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11.-14.09.25 • Classic Computing 2025 • Hof (Germany)
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14.-16.11.25 • Flashback-Symposium #02 • Jößnitz (Germany)

11.Jun.2006



ACK: Status update for various PPC products
In an IRC chat, Adam Kowalczyk from ACK has commented once more on various announced hardware projects. He regrets the delays, but estimates the harm done thereby as apparently not particularly tragic. At the urging of the users, one has now decided, at least, to release some pictures, these should be visible on Tuesday on amigaworld.net. more ... (cg) (Translation: cad)

[News message: 11. Jun. 2006, 03:53] [Comments: 0]
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10.Jun.2006
Andreas Falkenhahn (ANF)


Multimedia application layer: Hollywood 2.0 updated
For the multimedia application Hollywood 2.0 was a small update made available that removes two bugs in the version for AmigaOS4. As you can create with all Hollywood versions AmigaOS4 programs should users of other Hollywood versions (e.g. MorphOS or AmigaOS 3) install this update. The update can be downloaded from now on from the Airsoft Softwair using the title link. (nba) (Translation: wk)

[News message: 10. Jun. 2006, 22:47] [Comments: 0]
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10.Jun.2006



ACK: presentation of the AmigaOne cpu module again delayed
As Adam Kowalczyk from ACK Software Controls informed on amigaworld.net was the for today announced presentation of the cpu modules for the AmigaOne again delayed.

According to Kowalczyk arose technical problems using the modules with a MicroA1 as well as with his own TSI109 based motherboard whose analyzis would need more time and ressources than were available until the planned presentation.

Kowalczyk apologizes to all interested and said that today from 20:00h on he would answer to questions on the IRC channel #amigaworld (server: irc.amigaworld.net). (cg) (Translation: wk)

[News message: 10. Jun. 2006, 18:17] [Comments: 0]
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09.Jun.2006
pegasos.org (Webseite)


MorphOS: Nixskeleton, a Shared Library Skeleton
Sigbjørn 'CISC' Skjære has published an example implementation of a Shared Library called "nixskeleton" in the download section of the "MorphOS Developer Connection". Features of Nixskeleton:
  • Multiple libbases, each opener gets their own private base and global data.
  • A task will always get the same base, thus the library can be indirectly opened elsewhere through the same task and still get the right libbase.
  • However this means callers should avoid sharing libbase across tasks (this is frowned upon anyway), as it'll lead to trouble!
  • You can use libnix I/O and anything requiring constructors etc in the library.
  • Full of comments (hopefully enough) to help you understand the magic involved.
  • The skeleton uses SYSV (with r12base to be able to work its magic) functions, since this is the most likely candidate (it is however possible to adapt it for 68k entries, basically you have to change the global __restore_r13() function).
  • You *can* *not* pass filedescriptors between caller and library, or free() memory allocated by the other etc, doing so will mean certain death, you have been warned! ;)

If there should be any questions please contact the author. (cg) (Translation: dr)

[News message: 09. Jun. 2006, 15:43] [Comments: 0]
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09.Jun.2006
Jens & Jens & Michael (E-Mail)


2nd Bochumer Retrobörse for classic videogames
Pressemitteilung: 
Hi friends and collectors,

after the great success of the first retrofair in Bochum/Germany we now start the 2nd one:

2. Bochumer Retrobörse for classic videogames
19th August 2006, 11.00h -16.00h
Falkenheim, Akademiestrasse 69, Bochum more ... (cg) (Translation: cg)

[News message: 09. Jun. 2006, 15:24] [Comments: 0]
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