4.1 Your favorite debugging tool
arabic_console_device... dri/inp 3Mb 4.1 An arabic console device, line &...
baphometscreensaver.lha uti/mis 12Mb 4.0 Portable Screen Saver
yt.lha vid/mis 869kb 4.1 YouTube URL Extractor script
(snx)
[News message: 25. Aug. 2024, 09:14] [Comments: 0]
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25.Aug.2024
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AROS Archives uploads until 24.08.2024
The following files have been added until 24.08.2024 to AROS Archives:
leeko-i386-aros.zip dem/sce 528kb A scene Demo from Fit demogroup
micery-i386-aros.zip dem/sce 188kb A scene Demo from Fit demogroup
baphometscreensaver.lha uti/mis 11Mb Portable Screen Saver
(snx)
[News message: 25. Aug. 2024, 09:14] [Comments: 0]
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25.Aug.2024
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MorphOS-Storage uploads until 24.08.2024
The following files have been added until 24.08.2024 to MorphOS-Storage:
Baphomet_1.0.lha Ambient/Blankers Baphomet_1.0.lha
WinAction-GUI_1.0.lha Ambient/Utilities A GUI for WinAction com...
CVBasic-0.6.0.lha Development/Cross BASIC compiler for Cole...
Amifish_1.0a.lha Games/Think Chess program compatibl...
Stockfish-5.lha Games/Think Strong UCI chess engine
DeepL_1.0.lha Misc A small tool for online...
Wayfarer_8.11.lha MorphOS-update Wayfarer is the latest ...
YouTube-Extractor_3.0.lha Multimedia YT.rexx is a script for...
(snx)
[News message: 25. Aug. 2024, 09:14] [Comments: 0]
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25.Aug.2024
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WHDLoad: New installers until 24.08.2024
Using WHDLoad, games, scene demos and intros by cracking groups, which were originally designed to run only from floppy disks, can be installed on harddisk. The following installers have been added until 24.08.2024:
(snx)
[News message: 25. Aug. 2024, 09:14] [Comments: 0]
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25.Aug.2024
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AmigaRemix: Further files added
AmigaRemix collects remixes of well-known soundtracks of Amiga games. Since our last news-item, the following mp3 files have been added:
- Full Contact Intro Tyros Edition
- Planets live performance
(snx)
[News message: 25. Aug. 2024, 09:14] [Comments: 0]
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25.Aug.2024
ANF
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Video: AmiGameJam candidate Anguish as spiritual successor of Agony
Topic of this year's AmiGameJam, which runs until December 1, are sequels to Amiga games from the old days. With a video of the current state of development, Adrian Browne presents his candidate "Anguish" at the title link, which is to continue the game Agony, a horizontally scrolling shooter by Art & Magic from 1992.
The spiritual successor is created with Scorpion Engine, it is an AGA game with 64 colors. Two collaborators are contributing the actual programming and the music. (snx)
[News message: 25. Aug. 2024, 09:14] [Comments: 0]
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25.Aug.2024
Mastodon (ANF)
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iOS app: 4champ 3.7.0 for accessing Amiga Music Preservation
The iOS program 4champ is a user interface for corresponding mobile devices to access the Amiga Music Preservation database. (snx)
[News message: 25. Aug. 2024, 09:14] [Comments: 0]
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24.Aug.2024
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Demoparty: Deadline 2024 (Berlin, 4.10.-6.10.)
The tenth anniversary edition of the Deadline Demo Party will take place from October 4-6 in Berlin and will feature classic demoscene competitions, seminars, fun competitions, retro computing, DJs and live sets and much more. Amiga entries can be submitted in the Oldschool Demo, 4K Executable Graphics and 256 Byte Intro competitions. (dr)
[News message: 24. Aug. 2024, 21:48] [Comments: 0]
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24.Aug.2024
heckmeck!
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Demoparty: Results of Evoke 2024
Last weekend this year's Evoke demoparty took place. In the competition "Alternative Platforms" the following Amiga productions ranked the following places:
But there are also other interesting contributions, for example Steffest's winning entry "Evoking Magic for Dummies" in the "Pixel Graphics Compo" competition (time-lapse video of the creation), which he drew with his own web-based image editor "DPaint.js" (amiga-news.de reported). (dr)
[News message: 24. Aug. 2024, 15:19] [Comments: 0]
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23.Aug.2024
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Shoot'em Up: Demo version of QuasaurusX
After "Holy Warrior" (amiga-news.de reported), the latest project from Amiten Games is the shoot'em up "QuasaurusX", a demo version of which has now been released (YouTube video). The player has the task of defending the X-19 sector, which is threatened by an enemy space fleet and has long been a bastion of peace and prosperity for mankind.
