05.Apr.1999
Dry Ice
|
Der neue Browser Dry Ice macht Fortschritte
Lexer version 0.22 (05.04.99)
ADDED: The attribute HTTP-EQUIV
ADDED: The attribute CONTENT
ADDED: The attribute BORDER
ADDED: The attribute COLSPAN
ADDED: The attribute SIZE
ADDED: The element TR
FIXED: Tags that are split over several lines
(caused the duplication bug)
FIXED: The attribute TYPE
CHANGED: Internal changes, v0.22 is
smaller than the previous version
(ps)
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05.Apr.1999
AudioLabs
|
ProStationAudio PPC
ProStationAudio V1.20 ist fertig. Die neue Version unterstützt nun beide
Systeme 680x0 und 680x0 mit PPC. Download für die Demo psadm120.lha,
sowie die Dokumentation V0.92 psatd092.lha.
Das AVO-1 PlugIn für Voiceovers mußte durch das Update ebenfalls aktualisiert
werden, Download unter AVO-1.lha.
Alle anderen ALPS PlugIns sind kompatibel zur neuen Version 1.20.
(ps)
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05.Apr.1999
Peter Elzner per eMail
|
Neue Level für Diamond Caves II verfügbar
DC2Lvl-Jewels5.lha für Amiga und
Jewels5.zip für WIN95.
Jewels5 enthält 99 neue Level für den Teamwork-Modus (2 Spieler).
(ps)
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05.Apr.1999
Michael Pfeiffer per eMail
|
WaveTracer DS
Da sich beim WaveTracer DS in Bezug auf den Vertrieb in Kürze größere
Änderungen ergeben, werden ab sofort keine Registrierungen der
Shareware-Version mehr entgegengenommen, auch wenn in der mitgelieferten
Dokumentation noch was anderes steht. Weitere Informationen werden, sobald
sie verfügbar sind, sofort über die VIRTUAL News verbreitet.
(ps)
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05.Apr.1999
Jan Andersen per eMail
|
Neuer VirusWarning.Guide V2.7
vht-vg27.lha.
Virus Help Denmark sucht Grafiken für deren Homepage. Sie brauchen 2 Bilder,
die den Namen "Virus Help Team Support" beinhalten sollen. Das erste Bild muß ein
Maß von 100x50 (256 Farben) haben, und das zweite 500x75 (256 Farben). Animationen
sind erlaubt. Als Gegenleistung gibt es einen Key-file von VirusChecker II zu
gewinnen. Die Bilder können bis zum 1. Juli 99 eingesandt werden.
(ps)
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05.Apr.1999
Ronny Moldenhauer per eMail
|
Neues Fullspectrum PlugIn Update für AmigaAMP
Weitere Informationen und Download auf der
PlugIn Seite von
AmigaAMP.
(ps)
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04.Apr.1999
Sunsite
|
Neue Linux und Apus Kernel
Neue Linux und Apus Kernel.
(ps)
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04.Apr.1999
Haage & Partner
|
Permedia2 Treiber Update für Warp3D V2.0
Weitere Infos zur Version 2.0
(ps)
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04.Apr.1999
AWD [News]
|
Finnische Usergruppe kündigt Saku 99 an
Die Finnish Amiga User Group
wird dieses Jahr zum dritten Mal ihr jährliches Event Saku abhalten. Dieses Jahr
wird die Saku99 am Samstag, den 04. September 1999 in dem Science Centre Heureka in
Vantaa, nähe Helsinki stattfinden. Petro Tyschtschenko wird auch an diesem
Treffen teilnehmen.
(ps)
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04.Apr.1999
Shadow Works Software
|
NewsRog 1.6 Update
NewsRog1.x-1.6.lha
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04.Apr.1999
Amiga Radio News
|
SPECIAL SATURDAY SHOW REPORT
arn.mp3 oder
arn.ra
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04.Apr.1999
Aminet [New Uploads]
|
Aminet Uploads vom 04.04.1999
AFM3.lha comm/mail 43K+AFM3 - Aminet Ftp by Email (MUI+YAM)
GetAllHTML.lha comm/tcp 15K+Auto-download/check entire web sites! (v
GnS-Away.lha demo/aga 1.7M+*WINNER* Demo at TRiP'99 by GENESIS.
pjz_tg99.lha demo/slide 1.0M+Partyslide and report fresh from TG99.
trp-as1.lha demo/sound 2.1M+Australian Style #1 by Trip
AsmPro.lha dev/asm 159K+Asm-Pro V1.16 mc680x0 macro assembler
AFM2_Source.lha dev/basic 10K+AFM2_01 Source Code for BB2
CNKI.lha dev/basic 34K+Converts a brush/animbrush to .CNK file
AutodocV132.lha dev/misc 46K+A really neat autodoc viewer v1.32 (OS3.
