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14.-16.06.24 • Flashback-Symposium #01 • Plauen-Jößnitz (Germany)
28.-30.06.24 • Alternatives Computer-Meeting 2024 • Wolfsburg (Germany)
17.08.24 • ZZAP! Live 2024 • Kenilwort (England)

09.May.2003
Michael Battilana (E-Mail)


Fair: Amiga Alpe Adria 2003 on 5th July 2003
On July 5th 2003 the Amiga fair "Amiga Alpe Adria 2003" (AAA 2003) will be take place in Italian Udine. Today Michael Battilana from Cloanto which is a software developer and fair organizer has announced this.

The topic of the event will be the current hardware and software developments of the Amiga market where Amiga OS 4.0 and AmigaOne which is supposed to be presented by Jürgen Schober will stand in the spotlight. The admission to the fair and to the exhibition location will be free. But you are asked to book for the fair via mail.

The visitors of the fair can use this weekend for a holiday weekend in the area around Udine with the help of Cloanto. Visits of the beach, the hills, of Venedig, Trieste, Cividale and San Daniele are planned for the days after the Saturday. (nba) (Translation: dr)

[News message: 09. May. 2003, 22:46] [Comments: 0]
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09.May.2003



amiga-news.de Community-Polo-shirts
The amiga-news.de community-shirts are now also available in the following design:

Zip Polo Pique made from 100% cotton (230g/qm), collar, strip with hidden metal zip fastener, double seam, site slashs and neck band. The polo shirts are available from 27 Euro on in different colours.

If you are going to order then please have a look at the picture: small colour field = colour on the band, big colour field = polo basic colour. If the basic colour light then the colour of the letters of the amiga-news.de logos is black.

If you want your user name can be also printed on the shirt. Please write it down when you order. (ps) (Translation: dr)

[News message: 09. May. 2003, 21:42] [Comments: 0]
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09.May.2003
Kelvin Shirley (ANF)


Webserver Gw3s v2 released
The gW3S Open Source Team is proud to announce the first release in the 2.x branch! gW3S is a small AREXX based webserver that can run simple and complex websites from your Amiga (and also works on Amithlon too).

New in this version:
  • GZIP Encoding (static and on-the-fly)
  • Better HTTP compliance.
  • Cleaner code.
  • Browser cache handling.
  • Minor bug fixes.
Website: http://carls.1av10.nu/w3s/ (ps)

[News message: 09. May. 2003, 21:42] [Comments: 0]
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09.May.2003
racesimcentral.com (ANF)


Racer Source Code will be published as GPL
As you might know, there seem to be a bunch of people in the Linux community who have a problem with Racer not being GPL'ed.

This might be a good time to take a crossroads. I plan to release the Racer v0.5.0 source code under GPL. I don't think I'll host that version after that, since we don't have that much bandwidth and would take time that I'd rather put in other things.

After the GPL release, I'll close the source for future versions. This does not have any impact on the strategy of Racer, which means a free executable version for the platforms (although I still have the problem of DRI executables for Linux, since I don't have such a set in my possession).

There are plans for commercial implementations using Racer, and you may have noticed things like 'ecol' or 'ecue'. Those are proprietary extensions. Probably RakNet (a quite cool networking library) will enter the game as well. It becomes harder to get clean source code out the door, free of rights. Also, since the multiplayer component might take a bit of a boost with RakNet (at least take out the 2-player limit at once), it would be too easy for hackers to create modified versions of Racer and find their way through the network protocol.

Although I'm sorry for all those interested in the source code, it seems like the right path. There's always the GPL spinoff that could be maintained. I'm not sure how that's going to turn out; I'm getting major support these days in putting realism and knowledge into Racer's physics and that is interesting for anyone.

The 2 Racer version will drift apart, that's for sure, if only because of the networking protocols, I'm afraid. I'm not convinced however that a GPL spinoff (with which I will have little to do) will go to bigger heights than a closed source one. Even though it potentially means more developers, it still takes a lot of devotion to make stable improved versions without hacking little bits in just for the day.

So with the GPL version you'd have OpenSource, but no license to commer cially sell it. It just still seems a bit counterproductive almost to split the project into two.

Comments will be read with interest, although with these things I can imagine you'll have 2 groups; those that are for and those that are against, and nothing much will bring the 2 together.

www.racer.nl. (ps) (Translation: dr)

[News message: 09. May. 2003, 17:03] [Comments: 0]
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09.May.2003
Golem - IT News


Golem: Toshiba saves 36 GByte on DVD-successor-medium
»Media are supposed to be produced with current production units
Now Toshiba has introduced a working prototyp of its rewritable optical medium which is based blue laser. Toshiba can save up to 36 GByte of data in two layers on one side of the medium - regularly 30 GByte are planned. In contrary to the product of Sony which is called Blue-Ray the media of Toshiba are supposed to be produced with existing production units.« (ps) (Translation: dr)

[News message: 09. May. 2003, 16:59] [Comments: 0]
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09.May.2003
heise Newsticker


heise: Gateway announces loss
The Wallstreet Journal announces that the PC producer Gateway expects loss again for 2003. In this article a third reorganization of the company is announced. PCs should not be the only thing to sell but Gateway chief Ted Waitt will create a product line of 15 different home electronic devices such as devices for digital television.
(ps) (Translation: dr)

[News message: 09. May. 2003, 13:23] [Comments: 0]
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09.May.2003
Pixel Art (E-Mail)


Start menu: Pixload version 3.5 Beta 3
In the current beta version 3 of the start menu called Pixload 3.5 some new features have been added. If you have proposals, ideas or wishes please write it Pixel Art via email (pixelart@wanadoo.fr) in English or French. (ps) (Translation: dr)

