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18.Apr.2003
Hans-Jörg Frieden (ANF)


IncaGold and Hyperion announce license agreement
 
IncaGold and Hyperion Entertainment enter into comprehensive license agreement

Leuven, Belgien, April 18, 2003

IncaGold GmbH and Hyperion Entertainment VOF announced today that they entered into a comprehensive license agreement which will see many of IncaGold's current and future entertainment software titles converted for the Amiga, Linux and Macintosh platforms.

Hyperion's first target for conversion is 'Midnight Racing' which offers players the excitement of realistic night driving using a state of the art 3D engine.

"We are understandably very pleased with this agreement as signing with IncaGold will allow us to bring IncaGold's outstanding and ever-growing portfolio of games to our target audiences", said Ben Hermans, managing partner of Hyperion Entertainment.

Daniel Aurell, Director at IncaGold, added, "We are pleased to have found such a competent partner in this field to take our PC entertainment products to other home computing platforms. We are looking forward to together with Hyperion bringing many of our titles to the Amiga, Linux and Mac systems in the coming months."

About Hyperion Entertainment VOF
Hyperion Entertainment is a privately held Belgian-German company, founded in March of 1999. The company specialises in 3D graphics and the conversion of top-quality entertainment software from Windows to niche-platforms including Amiga, Linux (x86,PPC) and MacOS (OS 9/X). Hyperion Entertainment has undertaken contract-work in the field of 3D graphics for companies such as Monolith and has developed a mature, fast, small foot-print technology to bring 3D graphics to low power digital devices such as PDA's and STB's. Hyperion is currently working on AmigaOS 4.0, a vastly enhanced PPC native incarnation of the groundbreaking multimedia OS introduced by Commodore in 1985.

ABOUT INCAGOLD
IncaGold is a world-wide leader in the development and publishing of casual gaming entertainment on PC CD-ROM. Founded in 1996, the company operates sales and development offices in Brazil, Finland, Japan, New Zealand, Slovakia, Switzerland and the United Kingdom. (ps)

[News message: 18. Apr. 2003, 22:05] [Comments: 0]
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18.Apr.2003
Ron van Herk (ANF)


Genesi at CeBIT Australia
Genesi would like to invite all visitors to the CeBIT Australia 2003 event to visit our booth. We will be exhibiting in hall 5, booth 561.

The show is from May 6th - 8th in the Sydney Convention and Exhibition Center, Darling Harbour, Sydney. For more information please check the official CeBIT Australia 2003 website: www.cebit.com.au. (ps) (Translation: dr)

[News message: 18. Apr. 2003, 18:41] [Comments: 0]
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18.Apr.2003
Christian Krenner (ANF)


Extreme Amiga 600 Upgrading Page: Amiga 600 with USB-ports!
There is another update of the "Extreme Amiga 600 Upgrading Page". The site documents the upgrade of an Amiga 600. The current highlight: The Amiga 600 was equipped with USB-ports and therefore should be the only A 600 with which you can use USB devices. (ps) (Translation: dr)

[News message: 18. Apr. 2003, 18:41] [Comments: 0]
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18.Apr.2003
Christoph Gutjahr (ANF)


Eyetech: AmigaOneXE delivered since Wednesday
Alan Redhouse (Eyetech) gave a statement on AmigaOne mailing list (title link) and explained that the delivery of the AmigaOneXE has started on Wednesday.

First of all other dealers will be delivered, then "developers" which ordered an AmigaOneSE 12 months ago, then customers which ordered a motherboard from Eyetech and finally the buyers of complete systems.

Alan supposes that all orders will be executed until the end of the month. (ps) (Translation: dr)

[News message: 18. Apr. 2003, 18:41] [Comments: 0]
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17.Apr.2003



amiga-news.de Wishes You a Happy Easter!


© Rolf Tingler
(ps)

[News message: 17. Apr. 2003, 23:58] [Comments: 1 - 18. Apr. 2003, 17:41]
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17.Apr.2003
Michael Lanser (ANF)


Realms of Power - Internet Page Online
The Internet page for the game Realms of Power was placed online today. There you'll find information about and screenshots of the game, and its state of development.

Realms of Power is a round-based strategy game. It has a powerful resemblance to the game Civilization, and has a few characteristics of the game Colonization as well. The parameters of the game world are wideranging and generally adjustable. So it is left to you to decide if you play a cold or a war planet, if you prefer vast oceans or almost entirely land surfaces.