AIOPetro.lha docs/anno 13K+Petro Tyschtschenko interviewed in AIO i
EmailAIO.txt docs/anno 1K+Get AIO magazine each month via email, t
BAB5_Gde.lha docs/hyper 38K+Babylon 5 Episode Guide (115a)
ClassesGuide.lha docs/lists 10K+A Guide of Amiga custom BOOPSI classes.
Aakt0499HTML.lha docs/mags 232K+AMIGA aktuell - German infotainment maga
Amiga4ever6.lha docs/mags 857K+Issue 6 of the German Freeware Mag
JAFEB.lha docs/misc 243K+JUST-AMiGA mailing list msgs for all of
jamar.lha docs/misc 166K+JUST-AMiGA mailing list msgs for all of
BomberBlaster.lha game/2play 290K+Work in progress demo of great Super Bom
SpodRacer.lha game/2play 1.6M+Full version of this Destruction Derby i
DC2Lvl-Jewels5.lha game/data 524K+99 new Levels for Diamond Caves II
gm_backdrop10.lha game/data 113K+Replacement Backdrops for F1GP
gm_backdrop11.lha game/data 181K+Replacement Backdrops for F1GP
gm_cart1999.lha game/data 15K+Cart Datafile for F1GP
FaYoh.lha game/jump 435K+Full version of a GianaSisters-style pla
VE-gausedge.lha gfx/edit 2K+Visual Eng. - Gaussian edge v1.55
VE-gausfeather.lha gfx/edit 1K+Visual Eng. - Gaussian feather v1.21
VE-logotexture.lha gfx/edit 2K+Visual Eng. - Logo texture v1.15
VE-primcolors.lha gfx/edit 2K+Visual Eng. - Primary colors v1.81
VE-shadow.lha gfx/edit 4K+Visual Eng. - Shadow v3.19
ay-colly6.lha mods/chip 50K+Collection of the best AY musics for DT.
ballfish.lha mods/jorma 60K+Ballfish by Pekka Pou (Elektro, from Sun
meeting.lha mods/jorma 232K+Meeting by Vesuri (House, from Ulsteri)
Freedom_rmx.lha mods/melod 82K+Spoochy's 13th OctaMed mod.
Maiga_rmx.lha mods/melod 87K+Spoochy's 15th OctaMed mod.
gethood.lha mods/piano 144K+Spoochy's 14th OctaMed mod.
tvns-badmix.lha mods/techn 285K+Spoochy's 17th OctaMed mod.
Denoman.lha mods/tranc 126K+Spoochy's 12th OctaMed mod.
Traminglo.lha mods/tranc 170K+Spoochy's 16th OctaMed mod.
bsb.lha pix/art 38K+An Anti-BSB Pic
RPG-Icons.lha pix/art 32K+154 Icons painted for never released RPG
Klingons.jpg pix/mark 265K+Bird-of-Prey, Vor'Cha and Negh'Var
QuesWB.lha pix/wb 73K+My new style workbench grab :)
RM4mat.lha text/misc 10K+Remove format code in GB texts (chinese)
CheckX.lha util/arc 33K+V1.56 Check for Archives/Packers/Viruses
ViNCEd.lha util/shell 709K+ViNCEd, the final CON: solution. ^Z, TAB
ViNCUpdate.lha util/shell 212K+ViNCEd, the final CON: solution. ^Z, TAB
StringSnip.lha util/sys 12K+Much better editing features in string g
KaiClock.lha util/time 64K+KaiClock V2.2. A clock for WB
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04.Apr.1999
Amiga ICQ Support
|
StrICQ Version 0.1295
Download: STRICQ_1295.lha
(ps)
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04.Apr.1999
Matthias Henze per eMail
|
Erste öffentliche Version (V.44.40) der HSMathLibs für MC68881/82
Diese Version ist für registrierte und unregistrierte Anwender. Download:
HSMathLibs_881-demo.lha
(ps)
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04.Apr.1999
Olaf Köbnik per eMail
|
Amiga Arena Umfrage
Die Amiga Arena möchte ihr Angebot noch mehr den Userwünschen anpassen und
startet aus diesem Grund eine Umfrage. Um rege Teilnahme wird gebeten, damit das
Angebot noch attraktiver werden kann.
