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11.-14.09.25 • Classic Computing 2025 • Hof (Germany)
17.-19.10.25 • Amiga40 • Mönchengladbach (Germany)
31.10.-02.11.25 • Amiga-Meeting 2025 • Neumünster (Germany)
14.-16.11.25 • Flashback-Symposium #02 • Jößnitz (Germany)

24.May.2025



Desktop wiki: MPW 0.1
Marcus 'ALB42' Sackrow is writing a desktop wiki whose content is written in Markdown. The wiki starts a local web server, which can then be accessed from any web browser (Video). File and image uploads are still causing problems, but the wiki is already usable. For the time being, Sackrow is only providing an AmigaOS 3 build for testing. (cg)

[News message: 24. May. 2025, 23:59] [Comments: 0]
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24.May.2025
Nicola Morocutti (ANF)


Print magazine: Passione Amiga, issue 25
The current issue 25 (May 2025) of the Italian magazine ‘Passione Amiga’ contains 48 colour pages and is available as a printed or digital edition (via Amazon). The topics of the issue include:
  • Reviews of 11 new Amiga games: Burger Time, Carmageddon 68k, Better Dead Than Zed, Go! Tony Go!, Speed Haste, NeonNoir 1.2, PJUSK, The Hobbitron Chronicles, Tank in a Dungeon, Trapped in the Tomb, and Jerboastar VS The Gersmow
  • Hands-on: AmigaOS 3.2.3 (with an interview with Camilla Boemann) and Codecraft IDE
  • Report from Revision 2025
  • Tech section: Spotlight on SCALA Multimedia and its integrated applications
  • Regular columns: Aminet Treasures, La soffitta del Pastore – Pios One, and Reader Mail
  • And also: Game news, Tech news, and more...
(cg)

[News message: 24. May. 2025, 23:59] [Comments: 0]
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24.May.2025



Shoot'em Up: final demo for "Rex and the Galactic Plague"
'Rex and the Galactic Plague' is a vertically scrolling shooter developed with the help of the Scorpion Engine. The "final" demo version now released contains three playable levels and shows the current status after the developer had to make quote some changes to make the title playable from Floppy Discs. (cg)

[News message: 24. May. 2025, 23:54] [Comments: 0]
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24.May.2025
AmigaKit (Mail)


Hardware emulators: ARM-native MP3 decoding for A1200NG and A600GS
As Amigakit announces in a post on amigaworld.net, they have released "ArmMP3File.library" that uses native ARM code to decode MP3 files. In addition to the text-based player already available, it is hoped that an MP3 player with a graphical user interface using the library will be released soon. (cg)

[News message: 24. May. 2025, 23:49] [Comments: 0]
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23.May.2025



Tool: png2iff 0.1 for Windows
Dan 'zooperdan' Thoresen has written a small command line tool for Windows which converts indexed or truecolour PNG files into the classic Amiga IFF format. Colour quantisation, palette remapping and several dithering modes are supported. (dr)

[News message: 23. May. 2025, 23:00] [Comments: 0]
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23.May.2025



Dungeon Crawler: Bolminok's Kingdom 2 v0.90
Sami Vehmaa's dungeon crawler 'Bolminok's Kingdom 2' requires an AGA Amiga with some fast RAM. The title is available for free at itch.io and continues the story of its predecessor (amiga-news.de reported). The current version 0.90 now offers music. The story has also been improved and many minor bugs have been fixed. (dr)

[News message: 23. May. 2025, 22:52] [Comments: 0]
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23.May.2025



Programming: Web based m68k assembler editor 6.2.0
ASM-editor is a modern web application for writing, executing and learning M68K assembler code, which uses the SvelteKit framework and the Rust programming language (amiga-news.de reported, source code on GitHub).

The tool now supports not only 68k and x86 assembly language, but also RISC-V and offers assembly courses for learning assembly. (dr)

[News message: 23. May. 2025, 22:39] [Comments: 0]
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23.May.2025



Preview video: Shoot'em Up "Echo Fighter" (6)
With the sixth preview video of its shoot'em up "Echo Fighter" (amiga-news.de reported), 'pixelplop' shows the progress made recently: the player is now greeted with a scaling "Wave" and "Get Ready" text at the start of the level. The inertia of the ship's movement has been added and the power-ups are now mostly functional, although more are planned.

As the developer writes, he is still in the process of writing the game code, which means that he is not yet really focussing on the gameplay or the enemy waves. There are still many things planned to be added into the game. (dr)

[News message: 23. May. 2025, 22:31] [Comments: 0]
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23.May.2025



PPC hardware: MorphOS successfully boots on the "Mirari" motherboard
Three weeks ago, the PPC-based motherboard "Mirari", developed by Harald 'Geennaam' Kanning, was presented to the public for the first time. According to our information, the MorphOS team contacted the Mirari team for the first time right after this announcement and received one of the few prototypes produced to date.