[News message: 09. May. 2003, 12:02] [Comments: 0]
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09.May.2003
Ron van Schaik (E-Mail)


Event: Amiga Show - June 28th 2003 - Holland
We organize an Amiga Show at Saturday June 28th from 10:00 till 16:00 at the Trefpunt, Kerkweg 21, Maarssen, Holland. We wanna organize a few nice activities and demonstrations and we will keep you informed at our website: http://commodore-gg.hobby.nl/. Come on Amigans and join us all at this Party! (ps)

[News message: 09. May. 2003, 11:46] [Comments: 0]
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08.May.2003
Sébastien Jeudy (E-Mail)


User: Annuaire Amiga Francophone #12
The edition 12 of the "Annuaire Amiga Francophone" has been sent to the subscribers. This is a list of French speaking Amiga users all over the world (France, Belgium, Switzerland, Quebec,...), which is sent out monthly.

Via the title link you can find further information and you can add your name to the list. (ps)

[News message: 08. May. 2003, 23:50] [Comments: 0]
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08.May.2003
Wolf Zimmer und Cord Hagen (E-Mail)


Online Magazine "NoCover" Accessible on its Own Homepage
Many Amiga fans already know about it, the time-honored online magazine "NoCover" has finally found its earned place on the Internet. The complete homepage contains clearly over 200 megabytes and was completely newly and currently uploaded on 7th May, 2003. As always, near the current edition of the loved online magazine are the old editions as well, quickly and easily found under the menu option "NoCover Guide," and individual articles may also be quickly found through a comprehensive oversight structure. A visit in the current issue or the back issues is always rewarding.

This mighty big, but long overdue, Internet debut of "NoCover" was made possible through the sponsor www.ConnectWeb.de, who made available server resources and hosting on their servers, and also together with Wolf Zimmer, who is responsible for the complete editorial portion of "NoCover," handled around the updating.

We would also like to take this opportunity to remind you all that we absolutely need active helpers for "NoCover." So we always seek volunteer editors, who have the desire to look after and care for a single area in "NoCover" and to contribute regular articles. We also rejoice over individual articles on any familiar theme. Regular editors have the advantage of getting their own email address with a giant Pop3 email post box (200 megabytes in size), and self-evidently also a secure SMTP server with authentication of the webserver "AS2-Chicago" in order to dispatch their own emails. Besides there is also an individual subdomain that will be established, so that in addition to emails regular editors may also get their own free hom page. We are able to offer this package as a little reward to all volunteer editors who would like to regularly and actively help the magazine.

Of course the online magazine may also be gotten as usual, through an email subscription from Wolf Zimmer, as well as the website APC&TCP and on Aminet.

We ask for your understanding that the new homepage, despite an astounding start, is still not fully complete, and we sincerely invite you to the "NoCover" homepage. Further we would naturally be delighted to be linked from many Internet sites, in order for "NoCover" to become again the biggest Amiga meeting point, as it was in earlier times.

We wish everyone much fun at the homepage of NoCover and rejoice at your visit. (ps) (Translation: dm)

[News message: 08. May. 2003, 23:46] [Comments: 0]
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08.May.2003
Carsten Siegner (ANF)


Toolbar for Pegasos (Test version)
Carsten Siegner writes:
"Today I've prepared my MOS-native toolbar for Pegasos in a test version. This puts PNG icons of whatever programs are used on the toolbar, where they may then be clicked.

Right now the gadgets are not yet activated, and the program thread is read from a Box.pref data. This toolbar supports only the new MorphOS icons in PNG format. The whole thing has the advantage that I can easily build FX effects into the gadgets, which look fantastic. To get this toolbar demo to run, you must download the usual libs from my homepage. This toolbar was written with "Hollywood for MorphOS." (nba) (Translation: dm)

[News message: 08. May. 2003, 21:14] [Comments: 0]
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08.May.2003
WHDLoad (Website)


Installer: WHDLoad - New Packets through 7th May, 2003
With WHDLoad you are able to play games off your hard-drive, games which were previously thought to be floppy-only. The following packets have been introduced or updated since our last announcement:
  • 07.05.03 fixed: Simon The Sorcerer (Adventure Soft) protection cleanup
  • 07.05.03 new: Silent Service (Mircroprose) done by Galahad
  • 04.05.03 improved: Licence to Kill (Domark) supports another version, new icons
(ps) (Translation: dm)

[News message: 08. May. 2003, 16:17] [Comments: 0]
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08.May.2003



amiga-news.de Survey Script Expanded
Philippe Bourdin has kindly expanded our survey script relating to two functions. For one the entered votes are now also displayed with a percentage near the quantity, and for the other there is now a grand total of the entered votes. Thanks a lot! (ps) (Translation: dm)

[News message: 08. May. 2003, 12:24] [Comments: 0]
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08.May.2003



amiga-news.de Community T-Shirts (Update)
Since February 2003 we've been discussing in our forum the question of if and in what form we could offer t-shirts with the amiga-news.de logo. Rolf Tingler, our home-and-garden graphic artist, has the opportunity to stain some t-shirts. To those whom "staining" doesn't mean anything: the numbers of soccer t-shirts are usually used up per staining (whoever has had this done knows how expensive it can be).

In his shop Rolf Tingler now offers different T-Shirt-Designs in different colors with the amiga-news.de logo from 17 euros and up. The shirts consist of top quality ring-spun cotton (minimum 180g/qm) with double-seams at the arm and collar. The staining is washable up to 60 degree [Celsius, I think -dm] and the colors of the staining don't fade.

The amiga-news.de logo can be printed according to the wishes of the purchaser: large across the back, small at front right breast, or both. Take a look at the pictures in the online shop, and click, to blow them up.

