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15.Jul.2001
Horst Diebel (ANF)


The end of Amiga-Society?
On 17. July 2001 the Amiga-Society would have had their first anniversary. After the initial problems on start-up, the end of A4EP, etc., etc., etc., the new page was taken offline (for the time being).

Hence among other sites also the mirror of the Big Book of Amiga Hardware and the new Schlachtfeld website were disabled. On 17. July an opinion poll shall determine whether or not we should continue the pages / projects. But the previous feedback rather indicates the end of the project.

Best regards,

Horst Diebel (sd) (Translation: mj)

[News message: 15. Jul. 2001, 15:27] [Comments: 0]
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15.Jul.2001
Bernd Gmeineder / Peter Levan (ANF)


Game: Emerald Mine Online now part of AMI Sector One
The popular site 'Emerald Mine Online', dedicated to the same named well known Kingsoft game, now became a part of AMI Sector One by the name of 'Emerald Web'.

Emerald Web offers downloads of hundreds of Emerald Mine clones for the Amiga as well as editors, cover-scans, and more. The layout of Emerald Web was adjusted to AMI Sector One, too.

Who owns Emerald Mine relating games still not listed on Emerald Web, please contact.

The URL of Emerald Web is http://amiga.emucamp.com/emerald/. (sd) (Translation: mj)

[News message: 15. Jul. 2001, 15:27] [Comments: 0]
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15.Jul.2001
REBOLforces


Magazine: REBOL/Zine Issue 3 Vol 1
On 13. July 2001 Jeff Kreis has released the 3rd issue of the REBOL/Zine magazine. This online magazine deals with the REBOL system. The current issue contains articles about the following subjects:
  • REBOL Puzzles and Idioms
    • Compose is your friend
    • Compose Idioms
    • Block stripper
  • Parsing financial statements - sort of.
  • Doing the impossible - shell access without shell access
  • Iterated Fields?? (an iterator intro and iter-field howto(-fakeit))
  • Get-Word!
(sd) (Translation: mj)

[News message: 15. Jul. 2001, 15:20] [Comments: 0]
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15.Jul.2001
Starmag-Team (ANF)


PSX-CheatBook V1.7.1 released
Today a PSX cheat book was put online on our site. Unfortunately only PSX 1 relating at this time, but this would change in the next version. The cheat book is located under "PSX". (ps) (Translation: mj)

[News message: 15. Jul. 2001, 00:03] [Comments: 0]
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14.Jul.2001
Amiga Inc.


AMIGA Inc. News
press release:
FOR IMMEDIATE RELEASE

Amiga joins Tao in its plans to support Open Contents Platform Association
Snoqualmie, WA - July 13, 2001

Amiga today announced its support of the Open Content Platform Association (OCPA), The Tao Group, along with Sharp, JVC and Kyocera, launched the OCPA today to promote the creation of a flexible and open environment that will benefit hardware vendors and content developers.

The Amiga developer community is the largest and most experienced at creating applications targeting the intent platform from Tao. Amiga developers are well known in the industry for creating compelling multimedia applications. Amiga is already working with a number of Tao partners to deliver games and productivity applications for the intent platform.

"The standardization of the intent platform will help Amiga's development community target a broad number of hardware devices", said Bill McEwen, the President and CEO of Amiga, Inc. "Our experience with intent has shown that it is an excellent platform for building multimedia applications. We have more than 18 months of expertise in creating application that run on intent and we look forward to working with the OCPA to share our experience with them."

"Amiga has been an excellent partner with a worldwide development community that can benefit from this initiative", said Francis Charig, Chairman of the Tao Group. "Amiga's inputs will be valuable to the working members of the OCPA and we welcome their participation."

Amiga offers developers a number of programs and products to help build applications. The Amiga SDK (available at http://www.amiga.com) offers a development environment and tools for developers. The Amiga Support Network (http://www.amigadev.net) offers developers a forum for discussion, mailing lists, and other infrastructure for joint collaboration efforts.