16 peoples are ready, to be played by or against humans. These are, for example, the Germans, the English, the French, the Romans, the Zulus, or also the Egyptians. The individual units (like airplanes, tanks, destroyers or battle vehicles) wait only to be built and sent against the enemy. But perhaps you would rather negotiate a peace and send a diplomat?

In order to be able to build the individual units and the urban projects (such as churches, factories, barrracks, or harbors) the hard work of the steadily growing numbers of city folk, who process the differentiated raw materials (such as wood, stone, coal, or oil as well). And naturally it may also not be forgotten, to arrange the supply of food for the workers. In order to make adjustments to the quantities of raw materials, it is also possible to conduct trade with friendly peoples. But only as long as they do not become your enemies - and that happens sooner than maybe you would like, because the goal is to rule the world after all! Or do you prefer to conquer a neighboring planet with a few colonists. If this world can't be yours, then perhaps the next?

System Requirements
Minimum configuration:
Amiga with OS3.1, 68020 @ 14 Mhz, 1 MB Chip, 16 MB FastRAM, graphic card, CD-ROM, hard-drive.
Recommended configuration:
Amiga with OS3.1, 68060 @ 50 Mhz, 2 MB Chip, 32 MB FastRAM, graphic card, CD-ROM, hard-drive.
(ps) (Translation: dm)

[News message: 17. Apr. 2003, 22:58] [Comments: 0]
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17.Apr.2003



Aminet Uploads 17th April, 2003
Here are the new Aminet uploads since our last report:
boulderdaesh.lha     game/jump  906K+V5.13, BoulderDaesh RTX Main Archive
RebootStartV42.lha   game/patch  59K+Degrader & run any game from Workbench
ZoneXplorer.lha      gfx/fract  2.8M+Modular,true color fractal explorer (PPC
BoingPFX.lha         pix/back   330K+Backgrounds for WBpatterns...
i5000.lha            pix/gicon  1.2M+Big Misc GlowIcons Collection [by cYbo]
IceAge.lha           pix/gicon  405K+Icons from Ice Age [by cYbo]
NewHomer.lha         util/misc  110K+Talkin' Homer V1.85 (updated)
(ps) (Translation: dm)

[News message: 17. Apr. 2003, 19:35] [Comments: 0]
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17.Apr.2003
Mariusz Wloczysiak (E-Mail)


Elbox: Spider II Sales Begin
We are glad to inform that the Spider II USB 2.0 High-Speed controller with drivers for Mediator and Amithlon is on sale now. The detailed specification of the Spider II USB 2.0 controller: see the product page. (ps) (Translation: dm)

[News message: 17. Apr. 2003, 15:41] [Comments: 0]
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17.Apr.2003
Guido Mersmann (ANF)


AmigaOS Game: BoulderDäsh RTX V5.14 - Rockford is Back!
With version 5.14, the shareware game BoulderDäsh RTX is almost final. Almost all program parts have been reworked and rewritten. BoulderDäsh has become a bit faster and smaller through this, but also more compatible.

Through some partially fundamental changes, it became possible for me to equip the game and level editor with additional functions that were missing for years and desired by many users.

I'd like to point out once more that although I removed the keyfile routines and the associated limitations, BoulderDäsh is still shareware.

Simultaneously, I'd like to extend my heartfelt appreciation to the many registered users. You've kept us going through the years! Version 5.14 is on the way to Aminet and should appear there by the next update.

Guido Mersmann (ps) (Translation: dm)

[News message: 17. Apr. 2003, 15:23] [Comments: 0]
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17.Apr.2003
Amiforce (ANF)


Amiforce Celebrates Its 2nd Birthday
For the second birthday of the site the following things have been prepared for you:

German Amiblitz 2.30 full distribution:
The distribution has been completely updated and once more contains Amiblitz2 and PED in their latest stable releases, in the German and English languages. Besides the German Amiblitz2.guide, the installation scripts have also been translated, with help in the chosen language, just as all necessary ASSIGNs and system components are installed. The guide has been carefully reworked in the license section, to make clear and understandable the fact that software assembled with Amiblitz doesn't have to be GPL! An update archive will be added in a short time.

German AmiblitzML archive:
A few days ago, the archive of the German Amiblitz2 mailing list was added to Aminet. Thanks to Antidote for the great work.

Classic games:
In the Games Fun area there is a new designation covering never-released classic games. The games were developed in AMOS and account of that they don't run on graphic cards. Except for that the programs have no special requirements and even run without special arrangement on a '060. The developer Dietmar Graemer would be happy to hear some feedback. For this purpose every info box has a contact form, with which one may easily and without problems directly contact the developers. Dietmar is interested in further development and also in new games. This is dependent on your interest. Enrico Graemer is no longer interested in future development, so there is no contact form for him.

