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26.Feb.2013 (Webseite)

Emulator: Preview to WinUAE 2.6.0
As usual the developers of the well-known Amiga emulator WinUAE habe given a preview to the forthcoming version. WinUAE 2.6.0 is supposed to be released in Spring 2013 with the following changes:

New features:
  • SCSI and ATAPI (IDE) CD drive emulation.
  • Full 68030, 68040 and 68060 MMU emulation. Amix, Linux, NetBSD, Enforcer, WHDLoad MMU option and more fully working.
  • Built-in full CHD CD and HD image support. HD image support is read-only.
  • Partial partition hardfile on the fly eject/replacement support, requires filesystem that has removable drive support.
  • Multiple Direct3D shader filters can be enabled simultaneously, optionally shader can be now run after scaling and filtering.
  • Directory filesystem shortcut (.lnk) and symbolic links are mapped to Amiga soft links.
  • Added support for mountlist-like hardfile configuration files.

  • A590/A2091/A3000 SCSI emulation compatibility improved. (Amix, NetBSD etc..)
  • A2065 network adapter compatibility improved. (Early NetBSD versions)
  • 68040 MMU emulation compatibility improved.
  • Multithreaded IDE and SCSI emulation, slow read or write operations won't temporarily pause the emulation anymore.
  • When CPU double faults, emulated CPU is halted instead of forcing instant emulated hardware reset.
  • Custom chipset emulation improved (Subtle Shades / Nuance).
  • Full Amiga file timestamp resolution (1/50s) support on FAT directory filesystems.

Fixed bugs:
  • If display mode switched from RTG to native (or vice versa) and WinUAE window had no focus: emulation incorrectly started receiving keyboard input.
  • 1.5M chip ram option didn't work.
  • GamePorts panel Swap Ports button cleared custom mappings.
  • 68060 + more compatible checked was unreliable.
  • 68040/68060 no FPU/FPU disabled exception stack frame fixed.
  • A2024 and Graffiti emulation memory leak fixed.
  • FPU rounding mode was reset when using filters.
(cg) (Translation: dr)

[News message: 26. Feb. 2013, 17:17] [Comments: 0]
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