19.Dec.2001
Payback (ANF)
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Payback: Update 6 now available (Update)
Under the title link you can find update 6 of the game ´Payback´. Payback is a game in the style of GTA and supports 68k- and PPC-processors (WarpUP) as well as hardware-3d-rendering (Warp3D).
The following things are new in update 6:
- Vehicles can now be added to custom maps.
- Added high score tables to rampage mode.
- Improved vehicle textures.
- In multiplayer mode, your kills will now go negative if you commit suicide with zero kills.
- Added sparks when two vehicles scrape against each other.
Download: PaybackUpdate6.lha (link corrected).
(ps) (Translation: dr)
[News message: 19. Dec. 2001, 13:57] [Comments: 0]
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19.Dec.2001
Blick - Schweizer Tageszeitung (ANF)
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Blick Online: Defender of the Crown - Comeback after 18 years
Peter Glauser has found this article on the most important Swiss newspaper 'Blick':
»There is a reason for hope: The classic «Defender of the Crown» will be published as a reworked version already next spring. For all those who do not know this game: In «Defender of the Crown» the C64- or Amiga-player had to win the rule over England.«
Have a look at the title link for the full article.
On autumn the game will be published by Cinemaware for Xbox, PS2 and PC.
(ps)
[News message: 19. Dec. 2001, 13:55] [Comments: 0]
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19.Dec.2001
Virtual Dimension (ANF)
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Video of fair 'Amiga 2001' ready
Virtual Dimension has completed its fair report about the Amiga 2001. The crucial points of the video are AmigaOS 4 and MorphOS. Ben Hermans of Hyperion and Gerald Carda of bplan report about the status and visitors of the fair are also asked.
more ...
(ps) (Translation: dr)
[News message: 19. Dec. 2001, 13:38] [Comments: 0]
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18.Dec.2001
Timo Kloss (E-Mail)
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Graphics Adventure Engine: Update of 'Inga'
A new udpate of the graphics adventure engine "Inga" is available on the
Inga homepage (title link), from now on. The following has changed:
- The sound plugin now enables voice and sound output via AHI.
- RAM cache system reworked.
- CLI programs can be executed with the "Extern" command.
- Single character animations are only loaded if required.
- Animations now appear as fast as if the engine would run at 20 fps (no frames skipped)
- The scroll text in sequences now also moves with constant speed, independant of the actual
number of fps.
- No more mouse pointer in sequences, anymore.
- Characters can be displayed that far on top of the screen, that e.g. only
the feet are visible (this would have caused graphic erros in the past).
- Running characters will reach their target point accurate on pixel (previously only roughly).
- Animated objects can be displayed as still picture, whereas the single picture to be viewed
can be set using Inga-Skript (see compendium under "Objekt-Standbild").
- Objects "bound" to the mouse pointer are now displayed along with thier animation.
- PlugIn system reworked (safer now).
- PlugIns can be disabled by thier options (tooltypes).
- Miscelleanous little bugs fixed.
So, only audio CD support is still missing, now.
(ps) (Translation: mj)
[News message: 18. Dec. 2001, 20:48] [Comments: 0]
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18.Dec.2001
Andreas R. Kleinert (E-Mail)
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Image Editing: PNG-Box V 2.51 and SViewIV V 9.25
Andreas Kleinert has placed PNG-Box version 2.51 and SViewIV version 9.25 in the Aminet. With PNG-Box you can convert graphic files via the SuperView-Library to PNG.
(ps) (Translation: gf)
[News message: 18. Dec. 2001, 12:32] [Comments: 0]
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