Included are the following games:
  • Digger95:
    A really addictive game, which also has graphics that look great even today. A lot of people will remember Digger. At one time this was a classic on the KC computer of then East Germany.
  • Diamantus:
    Diamantus is based on a play method similar to Digger95. There's also much fun to be experienced here. The game makes a tidy impression, and with a lot of levels there is little chance of boredom.
  • Wirtschworker:
    With 500 levels this is the most wideranging game, and Wirtschworker is also a lot of fun. I can promise you right now that your gray brain cells are going to get a workout. ;)
  • Lotto Number Generator:
    This is not a game, but it wouldn't make sense to make a separate category for it. This program doesn't need a whole lot of explanation, and maybe it brings happiness to someone or other.
The programs come with instructions. Soon, the programs will be described on the website, but we haven't had time to do this yet. The most important information is nevertheless contained on the pages for the games. Have fun!

Game announcement (3D shooter for OS4):
There's a new game project in development. The end result is to be a 3D-Shooter that appears for Windows and Amiga OS4. At this time it's developed on Windows. As soon as the AmigaOne with OS4 is set to go, the porting of the completed parts may begin.

The heart of the whole thing is an already much-progressed 3D engine: Cruiser3D. After the outstanding development of the engine it will naturally be near to the development of a complete game. The 3D-Shooter will probably be in the horror genre, but we are not committing ourselves.

A small excerpt of the characteristics of Cruiser3D:
  1. Conversion of models (characters) from well-known games such as Q1, Q2, HalfLife, Serious Sam, Unreal I + II etc. (to the extent that the data formats are usable)
  2. Terrains of height maps for outdoor levels
  3. BSP for indoor levels
  4. Dynamic lighting and shadows (shadows are 25% ready)
  5. Mirrow effects (about 50%)
  6. Particle system
  7. Pathfinder (25% ready)
  8. Flocking (known from role playing and fantasy games)
  9. SkyBox
  10. Enormously high velocity
  11. Planned are formats such as C4D, Monzoom and so on
Through the following link you can see one of the quickly put-together scenes. To be seen are known (textured) models and other elements, which are animated. The free camera movement unfortunately can't be seen here, and the particle system can also not really be appreciated.

The screenshot is unfortunately very quickly made. Everything was thrown together in a hurry. Soon, more information will follow, and an area will be established at Amiforce to track the status.

Heartfelt wishes of happiness from amiga-news.de team for the second birthday of Amiforce! (ps) (Translation: dm)

[News message: 17. Apr. 2003, 07:38] [Comments: 0]
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16.Apr.2003
Constantinos Nicolakakis (E-Mail)


Tool: SRename 3.7.0 beta
Constantinos Nicolakakis has published the beta version 3.7.0 of the tool 'SRename'. With this tool, working with AmigaOS 3.0 or better, it is possible to rename files comfortably. The latest version got the following features and bugfixes:

New features in this version:
  • Automatic renaming when new filename already exists. "Noautoren" (nar) option has been added to deactivate it.
  • "Noautopsep" (nap), "Noautossep" (nas), "Autopsep" (aup), "Autossep" (aus), options added to control the handling of prefix and suffix separators when prefix and suffix is created or deleted.
  • "Addonly" (ao) secondary argument added to "Prefix", "Main" and "Suffix" selectors. When used it prevents existing components from being modified, and components are added if they don't already exist.
Bugfixes:
  • Redirection of filename and comment with "Tofilename" and "Tocomment" can now work in Immediate and Reuse (cached) mode as required by the user, instead of the previous fixed partially cached mode.
  • 2 core bugs fixed that broke the renaming process with certain action combinations.
  • Parser bug fixed occasionally broke the parsing process if commands with secondary arguments were used.
  • Some memory misallocations fixed.
Other changes:
  • Now the usage text is printed if no arguments are given.