(ps)
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03.Apr.1999
Jürgen Reinert
|
TTime-Deluxe Update Version 3.12
Update auf Version 3.12 mit den (unter Vorbehalt) ab 01.04.99
gültigen T-Online-Tarifen, Ferntarife und leicht veränderter Spezial-Tariftabelle.
(ps)
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03.Apr.1999
Amiga RC5 Team Effort
|
Thomas Tavoly eine Woche in Urlaub
Aus diesem Grund werden die Statistiken und Neuzugänge bei Amiga RC5 Team Effort
erst nach seinem Urlaub akualisiert. Auch die Mailingliste ist in dieser Zeit geschlossen,
da es noch keinen geeigneten Spamfilter gibt.
Erhole Dich gut aTmosh :-)
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03.Apr.1999
AC Forum [Thomas Raukamp]
|
AmigaOS Website down
Viele haben es schon bemerkt, die Website von AmigaOS ist z.Zt. nicht erreichbar. Um
jeglichen Gerüchten vorzubeugen, es handelt sich um ein temporäres Problem :-).
Thomas (der Chefredakteur) schreibt:
Die Domain www.amigaos.de (die Zeitschrift) spielt gerade verrückt: Der Fehler
liegt beim Provider. Da so etwas (wie eine Erkältung) grundsätzlich zu
Feiertagen kommt, kann ich nicht garantieren, daß wir das in den kommenden 3 Tagen
geklärt bekommen, so daß unsere Homepage vielleicht erst
wieder ab der kommenden Woche online ist. Liegt also nicht an der amigaOS ;).
BTW: Allen ein frohes Ostern Thomas
Weiterlesen ...
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03.Apr.1999
Heise Newsticker
|
Vermutlicher Autor des Melissa-Virus festgenommen
Mit der Hilfe von AOL wurde heute David L. Smith (30) aus Aberdeen, New Jersey,
unter dem Verdacht festgenommen, der Autor des bekannten Makrovirus Melissa zu sein.
Seit dem ersten Auftreten gibt es schon eine ganze Reihe von Varianten.
Bislang wurde die Spur auf die unter dem Pseudonym auftretenden Virenbastler
VicodinES oder ALT-F11 zurückverfolgt (s.a. Auf der Suche nach dem Urheber von Melissa).
Die Websites Source of Kaos und Codebreakers wurden im Zuge der Ermittlungen durch
die neu eingerichtete FBI-Abteilung National Infrastructure Protection Center
geschlossen. Bekannt war jedoch seit einigen Tagen, daß Melissa erstmals von dem
AOL-Account eines gewissen Scott Steinmetz ausgesendet wurde, der aber abgestritten
hatte, etwas mit dem Makrovirus zu tun zu haben. Offenbar hatte der Verdächtige
David Smith bereits vor 15 Monaten eine Möglichkeit gefunden, dessen Account
für eigene Zwecke zu nutzen. Smith, der nach Aussage des Sprechers des
Staatsanwalts, ein "Computermensch" sei und von seinem privaten PC aus den Virus
versendet haben soll, wird der Störung öffentlicher Kommunikation und
des Diebstahls beschuldigt und muß laut
Wired News
mit einer Gefängnisstrafe von bis zu 40 Jahren sowie einer Geldstrafe bis
480000 Dollar rechnen.
(ps)
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03.Apr.1999
aMozilla
|
Neues eZine
In diesem eZine können Sie sich über den aktuellen Stand des aMozilla Projekts
und dessen Entwicklung informieren.
(ps)
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03.Apr.1999
AWD [New Links]
|
CanDo Developer Edition
CanDo Developer Edition.
(ps)
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03.Apr.1999
Sharksoft
|
HomeCinema 1.22 verfügbar
Downlaod Demo: HomeCINEMA.lha
(ps)
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03.Apr.1999
Aminet [New Uploads]
|
Aminet Uploads vom 03.04.1999
svconvert.lha biz/dopus 6K+Convert pictures using SViewII and Dopus
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03.Apr.1999
Vapor.com
|
AmTelnet 1.23 beta
AmTelnet 1.23 beta für registrierte User, Download:
amtelnet_123beta.lzx.
(ps)
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02.Apr.1999
|
Logowettbewerb bei amiga-news.de
Robert Niessner und Bernhard 'Lutz' Lukas von
AmigaScene
haben noch weitere Variationen ihrer Logos eingesendet:
Weiterlesen ...
