21.Oct.2025
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Feasibility study: AMOS game GhostLight
In his latest video, matching the season, Robert Smith explains how he wrote the AMOS game GhostLight, which is also available with source code. In the game, you move through a maze in which you find matches to light your way. If your match goes out, the ghosts return, which you have to avoid.
The challenge of this feasibility study was - in addition to the algorithms for generating the maze and controlling the ghosts - to make only a moving part of the maze visible and to create a brightness gradient in the peripheral area. (snx)
[News message: 21. Oct. 2025, 08:30] [Comments: 0]
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