If you like, a nickname may be placed under the amiga-news.de logo, at no charge. This should be no more than 12 letters if possible.

Update: (14.07.2011, 00:00, cg)

While moving old static content to the database, the following gallery with pictures of the community t-shirts has been added to this news item:

 
(ps) (Translation: dm)

[News message: 08. May. 2003, 10:32] [Comments: 0]
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07.May.2003
Martin Heine (ANF)


New Genesi/Phoenix-Mailing list for demo coders
At MorphOS-News.de Bill Buck and Raquel Velasco announce the opening of a mailing list for demo scene coders:

The DemoScene@phinixi.com mailing list is open for business / Genesi sponsoring Demo Scene Online Party in Fall 2003.

The Peagsos I is out to about 600 avid users now and things are starting to get whipped up for the introduction of the Pegasos II in September 2003. We have always had respect for true Demo Teams because of the way technical and creative skills are intertwined to produce unique results with a computer. We decided that to truly be a success the Pegasos and MorphOS needed to do their best to support the Scene. The Scene can bring things to the Pegasos that no one else can.

To that end we have decided to lend ten fully configured and loaded Pegasos machines to Demo Teams that have demonstrated past success and a desire to produce a demo with the Pegasos for a Demo Scene online Party to be sponsored by Genesi in the Fall of 2003. The Online DemoScene Gathering will be open for voting by all Pegasos owners only -- one Pegasos, one vote. First prize for the best Demo is 1000 Euros (and keep the Pegasos), second prize 750 Euros (and keep the Pegasos) and third prize 500 Euros (and keep the Pegasos!!!). For all teams that successfully present their demo they can keep their Pegasos ( :-D ). If they agree to produce another demo they will be lent a new G4 card with the same terms (and keep the card if they deliver the demo).

To be selected for the DemoScene special offer each Team must be screened and selected by the Phoenix DemoScene Executive Committee that is being lead by Mikko Virtanen aka Hooligan of Dual Crew-Shining. We will ask "Kiero" of the MadWizards, the winner of the Equinoxe DemoScene Competiton and LoRD, of 4Mankind, the first Pegasos contest winner to also be on the committee.

We will develop a special section on the MorphZone to keep track of these special Demo Teams. All necessary documentation and support will be provided to the DemoSceneTeams.

Sincerely,
Raquel and Bill (ps) (Translation: ub)

[News message: 07. May. 2003, 22:19] [Comments: 0]
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07.May.2003
Haage & Partner


Haage & Partner: New Amiga start page and discussion forum
Haage & Partner have fitted their start page of the Amiga area to the new web design of the company and opend a discussion board also.

Haage & Partner write:
"Because we use HTML 4.1 (transitional) and Cascading Style Sheets (CSS) now the layout doesn't look good with the Amiga browsers. We tried to add some HTML tags so that the pages will work on the Amiga browsers. The deeper pages are not changed so everything stays the same here. The file size of this page is reduced with this action to 1/3...

After the server move we decided to abandon the mailing lists. But we installed with phpBB one of the best and common discussion boards. For Amiga users there are three exclusive areas and additionally the Pagestream board that is intended for all versions. The main language is German now but English is welcome also, just like it was with the mailing lists. The boards are not moderated, we ask therefore to please accept the usual rules. Abusing entries will be deleted by us without any record. We hope to get interesting discussions. (nba) (Translation: ub)

[News message: 07. May. 2003, 20:22] [Comments: 0]
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07.May.2003
Martin Rebentisch (DaFreak) (ANF)


Music: Liquid Skies Records #034
After a real short while there is a new music track from the Amiga music scene group Liquid Skies with the following features:

Artist: Lcr
Title: "Syberian's Destination Point"
Style: Drum'n'Base
Length: 2.49
Format: MP3 (128kbps)


The track is available for free and is to download by the title link. (nba) (Translation: ub)

[News message: 07. May. 2003, 20:03] [Comments: 0]
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07.May.2003
st-computer (Website)


Infogrames renamed to Atari
Infogrames is dead - long live Atari! The French company Infogrames that bought all rights of the trademark Atari two years ago changed its name today officially and worldwide to that of the former game and computer giant. Until now Infogrames used the label Atari for publishing or licensing of some games only.

65 percent of the business activities of Atari, respective Infogrames, are located to the U.S. in the meanwhile. Due to that 60 percent of the staff in Europe has been reduced during the last year. At the stock exchange the company gained some interest during the last weeks because of a gain of their stock price of 130 percent at the Nasdaq since April the 18th 2003, after Atari announced the completion of the game "Enter The Matrix". That game covers the movie "The Matrix Reloaded". It's expected that it might become one of the most successful computer games ever, which would Atari bring back to be one of the "major players" instantly. At the stock exchange Atari is recorded at the abreviation "ATAR".

Enter The Matrix will be available from May the 15th 2003 for PC, Xbox, Gamecube and Playstation2. By the title link Atari's new website is to reach. (nba) (Translation: ub)

[News message: 07. May. 2003, 16:52] [Comments: 0]
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07.May.2003
Golem IT-News (Website)


Golem: Driver sources by 3dfx found at the net
There has been a complete driver source code for the Voodoo gfx cards by 3dfx found at the Internet.