Amiga has also signed a distribution agreement with Sharp Corporation that allows content created by Amiga developers to be distributed on Sharp Space Town. Sharp Space Town provides applications and other content that run on the Sharp Zaurus and other Sharp PDA devices. Amiga also offers distribution channels for worldwide markets.

About Amiga Inc.
Amiga Inc. provides technology to developers for writing and porting applications to a new multi-media operating system which is hardware and operating system agnostic. Amiga is based in Snoqualmie, WA, 28 miles east of Seattle and has offices worldwide.

Contacts:

Bill McEwen
Amiga, Inc.
Tel: +1 (425) 396-5660
Fax: +1 (425) 396-5671
Email: bill@amiga.com
http://www.amiga.com (ps)

[News message: 14. Jul. 2001, 22:00] [Comments: 0]
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14.Jul.2001
Matay


Matay: New Prometheus SDK and new drivers
There's a new software kit for developers in version 1.49 ready for download at Matay's homepage. All Voodoo3 2000/3000 drivers have been revised and are now available in a final version.

Download:
Prometheus149.lha
V3_13JUL.lha
Picasso96InstallPrometheus.lha
(ps) (Translation: wk)

[News message: 14. Jul. 2001, 17:57] [Comments: 0]
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14.Jul.2001
Steffen Haeuser (ANF)


Hyperion and the StormC 4
Steffen Haeuser wrote:
After our reactions on the "StormC 4 news" I was asked by Ben Hermans to explain our position on this topic to clarify some misunderstandings and falsifications.

At Heretic II times we were using a "self development" called gcc-WarpUP, a self standing port of gcc to WarpUP and 68k. This compiler had the substantial disadvantage that no debugger - very important for program testing and fast bug fixing - was available (and wasn't easily made, either). Besides that the compiling speed was quite slow (despite PPC exe), and there was no GUI available. At that time this compiler was the only alternative, though:

  • SAS/C: Even when leaving aside the missing WarpOS support, this compiler isn't really suitable for a "big" PC port. Doing a PC port there's normally a heavy use of C++, and when a compiler isn't 100% compatible with the standard used by compilers like gcc/VisualC++/Metroworks CodeWarrior - inclusive possible "enhancements" of these compilers - doing a port is made much more difficult, if not even impossible. It may well be possible to develop a C project with such a compiler but not a C++ project. The only one of our projects being not C++ was Heretic II. And the most of our projects rely HEAVILY on C++, with STL and all things belonging to it. Because of that we don't feel like doing long ports and then, when linking, having to realize that the compiler isn't compatible enough with gcc/... making a compiler change necessary.
  • vbcc: In my opinion this is a great compiler, too, but as it doesn't support C++ using this compiler is completely out of question for us. Besides that we prefer a commercial product. In case of bugs you may demand a fast bugfix, or you get telephone support or so. But sure, the vbcc is a good compiler - but it simply doesn't suit our needs. By the way: vbcc has no source level debugger, either (wosdebug is not source level but assembler level).
  • StormC 3: For StormC 3 (in contrary to 4) counts the same as for SAS/C - a special compiler not compatible enough for the Amiga market.
Now Haage&Partner have decided to drop their "own" code generator in favour of the gcc code generator - what was welcomed by us - with the version 4 of StormC. That means: StormC 4 has more in common with gcc-WarpUP than with StormC 3.

That means that with StormC 4 you get all what you get with gcc-WarpUP but additionally you get the special features of the StormC that gcc-WarpUP doesn't offer:
  • A superb source level debugger
  • 40% faster compiling than with gcc-WarpUP thanks to optimizations (in the PPC version)
  • A significiantly more efficient I/O linker library
  • A profiler for 68k and PPC
  • A graphical IDE
  • The possibility to compile via network
  • (Partly) Object file compatibility with StormC 3 and vbcc-WarpUP and SAS/C 68k
  • The possibility to create mixedbinaries
  • The possibility to easily create PPC shared libraries
  • Support possibilities from the developer (very important for us, no matter what compiler !!!)
Though this sounds like advertising: For a developer of commercial software there's simply no alternative to StormC 4 on the Amiga. And I don't see any rason why people absolutely want to talk about an alternative.

