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28.Mar.2015



New demos
During the last month the scene portal pouet.net has added new Amiga demos: (cg) (Translation: dr)

[News message: 28. Mar. 2015, 20:54] [Comments: 0]
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28.Mar.2015
Amiga Arena (ANF)


Amiga Arena: New full versions online (again)
In the Amiga Arena three new games are available again: Fatal Heritage, PairsNG and PuzzleBOBS.
  • Fatal Heritage: Fatal Heritage is a "Click and point"-adventure developed by EGO Software in 1990. Using the original disk omages of EGO Software and Bernd Gmeineder, in 2003 the Amiga Arena together with Bert Jahn could create a HD-version for the first time.
  • PairsNG: PairsNG is a mix of Memory, Shanghai and similar games. Until 2009 PairsNG was distributed as Shareware. The Amiga Arena exclusively provides the full version as download.
  • PuzzleBOBS: In 2001 for the first time at the fair "Amiga 2001", the Bust'n'Move-clone PuzzleBOBS developed by Nexus Development was presented for the first time. The formerly commercial game is exclusively offered by Amiga Arena as download.
(snx) (Translation: dr)

[News message: 28. Mar. 2015, 19:25] [Comments: 0]
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27.Mar.2015
a1k.org (ANF)


Event: Carl Sassenrath attends "Amiga 30 Years" in Amsterdam
The organizers of the birthday party "Amiga 30 Years" (June 27th, Amsterdam) have announced that additional to Dave Haynie and David Pleasance (Commodore UK), Carl Sassenrath will be attend the event. Sassenrath is the author of the AmigaOS-kernel "Exec". (cg) (Translation: dr)

[News message: 27. Mar. 2015, 15:48] [Comments: 0]
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27.Mar.2015



Ralph Schmidt: Commercial distribution of Cyberstorm-ROMs inadmissible (update)
According to Ralph Schmidt in German comment on Amiga-News, he still owns the rights to the drivers, ROMs and utilities distributed by Phase 5 or DCE for their Amiga hardware. The company DCE never has been right holder of the software and therefore is not allowed to grant a licence for commercial sale.

Some years ago, he gave his permission to offer the software for download on phase5.a1k.org. He also agreed with the distribution on Aminet, where the drivers from now on are available as well.

With his comment, Schmidt responds to the press release of Pascal Papara, who on Tuesday announced the commercial distribution of the der ROMs in his App-Store IndieGo!. Yesterday Ralph Schmidt did express his view in an English-language forum but Papara held his view that DCE has exlcusive rights on it and therefore have a valid licence.

The archives available on phase5.a1k.org and Aminet only contains updates for the ROMs used in a Cyberstom PPC. They cannot be used as ROM-file for UAE. On request of Amiga-News, Ralph Schmidt clarified that he is not going to release full ROM-images.

Update: (26.03.2015, 18:30, cg)

Meanwhile Pascal Papara has confirmed, that he has stopped distributing the ROMs. Thus the ROMs that are required for the Cyberstorm emulation are not legally available. (cg) (Translation: dr)

[News message: 27. Mar. 2015, 06:14] [Comments: 0]
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27.Mar.2015



Podcast: Amicast 2 (English)
In the second issue of the English-language podcast Amicast the Australian AmigaOS 4 user and blogger Epsilon has been interviewed. (cg) (Translation: dr)

[News message: 27. Mar. 2015, 00:06] [Comments: 0]
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26.Mar.2015



AmigaOS 4.1: Updates will be only available for Final Edition
In his AmiWest presentation, Steven Solie intimated it, now other AmigaOS 4 developers confirmed it: In future updates will be only available for the "Final Edition" of AmigaOS. Therefore changes are happening within the infrastructure.