(ps)
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02.Apr.1999
amiga.org
|
StarGate 2.0
Der Mailer kann nun auch NNTP News. Download:
StarGate2.lha (1.4 MB)
(ps)
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02.Apr.1999
Felix Schwarz per eMail
|
UltraConv V4 ist verfügbar
Ultraconv NG V4 ist da. Die neue Version bietet unzählige neue Effekte
und Möglichkeiten sowie Unterstützung für eine ganze Reihe neuer
Formate wie QT und AVI. Nach einiger Verzögerung ist Version 4 nun fertiggestellt
und kann bei RBM Digitaltechnik (http://www.rbm.de/)
bestellt werden.Weiterhin gab es ein umfassendes
Ultraconv-Homepage-Update!!.
Registrierte Ultraconv-Benutzer erhalten ein Update zu Sonderkonditionen. Fragen
Sie hierzu bitte direkt bei RBM nach.
(ps)
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02.Apr.1999
Vapor.com
|
AmTelnet 1.22 beta
AmTelnet 1.22 beta für registrierte User, Download:
amtelnet_122beta.lzx.
(ps)
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02.Apr.1999
Aminet [New Uploads]
|
Aminet Uploads vom 02.04.1999
ACHTUNG MUI4.0 User-Archiv ist ein FAKE!!!!
Gestern war im Aminet MUI4.0usr zu haben. Es handelt sich um ein FAKE. Dieses Archiv wurde definitiv
nicht von Stefan Stuntz abgeladen. Er befindet sich in Urlaub.
Sollte sich jemand dieses MUI4.0 gesaugt haben, nicht installieren, bzw. alles wieder löschen
und MUI3.8 installieren. Ob sich in dem Archiv ein Virus befindet, konnte ich noch nicht in Erfahrung
bringen.
Weiterlesen ...
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02.Apr.1999
suite101.com
|
John Chandlers allmonatlicher Artikel bei suite101.com
Thema April: Amiga News Update
(ps)
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02.Apr.1999
Peter Sander per eMail
|
iBrowse 2 kommt!
Peter Sander hat mir freundlicherweise eine Kopie von der Hisoft-Mailingliste geschickt. Danke.
Dort schreibt HiSoft:
iBrowse 2 kommt! Nein. Ja. Ehrlich. Wir meinen es WIRKLICH so.
iBrowse 2 wird WIRKLICH kommen. Not real soon now but very soon now. Einige der neuen
Features: JavaScript 1.2 Support, aktualisiertes HTML inkl. HTML 4, verbesserte GUI,
verbesserte Voreinstellungen, verbesserter Cache und vieles mehr. Besuchen Sie die
HiSoft Website nach Ostern für weitere News.
(ps)
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01.Apr.1999
Foundation Support
|
Foundation Update 1.24
Wie von Paul versprochen, ist das neue Update 1.24 vor Mitternacht verfügbar :-),
Download FoundationUpd24.lha.
Weiterlesen ...
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01.Apr.1999
amiga.org
|
AHI Autor Martin Blom verläßt Amiga
Hoffentlich ein Aprilscherz.
Nachtrag 02.04.1999: Glück gehabt, es war ein Aprilscherz :-)
(ps)
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01.Apr.1999
Heise Newsticker
|
Aprilscherze im Netz :-)
Ansonsten schauen Sie sich noch folgende Amiga Seiten an :-)
WORLD EXCLUSIVE! von Amiga Uni
CGX Treiber für den neuen dualen TNT2 CyberVisionTNT² von der CyberGraphX Seite
MicroSoft übernimmt alle Online Magazine von AmiSite
(ps)
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01.Apr.1999
AWD [News]
|
Noch ein Interview mit Petro Tyschtschenko von Waaslandia Amiga-Only Club
Noch ein Interview mit Petro Tyschtschenko von Waaslandia Amiga-Only Club.
(ps)
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01.Apr.1999
Olaf Köbnik per eMail
|
Amiga Arena News
Die Programme EASys und Gratkartei sind absofort in der Amiga Arena zum
Sonderpreis erhältlich!