More details regarding that driver are to find at www.NuAngel.net (curently offline) and at the x-3dfx forum. The 3dfx driver source code is included in an about 40 MByte sized RAR archive (to unpack it use e.g. WinRAR) called "3dfx_source_code.rar". Some direct download links are to found within the x-3dfx forum but should also to find by filesharing already. Read the complete article at Golem IT-News by following the title link. (nba) (Translation: ub)

[News message: 07. May. 2003, 16:52] [Comments: 0]
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07.May.2003
Eule (ANF)


Commodore ITX-64 with 933.000 MHz
Since some time there are some really small motherboards available within the PC world which almost have everything integrated which a usable PC needs. The company Mini-ITX offers some of these tiny all-in-one-boards. That ought to be nothing special but at their website they present some really weird "do it yourself PCs" which use this motherboard. Among these a PC compatible Commodore 64 with 933.000 MHz clock speed or a Commodore ITX-64.

The PC modeller set themselves to nearly no limits so you can see hifi devices with a integrated PC as DVD/DIVX player even a 5 liter keg or a biker helmet serves as a case. That page could be very inspiring for all AmigaOne and Pegasos customers who are still looking for a fitting case.

The Macintosh community also has some talented modellers, so at Applefritter there are similar case improvements for the Mac to find. Who will be looking intensivly enough will find an "Amiga 1200 laptop" as well. (nba) (Translation: ub)

[News message: 07. May. 2003, 16:51] [Comments: 0]
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07.May.2003
chip.de (ANF)


Chip: Apple: Entry-level Macs faster and cheaper
»Apples educational computers eMac becomes faster and cheaper. The new product palette includes models with up to 1 GHz clocked G4-CPUs.«
Read the full article by the title link. (ps) (Translation: ub)

[News message: 07. May. 2003, 14:34] [Comments: 0]
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07.May.2003
Andreas Magerl (E-Mail)


Amiga Future: Interview with Jens Langner
By the title link there is an interview with Jens Langner which was done by Anton Preinsack for the Amiga Future. (ps) (Translation: ub)

[News message: 07. May. 2003, 14:24] [Comments: 0]
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07.May.2003
Golem - IT News (ANF)


Golem: First details of the new PalmOS game handheld
Golem reports that the company Tapwave works on a game handheld which will be powered by PalmOS. The device works with an ARM 9 processor from Motorola and an ATI gfx chip. It will be intended more for the older gamers and could become a rival to the GameBoy and the Nokia nGage.

»Tapwaves Helix should reach the quality of game consoles
Yesterday the 5th of May 2003 Tapwave announced in the U.S the foundation of the company officially which is existing since May 2001. Tapwave want to bring a game handheld, codenamed Helix, based on PalmOS which shall reach a game consoles quality to the market by the end of this year. The rough technical specs are known already.«
Read the full article by the title link. (ps) (Translation: ub)

[News message: 07. May. 2003, 12:02] [Comments: 0]
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07.May.2003
SpawnPPC (ANF)


WarpOS programmer needed for PD project
Dear Amiga users,

I'm Emanuele, from Italy.

I need help from a WarpOS programmer. I have the latest UAE source code version (V. 0.8.22) with all Amiga modifies. I need just to compile it but I'm not a WarpOS programmer. Please, any programmer who would partecipate with me, contact me via e-mail.

Thanx for all and excuse me for my bad english. (ps) (Translation: ub)

[News message: 07. May. 2003, 11:57] [Comments: 0]
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07.May.2003
ppcnux.de (ANF)


ppcnux.de: A1 sales are good
At ppcnux.de the Pegasos and A1 is covered sometimes. »The A1 sales are well. Especially compared to the PegasosPPC. The A1 might be seen as a success in sales.«
Read the full article by the title link.

Also interesting might be the article "PowerPC: Wird es auch andersrum gehen?". »many AmigaOS users from the old days have left for Apple. Some of them are gone to Linux running on a Mac (PPC). But there is a given interest of these people: Will the AmigaOS4 or MorphOS have a chance at the Apples or IBM PPC?« (ps) (Translation: ub)

[News message: 07. May. 2003, 01:49] [Comments: 0]
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07.May.2003
Tom Duin (ANF)


CDDA_SwapMostLeast released and CLI2WB 1.1 update
CDDA_SwapMostLeast converts CDDA_MostSignificant (MOTOROLA) to CDDA_LeastSignificant (INTEL) CD audio format and reverse. It can convert more files, has an 'advanched' configurable save routine and can be started from Workbench. It's written in 68K machine code. Another program, CLI2WB, is updated to version 1.1 It launches easily Shell (CLI) commandline from Workbench. Configurable in its icons tooltypes. Give ASL requester own title, button, and filematching pattern and more. (nba) (Translation: ub)

[News message: 07. May. 2003, 00:03] [Comments: 0]
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06.May.2003
Pixel Art (E-Mail)


StartMenu: Preview of Pixload Version 3.5
You will find a preview of the start menu Pixload version 3.5 on the Pixel-Art website. If you have any suggestions and/or improvements you can send a mail to pixelart@wanadoo.fr. (ps) (Translation: gf)

[News message: 06. May. 2003, 19:37] [Comments: 0]
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06.May.2003
Christoph Gutjahr (ANF)


'Super Tennis Champs' free for download
The former commercial game "Super Tennis Champs" is now with consent of the author Elton Bird free for download. A HD-Installer for "Super Tennis Champs" is available at the Aminet. (ps) (Translation: gf)

[News message: 06. May. 2003, 19:28] [Comments: 0]
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06.May.2003
GFX-BASE


GFX-BASE: Review of the Pegasos by Stefan Blixth
On GFX-BASE you will find a review of the Pegasos by Stephan Blixth published here. (ps) (Translation: gf)

[News message: 06. May. 2003, 15:29] [Comments: 0]
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06.May.2003
ELBOX COMPUTER (E-Mail)


Elbox: Free Shipping with Purchase of Mediator
Elbox Computer, manufacturer of hardware and software for Amiga computers, announces free shipping for all Mediator purchases from the Elbox Online Store between 05 - 20 May 2003. For details, see the Special Offer page under the titlelink. (nba)

[News message: 06. May. 2003, 14:17] [Comments: 0]
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06.May.2003
A.D.A.