According to Simon 'Rigo' Archer the only exception are critical updates applicable to older versions of AmigaOS 4.1. As Archer and Andy 'broadblues' Broad explained, "the development team is unable to upkeep multiple versions of the OS, and test all possible scenarios". (cg) (Translation: dr)

[News message: 26. Mar. 2015, 18:00] [Comments: 0]
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26.Mar.2015
amigafuture.de (Webseite)


Full versions for download: Hash Animation, FMSynth, Draggy and Croco, Doktor
The Amigafuture offers the full versions of the applications "Hash Animation" and "FMSynth" as well as the Polish Jump'n Run "Draggy and Croco" and the puzzler "Doktor" for free download. (cg) (Translation: dr)

[News message: 26. Mar. 2015, 17:28] [Comments: 0]
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25.Mar.2015
amiga.org (Webseite)


WASD Keyboards: High quality keyboards with "Amiga"-key
The Californian shop WASD Keyboards offers a keyboard with Cherry MX-switch, which the customer can configure on the website of the company. Additional to keycap colors and alphanumeric layout style, you can select "OS Keys" - here you can also choose "Amiga". (cg) (Translation: dr)

[News message: 25. Mar. 2015, 20:22] [Comments: 0]
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24.Mar.2015
Pascal Papara (ANF)


Emulation: Legal source of supply for Cyberstorm-ROM-file
If you are going to use AmigaOS 4.1 "Final Edition" with an emulator, that requires this PowerPC operating system, the Kickstart-ROM and the Workbench of AmigaOS 3.1 as well as the accelerator board ROM of the CyberStorm PPC.

If you do not own a Cyberstorm PPC, nevertheless you can use AmigaOS 4 legally in the emulation: In consultation with the rightholder, DCE, the ROM-file can be purchased in the IndieGO!-Appstore for the symbolic price of EUR 1. On request, Pascal Papara will bear the costs for purchasers of the computer AresOne as well as of the distributions AEROS R3 and Aminux (USB-Stick version). (snx) (Translation: dr)

[News message: 24. Mar. 2015, 19:44] [Comments: 0]
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24.Mar.2015



Podcast: Retro Asylum - The Amiga Bonanza
The latest issue of Retro Asylum, the self-appointed "UK's number 1 retro gaming podcast", is exclusively about the Commodore Amiga. On the occasion of the forthcoming 30th birthday, the three hosts have talked for almost three hours about the history and the games, "that made the system so special". (cg) (Translation: dr)

[News message: 24. Mar. 2015, 00:16] [Comments: 0]
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23.Mar.2015
amigaworld.net (Webseite)


GUI-Toolkit for Hollywood: First demo version of cross-platform HGui
HGui is a GUI-system developed with Hollywood, which in contrast to the Amiga-specific MUI Royale would be available for all platforms supported by Hollywood. The development has been almost finished, a first demo now is available (download site).


According to the author Fabio "Allanon" Falcucci, he thinks about a commercial release. Therefore he has released this demo to get some feedback on this question. If he will get sufficient financial support, Falcucci will write tutorials and a "comprehensive developer guide".

Two different releases are planned: As applet and as source code, both versions would include tutorials and developer guide. The current level of development the author has described as "usable and stable". He needs to "complete some planned features and a couple of missing classes".

The features of his GUI-Toolkits:

General features
  • Object Oriented Programming
  • Flexible and multi-layered skin system
  • Easy of use
  • Fast
  • Scalable (tuning the cache system and the theme)
  • Since HGui does not depend on any system specific command/library all developed projects can be compiled for any system supported by Hollywood, your GUIs will be the same on every platform, exactly the same.
Windows system
  • Each window you create supports the following events:
    • OnClose
    • OnMove
    • OnActivate
    • OnDeactivate
    • OnHide
    • OnShow
    • OnSize
  • User definable minimum and maximum sizes
  • Automatic control of the window's order
  • Methods to control/edit on the fly the created windows
  • Various background type supported
  • Special windows to build up quickly progress indicator and/or messages for long operations.
  • Window's menu (not the ones available with Hollywood but a custom one that allow you to include any gadget type into it.
  • Functions to find window objects by name, by Hollywood ID, and to check if a window exists or not.
  • Ability to attach hotkeys to any window to execute specific tasks when a keypress occurs.
Gadgets system
  • Supported gadget classes
    • Box
    • Vertical Divider
    • Horizontal Divider
    • Label
    • Group (Generic, Radio, Check)
    • Button
    • Switch
    • Scrollbar (Vertical/Horizontal)
    • Slider (Vertical/Horizontal)
    • ProgressBar
    • Knob
    • Text (for user input)
    • ListView
    • TreeView
    • DropDown
    • Image
    • Virtual Area
  • Planned gadget classes
    • Spin
    • Tabs
  • Ability to switch the cache system on or off
    • On: each gadget state will be cached, faster but more memory required
    • Off: each gadget state will be rendered directly, slower but with a lower memory footprint.
  • Each gadget can be skinned individually
  • Each gadget class can be skinned globally
  • Support for icons inside gadgets with custom alignment and text adjustment
  • Flying tips for some gadgets
  • Sounds on some actions (OnOver, OnOut, OnPushed, OnDown)
  • Supported actions:
    • OnPushed
    • OnDown
    • OnOver
    • OnOut
    • OnDrop
    • OnDropOut
    • Some classes can have additional actions
  • Functions to search buttons by their names
  • Methods to control and modify on the fly existing gadgets
  • Gadgets drag and drop (planned)
  • Ability to attach a right-mouse action or a pop up menu (planned)
Layout system
  • Gadgets can be arranged using the MUI concept, you define some gadgets that will be grouped inside another gadget, this way your GUI is represented by a tree where the tree root is a special gadget called 'rootGadget' already created for you when a window is created.
  • Supported layout are:
    • Vertical
    • Horizontal
    • Grid
  • When you define child gadgets you can define the following properties:
    • Gadget weights (percentual variable, percentual fixed, pixel variable, pixel fixed)
    • Borders (top, bottom, left, right) from the father gadget
    • Gap between childs in pixel
What's missing/needs more love
  • Some little glitches to be fixed
  • Keyboard navigation system
  • Gadget's hotkeys
  • Gadget's drag & drop
  • ListView/TreeView column resize using the mouse
  • Tabs class
  • Spin class
  • Documentation
  • Tutorials
  • Global theme management functions are not completed
  • Support for XML Gui definition
(cg) (Translation: dr)

[News message: 23. Mar. 2015, 23:35] [Comments: 0]
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22.Mar.2015
AROS-Exec (Forum)


AROS: EdiSyn 0.31 - Text editor with syntax highlighting (Update)
Marcus Sackrow has released a text editor with syntax highlighting for AROS/x86 (screenshot).

Download: EdiSyn_0.31.lha (3 MB)

Update: (06:08, 24.03.15, snx)
Meanwhile version 0.31 is available. (snx) (Translation: dr)

[News message: 22. Mar. 2015, 20:08] [Comments: 0]
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22.Mar.2015