Download: SRename370beta.lha (ps) (Translation: ub)

[News message: 16. Apr. 2003, 22:35] [Comments: 0]
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16.Apr.2003
Raziel (ANF)


Web filter tool: Privoxy version 3.0.2
Since the 25th of March there is an update of the free open source project Privoxy at the Sourceforge page available. The version 3.0.2 fixes smaller bugs and has an increased blocking system for unliked websites or pop ups. There are several versions available, among these are AOS, MorphOS and ohters (e.g. Unix or even WinniesDOS). With the daily use there were no hard erors reported, compared to the recent version 3.0.0 it even gained some stability. (ps) (Translation: ub)

[News message: 16. Apr. 2003, 22:23] [Comments: 0]
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16.Apr.2003



Aminet uploads 04-16-2003
Here are the recent uploads since the last announcement:
cddbfreedb.lha       comm/tcp     6K+Cddb.library dropin replacement using fr
ABML03-0502.lha      dev/basic   52K+ABlitzML archiv only in german
lucyplayDevBas.lha   dev/basic   82K+Using LucyPlay library from HBasic
amigazette_12.lha    docs/mags  1.2M+AMIGAzette 12th issue (04.07.2002) (ital
EvenMore.lha         text/show  670K+V0.61: Proportional font textviewer
AmberRAM.lha         util/sys    58K+Replacement RAM disk
(ps) (Translation: ub)

[News message: 16. Apr. 2003, 11:36] [Comments: 0]
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16.Apr.2003
Patric Klöter (ANF)


Petro Tyschtschenko has his 60th birthday!
Patric Klöter writes:
Today our good friend Petro Tyschtschenko celebrates his 60th birthday. In the name of all Amiga users I would like to congratulate him from heart and give him the best wishes for the future and for his health.

That he is still in a close contact to the Amiga even in his "post Amiga Inc. time" is to notify not at least with his attendance at various Amiga user meetings. Amiga has been and still is his life, who after the ESCOM bankrupt in 1996 would have worked without any rest without being paid and would have looked for a new mother company for the "Computer that won't die" until he found one (1997, Gateway 2000 Inc.). Only one who had a lot of passion for the thing and believe in the success can do so.

Petro Tyschtschenko went through nearly 20 years of Commodore/Amiga history with two bankrupts (Commodore and ESCOM) and four different Amiga companies, Commodore-Amiga, Inc. (1984-1994), AMIGA Technologies GmbH (1995-1996), AMIGA International, Inc. (1997-2001) and AMIGA, Inc. (since 1997 and after the purchase by AMINO, Inc. since 2000).

During the hard times he got allways support from his family, who were queued back during his Amiga rescue actions from time to time.

I think we can be grateful to Petro, for that what he did during the last years for us and the Amiga. Without him the AmigaOS would most probably still lack at version 3.1.

Thank you, Petro!

The team of amiga-news.de also would like to gratulate honestly and warmly to the 60th birthday. Who would like to know more about the work of Petro for the Amiga is invited to do so within our glossar. (ps) (Translation: ub)

[News message: 16. Apr. 2003, 10:25] [Comments: 0]
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15.Apr.2003
David "Daff" Brunet


Magazine: Obligement 38 is now out
Issue 38 of the French Amiga magazine Obligement is now available. You can read in this issue latests Amiga news, a report of the Equinoxe Party, reviews of Crossfire 2 and Amiga Arena Games Edition 2002, interviews with Jérome Senay (coder of Word Me Up) and Stefan Burstroem (author of IBrowse), an article about installation of LinuxPPC on Pegasos, and lots of others interesting articles. Download it at the address: http://obligement.free.fr. (ps)

[News message: 15. Apr. 2003, 12:05] [Comments: 0]
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15.Apr.2003
Scott Pistorino (ANF)


AmigaSource finally reaches the 1400+ link mark
Hello everyone!

Due to my job I had been unable to update AmigaSource.com daily, weekly or even monthly. But now it looks like things are starting to slow down and I can get back to at least weekly updates.

Drop in, look around and enjoy!
Thanks and help spread the word!
Scott Pistorino
(ps)

[News message: 15. Apr. 2003, 11:57] [Comments: 0]
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15.Apr.2003
Eule (from the heise Newsticker) (ANF)


New security concept at OpenBSD
OpenBSD is one of the UN!XE which is ported for the Amiga 68k, too. In contrast to NetBSD or Linux, OpenBSD is pay attached to the safety for server tasks. So there is practically only one distribution where introduction of new drivers, services or performance, is staying behind. For it security concepts have precedence. The default setting of OpenBSD applies as very safe. In contrast to other systems, OpenBSD has ran only one safety gap in the default setting and the distribution.

This operating system is now equipped with an extra safety against Buffer Overflows. The Buffer Overflow is an invader who is able to write data on the stacks at services who don`t control insert data well enough.