(ps)
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01.Apr.1999
Aminet [New Uploads]
|
Aminet Uploads vom 01.04.1999
Amplifier_Dopu.lha biz/dopus 0K+Load MPEG AUDIO files into Amplifier wit
DeliTracker2_D.lha biz/dopus 1K+Load Modules into DeliTracker2 with Dopu
VE-addspaceb.lha gfx/edit 2K+Visual Eng. - Add space B v1.03
SvII-2.lha gfx/misc 209K+SViewII V8.30 (31.3.99) - Part 2/8
SvII-8.lha gfx/misc 211K+SViewII V8.30 (31.3.99) - Part 8/8 (opti
houseBreed.lha mods/house 40K+A happy house PT module by Breed
lns30jungleEp1.lha mods/jungl 376K+JungleEp p1 - Devils delegate
lns30jungleEp2.lha mods/jungl 330K+JungleEp p2 - a lovely bomb
lnsR4_diarrea.lha mods/jungl 372K+Summer diarrea - jungle
A2-MRb338.lha mods/misc 30K+Astrosyn`2 - Rebirth-338 music compo ent
astralBreed.lha mods/techn 36K+A little techno PT module by Breed
lns28_tomatEp1.lha mods/techn 236K+Tomat Ep p1 - A happy tomato
lns28_tomatEp2.lha mods/techn 134K+Tomat Ep p2 - meanwhile
lns29_arson.lha mods/techn 230K+Premeditated arson - techno house
lns31technoEp1.lha mods/techn 172K+Techno ep p1 - Monster
lns26_hardEp1.lha mods/tranc 389K+Hardtrance ep p1 - snowblower
lns26_hardEp2.lha mods/tranc 494K+Hardtrance ep p2 - On sale
lns27_goaEp1.lha mods/tranc 585K+Goa Ep p1 - empty brain
lns27_goaEp2.lha mods/tranc 450K+Goa Ep p2 - segregation of objekts
nearBreed.lha mods/tranc 159K+A little trancy PT module by Breed
RachelRuns.jpg pix/art 232K+Rachel Raccoon finishes running with a p
A2-G24bit_1.lha pix/misc 2.2M+Astrosyn`2 - 24bit gfx compo entries [1/
A2-G24bit_2.lha pix/misc 1.5M+Astrosyn`2 - 24bit gfx compo entries [2/
A2-GAscii.lha pix/misc 7K+Astrosyn`2 - ascii graphics compo entrie
A2-GPixel_1.lha pix/misc 1.3M+Astrosyn`2 - pixel compo entries [1/2]
A2-GPixel_2.lha pix/misc 1.9M+Astrosyn`2 - pixel compo entries [2/2]
A2-GTrace_1.lha pix/misc 1.1M+Astrosyn`2 - raytracing gfx compo entrie
A2-GTrace_2.lha pix/misc 2.1M+Astrosyn`2 - raytracing gfx compo entrie
Notes1.5.lha text/dtp 283K+ProPage4 Notes-print-Genie Deu&Eng
mpgerman.lha util/misc 3K+German Catalog for Miamiphone V1.5
SummerGer.lha util/time 3K+German Catalog for sguard V 1.0
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01.Apr.1999
Sven Drieling per eMail
|
Powerbrei News
Bei Powerbrei können Sie zwei interessante Artikel lesen:
Amiga OS V3.5 kommt,
Die Geschichte zu AmigaOS 3.5 von 1995 bis März 1999 inklusive der OS 3.5
Features und ein paar zusätzlichen Informationen.
Interview zu OS V3.5,
mit Petro Tyschtschenko, Markus Nerding und Olaf Barthel, Schwerpunkt:
Geschichte und Features von AmigaOS 3.5.
(ps)
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01.Apr.1999
Michael Garlich von Titan per eMail
|
Siedler II wird doch nicht kommen :-(
Da verschiedene Informationen zu Siedler II durchs Netz geistern, habe ich
Michael Garlich von Titan Computer
per eMail gefragt, was los ist. Ich konnte (oder wollte) einfach nicht glauben, das
wir auf Siedler II doch verzichten müssen, aber lesen Sie die
Antwort selbst, in der es neben der Erklärung zu Siedler II auch noch News zum
Twister Projekt und zu BurnIT gibt.
Weiterlesen ...
(ps)
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01.Apr.1999
Andreas Kleinert per eMail
|
SViewII PPC/WOS Information
Andreas Kleinert schreibt:
Wie Sie vielleicht bemerkt haben, hat SViewII 8.30 und PNG/JPEG-Box V4.10
nun auch teilweise WOS Support (noch nicht alle PPC Module sind konvertiert von .svm zu .dll).
Wie auch immer, in der Veröffentlichung vom 31.03.99 ist ein Fehler passiert, bitte
beachten Sie folgendes:
Es ist ein Bug in der svppclaunch.library V1.0, alle PPC User sollten sich
Aminet:gfx/misc/SvIIFix830.lha downloaden, da in diesem Paket die neue library V1.1
enthalten ist.
Diese Version hat allerdings auch einen kleinen Bug: LOADELF_WOS=ON ist default,
sollte aber =OFF sein (können Sie einfach in den SVPrefs per Hand in =OFF ändern).
Es handelt sich nicht um einen Aprilscherz ;).
