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Pascal Papara (ANF)

Puzzle game: G.E.M.Z. 1.1 for all Amiga systems
G.E.M.Z. written by Fabio Falcucci and Pascal Papara is a commercial puzzle game. The goal of the game is to push bricks of the same colour closely together to make them disappear (screenshot, video).

In version 1.1 there are some new preferences. Additionally the programm code was highly optimized:
  • Got several FPS increase in all scenes for the High and Medium detail levels
  • Huge speed up in the Play screen rendering +35% for High and Medium detail levels
  • Fullscreen message was corrected for Amiga, OSX and MorphOS systems (alt/cmd/amiga+enter)
  • Now it's possible to turn on/off the music in the main screen and in the pause screen, this setting will be saved for the next sessions
  • During language selection the you may change the details level which will be remembered for the next game sessions
  • Added Swedish and Japanese translations, fixed english translation
  • Corrected the sprite layers order in LOW and MIN settings
  • Now all musics are encoded using OggVorbis/128Kb, this means that the game size is now around 130Mb (depending on the version), MacOSX PPC is still 480Mb because a bug we are trying to resolve.
  • Speed up in game matrix initial rendering, madness level rendering is much faster now
  • Reduced 20% SoundFX volume

Since November 2012 G.E.M.Z. has been sold for free with all sold AresOne complete systems. If you purchase the game now and later an AresOne you will get back the money for G.E.M.Z. Purchasers of the software bundle A-Live will get a free copy of G.E.M.Z. (cg) (Translation: dr)

[News message: 08. Dec. 2012, 19:01] [Comments: 0]
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