By the return out of the subroutine the stack-contents are interpreted as the return jump address. So the invader could be able to perform a code of his choice on the system. A change in the C-compiler of OpenBSD see to it that the stack-contents out of the subroutines is controlled before return. By a few architectures the MMU is used for extra controlling in the data area. So safety gaps from services, which were programmed wrong of third suppliers (f.e. SAMBA), are avoided.

You can get OpenBSD via FTP, but there I only found the predecessor version for the Amiga.

cu (AC-)Eule

Please read the heise-article under the title link (ps) (Translation: gf)

[News message: 15. Apr. 2003, 11:54] [Comments: 0]
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15.Apr.2003
Advogato (ANF)


Internet: World of Ends - What the Internet Is and...
In the English article "World of Ends" with the subtitle "What the Internet Is and How to Stop Mistaking It for Something Else", Doc Searls and David Weinberger are describing basic features of the Internet and how you can use the Internet also wrong as right.
  1. The Internet isn't complicated
  2. The Internet isn't a thing. It's an agreement.
  3. The Internet is stupid.
  4. Adding value to the Internet lowers its value.
  5. All the Internet's value grows on its edges.
  6. Money moves to the suburbs.
  7. The end of the world? Nah, the world of ends.
  8. The Internet's three virtues:
    a. No one owns it
    b. Everyone can use it
    c. Anyone can improve it
  9. If the Internet is so simple, why have so many been so boneheaded about it?
  10. Some mistakes we can stop making already
(ps) (Translation: gf)

[News message: 15. Apr. 2003, 11:39] [Comments: 0]
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14.Apr.2003
Cloanto (ANF)


Amiga Forever and MaxUAE on Mac OS X
New step-by-step configuration instructions for using Amiga Forever (CD-ROM and cross-platform Online Edition) with MaxUAE on Mac OS X have been posted in the FAQ section at amigaforever.com. (ps)

[News message: 14. Apr. 2003, 20:14] [Comments: 0]
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14.Apr.2003
Amiga Society (Website)


Amiga Society: Software book update and "Schlachtfeld" news
Horst Diebel wrote:
"It took some long time, until the new update could be released. It contains some games. Among other things Vikings and Secret OF the Silver Blades are included.

I am transfering the new battleground alpha version 5 on my A4000 - and hope that executability and stability have improved. So far it was always like that the game could be played on certain computers - under certain circumstances - with the next attempt however again broke off. We hope that this has improved now! With the presented version the old diagram of the original is used. The new stands however for rifle with foot! (ps) (Translation: sk)

[News message: 14. Apr. 2003, 12:15] [Comments: 0]
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14.Apr.2003
AmithlonTV (Website)


TV-board driver: AmithlonTV Beta-Version 342
Guido Mersmann released beta version 332 of his AmithlonTV today.

Download: AmithlonTVBeta.lha

Geändert:
  • FIXED: Seems last archive had some corrupted data content from disk transfer. Please download this new one to be sure that all needed stuff is included.
(ps) (Translation: sk)

[News message: 14. Apr. 2003, 12:07] [Comments: 0]
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14.Apr.2003
Amiga XFR (Website)


Music: eXternal Format Rippers 2.2 available
XFR Version 2.2 released. The following details were changed or added:
  • implemented xfrERROR_OUTOFDATA: in conjunction with xfrOBJECT_MINFILE client can now signal to the program that a format is significantly identified but would need the whole file to be sure (and/or to calc size).
  • upgraded xfrlist,  internal IFF format and Oktalyzer (Armin Sander) client to work with xfrlist
Additional information is to be found at the title link. (ps) (Translation: sk)

[News message: 14. Apr. 2003, 11:59] [Comments: 0]
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14.Apr.2003
Amiga Future (E-Mail)


Amiga Future: Interview with Felix Schwarz
The English version of the interview with Felix Schwarz is available here. (ps) (Translation: sk)

[News message: 14. Apr. 2003, 11:03] [Comments: 0]
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13.Apr.2003
GFXZONE (Website)


News from GFXZONE
Late last year the first edition of a new demoparty was held in France. This party was announced as being somewhere between the Wired and the LTP, which suggested what visitors could expect from the party. I am talking about State of the art 2002, and I have seen some seriously nice prods! Later this month another first edition party will take place, this time in Bingen, Germany. Lets see what that party will bring!

Until then you'll have to make do with our latest update, which is an online party gallery for last years' State of the Art. This new gallery shows the best entries from the graphics compos at that party, and there are many great graphics for you to look at! Spread over three competitions 35 images are available online - oldschool, raytrace and a regular gfx compo.