A.D.A.: Breakpoint- and Gathering-Updates
Four new demos and intros from the Breakpoint Party 2003 and The Gathering 2003 were added to the demo-online-collection "Amiga Demoscene Archive":
  • Timur Lenk/Spaceballs and Ephidrena. Another corcker from the famous duo Slummy/Spaceballs and Loaderror/Ephidrena. 1st place at Breakpoint 4k intro competition. As always, stunning music, cool effects, good looking. Nothing more to add, just check it out! Highly recommended!

  • Magia/The Black Lotus. Another TBL demo, another winner at Germany's Easter demo party. Check out the credits behind this demo and you know that it will be good. Notably a return from Desktop/CNCD with fab logos, and Blaizer/The Silents on the music. Recommended.

  • Light 2/Iris. What a surprise this was. Iris seem to have decided to leave the oldskool style finally behind them and they surprise with this amazing demo. Utmost respect must go to Dr.Doom who not only coded the whole thing, but pixelled all the graphics work and did a very fine job on that. Music by Tricktrax is cool too. Again, higly recommended.

  • Fake Electronik Lightshow/Ephidrena. 2nd place at The Gathering 2003 in a joined PC demo compo. Nothing much to say here. Download this and see what demomaking is all about. Phat tune, wicked visuals, synchro, energy, ... Extremely highly recommended ;).
(nba)

[News message: 06. May. 2003, 14:08] [Comments: 0]
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05.May.2003
Martin Rebentisch (DaFreak) (ANF)


Music: Liquid Skies records #033
The music label "Liquid Skies record" of the Amiga scene published a new music file. This time the release #033 contains a MP3-Tune in the Trance style with the title "Free" by their newest member Ritzu. Made with the Amiga!

!NEWS!
- Ritzu (in the demo scene member of PicSaintLoup & appendix) joins as a musician -
!NEWS! (ps) (Translation: sk)

[News message: 05. May. 2003, 23:48] [Comments: 0]
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05.May.2003
ScummVM Amiga Ports Seite (ANF)


ScummVM 0.4.0 work in progress & new demo
ScummVM 0.4.0 will be published with in the next weeks. With ScummVM LucasArts Classic Adventures can be played on new systems. So it is now possible to play games like 'Day of the Tentacle' and 'Sam and Max on the road' on the Amiga and other systems, since there ports for many other systems.

The main programmers are currently working on the new version 0.4.0. The following new features are planned:
  • BENEATH A STEEL SKY - Integration (although it does not belong to the LucasArts games, similarly as Simon The Sorcerer 1 & 2)
  • Integration of the old EGA versions of Monkey Iceland, Maniac Mansion, Zak McKracken, Loom and Indy3
As soon as the 0.4.0-Port for the Amiga is available, by Adam Waldenberg (WarpScumm), the following will be possible:
  • FULL THROTTLE - VOLLGAS (for the first time completely playable on the Amiga!!)
  • THE DIG (also for the first time completely playable on the Amiga!!)
  • THE CURSE OF MONKEY ISLAND (..for the first time on the Amiga!!)
The original Windows versions of the games are needed for ScummVM. (ps) (Translation: sk)

[News message: 05. May. 2003, 22:18] [Comments: 0]
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05.May.2003
OpenBSD (Website)


Unix: OpenBSD 3.3
On 1 May 2003 the version 3.3 of the Open Source Unix operating system "OpenBSD" was released. This release contains among other things the following components:
  • XFree86 4.2.1
  • Gcc 2.95.3 (+ patches)
  • Perl 5.8.0 (+ patches)
  • Apache 1.3.27, mod_ssl 2.8.12, DSO support (+ patches)
  • OpenSSL 0.9.7beta3 (+ patches)
  • Groff 1.15
  • Sendmail 8.12.9
  • Bind 9.2.2 (+ patches)
  • Lynx 2.8.2rel.1 with HTTPS support added (+ patches)
  • Sudo 1.6.7
  • Ncurses 5.2
  • Latest KAME IPv6
  • KTH Kerberos 1.1.1
  • Heimdal 0.4e (+ patches)
  • OpenSSH 3.6
OpenBSD supports different systems, among them i386, Mac68k, the Pegasos and 68k-Amigas (in version 3.2).

Further information is available at the title link. Information about the Amiga version (of wich the current release will be the last one) can be found at www.openbsd.org/amiga.html. (nba) (Translation: sk)

[News message: 05. May. 2003, 15:01] [Comments: 0]
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05.May.2003



Aminet Uploads until 05.05.2003
Here the Aminet Uploads which were added since our last message:
AmiDiction.lha       comm/tcp    26K+Online Dictionary
BabelDoc.lha         comm/tcp    34K+Translate docs or strings from one langu
ReCatItPro_SP.lha    dev/misc     7K+ReCatIt Pro 1.0 spanish catalog v1.0.0
cfd.lha              disk/misc   73K+Use CompactFlash cards in your PCMCIA sl
fat95.lha            disk/misc  132K+Win95/98 compatible file system
SFS.lha              disk/misc  210K+Smart Filesystem copyrighted by John Hen
nocover110.lha       docs/mags  2.1M+Great german diskmagazine
PegasosReview.txt    docs/rview  10K+A review of the Pegasos PPC computer sys
ZoneXplorer.lha      gfx/fract  2.9M+Modular,true color fractal explorer (PPC
Reko2As.lha          gfx/ifx      2K+Convert Reko cardsets to AS-.....
imdbDiff030425.lha   misc/imdb  2.2M+Diffs for the Internet MovieDatabase
FullMetalPlan.lha    mods/misc  189K+Custom module from "Full Metal Planete"
Lotus2.lha           mods/misc    5K+Custom module from "Full Metal Planete"
PurpleSatDay.lha     mods/misc  122K+Custom module from "Purple Saturn Day"
EP_Protracker.lha    mus/play    16K+EaglePlayer "Protracker" external replay
EP_PSA.lha           mus/play     9K+EaglePlayer "Professional Sound Artists"
fraphix_001.lha      pix/anim   249K+Demo of FraphiX's power (27.01.1997)
fraphix_002.lha      pix/anim   307K+Demo of FraphiX's power (11.10.1995)
fraphix_003.lha      pix/anim   209K+Demo of FraphiX's power (23.01.1997)
HTMLstrip.lha        text/hyper  26K+HTML stripper which can also replace HTM
(ps) (Translation: sk)