The game is currently not yet optimised, so that at least an (upgraded) Amiga 1200 is required. (dr)
[News message: 23. Aug. 2024, 20:16] [Comments: 0]
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23.Aug.2024
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Video: Installation of a MiSTer FPGA in a GameCube
Under the title link, Wolfgang Kierdorf shows how he installs a MiSTer FPGA in a GameCube with the help of just a few cables, two 3D-printed parts and a few standard PCBs and finally boots it into the Workbench. (dr)
[News message: 23. Aug. 2024, 10:53] [Comments: 0]
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23.Aug.2024
itch.io
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Text adventure: "Adventure 3" V1.01
For the third and last part of his text adventure series (amiga-news.de reported), 'grindercowboy' has released a small update that fixes a bug with the rope. However, this means that the hammer in the rubbish bin no longer exists because the developer had reached the upper limit of possible items. (dr)
[News message: 23. Aug. 2024, 10:11] [Comments: 0]
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23.Aug.2024
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Video: Can the iPhone magnet damage the data on a disc?
In his latest video, Robert Smith explores the question of whether the magnets on the back of the iPhone, which act as part of the charging system, are strong enough to damage data on a disc. (dr)
[News message: 23. Aug. 2024, 10:07] [Comments: 0]
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23.Aug.2024
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Video tour of the "ZZAP! Live 2024"
Last Saturday, The Holiday Inn in Kenilworth (England) hosted the second "ZZAP! Live" event, organised by Fusion Retro Books, the South West Amiga Group and Retro Computer Museum (amiga-news.de reported). The YouTube channel "SpectrumNez" now shows the exhibitors and exhibits in a video tour under the title link. (dr)
[News message: 23. Aug. 2024, 09:41] [Comments: 0]
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22.Aug.2024
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Floppy disk images on PC and Mac: Greaseweazle Tools 1.19
Keir Fraser's "Greaseweazle" does - similar to Kryoflux - read the magnetic information on a floppy disk independently from the format used and saves as much information as possible to generate a so-called "Flux Level Image" in Supercard format (SCP), which enables reading and back-writing of copy-protected disks (amiga-news.de reported)
The adapter gets connected between a floppy disk drive - e.g. a standard 3.5" PC one - and a USB port of the PC or Mac. Version 1.19 of the Greaseweazle Tools provide the following changes:
- gw read/write/convert: New option --reverse
- Reverses track data (eg side B of a floppy disk)
- Windows 7/8: Fix device detection, broken since v1.18
- IPF: Auto-detect write splice when not reported in image
- New diskdefs: Epson QX-10, apple2.nofs.140
- gw info, update: Better error report when GitHub rate limited
- NFD: Initial import-only support for T98-Next floppy image files
(dr)
[News message: 22. Aug. 2024, 16:59] [Comments: 0]
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21.Aug.2024
Andreas Magerl (ANF)
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Print magazine: Amiga Future, issue 170 - preview and excerpts
Preview and excerpts of Amiga Future issue 170 (September/October 2024) have been published online at the title link. Content includes interviews with Jennifer Diane Reitz and 'Tigerskunk', previews of Krogharr and The Lost Pixel as well as a workshop about HAM games.
Amiga Future magazine is available as an English and a German printed magazine and can be bought directly from the magazine's editorial office as well as several Amiga dealers. (snx)
[News message: 21. Aug. 2024, 08:05] [Comments: 0]
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21.Aug.2024
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Linux: Stable long-term kernel 5.10.224 for AmigaOne X1000/X5000
Parallel to the current kernels (amiga-news.de reported), Christian 'xeno74' Zigotzky also provides the latest version of the stable long-term kernel for the AmigaOne X1000 and X5000. It is suitable for old Linux distributions that do not work with the latest kernels, such as Ubuntu 10.04, or if users have problems with the latest kernels. He has now released version 5.10.224, which adds a driver for the Ethernet PHY of the X5000 (issue 3) and supports the Network File System (NFS) in version 4. (dr)
[News message: 21. Aug. 2024, 06:25] [Comments: 0]
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20.Aug.2024
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MorphOS: Web browser Wayfarer 8.11
Jacek 'jacadcaps' Piszczek has released versions 8.10 and 8.11 of his web browser Wayfarer for MorphOS in quick succession, which is now based on the latest, stable WebKitGTK version 2.44.3. In addition, a rare crash when pressing the back/forward buttons has been fixed and cURL has been updated. In addition, version 8.11 offers a small bonus: an HTML API is activated, which is required for Meta AI. This means that it is now possible to chat or generate images with the open source AI model Llama 3.1 under MorphOS. (dr)
[News message: 20. Aug. 2024, 20:04] [Comments: 0]
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20.Aug.2024
itch.io
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Survival game: Zombie Survivor V2.04 (update)
Sami Vehmaa continues to work on his current project "Zombie Survival", a game for Amigas with a graphics card in which you have to fight off an endless army of the undead. In addition to many new features and improvements, the jump to version 2.00 has also prepared support for DLC, additional downloadable content (in progress). The changes:
- fps is set to 25
- default weapon sword is carried
- speed up zombies to match player speed
- Zombies during stay tent / house is moving on
- added coins to buy things
- hole in ground image done
- some tents offer work, you can accept/decline
- you can buy food / weapons
- added system for "offers" like job/deals
- coin pickups
- 4x mapsize (a limit set, easy to expand)
- Map editor upgraded to edit background tiles
- Game upgraded to new map system
- Added road/stone ground tiles
- Bosses appear at locations and can re-appear
- Added new groundtile with stones
- Added new object, fire place for tents
- Moved out tent/house settings to file, DLC friendly
- tile gfx adjustment
- added delivery jobs
- added compass helper
- added notification window
Update: (06:49, 23.08.24, dr)
Version 2.04 is now available, which for the first time also includes the previously announced additional downloadable content (DLC): undergrounds. While the game character had previously refused to jump into the hole in the ground, this is now possible and a new, "gigantic map" in a dark environment awaits the hero! There are candles to find to expand your view or tents to visit to get jobs. (dr)
[News message: 20. Aug. 2024, 16:42] [Comments: 1 - 23. Aug. 2024, 09:44]
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20.Aug.2024
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Retro Games: New Amiga "console" to be released in Q1 2025
Retro Games Ltd, developer of the THEA500 Mini, has published a new schedule for the presentation of new products (YouTube video), which shows that the release of the "New Full Size Amiga Console" has been postponed from the fourth quarter of 2024 to the first quarter of 2025. It is speculated that this model will be a full-size desktop Amiga with a keyboard, as was previously the case with the re-released THEC64 Maxi.
Retro Games Ltd. has also announced another "New Full Size Console" (not Amiga-related) for the fourth quarter of 2024 and two new accessories for the second quarter of 2025. (nba)
[News message: 20. Aug. 2024, 11:59] [Comments: 0]
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20.Aug.2024
Commodore International Historical Society
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Computer history: User manual for the Amiga 300
A user manual dated November 1991 for the computer designed as the Amiga 300 but ultimately named the Amiga 600 has appeared on Archive.org, contributed by Randell Jesup. Photos of this scanned manual can be seen on the Commodore International Historical Society page. This manual, entitled "Introducing the Amiga 300", provides an insight into the functions and compact design of the official successor to the Amiga 500. The sudden and secret renaming by Commodore's top management shortly before the market launch remains an interesting chapter in the history of the Amiga. The subject was taken up by ex-Commodore UK boss David Pleasance in his book "Commodore: The Inside Story" (30 untold stories about a computer giant) in the section "The Amiga 600 Debacle". (nba)
[News message: 20. Aug. 2024, 11:45] [Comments: 0]
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20.Aug.2024
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Fake company: Amiga Technologies UG registry has been deleted
Salvador Fernandez Gomez, a former employee in the support department at phase5, had made numerous entries of companies in recent years, including the registration of a large number of website domains and the registration of word marks such as Amiga Technologies or Kickstart, which were intended to suggest a claim to the rights of various current and former Amiga brands. After the "phase 5 digital products UG" registered by him has been deleted on November 4, 2022, the "Amiga Technologies UG", which was also founded by Salvador Fernandez Gomez, has been deleted on July 17, 2024. So far, the "Commodore Büromaschinen UG" and the "Concorde Media UG" remain, for which a deletion notice also exists. (nba)
[News message: 20. Aug. 2024, 10:40] [Comments: 0]
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20.Aug.2024
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Coding workshops: Amiga 500 programming at hardware level
Michael Martin shares detailed insights into his experimental programming projects for the Amiga 500 on his Bumbershoot Software Blog. Over the past few weeks, he has created a small, coherent series of practical courses in English. He explores advanced techniques of direct hardware programming and experiments with effects such as the Copper Bars.
In the first part of the blog series, Amiga 500: Drawing a Bitmap on the Bare Metal, Martin explains in precise detail how he can display a logo image directly on the Amiga hardware, bypassing higher-level libraries. The basics of the Copper are explained and a basic code for displaying the graphic is presented.
In Amiga 500: Mode Switching, Martin explores the use of the Copper chip in the Amiga 500 to achieve various display effects. He discusses how this technology enables dynamic changes in the video display that can manipulate the appearance of the screen in real time. The article goes into the technical details of setting up and manipulating the copper lists to switch display modes and enhance graphical output on the Amiga.
In Amiga 500: Alternate Graphics Memory Layouts, Michael Martin describes how he manipulated the graphics memory layout of the Amiga 500 to display more colors at the same time. He discusses technical adjustments and programming methods that make it possible to expand the initially limited color display and better utilize the Amiga 500's performance.