I found it an extremely pleasant surprise to see some new graphics by Tenshu again. But there are plenty images in this gallery, for example productions by Ak, Danube, Mikl, Splif and a very atmospherical scene by Nytrik just to name a few. Enter the State of the Art 2002 online gallery

A large archive with all SotA compo graphics is also available for download. (nba)

[News message: 13. Apr. 2003, 23:33] [Comments: 0]
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13.Apr.2003
Amig@lien (ANF)


Descent: Freespace: MultiplayerPack 07 released
The MultiplayerPack 07 for the game Decent: Freespace has been released, containing 6 multi player missions. (ps) (Translation: cb)

[News message: 13. Apr. 2003, 22:43] [Comments: 0]
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13.Apr.2003
DJBase (Website)


Help guide: Data transfer with AmIRC over Router
Some users may know the problem that data transfer with AmIRC is no longer possible when using a router. In a short workshop under the title link M. Münch and M. Lück describe a solution using a pre-programmed ARexx script. (nba) (Translation: cb)

[News message: 13. Apr. 2003, 21:26] [Comments: 1 - 14. Apr. 2003, 10:33]
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13.Apr.2003
AmigaWorld (ANF)


Weekly Q&A's with Fleecy Moss - episode 5
The English online magazine AmigaWorld has published episode 5 of the regular questions and answers session with Fleecy Moss, CTO at AMIGA, Inc. (Update 2012-03-17, cg: as the original document is no longer available, the following content was moved into our database):

1) ssolie: The webmaster at amiga.org recently proclaimed that your Q&A sessions are not news worthy and will no longer post them as news. Many others agree and also believe this to be so. What do you think about such criticism and how it reflects on the current state of the Amiga community.

Fleecy: There is an old saying that 'Editors make the news'. What this means is that those who control the channels which diseminate the news, such as newspapers, magazines, radio stations and websites are the ones who 'decide' what is news by the content they chose to make available. They make this decision based upon their own philosophies, prejudices and agendas. One person's news is another person's propoganda is another person's free advertising.

I answer the questions because a news site, Amigaworld, choses to send them. I certainly don't insist that they are news.

The power of a community is that politics and philosophies reverberate through it to make it a living, breathing, arguing whole. That is what I see. Some are angry, some are annoyed, some are happy, some have hidden agendas. Events shape it. Editors try to shape it themselves by deciding what they report. If people decide that it is news and the editor doesn't then those people will move between sites. The power of the Internet is that there no longer has to be just one version of 'the truth'.

2) Jose: Dont' you think that the possibility of having Microsoft apps on AmigaOS would be a contradiction, technologywise, and from the users that still have fond memory of AmigaOS point of view, not to mention what we know of the commmunity.

Fleecy: Users want functionality and they indicate that by either buying or not buying the product. Ideological hatred of an entity is a juvenile approach to life and has probably caused, and continues to cause more suffering in this world than probably any other single issue.

3) pig : I bought both a Party Pack, and a club membership... Do I need to buy 2 Amigaone's to get my refunds, or can I get them both on the purchase of 1? ie: Can I combine these two offers into the same machine? What if I got 2 membership coupons, will I get full refund if I get one machine?

Fleecy: I am not the right person to answer that questions. I will see if I can get an answer and post it back as an addendum to a future Q&A.

Updated: If you bought x party packs and y club memberships then you can apply x+y rebates against one or more AmigaOnes. Basically you can mix and match the rebates as you like upto the value of the products that you purchase.

4) LaBodilsen: Is Amiga currently investigating into any wireless technology, be it Wifi (802.11b), bluetooth, IrDa etc. with regards to PDA integration for AmigaOS. And is there any plans of making a Syncronization suite with some well known PDA operating system, to syncronize information between the PDA and Amiga Aps. Or just simple file transfer.

Fleecy: As I said in an earlier question set, we intend to excel in the 90% of what users want to do with a computer and connectivity of any kind is pretty high on that list so yes, we are investigating and designing to take connectivity into account and hope to support at least WiFi in the near future. As for PDA connectivity, we will not look at it too close until the DE is brought into the OS but that is a third party opportunity in the meantime.

5) Derfs: are the party pack owners going to be given free upgrades to the latest SDK when 1.3/4 is released to the general developer public?

Fleecy: Another one I'll have to get back to you on. I don't decide sales and marketing policy.

Update: Anyone has has an officially registered copy of the SDK 1, which means an AD developer number and an appropriately mmarked AmiPASS will receive a few copy of SDK 2.0 to download or an at cost copy for a physical SKU (cost of product plus postage and packing).

6) Loki1: Will important AmigaOS4 information become exclusively available to Amiga Club members?