If I only think of the many weeks (!!!) of work the debugger of StormC 4 has shortened my work on the port of Freespace. These are REAL working hours I have saved through this.

By the way, the BSD compatibility of the includes of StormC (as gcc derivative) is considerably better than the one of the CodeWarrior includes for MacOS.

Steffen Haeuser
Hyperion Entertainment
SteffenH@hyperion-software.de
(ps) (Translation: wk)

[News message: 14. Jul. 2001, 17:07] [Comments: 0]
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14.Jul.2001
Thomas Wolf (ANF)


Failure at amigakult.com repaired
Lift switchboard
Unfortunately my site couldn't be viewed since Friday. Because of a small error was the start of the page cancelled. This error was removed now and therefore the is the lift switchboard for the Cologne exhibition reachable again. Please excuse this disturbance many times.
Thomas Wolf
(ps) (Translation: wk)

[News message: 14. Jul. 2001, 12:06] [Comments: 0]
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14.Jul.2001



Aminet Uploads until 14.07.2001
TaskiSMS.lha         comm/tcp   476K+Sends SMS to GSM phones (MUI).
MKD_Euskal9.lha      demo/aga   390K+Euskal Party 9 invitation 680x0 aga/cgx
PerfectCircle.lha    demo/aga   5.2M+Perfect Circle demo by TBL - fixed versi
i3Pm-qcv.lha         demo/intro  67K+Q[r]COV - intro contribution to Flag2001
Devotion2.lha        demo/mag   1.3M+Devotion issue 2 - diskmag by Haujobb
SNMAOptsMUI.lha      dev/asm     29K+Modern SNMA assembler options GUI v1.4
2b_CreativE.lha      dev/e      120K+CreativE - AmigaE compiler/linker [binar
2b_CrtvE_src.lha     dev/e      183K+AmigaE compiler [sources]
AmigaSDLstorm4.lha   dev/misc   171K+Version 1.2.0 of Amiga SDL for StormC4 (
MakeTagBase.lha      dev/misc     7K+Make methods and tags bases 1.15 (21.06.
urltext.lha          dev/mui     19K+MUI public custom url class
AaktInt0601.lha      docs/mags  166K+International infotainment magazine
AaktInt0601GFX.lha   docs/mags  147K+International infotainment magazine
mc801.lha            docs/mags  260K+German Metal Mag in HTML -  8 / 01 (Augu
TheCrypt18.lha       docs/mags  2.8M+Issue 18 of "The Crypt" magazine
Mattonite.lha        game/demo  484K+Arkanoid demo game, working in progress
SWOSEd_GR.lha        game/patch  18K+Greek documentation for SWOS Ed 1.85
WHD_Ikari.lha        game/patch  20K+HD Installer for Ikari Warriors
WHD_UridiumII.lha    game/patch  18K+Uridium II Hard Drive Installer
MMKeyboard.lha       hard/hack  153K+V1.14 Use entire Multmedia Keyboard on A
imdbDiff010706.lha   misc/imdb  2.0M+Diffs for the Internet MovieDatabase
bird.lha             misc/sci     2K+Small program of flocking birds
MoonDial.lha         misc/sci    46K+Graphically shows the moons phase. V1.6
Relativity.lha       misc/sci    16K+Time dilatation calculator V1.1
Chipnonchip.lha      mods/blkha 235K+Chipy styled PT mod by blakkhar
Finsternis.lha       mods/blkha 261K+"Schranz" PT mod by blakkhar
Solong.lha           mods/blkha 1.0M+16 channel DBM by blakkhar
NP_ZShuf.lha         mods/misc  858K+Noyz Phaktah '007 - Zombie Shuffle by Ho
Projectyle.lha       mods/misc   88K+Custom module from "Projectyle"
rno-r062.mpg         mods/mpg   6.7M+Rno-records release #62 by Habit(Elektro
vdo_ninj.lha         mods/vdo    39K+Ninjat rannalla [xm 18ch]
ForrestLevel.lzh     mods/xm    989K+And in the forrest we go...
EP_JasonPage.lha     mus/play    17K+EaglePlayer "Jason Page" external replay
EP_SteveTurner.lha   mus/play     9K+EaglePlayer "Steve Turner" external repl
EP_TME.lha           mus/play     6K+EaglePlayer "The Musical Enlightenment" 
MASMPegDevice.lha    mus/play   129K+CBM compat. device for MAS MP3 Player
htmldoc.lha          text/misc  844K+Convert HTML to PDF,PostScript...v1.8.14
alba.lha             util/boot   62K+Lock your Amiga with a password ITA-ENG
TxtToHTML.lha        util/conv   23K+TXT files to HTML Documents Converter
ReqToolsLib.lha      util/libs  195K+V39.1 reqtools.library w/src (AROS back 
Safe.lha             util/virus  33K+Virus detector v16.1
classaction.lha      util/wb    399K+AmigaOS multipurpose filemanager
handmouse.lha        util/wb      1K+Cute mousepointer (hand+sleeping mouse)
suomicountry.lha     util/wb      1K+Suomi.country file (Finnish)
(as) (Translation: wk)