In Amiga 500: Completing The Display, Martin presents the implementation of an EGA palette display on the Amiga 500. He explains how he completed the hardware control to produce the desired display and considers this to be the preliminary end point of his work on graphics output, although he plans to explore further hardware functions.
In Amiga 500: Using Our Full Power, the aim is to fully utilize the power of the Amiga 500 by taking advantage of the capabilities of the blitter chip. Martin focuses on how the blitter, a specialized coprocessor for graphics operations, is used to accelerate graphics operations such as copying data blocks, which significantly increases the efficiency of certain program parts.
In Amiga 500: Bare-Metal Startup Code, Martin explains how to take full control of the computer. He uses the startup code from the book “Bare Metal Amiga Programming” by E. Th. van den Oosterkamp. This explains how to handle hardware interrupts and recognize key presses to gain deeper control over the system.
In the latest blog post, Amiga 500: Direct Keyboard Access, Martin discusses extending the code to display the EGA palette on the Amiga 500 to include the ability to control the program using keyboard inputs. He describes in detail the technical challenges and the necessary techniques required to implement this function, which goes beyond the previous mouse click controls.
The series provides a good insight into programming at the hardware level, with many practical examples and understandable explanations. (nba)
[News message: 20. Aug. 2024, 10:34] [Comments: 1 - 22. Aug. 2024, 08:15]
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20.Aug.2024
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Classic remakes: Project X: Lightyears and X-OUT: Resurfaced
A small glimpse over the edge of the plate: the popular Amiga games "Project X" and "X-Out" are to be re-released in updated versions for current gaming platforms, with the help of renowned artists in the gaming industry.
"Project X: Lightyears" is to be a direct sequel to the classic shoot'em-up "Project X", which was developed and published by Team17 in 1992. The new edition will be musically accompanied by Allister Brimble, who is known for many soundtracks in the video game industry. The Kickstarter campaign to finance the project has already started.
X-Out, originally developed by Rainbow Arts for the Commodore 64 and also released for the Amiga in 1990, is also to be reissued, developed by ININ and Ziggurat (formerly Rainbow Arts): like the original, X-OUT: Resurfaced will be an underwater shoot'em-up, but with a completely new technical and gameplay design. The music will be provided by Chris Huelsbeck, graphics will be contributed by Ogan Kandemiroglu, who is continuing the visual legacy of his late brother Celal Kandemiroglu. In addition to the single-player mode, a local co-op mode for two players will also be offered.
"Project X: Lightyears" will be available on platforms such as PC and possibly other current consoles, while "X-OUT: Resurfaced" will be released for PC, PS5, Xbox Series and Nintendo Switch. Both games promise to reinterpret the spirit of their predecessors with today's technological possibilities and appeal to both old fans and new players.
For more information on "Project X: Lightyears", please visit the Kickstarter page for the project. Details on "X-OUT: Resurfaced" are available on the ININ Games website. (nba)
[News message: 20. Aug. 2024, 09:48] [Comments: 1 - 22. Sep. 2024, 20:30]
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19.Aug.2024
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Platform game: Test version 4 of "Dr. Dangerous"
Inspired by the Amiga classic Rick Dangerous, hoogames has released another playable test version of "Dr Dangerous" (YouTube video), which was created with the Scorpion Engine (amiga-news.de reported). The new version 4 offers the following changes:
- Home screen changed
- In-game music can be switched on and off with the M button
- New title music added
- In-game music added
- Story for the game (I hope you like it)
- Added in-game music (not the final music)
- Level 1-6 changed a little
- Added some new graphics
- Added end intro + story (is only for testing)
- Level 12, 13, 14 added
- SFX adjusted
- loading times improved (thanks earok/Scorpion engine)
- Fixed many bugs
- Level 5 now playable (you couldn't go any further at the beginning)
- adjusted some enemies (some of them look behind the player)
- Intro removed the Game Ui
- Colors adjusted
- code blocks tidied up
- added level codes from 1-14 (so write them down when you find them)
- For each level code you find you get one life
- Game UI changed
- Amiga Workbench version LHA added (not tested)
(dr)
[News message: 19. Aug. 2024, 09:00] [Comments: 0]
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19.Aug.2024
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Music tips for the start of the week
Grazia Pizzuto is a church musician in Bonn and teaches piano and improvisation. She also runs a YouTube channel where she presents piano arrangements of game music, including Amiga games. Since our news item, she has published the following pieces:
Bert 'D4XX REMIX' Brüggemann has also chosen a piece of Chris Hülsbeck's music for Turrican 2 for his new remix (amiga-news.de reported): The Wall (YouTube link).
And at the end of June 'no9' had already published a short track called Filteririum on his YouTube channel (amiga-news.de reported). (dr)
[News message: 19. Aug. 2024, 08:44] [Comments: 0]
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