[News message: 05. May. 2003, 14:04] [Comments: 0]
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04.May.2003
Amig@lien (ANF)


Descent: Freespace Server
This Sunday Amig@lien are putting a Freespace server on the Web. The IP address as well as possibly necessary information can be obtained in the Amiga Freespace Forum (see title link). Up to four players may connect to the server at any one time. The reason is that unfortunately only one ISDN line is available for this (should the offer prove successful, it might be possible to offer channel bundling on some Sundays). You can play with the patched PC version and of course also with the Amiga version (all versions except demo). (ps) (Translation: cb)

[News message: 04. May. 2003, 19:32] [Comments: 0]
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04.May.2003
AmigaWorld.net (ANF)


Weekly Q&A's with Fleecy Moss - episode 8
The English online magazine AmigaWorld has published episode 8 of the regular questions and answers session with Fleecy Moss, CTO at AMIGA, Inc. (Update 2012-03-17, cg: as the original document is no longer available, the following content was moved into our database):

1) IonMane: Some software is now available for DE, yet I had difficulty finding out info on it, or even where to buy it. How do you plan on marketing it, do you plan to get in on shelves in supermarkets/department stores?

Fleecy: In discussions with potential partners, we have discovered that they are keen to rebadge and sell it themselves, for example the MS PocketPaks using Amiga Anywhere. They want to do this for several reasons, whether it be to use their existing marketing resources and branding or else to build up their own marketing brand, for example we are working with a company that has a rather unique expansion capability and they want to use Amiga Anyware products to show it off. Due to this, we are having to create a multi thread marketing strategy that promotes Amiga Anyware as a whole without damaging any of the particular marketing threads and opportunities.

The power of the underlying AmigaDE technology is that we can create multiple deployment models - cards, players, standalones etc and each one represents a separate marketing domain.

To answer your question, we already have one chain in the US (CompUSA) shipping the cards, Microsoft are pushing these cards to other chains and are investigating expansion opportunities. Other potential partners are at various stages but most seem to want to control the marketing. To bring it all together, we will be revising the Amiga Anyware website so that the different deployment types and different pieces of content will have their own separate resources so you will be able to search through the available content, find out in which products it ships and locate their availability.

2) Doobrey: Are there any plans( or even pipedreams) to have an AmigaOne or derivative as an "all on board" system (ie video, sound etc. all on the motherboard) for STB or embedded use?

Fleecy: We have several hardware vendors ranging from small to huge who are interested in the AmigaOS on a variety of devices that span the digital device market, all the way upto servers and workstations. Most of these devices already exist as either prototypes or reference designs and the companies involved are looking for an advanced multimedia capable operating system. We are keeping them closely informed as to the progress of AmigaOS4.0 and are already including requirements from them into the specification for AmigaOS4.1 and beyond.

3) ShadesOfGrey: For those of us who've already made that decision, and those of us considering this decision. How does Amiga Inc. plan to entice us back to AmigaOS 4 AND 'AmigaOS 5'? To be a bit more precise, once the die-hard community has been satisfied (or perhaps placated) by the release (or is the proper term is launch) of AmigaOnes and/with AmigaOS 4. Does Amiga Inc. have any formative plans for recapturing the dormant Amiga user and developer community?

Fleecy: Obviously we want to sell the AmigaOS into as many markets as possible and I have hinted at how we intend to do this in previous Q&A sessions. I do not want to go into too much detail since competitors are constantly on the lookout for any details of our plans so that they can adopt or stymie them as suits their agenda.

4) Treke: Don't you think that the success of 'mainstream' platforms (I think windoze) is also based on the ease of development (mass development) for them ? Has Amiga plans to make available some RAD tools for Amiga OS 4.x or AmigaOS 5.x ?

Fleecy: It is a fact that the success of a platform is down to the amount of content available for it. Whilst the AmigaOS does have a huge backlog of quality content, we need to create new content that takes advantage of the new features of AmigaOS4.0 (and beyond that of AG2). Having a friendly and easy to use development environment set which appeals to all levels of developer, from hobby to commercial is crucial to the growth of the content portfolio and we have plans to attend to this whilst also pushing the development envelope in terms of technologies.

5) IonMane: Could you tell us about SHEEP?What is it, and where does it fit into Amiga Incs. plan?

Fleecy: This follows on from Q4. We want a single, simple universal language that can be used to 'talk' to the environment, whether that be an extended shell, scripts, querying or shells. Such a language would sit at the heart of our future environment, making it a more social, more interactive experience that graphical manipulation and projection.

6) IonMane: Just how powerful is the DE player?Is it possible, for example, to write a Office suite with the capabilities of MS office/Open Office?