Weitere Informationen finden Sie auf der
Website
von Andreas Kleinert.
Andreas hat mir die svppclaunch.library geschickt, alternativ können Sie die
neue Version 1.1 auch hier downloaden (svppclaunch11.lha).
Weiterlesen ...
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01.Apr.1999
|
Logowettbewerb bei amiga-news.de
Auch heute sind neue Logos eingetroffen. Diese
Logos haben Robert Niessner und Berhard 'Lutz' Lukas zusammen erstellt.
Die beiden sind sicher vielen durch ihre Beiträge beim Online-Magazin
AmigaScene bekannt,
welches hoffentlich bald wieder erscheint ;-).
Weiterlesen ...
(ps)
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01.Apr.1999
Amiga Uni
|
Amiga Uni Website mit neuem Layout
Amiga Uni zeigt sich in einem komplett neuen Gewand. Viele neue Features, wie
interne Suchmaschine, regelmäßige Umfragen, neue Kolumnen, IRC-Chanel und
Mailingliste wurden eingebaut. Außerdem gibt es einen interessanten
Artikel
über Screens.
(ps)
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31.Mär.1999
Oxygenic per eMail
|
TCounter Version 1.4 und IFF-SoundANIMs
Die neue Version des TCounters unterstützt die neuen TOnline®-Gebühren jetzt
inclusive der Einwahlgebühr. Natürlich kann der TCounter nach wie vor auch
für andere Provider konfiguriert werden.
Weiterlesen ...
(ps)
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31.Mär.1999
|
In eigener Sache
Durch einen dummen Fehler habe ich gerade ca. 10 eMails gelöscht, die ich noch nicht
beantwortet hatte. Wenn also jemand keine Antwort bekommt, bitte eMail nochmals
schicken. Hoffentlich sind keine Logos dabei verloren gegangen.
(ps)
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31.Mär.1999
Paul Nolan
|
Photogenics 4.0 - neue Website online
Photogenics 4.0 ist auf der Amiga99 Show in St. Louis von Paul Nolan vorgestellt worden.
In Kürze werden Sie es auch kaufen können. Es wird 59.99 UK Pounds,
oder $99.99 US Dollars kosten. Ein Upgrade von älteren Versionen wird
45 UK Pounds, oder $75 US Dollars kosten. In Deutschland wird Photogenics 4.0 über
Schatztruhe vertrieben
werden.
(ps)
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31.Mär.1999
CCC per eMail
|
Chaos Communication Camp
Subject: 6/7/8 august 1999: chaos communication camp
Date: Wed, 31 Mar 1999 22:02:56 +0200
From: Chaos Update <chaos-update-owner@lists.ccc.de>
To: "Chaos Update" <chaos-update@lists.ccc.de>
Liebe Hacker,
vor einiger Zeit hat die intergalaktische Kontaktgruppe des CCC ein
Notsignal empfangen: im Raumschiff Herz Aus Gold ereignete sich an Bord
ein schwerwiegender Computerfehler und bedarf nun einer dringenden
Reparatur. Die Kontaktgruppe verständigte sich mit der Bordcrew auf eine
Reparatur unter Gravitationsbedingungen auf unserem Planeten. Die
Vorbereitungen laufen auf Hochtouren und im August wird das Raumschiff
nun endlich landen.
http://www.ccc.de/camp/story.html
Anläßlich der Ankunft der Herz Aus Gold organisiert der Chaos Computer
Club eine Drei-Tage-Hack-Session im Freien für Nerds, Hacker und Phreaks
aus der ganzen Welt. Die Veranstaltung steht in der Tradition der HEU
(93) und HIP (97) in Holland und damit für viel Spaß am Gerät. Gemeinsam
werden wir die Herz Aus Gold schon wieder flott machen.
http://www.ccc.de/camp/camp.html
Das Camp findet vom 6. bis 8. August 1999 auf einer Wiese in der Nähe von
Berlin statt. Wir werden die notwendige Infrastruktur für einen
angemessenen Hackerurlaub bereitstellen (Strom, Internet und
Möglichkeiten zur Nahrungsaufnahme) und die Aktivitäten auf dem Gelände
koordinieren.
Du bist eingeladen, Dein Zelt und Deinen Computer mitzubringen und Deine
Geräte an das Campnet und damit an das Internet anzuschließen. Die
Internetverbindung wird befriedigend breitbandig ausfallen. Mehr Details
zur Technik später.
Alle Informationen (zur Zeit nur in englisch) finden sich unter
http://www.ccc.de/camp
Die deutsche Web Site und eine umfangreiche FAQ sind in Vorbereitung.
