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09.Mar.2023



MorphOS: Real-time strategy game Vanilla Conquer V1.0 (TinyGL-Version)
After Bruno "BeWorld" Peloille's SDL implementation of the first part of the real-time strategy series Command & Conquer: Tiberian Dawn, which has the open-source name "Vanilla Conquer" and is based on Artur Jarosik's release for AmigaOS 3 (amiga-news.de reported), Mark 'bigfoot' Olsen has now ported the second part, the prequel Command & Conquer: Red Alert to MorphOS.

Upon our request, the developer kindly explains to us that "the biggest part of this port is fixing the many, many big endian issues in the original project. Artur Jarosik opted to release his port using SDL and OpenAL. My port of Vanilla Conquer to MorphOS does not use SDL or OpenAL, but instead adds native support for MorphOS via TinyGL, CGX and AHI. It also contains an installer that lets you install game data either from original media, if you happen to own that, or via internet download.

The original game ran at a resolution of 640x400 on a 4:3 display and thus did not have square pixels. The TinyGL renderer will open a screen that matches your Ambient screen in resolution and use the GPU to stretch the image to fullscreen, while preserving the aspect ratio of the original game, giving you an experience that is as close to the original as possible. The fallback renderer has no stretching capability, so to play in fullscreen with a proper aspect ratio, you need to create a 640x400 8bpp display mode in MorphOS, and either use a 4:3 monitor or configure your monitor to stretch the image to 4:3, if it has that option.

The MorphOS port has a few additions that the original version of Vanilla Conquer does not have. When you're in a game, in the options menu, under visual settings, you can change the game to run in windowed mode, and if using the TinyGL renderer, you can switch between using a 15bpp screen or a 24bpp screen/texture. The 15bpp mode might sacrifice some palette resolution in some cases, but runs a lot faster than the 24bpp mode." (dr)

[News message: 09. Mar. 2023, 08:50] [Comments: 0]
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