Fleecy: Firstly, the AmigaDE is a technology set for the creation of products. The DE Player was a prototype product that allowed for content portability. Amiga Anyware was our first proper commercial product, allowing for multiple deployment options against a content portfolio. As to how powerful is it? It is as powerful as its host in terms of performance and in terms of capabilities, we are expanding them all the time - enhanced 2D, 3D support, data storage and organisation options. It is more than capable of providing a productivity environment which in reality is a lot less demanding that many of the games being written or already available. We need to add a few more GUI gadgets to make it more productivity friendly but they are in the pipeline.

7) IonMane: If this is possible, is it possible to take this exact program and use it directly on say a Linux, Mac or AmigaOne? (providing the DE player is available for these platforms?

Fleecy: That is the point of the AmigaDE and we have already demonstrated this, with the same content runnning on both Linux, Embedded Linux, Symbian, Windows, PocketPC and across Arm, MIPS, SHn, and x86 processors. We just have to make sure that the DE environment is available for the particular deployment HW/SW.

8) horizone: The Commodore 64 got you right into a BASIC interpreter 2 seconds after powerup and the original Amiga included AmigaBasic. I think DOS included a basic too... WindowsXP at least have Paintbrush and a bunch of small games to start having fun with out of the box. How will the newbie AmigaOne owner get started with creative and fun stuff without spending more money on full games and apps right away?

Fleecy: What we are intending to do is offer a contributions drawer, where third parties can provide freeware, shareware and either full or limited versions of their commercial products. In this way the user has a good selection of powerful applications with which to experiment right out of the box and the third party developers gain maximum access to the potential customer base for their products. We had talked to developers and users about the very problem you describe and this is the solution that they suggested.

9) ssolie: How does Amiga Inc. influence and control the development path of AmigaOS when you do not have direct control over the source code? For example, Hyperion may add/remove/change features that would be counterproductive to your goals.

Fleecy: Far too much has been made of the fact that ownership of the AmigaOS rests with Hyperion at the moment, mostly by those with an interest in encouraging mischief. It was done as a protective measure to ensure that if anything happened to Amiga Inc then the community wouldn't have to put up with another x years of uncertainty. The actual development process itself is already well documented and agreed at the highest levels. I have also mentioned before that AmigaOS4.0 is unique in that it is mostly about moving from old hardware to a new abstract hardware definition whilst the Amiga Generation 2 (AG2) project is about advancing the capabilities of the product as a whole; as such Hyperion, with its expertise in classic hardware, porting and PPC architectures is far more qualified to make that transition than the staff at Amiga Inc.

10) JubalHarshaw: I was wondering what direction the AmigaDE side of things will move in... as far as what markets besides the current one. (forgive me if that's not clear, English isn't my strong point yet :) What I mean is, where is it moving into, and where do you see AmigaDE making the biggest impact?

Fleecy: AmigaDE will continue to flesh out its capabilities in response to the demands made on it by its derivative products and the customers of those products. For example, the enthusiastic response to the Gamecard technology, one of the Amiga Anyware deployments is causing us to extend the Quickstart, Autostart and PIPO (Pop In/Pop Out) feature sets. At its heart though, AmigaDE will always be a portable content solution whilst for dedicated products such as desktops and workstations which require a full environment, the AmigaOS will be enhanced and pushed.

As far as impact, AmigaDE derivatives will have most impact where a product domain has a heterogeneous profile. So, in a market where content solutions are more important than implementations, such as the embedded market, the ability of the DE to offer the same content across those many different product implementations will be valuable whereas in a product domain where one manufacturer and implementation dominates then it will have less of an impact (although even in this case, the high efficiency of the AmigaDE coupled with the quality of the content makes a compelling case all of its own.

Over time, the idea of a multi product matrix will become a very powerful driver for the AmigaDE. A digital home with a mix of devices that ranges from PDAs, Tablets, TVs, Consoles, Laptops, Smartphones, DVD players and even washing machines, air conditioning and automobiles will benefit immensely from something like the AmigaDE, which attempts to create a single, contiguous solution above the various devices.

(Copyright © 2003 Amigaworld.net. All rights reserved.
Originally available at http://amigaworld.net/modules/fleecymoss/index.php?cat_id=9
You may freely redistribute this article, providing that a URL is provided to the original source,
and the copyright notices remain intact)
(ps) (Translation: cb)

[News message: 04. May. 2003, 19:29] [Comments: 0]
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03.May.2003
Klaus Arnold (ANF)


Tournament: Kick Off 2 WC 2003 in Igersheim on June, 7th 2003
After the great success of the Kick Off 2 World Championship 2002 in Osnabrück, in which 32 contestants participated, it continues on June, 7th 2003. The incumbent world champion organizes the tournament this time in Igersheim, a small town near Würzburg (Germany).

There's only a small number of places free and therefore everybody who wants to participate should hurry and register via an entry into the guestbook.

P.S. Of course it will be played only with the Amiga version! (ps) (Translation: wk)

[News message: 03. May. 2003, 23:20] [Comments: 0]
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03.May.2003
Rüdiger Engel (ANF)


Photos of 4. VFCe in Munich
The Vintage Computer Festival Europe, taking place this year for the 4th time and also opening tomorrow, is a real pleasure for fans of old computers from the 1960s, 1970s and 1980s. I'd had a look at the show today and made some photos that can be found following the title link.

There were many computers to be seen and to be used by yourself in all since the early sixties of the last century, from pure calculating machines via the home computers of the eighties to workstations and mainframes by Control Data and Cray Research. The last mentioned ones can only be seen within an excursion about the Projekt Cray-Cyber which is very recommendable. To see a CDC 960 with NOS on it in action is an absoloute highlight!