As announced today on the project's website - along with photos showing the Ambient desktop booting on Mirari - MorphOS is already running on the Mirari hardware. There is no information yet on the exact status of the port, but the board designers thank MorphOS team member Frank Mariak for his "relentless hard work and unwavering dedication" that made this result possible. (cg) (Translation: cg)

[News message: 23. May. 2025, 15:17] [Comments: 2 - 25. May. 2025, 00:32]
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23.May.2025
Holly (Mastodon)


AROS: The Register reports on the portable AROS distribution
The Register is an online portal offering news and analyses from the world of technology companies. A current article is dedicated to the recently released portable AROS distribution (amiga-news.de reported) and explores how this live distribution works. It also reports on the history of AmigaOS and other current projects such as ApolloOS or A600GS. (dr)

[News message: 23. May. 2025, 06:37] [Comments: 0]
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22.May.2025



Amiga-Emulator for macOS: vAmiga 4.1.2
Dirk Hoffmann has released version 4.1.2 of his Amiga emulator 'vAmiga' for macOS, which should no longer a crash when switching the host computer to standby mode. (cg)

[News message: 22. May. 2025, 22:07] [Comments: 0]
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21.May.2025



Mingo's Commodore Blog: The Gotek drive in detail - parts 1 and 2 (German)
In his latest blog entry, Domingo Fivoli from South Tyrol continues his detailed and richly illustrated examination of the Gotek drive. His German two-part guide is about making the drive suitable for Amiga and installing some modifications. The current sequel is dedicated to the UART method for flashing the drive, which was initially omitted due to the amount of information. (snx)

[News message: 21. May. 2025, 08:58] [Comments: 0]
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21.May.2025



Blog entry: Desktop Icons of Yore
Following his thoughts on why computers used to be more fun, Carl Svensson has now published a short blog entry on the evolution of desktop icons from Xerox via e.g. Amiga and NextStep to BeOS. (snx)

[News message: 21. May. 2025, 08:58] [Comments: 0]
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21.May.2025
heckmeck (website)


Event: Tech Conference Hamburg (June 3/4, Germany)
Alexander 'Losso' Grupe, member of the demo group AttentionWhore, has already been mentioned in various news items regarding articles about the Amiga demo scene in his Heckmeck blog. Now he will be giving a talk at the Tech Conference Hamburg in Germany on Wednesday, June 4, 2025, on the topic of "Auf zu neuen Dimensionen: Retro to the power of three". (snx)

[News message: 21. May. 2025, 08:58] [Comments: 0]
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20.May.2025
demoparty.net


PTWeekender IX: Online party with tracker music and DJ sets
On June 6 and 7, 2025, PTWeekender returns - an online event dedicated to Amiga tracker music and retro DJ culture. On Friday, June 6, the weekend kicks off with a Tracked Music Compo and the so-called Prekender sets. Saturday, June 7, will then be dedicated to the main event with live sets from numerous big names on the scene. Around 12 to 13 Amiga DJs are scheduled to perform, including well-known names such as Crtix, H0ffman, DJ Formula, Teo, Amiga Junglism, DJ Nest, Tytus, Breakbob, and many more. The event will take place exclusively on YouTube. (nba)

[News message: 20. May. 2025, 16:36] [Comments: 0]
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20.May.2025



Retro soccer game: "Mundialito" (update)
Mundialito, a new retro-style arcade soccer game, is coming soon, and a new preview video has been released. The game, which is reminiscent of similar games from the 1980s, will feature action-packed 1-on-1 duels, power-ups, corners, free kicks, penalty kicks, and ten national teams, each with their own playing style. As things stand, Mundialito will require an Amiga 1200 with 2 MB RAM, can be played alone or in two-player mode, and is set to be published free of charge on itch.io shortly.

Update: (22.05.2025, 22:15, cg)

Mundialito can now be downloaded free of charge or for a small donation. Any Amiga with 2 MB RAM is required, but an A1200 is recommended for "better performance" - games against a human opponent require the latter configuration anyway. On the A500 Mini a compatibility problem has already been discovered, a separate fix is provided by the developer in the form of the file 'Mundialito_ol.uae.' (nba)

[News message: 20. May. 2025, 11:43] [Comments: 1 - 22. May. 2025, 22:16]
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19.May.2025



AmigaOS 4: User report on the SATA PCI card from Rabbit Hole
In mid-March, George 'walkero' Sokianos published a review of the SATA PCI Hard Card from Rabbit Hole under AmigaOS 4 on IntuitionBase (amiga-news.de reported). This card comes with a 256 GB M.2 SSD, which is already connected and ready for use.
Now Daniel 'trixie' Jedlicka has also decided to use this solution to provide an additional backup hard drive for his AmigaOne X5000 and reports about it in a new blog entry on his Ko-fi website. (dr)

[News message: 19. May. 2025, 22:28] [Comments: 0]
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19.May.2025
Krzysztof Donat (ANF)


