14.Apr.2009
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AmigaOS 4: Web-Browser OWB 3.10
Jörg Strohmayer has published an update of his port of the Origyn Web Browser. In OWB 3.10 some bugs were fixed. Additionally the file download was completely new implemented and Font-families and alias are supported. The further changes are listed in the Changelog.
Direct download: OWB.lha (11,6 MB)
(cg) (Translation: dr)
[News message: 14. Apr. 2009, 15:09] [Comments: 0]
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13.Apr.2009
Edgar Schwan (ANF)
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AmigaOS 4: eMail-program Sylpheed 2.6.0 for AmiCygnix
Edgar Schwan has published a port of the GTK-base eMail-program Sylpheed for his X11-environment AmiCygnix (Screenshot). Sylpheed supports the IMAP4 protocol which currently is not available at different Amiga mail programs. Features of the program:
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(cg) (Translation: dr)
[News message: 13. Apr. 2009, 16:10] [Comments: 0]
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13.Apr.2009
Carsten Siegner (ANF)
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MorphOS: Vector graphic program MOS-Creator 0.6
MOS-Creator written by Carsten Siegner is a vector graphic program implemented with Hollywood (screenshot). Mainly with this program you can create and print PDF-documents - similar to the graphicpublisher from the TurboPrint package.
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(cg) (Translation: dr)
[News message: 13. Apr. 2009, 16:03] [Comments: 0]
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13.Apr.2009
Amiga.org (website)
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PDF magazine: AmigaHellas #11 (greek)
Issue 11 (April 2009) of the greek PDF magazine AmigaHellas has been published at the title link. The editors are open to translate single articles into English in case enough interest is gathered.
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(snx)
[News message: 13. Apr. 2009, 06:54] [Comments: 0]
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12.Apr.2009
Patrick Nevian (ANF)
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Ambermoon Arcade - 030 speed test demo
Patrick Nevian's "Ambermoon Arcade" is supposed to become a Rastan-clone which plays in the world of Ambermoon (screenshots: 1, 2, 3, 4, 5).
Meanwhile Nevian has published a speed test demo of the third level. Since the EHB-colour mode is used Ambermoon Arcade requires a 68030-CPU. According to the author the slowdowns at the beginning of the demo have been already fixed in the current version of the game. Besides this the opponents do not vanish in the game but lie on the ground.
(cg) (Translation: dr)
[News message: 12. Apr. 2009, 19:55] [Comments: 0]
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