[News message: 14. Jul. 2001, 11:28] [Comments: 0]
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14.Jul.2001
Michael Merkel (ANF)


Amiga chooses H&P's StormC as official development environment
July 14, 2001
Amiga Inc is pleased to announce that it is partnering with HAAGE&PARTNER GmbH, of Glashuetten, Germany in order to provide Amiga developers with a world class development environment.

Amiga Inc is working closely with HAAGE&PARTNER to provide for the first their flagship StormC developer package will become the official Amiga Development System. This will see StormC  providing transparent, language independent support for both the AmigaOS and the AmigaDE.

"Amiga is committed to moving application development forwards to support our new architecture." said Fleecy Moss, Chief Technical Officer of Amiga Inc. "This means dynamic, persistent components, descriptive, location independent interfaces, brokered services and a complete separation of design from implementation. HAAGE&PARTNER have spent many years creating a simple, easy to use, yet powerful development package for the AmigaOS, and we are delighted to be working with them as we push forwards.

"We are very pleased about the Amiga certification on StormC", said Jürgen Haage, General Manager of HAAGE&PARTNER GmbH. "This certification is a quality assurance for Amiga Inc. and guarantees the Amiga developer community a continuous further development of our StormC development system."

The complete press release can be found following the title link. (ps) (Translation: wk)

[News message: 14. Jul. 2001, 00:58] [Comments: 0]
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13.Jul.2001
Hans-Jörg Frieden (e-mail)


Hyperion Entertainment: Warp3D for Voodoo 3
We are pleased to announce that our Voodoo 3 Warp 3D V4 drivers for Prometheus (both 68K and PPC) are now fully completed.

We are currently in the process of rewriting the Warp 3D license agreement so you can expect the full driver package in the course of the next week.

As we are still getting e-mails about the Elbox situation, we would like to point out that we have not heard from anybody at Elbox for over two weeks now.

At this point it appears to be highly improbable that we will ever see 3D drivers for the Elbox's range of PCI products.

Again, we would like to ask everybody mailing us about 3D support for Elbox PCI hardware to contact Elbox rather than Hyperion Entertainment.

We cannot be held responsible in any way for the lack of 3D support. If 3D graphics are important to you, we advise you to look into purchasing a competing PCI product."

Ben Hermans
Managing Partner, Hyperion Entertainment
(ps) (Translation: rh)

[News message: 13. Jul. 2001, 22:14] [Comments: 0]
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13.Jul.2001
Gerrit Timmermann (ANF)


Amiga-Mailbox Stardate access disrupted
The Stardate mailbox (Amiga mailbox since 10 years and since more than one year accessible through web portal http/telnet) can not be reached for some days because of a lightning stroke.