Amiga 40 Tools Jam: GoSnap V0.15 (update)
The second entry for the Amiga 40 Tools Jam was submitted by Krzysztof Donat: GoSnap enables the function known from other operating systems for snapping windows to the edges of the screen (video).
GoSnap creates 8 active zones on the Workbench screen: 4 screen corners and 4 edges. When a window is dragged to one of these zones, it is automatically resized and repositioned. The zones work as follows:
  • 4 corners - dragging a window into a corner will resize it to 1/4 of the screen size and position it in that corner.
  • Left, right, and bottom edges - dragging a window to one of these edges will resize it to 1/2 of the screen size and snap it to the corresponding edge.
  • Top edge - dragging a window to the top edge of the screen will maximize it to fill the entire screen.
GoSnap respects the minimum and maximum window sizes defined by the application's developer, as well as whether a window is resizable at all. If a window is not resizable, GoSnap will only reposition it without changing its size.

The program runs as a commodity and can be managed through the system Exchange utility, where it can be paused or disabled.

The program requires AmigaOS version 3.1.4 or newer, AmigaOS 3.2 is recommended. In the system preferences (IControl), the option to allow windows to be dragged beyond the screen edge should be enabled. GoSnap should also work under AmigaOS 4.1.

GoSnap was written in Amiga E using the E-VO compiler and is freeware. However, donations are welcome.

Update: (23.05.2025, 22:15, dr)

Version 0.15 is now available, which among other things fixes the snapping non-resizable windows. (dr)

[News message: 19. May. 2025, 14:48] [Comments: 0]
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19.May.2025
tukinem


Amiga 40 Tools Jam: Icon-Made v0.8
Pawel 'tukinem' Tukatsch has submitted the first entry for the Amiga 40 Tools Jam with "Icon-Made": a simple tool, still under development, that creates standard icons from IFF image files for the Workbench (video).

If a single IFF file is loaded, the program creates an icon with one image. If two IFF files are loaded, the tool creates an icon with two images that change as soon as you click on the icon. Further features:
  • NTSC compatible
  • Preview function
  • Creation of DISK, DRAWER, TOOL, PROJECT and Trashcan icons
  • IFF images with a maximum of 256 colours and a resolution of 640x200 can be loaded, whereby only the first 2 bitplanes (4 colours) are ever read
  • If the ".info" extension is forgotten to be added during saving, the program recognises it and adds it itself
  • Support for 8-colour MagicWB icons
(dr)

[News message: 19. May. 2025, 14:31] [Comments: 0]
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19.May.2025
Carlos Peris (Mail)


Game Construction Kit: RedPill 0.9.51
RedPill, developed by Carlos Peris, is a game construction kit written in Amiblitz 3.10.1, which allows the development of games from various genres (e.g. Agonman). RedPill is compatible with AGA and ECS, the "player" for playing the finished creations requires a total of 1.5 MB RAM. Jens 'Farbfinsternis' Henschel has written a tutorial.

Numerous optimisations have been made in the new version 0.9.51 to make games run faster. All changes in detail:
  • Multiple optimizations, overall the games should be at least 15% faster.
  • Collision and scrolling code has been optimized.
  • Code for processing objects in sleep status has been optimized.
  • Values and bar in the HUD now can be interpolated for smoother transitions instead of the new value immediatly being displayed.
  • HUD Bars will change color when there is a change in the value.
  • Improvement when using Show Text/Dialog to have a smoother change of screens.
  • Now the latest edited level is saved, when loading a project it will load this last editted level.
  • In the editor, now better colors from the palette will be picked for the UI, improving readibility.
  • In profiler screen besides the maximum number of objects processed now you can see the maximum number of awaken objects processed.
  • Added the project ObjPerfTest to check performance of collisions and physics.
  • Sub-pixel scrolling was not activated by default in new projects, not it is.
  • Fix when custom font is used in the HUD.
  • Fix for dialogs when vertical scroll was used.
  • Fix for games using Tile border in the tilesets.
  • Fix for glitches appearing when screen changes.
(dr)

[News message: 19. May. 2025, 13:09] [Comments: 0]
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19.May.2025
deadwood


AROS distribution: AROS One portable 2.8 (x86)
In addition to the AROS distribution "AROS One" for x86 computers, which is available as a DVD ISO file or USB flash ("VHD") image (amiga-news.de reported), there is now a separate portable version for USB sticks (video), which contains AROS ONE 2.8 (32-bit) and can be run directly from it. This project was created for users who want to explore AROS without having to install it on a hard drive or for users who want to use AROS on their existing hardware instead of investing in dedicated other hardware.

System requirements:
  • (reasonably) up-to-date x86-64 (64-bit) computer hardware
  • USB 3.0 support
  • Screen resolution 1920 x 1080
(dr)

[News message: 19. May. 2025, 06:15] [Comments: 0]
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