People living near Munich with at least a little interest for working old computers shouldn't miss the VCFe - tomorrow the festival is opened till 17.00 o'clock. (ps) (Translation: wk)

[News message: 03. May. 2003, 22:21] [Comments: 0]
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03.May.2003
Michael Böhmer (ANF)


Update of E3B website
The E3B website has been updated. Among other things has the USB list of supported devices been updated and the photos of ROMulus and ALGOR were replaced by those of the produced cards. (ps) (Translation: wk)

[News message: 03. May. 2003, 17:58] [Comments: 0]
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03.May.2003
Amiforce (ANF)


Amiforce: new Amiblitz2.32 distribution
Today was a new full distribution of Amiblitz2.32 uploaded. In the last distribution had unfortunately been some errors included. Besides, there had been no up-to-date German versions of Amiblitz2 (compiler) and PED (editor) in the archive. Because of these in conveniences was this archive completely removed.

The new distribution now contains completely updated German versions, the guide has been enhanced und has been translated completely into German. Furtheron were some errors in the install script fixed.

Amiblitz2.32 brings together with bugfixes the following improvements/enhancements:
  1. Fixed Gadtools.lib that i.e. removes the limitation to four colors in shape gadgets.
  2. MUI is now completely supported thanks to MUI2.res.
  3. AHI is now really supported.
  4. OpenGL is now via StormMesa possible.
Regarding the last point it is important to consider the stack size in the Amiblitz2 icon of at least 300 KB. This must not be lowered in no case if OpenGL shall be used. A GL demo is included in the distribution.

Archives Digger95 and Diamantus corrected:
The game Digger95 seemed to be transferred incompletely during the upload. This has now been fixed. In the Diamantus archive had been two different versions. This has possibly irritated some users. The older version was removed and only the most up-to-date version remains in the archive. The archives were compressed with LHA level6 unfortunately causing some problems while decompressing with the XAD.library and older versions of LHA. In the future this shall not happen again.

In the next days we'll place finally something in the music section again. Had been calm in this area a long time. ;-) (ps) (Translation: wk)

[News message: 03. May. 2003, 17:03] [Comments: 0]
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03.May.2003



Aminet uploads till 03.05.2003
Here the new Aminet uploads since our last message:
FlushHeaders.lha     comm/news   35K+FlushHeaders for Yam2NN_087 V39.20
Labyzarre.lha        game/wb     47K+Find your way to the exit! (Update)
CycloScope1.1.lha    gfx/misc    30K+Useless artistic math-graphic based prog
Alecos-WB-12.jpg     pix/wb     142K+Workbench Screenshot 800x600 16 Bit by A
Alecos-WB-13.jpg     pix/wb     180K+Workbench Screenshot 1024x768 16 Bit by 
Homer_DataFix3.lha   util/misc  2.6M+Latest NewHomer (v1.87) Sample Set
(ps) (Translation: wk)

[News message: 03. May. 2003, 16:56] [Comments: 0]
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03.May.2003
WHDLoad (website)


Installer: WHDLoad - new packages till 02.05.2003
With WHDLoad you can now install games thought to be disk only on your hard drive. The following packages have been added/updated since our last message:
  • 02.05.03 new: Jocky Wilson's Darts Challenge (Zeppelin) done by Bored Seal
  • 02.05.03 improved: Another World (Delphine Software)
(nba) (Translation: wk)

[News message: 03. May. 2003, 16:48] [Comments: 0]
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03.May.2003
APC&TCP (website)


Disk-Magazine: NoCover 110 released
The NoCover #110 was released a few days ago. You can read the magazine online on the APC&TCP website and download it. (nba) (Translation: wk)

[News message: 03. May. 2003, 16:48] [Comments: 0]
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03.May.2003
morphos-news.de


Sequencer: port of Barsnpipes for MorphOS
According to a message on morphos-news.de is the MIDI sequencer Barsnpipes, once commercial software and nowadays developed as freeware by Alfred Faust, being ported to MorphOS. Read here his notes on the port:

"I've just started an attempt to port BarsnPipes to the MorphOS - Pegasos - system. It is near unbelievable how fast this system is. Compiling is done 20 - 30 times faster than on my 68040/40-AMIGA. The loading process of the 500 pics for BarsnPipes at startup is done in 1.5 seconds (!). Because porting to MorphOS is real a hard work, I must terminate the further development on the AMIGA-line for the moment. I don't know if I can port BarsnPipes completely to MorphOS ... but I try it." (nba) (Translation: wk)

[News message: 03. May. 2003, 16:27] [Comments: 0]
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03.May.2003



Magazine: The Crypt #29
Issue #29 of the English online magazine "The Crypt" with the title "Ghosts and Ghouls" was released. Read online following the title link or in the offline version (see below) among other things Amiga news, jokes and further reports.

Download: online29.zip (nba) (Translation: wk)

[News message: 03. May. 2003, 16:19] [Comments: 0]
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03.May.2003
#amigascene


TV cards driver: SuperTV beta version 1.0 for Mediator
Today has Peter Gordon, former employee of Darkage Software, released the version 1.0 of SuperTV (an alternative to the TV software for the PCI busboard Mediator by Elbox). This version fixes some bugs and offers new features.

Features of SuperTV:
  • MUI GUI
  • Channel select gadgets in the TV window border
  • Keyboard control
  • ARexx port
  • Fullscreen borderless mode
  • Pop up menus
  • Easily selectable channel presets
Changes since version 0.8:
  • Localisation. Italian and Suomi catalogs included.
  • Double clicking in the TV window toggles fullscreen
  • Optional custom picture settings for each channel
  • Cancel button now actually reverts to the last saved or used settings
(nba) (Translation: wk)

[News message: 03. May. 2003, 16:14] [Comments: 0]
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