Weitere Informationen werden über die camp-announce Mailingliste
erhältlich sein. Wer alle Informationen zum Camp automatisch erhalten
will, kann sich durch eine leere Mail an
camp-announce-subscribe@lists.ccc.de
auf der Liste eintragen lassen.
Wir hoffen auf eine rege und aktive Beteiligung auf dem Camp (das Camp
wird für 1500-2000 Leute ausgelegt). Wir erwarten eine Vielzahl von
Projekten zu den unterschiedlichsten Themen (Kryptographie, Free
Software, Chipcards, Astronomie, Meteorologie). Wer Lust hat, eigene
Projekte auf dem Camp zu realisieren, sollte sich mit der Orga-Crew in
Verbindung setzen: crew@camp.ccc.de.
Für die Presse wird es besondere Richtlinien geben, die derzeit noch
ausgearbeitet werden. Auch dazu später mehr.
Chaos Computer Club
März 1999
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31.Mär.1999
Salva (Support Phase5) per eMail
|
Erfreuliche Nachrichten aus dem Phase5 Lager
Die nötigen Vorbestellungen sind in kürzester Zeit eingegangen. Lesen
Sie die eMail von Salva, der im Support von phase5 arbeitet. Es kommt Bewegung in
den Amiga-Markt :-).
Weiterlesen ...
(ps)
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31.Mär.1999
Village Tronic
|
Picasso96 rtg.library und NCR77C32 Quick-Fixes
rtg.lha Version 40.3515 vom 30.03.99,
NCR.lha Version 6.270 vom 25.03.99,
Änderungen siehe Picasso 96 Quick Fixes.
(ps)
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31.Mär.1999
Haage & Partner
|
Neue Bilder in der Tornado3D Galerie
In die Tornado3D-Galerie von Haage & Partner sind neue Bilder von exzellenter
Qualität aufgenommen worden. Es ist wirklich einen Blick wert.
(ps)
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31.Mär.1999
Martin Baute per eMail
|
Hilfe - ISDN?
Martin, unser Fachmann fürs Englische :-), hat sich eine Fritz!X-Box gekauft
und braucht Hilfe (s.u.). Da ich die DataBox
SpeedDragon von Hagenuk habe, kann ich leider nicht helfen. Vielleicht findet sich
unter den Lesern ja ein Experte, der bereit ist, Martin zu helfen. Entweder
per eMail an Martin direkt oder eine Nachricht
im Amiga News Forum,
denn vielleicht interessiert ja auch noch andere, ob und wie das funktioniert.
Weiterlesen ...
(ps)
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31.Mär.1999
|
Logowettbewerb bei amiga-news.de
Ich bin schwer beeindruckt :-).
Bastian Kinne hat sich wirklich was einfallen lassen! Nicht nur, daß er
wunderschöne Logo kreiert hat, er hat sich Gedanken über
das gesamte Layout gemacht (welches in der Tat zur Zeit nicht der Weisheit
letzter Schluß ist). Das Ergebnis seiner Arbeit können Sie sich
unter http://home.pages.de/~snakee/amiganews/index.html
anschauen. Eine, wie ich finde, hervorragende Arbeit, echt genial :-). Hier ist
ein Profi am Werk, was die
Website von Bastian
eindrucksvoll beweist.
Weiterlesen ...
(ps)
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31.Mär.1999
Amiga.org
|
Siamese Status Amiga PCI-Karten
Siamese
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31.Mär.1999
Czech Amiga News
|
Phoenix Fighters neue Website und Demoversion
Phoenix Fighters von Alive Mediasoft Ltd. hat eine neue Website.
Das neue Demo Version 1.1 (575 kb) können Sie hier
downloaden,
und hier das pf_demo.readme.
(ps)
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31.Mär.1999
Haage & Partner
|
SoftLogic zieht um
Die Firma SoftLogik (PageStream) zieht in diesen Tagen um. Daher ist sie weder
telefonisch, noch per Fax oder E-Mail zu erreichen. Auch die Domaine www.softlogik.com
ist nicht aktiv. In ca. 2 Wochen sollte alles wieder erreichbar sein.
(ps)
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31.Mär.1999
Aminet [New Uploads]
|
Aminet Uploads vom 31.03.1999
bulllister.lha comm/cnet 5K+Bull Lister Version 1.0
KewlStory_12.lha comm/maxs 49K+Let your callers make up a story, 1.2
MagicFile_46.lha comm/maxs 178K+Automated file menus & more for MAXs, 4.