Fleecy: Why on earth would that be done? Surely it's in our interest to provide as much information as possible to as wide an audience as possible about our upcoming flagship product. Club Amiga is for those who want to be more involved and get more detailed information about the Amiga community and acts as a focus for bringing that community together, with features on user groups, dealers, Amigans, general technology topics that affect Amiga and with some more detailed articles on AmigaOS4.0 development. This is information of interest although I wouldn't say that it is important, not important as in terms of progress and release. We have started posting this articles of interest as we always said we would.

7) Treke: Does Amiga Inc have any plans for moving a desktop OS to machines based on IBM PPC 970 ?

Fleecy: We are always looking at new options for the AmigaOS and this is indeed an interesting one.

8) ikir: Will there be a bundled game with OS4, like SIN? Any bundled applications?

Fleecy: We do not bundle full applications because it can skew a market, favour one developer over another in a competitive market space, and fails to provide the developer with the full potential of that product. It is more often a cheap gimmick to fill out the lack of functionality in the core product. We have talked extensively with developers and they are happier to provide lite versions of their applications in a contributions drawer on the AmigaOS4.0 CD, allowing users to look at a variety of applications, get a good feel for them and then proceed to make a purchase based upon their experience.

9) Dan: Who has the IP and copyright of the orginal Amigas and their chipsets Amiga Inc or Gateway? And if some thirdparty company was intrested in building a AGA-compatibility card for the AmigaOne the sameway the Catweaselcard provides diskdrive-compatibility for AmigaOne would it be possible for them to license the AGAchipset design?

Fleecy: I would have to check the exact details but if someone is interested in such a product they can contact me as a first step.

10) Jose: Will the people that developed for Classic AmigaOS still be at ease with Amiga Generation2 technology?, Will there be things that will remain the same ?

Fleecy: It will be recognisable as an Amiga system to them. You should see the uproar on the OS4 team list when someone suggests adding something that is from Unixland. The screams are that 'this is an Amiga, not another Unix clone'.

(Copyright © 2003 Amigaworld.net. All rights reserved.
Originally available at http://amigaworld.net/modules/fleecymoss/index.php?cat_id=6
You may freely redistribute this article, providing that a URL is provided to the original source,
and the copyright notices remain intact)
(nba) (Translation: cb)

[News message: 13. Apr. 2003, 21:23] [Comments: 0]
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13.Apr.2003
A.D.A.


A.D.A.: Logo gallery updated
A.D.A., the 'Amiga Demo Archive' have updated their Logo archive with 15 new logos. Among those are logos by Sec4, Eswat, Ra, Made, Tee Jay, Lazur, Leunam, Louie, Blizzart, R.W.O, Diesel, Drake and Cyclone. (ps) (Translation: cb)

[News message: 13. Apr. 2003, 13:05] [Comments: 0]
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13.Apr.2003
(ANF)


Pictures of Mocca Party 8
Under the title link you will find the first pictures of the Mocca Party 8 which took place from 4th to 6th April 2003 in Hirsau near Pforzheim (Germany). (ps) (Translation: cb)

[News message: 13. Apr. 2003, 13:05] [Comments: 0]
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13.Apr.2003



New Aminet uploads as per 13th April 2003
These are the Aminet uploads that have been added since our last update:
AB2MLMae-Mai02.lha   biz/cloan   52K+ABlitzML archiv only in german
cddbfreedb.lha       comm/tcp     6K+Cddb.library dropin replacement using fr
ChestnutHill.lha     docs/misc  110K+The Chestnut Hill Caper, by John Barnard
MaritimeAdv.lha      docs/misc  109K+Maritime Adventure, by John Barnard
bouldercaves.lha     game/jump  472K+V5.12, BoulderDaesh RTX Caves Archive
boulderdaesh.lha     game/jump  856K+V5.12, BoulderDaesh RTX Main Archive
boulderfull.lha      game/jump  4.5M+V5.12, BoulderDaesh RTX Full Archive
bouldergames.lha     game/jump  2.9M+V5.12, BoulderDaesh RTX Games Archive
imdbDiff030404.lha   misc/imdb  3.5M+Diffs for the Internet MovieDatabase
EDG-NapalmiRMX.mpg   mods/mpg   4.6M+Remixed EDG-Napalmi Kuolema
viruscommands.lha    mus/midi   108K+Access Virus commands for tracks&fields 
XG_EditIMG.lha       mus/midi    24K+New Images for mus/midi/XG_Edit 
Artworks030218.lha   pix/wfm     14M+Artworks Issue from February 18, 2003
(ps) (Translation: cb)