Also affected is the Dynamite server stardate.2y.net.

Polling boxes and users are asked to switch to the Modem/ISDN numbers (can be found here in the Amiga Link Directory).

It'll be announced when access via internet is possible again. (ps)

[News message: 13. Jul. 2001, 21:51] [Comments: 0]
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13.Jul.2001
Bernhard Kellerer (e-mail)


Soundtrack and Boing beachballs sought
My name is Bernhard Kellerer, I am Creative Director of the London film production company "iMagic Films Limited". I am Amiga fan since 1987, foundation member of the Austrian Amiga Club Tirol and still convinced that we'll be "Back For The Future" one day. What always fascinated me about the Amiga is the community that sticked through thick and thin with our "girlfriend". And just this community it is that gave me this idea.

We will soon film a commercial for an Austrian town. It is a low budget production which is made possible only through the (mostly) free of charge working volunteers. Despite the low budget, the 30 - 40 second spot will certainly have a high cinematic standard. It is about a young woman who is catapulted from a dreary surroundings into a fascinating dreamworld. About 150 extras, some fire-eaters, pyros and confetti bombs will provide a proper spectacle. The spot will be shown in many cinemas.

Now we're looking for a piece of music which accompanies the dream journey of our protagonist. GEMA-free music is out of question, but a real movie composer too expensive. Here the community comes into play: there are many talented musicians in the Amiga MOD- and demo-scene who could easily compose a soundtrack for us. Maybe an already existing piece could be modified. We haven't agreed on any music style so far and are thus open for everything.

Since nevertheless some conditions regarding length and structure of the piece should be obeyed, I suggest that people who are interested in the project contact me directly by e-mail.

As a special insider gag it's supposed to rain boing balls which the local firemen will let fall down upon the extras from a net affixed to a ladder. For this, we need a larger number of boing beachballs. And here again the community is asked: who can do without his beachball before the summer vacation? Which dealers have maybe still boing beachballs in stock and could put them shortly at our disposal? Maybe this commercial could later be adapted as an AMIGA commercial.

My postal address is:

Bernhard Kellerer
Langgasse 8
A-6065 Thaur
- Austria -
(ps) (Translation: rh)

[News message: 13. Jul. 2001, 21:50] [Comments: 0]
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13.Jul.2001
AMIGAplus newsletter


Event: AMIGA World 2001 website online
The website of the AMIGA World 2001, which is held from 20th to 22nd September 2001 in Cologne together with the maxpo2001, can from now on be reached at www.amiga-messe.de and contains the first, preliminary information. The English version should be available this weekend.

If you want to book a booth at the show, please note that the definitive deadline for booking is the 31st July. Later bookings are not possible.

Please send organizational or technical questions to info@amiga-messe.de. If you are an exhibitor and want to publish news on the show website, please send them to nico@amigaos.de.

Please note also that the phone and fax numbers of the show organizer falkemedia have changed. The new numbers are (+49)-431 200766-0 and (+49)-431 200766-1 respectively and will be available from tomorrow on.

Contact:
falkemedia
An der Holsatiamühle 1, D-24149 Köln
Tel: (+49)-431 - 200766-0
Fax: (+49)-431 - 200766-0
info@amiga-messe.de (ps) (Translation: rh)

[News message: 13. Jul. 2001, 17:22] [Comments: 0]
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13.Jul.2001
Saku 2001


Event: Matay and Nova Design at Saku 2001
The companies Matay and Nova Design will attend the Finnish Amiga show Saku 2001 held on September 1st in Vantaa (near Helsinki). Read the announcement at the title link. (ps) (Translation: rh)

[News message: 13. Jul. 2001, 11:41] [Comments: 0]
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13.Jul.2001
Pawel Filipczak (ANF)


SMS-Tool: TaskiSMS version 2.58
The new version 2.58 of TaskiSMS has been released. With this program you can send short messages (SMS) to mobile phones in 160 countries of the world. The program can be downloaded from the TaskiSMS homepage or on Aminet.

