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02.Sep.2009 (Webseite)

AmigaOS 4: Update 5 of arcade game BOH
Simone Bevilacqua has published an update for his commercial arcade game BOH.
  • Replaces low obstacles with traps (f.ex. the pools of the theme "default" cause damage to the shield)
  • Adds dynamic sound to traps animations
  • Adds acoustic feedback to shield discharges
  • Improves the sound engine policies
  • Simplifies and improves the automapper colors (dangerous places are indicated more clearly)
  • Increases the precision of and optimizes sprites rendering
  • Removes pits borders along (transparent) barriers
  • Refines video modes suggestions
  • Removes the sort-by-name option
  • Converts the characters set of themes to full ISO 8859-1
  • Retouches the themes graphics slightly
  • Improves the terminology
  • Reworks some internal aspects of missions and themes for easier development of expansions
  • Fixes the handling of alphachannel-less sprites (this bug had no practical consequences because no theme used such kind of graphics)
  • Adds a new tutorial mission
  • Updates and improves the user's manual
  • Applies some other changes
(snx) (Translation: dr)

[News message: 02. Sep. 2009, 20:44] [Comments: 0]
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