Aminet-Uploads until 21.03.2015
The following archives have been added to Aminet until March 21st, 2015:
gTranslator.lha          comm/misc  223K  MOS A google translator for your ...
ntimed.i386-aros.lha     comm/net   47K   x86 Network time synchronization ...
ntimed.lha               comm/net   53K   68k Network time synchronization ...
ntimed.src.lha           comm/net   71K       Network time synchronization ...
netsurf.lha              comm/www   5.5M  OS4 Fast CSS capable web browser
OpenURL-7.16.lha         comm/www   514K  MOS OpenURL - Get that URL!
c64tools_mos.lha         dev/cross  1.1M  MOS Covert Bitops C64 Tools
pucrunch.lha             dev/cross  178K  MOS A (de)cruncher for CBM execut...
openssl68k.lha           dev/lib    1.3M  68k OpenSSL crypto and SSL/TLS li...
FlexCat-2.16.lha         dev/misc   368K  MOS Flexible catalogs (C,Asm,Ober...
sgit.lha                 dev/misc   1.1M  OS4 A simple and incomplete git c...
MCC_BetterString-11.2... dev/mui    310K  MOS BetterString custom class for...
MCC_NList-0.120.lha      dev/mui    1.9M  MOS NList custom classes for MUI,...
MCC_TextEditor-15.46.lha dev/mui    811K  MOS TextEditor custom class for M...
MCC_TheBar-26.16.lha     dev/mui    1.6M  MOS TheBar.mcc - Next Generation ...
super_nibbly_source.lha  game/actio 1.3M      ASM sources for "Super Nibbly...
f12015carset.lha         game/data  21K       2015 Car Set for F1GP Ed/Micr...
AlienBash_src.zip        game/shoot 7.6M      Assembly sourcecodes for "Ali...
bikerbabe_src.zip        game/shoot 635K      Sources for "Biker Babe from ...
wmf2x_1.1.lha            gfx/conv   766K  MOS A windows meta file converter
Tomas_Dahlgren_gfx.zip   pix/misc   5.5M      (mostly) unreleased gfx by 'U...
aget.lha                 util/app   5.1M  MOS AGet - HTTP Protocol Tester
openssl.lha              util/crypt 1.0M  68k OpenSSL command line tool
DrawerBall.lha           util/dir   2.6M  MOS Directory and files tool
codesets-6.19.lha        util/libs  617K  MOS Library handling codesets and...
HWP_AIFF.lha             util/libs  14K   MOS Hollywood plugin for AIFF sounds
HWP_PCX.lha              util/libs  18K   MOS Hollywood plugin for PCX images
(snx) (Translation: dr)

[News message: 22. Mar. 2015, 07:46] [Comments: 0]
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22.Mar.2015



OS4Depot-Uploads until 21.03.2015
The following archives have been added to OS4Depot until March 21st, 2015:
pucrunch.lha             dev/cro 178kb 4.0 A cruncher for C64 executeables
sgit.lha                 dev/uti 1Mb   4.0 A simple and incomplete git client
ermentruddemo.lha        gam/adv 3Mb   4.0 Demo of the adventure game "Erme...
residualvm.lha           gam/adv 5Mb   4.1 3D game interpreter
residualvm-src.zip       gam/adv 7Mb   4.1 ResidualVM Source
afroggame_demo.lha       gam/pla 11Mb  4.0 Catch flies !
santasmonstershootout... gam/pla 35Mb  4.0 A Christmas game
balanceblox_demo.lha     gam/puz 6Mb   4.0 Blocks on the balance
tapjewelsdemo.lha        gam/puz 11Mb  4.0 Demoversion of Tap Jewels
flare.lha                gam/rol 2Mb   4.0 A free action RPG engine
swampdefense_demo.lha    gam/str 18Mb  4.0 Demoversion of Swamp Defense
hwp_aiff.lha             lib/hol 14kb  4.0 Hollywood plugin for AIFF file f...
hwp_pcx.lha              lib/hol 18kb  4.0 Hollywood plugin for PCX file fo...
netsurf.lha              net/bro 6Mb   4.0 Fast CSS capable browser
findmore.lha             uti/fil 125kb 4.0 File searching tool (GUI)
aget.lha                 uti/mis 5Mb   4.0 HTTP Protocol Tester
(snx) (Translation: dr)

[News message: 22. Mar. 2015, 07:46] [Comments: 0]
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22.Mar.2015



WHDLoad: New packages until 21.03.2015
Using WHDLoad, you can install games, scene demos and intros from cracking groups on your harddisk that were not compatible with anything but floppy disks. The following installers have been added until March 21st, 2015:
  • 2015-03-17 improved: Army Moves (Imagine/Dinamic) made 68000er compatible, new install script and icons (Info)
  • 2015-03-17 improved: Thunder Blade (Sega) imager corrected, manual and icons added, minor slave change (Info)
  • 2015-03-16 improved: Kiros Quest (Vision) Level 49 fixed (Info, Image)
  • 2015-03-15 improved: Kiros Quest (Vision) Level 34 fixed, trainer added (Info, Image)
(snx) (Translation: dr)

[News message: 22. Mar. 2015, 07:46] [Comments: 0]
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