News in this release:
  • updated HandyLand plugin
  • updated Lycos plugin
  • added GoldenTelecom plugin
  • fixed sms split routine, it's now more intelligent
(ps) (Translation: rh)

[News message: 13. Jul. 2001, 11:29] [Comments: 0]
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13.Jul.2001
Thomas Steiding (e-mail)


epic interactive: Amiga version of The Feeble Files?
In the last weeks we received quite a few e-mails and requests for an Amiga version of our upcoming Mac conversion of the cartoon adventure The Feeble Files. Since porting the game to the Macintosh is now completed we have evaluated the possibility of an Amiga version of this great game. An Amiga version would require an 060/PPC equipped Amiga with 32 MByte RAM and a graphics board (4 MB). The game would come with complete English and German speech versions on at least 2 CDs. You can find more information on this great title in the projects section of our homepage.

Because the Amiga market has declined over the past 12 months and porting a game to another platform is always also a financial risk we have decided to start a preorder campaign for The Feeble Files Amiga: If we receive at least 400 preorders for this game we will bring The Feeble Files to the Amiga. Porting the game from the Mac to the Amiga should not take more than 6 weeks, so that the game could theoretically reach Amiga users by early September. Please send orders to order@epic-interactive.com. The game will cost Euro 51,10 (plus shipping). If you wish to pay by credit card please contact KDH Datentechnik. (ps) (Translation: rh)

[News message: 13. Jul. 2001, 11:29] [Comments: 0]
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13.Jul.2001
Fun Time World


MP3 Encoder: LamePPC 3.89
Jarmo Laakkonen has released version 3.89 of the MP3 encoder LamePPC, which only runs on WarpOS.

Download:
lame.lha (246 KB)
lam_src.lha (933 KB) (ps) (Translation: rh)

[News message: 13. Jul. 2001, 01:32] [Comments: 0]
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13.Jul.2001
Jan Andersen (e-mail)


Virus Help Denmark: Updates of bootable disks
Virus Help Denmark has updated the bootable antivirus disks, with version 33.26 of xvs.library. And we have also made a new disk with VirusExecutor by Jan Erik Olausen.

Here is some info about the disks:
Kickstart 2.0x or higher:
VirusExecutor v2.19 (xvs.library v33.26) - 563.617 bytes (.dms packed)
VirusCheckerII v2.5 (xvs.library v33.26) - 468.680 bytes (.dms packed)
VirusZ III v0.94b (xvs.library v33.26) - 545.671 bytes (.dms packed)

Kickstart 1.2 or higher:
VT-Schutz v3.17 - 428.401 bytes (.dms packed) ** NOT UPDATED **

Virus Help Denmark still needs some translators who can translate some virus tests from German into English. E-mail Jan Andersen if you want to help. (ps) (Translation: rh)

[News message: 13. Jul. 2001, 01:17] [Comments: 0]
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12.Jul.2001
Merlancia Industries


Dave Haynie: CTO of Merlancia Industries
Dave Haynie is the new CTO of Merlancia Industries. Dave Haynie might be well known by any Amiga user, cause he's a kind of living legend. The following is a brief summary of his career so far:

Dave Haynie studied electronic engineering at the Carnegie Mellon University. After his studies four month of employment at General Electric he was hired by Commodore in September 1983 to support their "TED" project, which was started by Jack Tramiel. Later the C116 emerged from the "TED" project. While his times at Commodore Haynie decisively worked on many projects, like several 8 bit machines (e.g. C128), the Amigas A500, A2000, A2500, A3000, and A4000, Zorro-III, and he took part in the development of the AA and AAA chipsets, etc..

All in all he spent 11½ years at Commodore. 'Beside' of that he wrote about 50 articles for Amiga magazines of those times; Amiga Sentry, .Info, Amiga Transactor, Amazing Computing, Amiga World, etc.. Furthermore he wrote some developer tools and the FFS tool "DiskSalv".