[News message: 13. Apr. 2003, 12:27] [Comments: 0]
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13.Apr.2003
Andreas Weyrauch (A.W.Design) (ANF)


NOMAD TEAM developing two new products
As reported by AmigaFlame, the programming team 'NOMAD' is developing two new programs for AmigaOS, intent and Windows. The first project will probably be an action game for AmigaOS and intent with the working title 'NomadGMS'. The only thing known of the second program is that it will be released for AmigaOS and Windows. (ps) (Translation: cb)

[News message: 13. Apr. 2003, 12:16] [Comments: 0]
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12.Apr.2003
Dietmar Knoll (ANF)


GAUHPIL: Many areas updated
The GAUHPIL (Geographical Amiga Users Home Page Internet List) is a list created and moderated by Dietmar Knoll about websites of Amiga users that is sorted geographically according to continents and countries. Today the following areas have been updated:
  • Europe
  • New Links List
  • Lost Links List
  • History 2003
(nba)

[News message: 12. Apr. 2003, 22:11] [Comments: 0]
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12.Apr.2003
Andreas Weyrauch (A.W.Design) (ANF)


AmigaDE PocketPC Paks at CompUSA
At CompUSA there are from now on both AmigaDE PocketPC packages available and can be found using the search function of the website with the term "Amiga". Among other things do they contain the games by ZeoNeo. (nba) (Translation: wk)

[News message: 12. Apr. 2003, 19:33] [Comments: 0]
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12.Apr.2003
Guido Mersmann (ANF)


AmigaOS-Game: BoulderDäsh RTX V5.12 - Rockford is back!
BoulderDäsh is an Amiga conversion of the good old BoulderDash on the C64. With now more than 10000 (ten thousand) levels in more than 400 game files should BoulderDäsh offer a long term gaming fun. If this is not enough for people they can create own levels and games with the level editor.

Compared to the version v5.11 supports v5.12 now also both C64 #?.GAM formats. Next to some small improvements contains this version approximately 5000 additional levels. The new version of BoulderDäsh RTX has already been uploaded and should appear on Aminet in the next days.

Here once again the updated feature list:

BoulderDäsh V5.12
  • 1:1 BoulderDäsh clone
  • Full speed under MC68000 Amigas with AGA, ECS or OCS
  • Full graphic board support! Up to 256 Colors (depends on graphic set)
  • Full sound card support (AHI)!
  • System friendly! Can be paused and resumed at any time.
  • requires OS 2.04 or higher
  • Commodore styleguide conform
  • Locale
  • Great GUI
  • Online Help
  • many preferences windows
  • Up to six players
  • New game elements
  • Unique record and play feature to show others how you solved the caves.
  • Internal music player with playlist
  • Optional full screen mode when running in RTG mode.
  • >10000 Levels
  • 35 graphic sets
  • 6 character sets
  • 5 sample sets
  • Several hiscorelists for each game (game, level and level time records)
  • Level and game editor
  • Supports C64 and Atari Construction Kit Level and game files.
  • Levels up to 100 * 100 blocks
  • Special gravitation modes
  • Create your personal game graphics
  • Create your personal sample sets
  • Create your personal game music
(ps) (Translation: wk)

[News message: 12. Apr. 2003, 19:26] [Comments: 0]
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12.Apr.2003
Martin Rebentisch (DaFreak) (ANF)


Liquid Skies releases audio CD
The demo scene label Liquid Skies has released a double audio CD that contains all songs of the Liquid Skies packs from #001 to #021 as audio tracks and as original packed data files.

The price is 2,50 EURO for both CDs in a double CD box. The packaging costs have to be paid additionally and depend on the country where the receiver of the CDs is living in (within Germany 1,44 EURO). For further information please visit the homepage of the group under the title link in the section "CD order".

Liquid Skies is very proud to be able to offer this product and is eagerly awaiting any feedback. (nba) (Translation: wk)

[News message: 12. Apr. 2003, 16:35] [Comments: 0]
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12.Apr.2003
Stefan Pietzonke (ANF)


Hardware: C64 Ethernet adapter
With the Ethernet adapter you can connect a C64 to a network. The hardware bases on an embedded Ethernet card that is universally usable. It should be possible to design a circuit to connect the card with the serial or parallel port of the Amiga. Then you could for example integrate the A500 into a network. (ps) (Translation: wk)

[News message: 12. Apr. 2003, 14:59] [Comments: 0]
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