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|More graphic designers wanted for the Shoot'em Up "Megalospirit"|
"Megalospirit", a Shoot'em Up for Windows, Mac OS, Linux, MorphOS and maybe AmigaOS 4, is under development since 2003 (screen shots: 1, 2, 3, 4). The game requires OpenGL and SDL and uses a screen resolution of 800x600 pixels. The engine runs under Windows, Mac OS and Linux yet.
The current team, Jérôme "Polluxe" Davoine (code), Olivier "Haploo" Gonneau (music) and Thierry "LorD" Philippe (gfx), is looking for one or two more gfx dsigners who may design sprite or (tile based) landscapes. If you interested, you may contact the developers lord @ lordfpx . com. (cg) (Translation: ub)
[News message: 11. Jan. 2006, 14:49] [Comments: 0]
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