Some of his 'stations' at Commodore:
  • 1983: Commodore "TED" project, low-cost VIC-20 replacement.
  • 1984: Commodore 128 project, the sequel to the venerable Commodore 64..
  • 1986: Amiga 2000-B - slot-based Amiga. He designed the gate-array (Buster) and a "coprocessor interface" for the CPU slot.
  • 1988: Amiga 2620/2630: 68020/30 CPU cards for the Amiga 2000.
  • 1989: Amiga 3000: First fully 32-bit Amiga architecture. As a co-creator of the system, he designed the basic system architecture, the Zorro III expansion bus standard, and the "Buster" bus control gate array which implemented Zorro III.
  • 1991: Amiga 3000+": initially a product oriented design, this coupled the new Amiga "AA" system/graphics chipset, an AT&T DSP3210 media coprocessor, 16-bit audio and modem CODECs, etc. Management changes canceled the project, though some of its "DNA" lived on the Amiga 4000 and 1200. He also developed basic modular "Acutiator" architecture for next-generation Amiga systems.
  • 1992: Developed 32-bit SCSI controller for Amiga 4000, architecture for stand-alone DSP add-in cards, and prototype of "AAA" motherboard, for Commodore's 4th generation, 64-bit Amiga graphics system. System works, but by 1993, there's no money left to fix the four full-custom ASICs.
  • 1994: Developed plug-in graphics subsystem for the Amiga. Commodore declares bankruptcy, this is never built.

Haynie created a 2-hours video about the last day at Commodore and the goodbye-party, known by the name of "The Deathbed Vigil and Other Tales of Digital Angst". This video for example is as a bonus content of the "Amiga Forever" CD by Cloanto.

After his times at Commodore Dave Haynie worked for the Scala Inc. company for a short time, where about 80% of the former Commodore engineers met, again. In November 1995 Amiga Technologies contracted him to consult for the PowerAmiga project. He developed a concept, but due to Escom's financial problems this project got canceled.

After that, in May 1996, Haynie was contracted by the PIOS Computer AG, where he was in charge of the hardware. Shortly before founded by Stefan Domeyer PIOS engaged also other former Amiga Int. or Commodore employees, among them such clinking names like Dr. Peter Kittel and Andy Finkel. PIOS formed up to become a successful distributor of PowerPC hardware and to make the PowerAmiga dream reality - the term of "PiosONE" was born.

Later from the PIOS Computer AG the Met@box AG emerged, a group of meanwhile six companies with among other things Settop boxes as part of their product line. Me@box made application for insolvency in May 2001.

More stations on Haynie's way:
  • 1999 - Fleecy Moss started the KOSH project to develop a new open source operating system for the Amiga - Dave Haynie is responsible for the hardware. systems and audio.
  • 1999 - The "Phoenix Platform Consortium" to define the Amiga's future was founded - beside of Dave Haynie also Carl Sassenrath, RJ Mical, Wolf Dietrich (Phase 5), and Dan Dodge (QNX) were part of it.
  • 2001 - In July Dave Haynie became CTO of Merlancia Industries.

He contributed information for the "The International Technology And. Computing Historical Association" ITACHA, who collect 'artefacts' from technic and computer industry and make these information available online. Unfortunately at this time there is only one page about the "C65" available.

Also a really rich source for Amiga devotees are the "The Dave Haynie Archives".

Last but not least it might be to mention that he became known and dear to many of the Amiga community as a an unweary, all-time helpful co-worker/partner/friend. (ps) (Translation: mj)

[News message: 12. Jul. 2001, 20:43] [Comments: 0]
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12.Jul.2001
Thomas Wolf (ANF)


Ride agency at Amigakult
Thomas Wolf wrote:
I created a rubric on the new page of Amigakult (www.amigakult.com) where people wanting to attend the Cologne show can search or offer a ride to the show. (ps) (Translation: mj)

[News message: 12. Jul. 2001, 17:55] [Comments: 0]
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