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Game Construction Kit: RedPill 0.82
RedPill developed by Carlos Peris is a Game Construction Kit written in AmiBlitz2, which can help developing games of diverse genres - see our little review of two games. RedPill is compatible to AGA and ECS, the "player" requires 1 MB Fast RAM.

Changes since version 0.8:
  • In settings screen now you can select if you want to use a custom screen or the workbench for file requesters.
  • Added action Repeat Every to execute actions every certain time.
  • In Animation screen the animation number can be selected using an input field.
  • In Animation screen you can modify the frame offset using the cursor keys.
  • In Objects screen, Display Offset X and Y can be set using an input field.
  • Bigger limit for sprite size when using the Auto Slice option.
  • Extra checks and optimization for Auto Slice option.
  • In Screen menu, a color other than 0 can be overwritten, from 0(background) to 127.
  • BG Color and BG Rainbow action triggers are now named Overwrite Color and Overwrite Gradient.
  • Physics: Speed on col behavior reviewed.
  • Performance: Improved performance of math routines.
  • FIX: CD32 play CD routines fixed to allow more than one track being played.
  • FIX: After moving to another level sometimes there was a glitch in the scroll.
  • FIX: When re-adding objects in the level, sometimes they were not added.
  • FIX: Screen width was not reset when loading a new game.
(dr) (Translation: dr)

[News message: 15. Nov. 2020, 07:27] [Comments: 0]
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