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|Amiga Flame: PDA - Interviews with Moss (Amiga) and Steiding (epic)|
At Amiga Flame several texts were released for the subject PDA games and AmigaDE.
To reduce language problems for the Japanese market in particular games are created to be used via icons only, as much as possible. But in the future there will be a localizing service offered, too.
Epic Interactive announced early August to develop AmigaDE software. Amiga Flame asked Thomas Steiding about the reasons behind this PDA engagement.
On reason for Epic Interactive to support the PDA market are the development times of 2 - 3 month for PDA games, which are definite shorter than for desktop games (18 - 24 month). That gives clear less risk.
Since the PDAs don't match the currently popular 3D titles, these represent a completely different market with card games, puzzles, and shoot'em ups which sale well in the PDA market, but would not be accepted for desktops, these days.
Due to the PDAs low performance compared to desktops Steiding thinks Amiga developers to well suit PDA games development, since those rather are used to handle more inefficient machines than e.g. Windows developers are.
Finally he describes the titles Epic Interactive will release, soon. Those also are listed on Amiga PDA Games along with other titles. (sd) (Translation: mj)
[News message: 26. Aug. 2001, 14:11] [Comments: 0]
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