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Thomas Steiding (E-Mail)

Game: e.p.i.c. interactive ships Software Tycoon for the Amiga
Didn't you always wanted to found your own games-company? It's time for a childhood dream to come true...

It's 1982. Small computer games companies are springing up in the bedrooms around the world. A new business beckons, where everything is in your hands. You have total control, from creating the original concept, through hiring staff and packaging design, to the development of massive marketing campaigns. Do you have the skills to create and use new technologies and become a Software Tycoon?

Software Tycoon immerses the player through the implementation of different scenarios, tutorials and a truly satirical backround that simulates the software business. But don't forget your opponents will stop at nothing to ruin your business!

  • Real-time gameplay.
  • Two intelligent and unusual computer computer controlled opponents.
  • Satiric simulation of the software business.
  • Interact with real living and acting characters.
  • Multiple missions and tutorial scenarios.
  • Adventure-like inventory.
  • Hi-Res graphics in 800x600 dpi.
  • Employ the best staff and implement massive marketing campaigns for your products.
  • Sabotage your ruthless opponents.
  • Different buildings in horizontal scrolling Location.
  • Easy development of original game concepts.
Bussiness simulation Software Tycoon requires an Amiga with 68060/50 OR a PPC CPU, a 4 MByte gfxboard and 32 MByte RAM. The game requires AmigaOS 3.x, the PPC version runs under WarpOS. A special 16 Bit MorphOS/Pegasos version is also supplied on the CD. (ps)

[News message: 18. Sep. 2002, 10:16] [Comments: 0]
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