EMR-ResTito.lha demo/aga 3.9M+"Restito" by Embora - 6th at Astrosyn`2
PHT-Schedule.lha demo/aga 3.1M+"Schedule One" by Phase Truce - 7th at A
DKG-BreezeNow.lha demo/intro 5K+5th place at Astrosyn'99!
noe_ppc_c2p.lha dev/asm 195K+Ppc c2p converters (8bpp and 15bpp)
gtshape.lha dev/basic 3K+Blitz2 - code for fixing GTShapes
FlashROM_11.lha disk/cdrom 16K+Amiga tool to change the flash ROM of Pl
b5guide.lha docs/hyper 102K+Babylon 5 Episode Guide
ovenbird_src.lha game/misc 41K+Source codes for Ovenbird v0.50
RushHour_16a.lha game/misc 344K+Switch trafficlights, like C64 Traffic
MortalKombat2H.lha game/patch 5K+MortalKombat2_Hd {4 disks)
PowerView.lha gfx/show 75K+JPEG Viewer (CGFX and AGA) for PPC-Amiga
PowerView.readme gfx/show 2K+JPEG Viewer for AGA and PPC (BETA!)
imdbDiff990319.lha misc/imdb 1.5M+Diffs for the Internet MovieDatabase
mw_trust.lha mods/wmr 1.4M+IMM: "Trust" by wOOd/Acid Demons
MMULib.lha util/libs 218K+Library to ctrl the MC68K MMUs, beta
ShowMem.lha util/moni 15K+Shows memory fragmentation via gfx
BenchTrash.lha util/wb 185K+Global trashcan for WB, with eject suppo
(ps)
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30.Mär.1999
|
Logowettbewerb bei amiga-news.de
Grandios, wieder sind neue Logos und Banner hier angekommen. Es ist übrigens
überhaupt kein Problem, wenn jemand mehrere Sets einreicht. Je mehr Auswahl,
umso besser :-). Nur weiter so, ich freue mich schon auf die nächsten
Einsendungen. Was mir besonders gefällt: Die Logos fangen an, einen "Rand"
zu bekommen :-).
Weiterlesen ...
(ps)
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|
30.Mär.1999
Oxygenic per eMail
|
WaveTracer DS Mark V
Die neue Version des WaveTracer DS bietet folgende Veränderungen:
Sämtliche Lade- und Speichermodule sowie fast alle Effektmodule wurden
komplett überarbeitet, beschleunigt, fehlerbereinigt und für den PPC
vorbereitet. Somit ist diese Version des WaveTracer DS die letzte, die nur
für den 680x0-Prozessor zu haben ist. Die erste WarpOS®- / PPC-Version wird
in Kürze verfügbar sein.
Weiterhin sind einige neue Speichermodule (AIFF 8, 16 und 32 Bit, RIFF-WAVE 8
und 16 Bit, URAW 8 und 16 Bit, jeweils für bis zu 6 Kanäle), Lademodule (AIFC
bis 32 Bit, AIFF bis 32 Bit, Sun®- / DEC®- Audiofiles 8 bis 32 Bit bzw. bis
IEEE64, URAW 8 und 16 Bit, jeweils für bis zu 6 Kanäle) sowie Effektmodule
(Rectifier) hinzugekommen. Das Egalizer-Effektmodul wurde um einen Parameter
erweitert, der auch komplizierte Offset-Ausgleiche ermöglicht.
Der WaveTracer DS Mark V ist im Aminet und auf der VWP-Homepage
erhältlich.
(ps)
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30.Mär.1999
Salva per eMail
|
Neue Flashupdates von Phase5 vom 30.03.1999 online
FlashUpdates-300399.lha, lesen
Sie auch das entsprechende
readme.
Das Problem mit dem Endlos-Loop wurde beseitigt.
(ps)
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30.Mär.1999
Sunsite
|
Linux-Apus-Kernel 2.2.3pre1 (68k) vom 23.03.99
Hier gibt es den Linux-Apus-Kernel 2.2.3pre1 (68k) vom 23.03.99.
(ps)
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30.Mär.1999
Aminet [New Uploads]
|
Aminet Uploads vom 30.03.1999
sakkare.lha biz/dopus 177K+Awesome theme for magellanII
sshnote.txt comm/net 0K+Note regarding comm/net/SSH.lha.
GetAllHTML.lha comm/tcp 13K+Auto-download entire web sites! (v0.61 )
MyHost.lha comm/tcp 7K+Shows your host on one or all interfaces
FLP-Elthiag.lha demo/aga 3.3M+"Elthiag" by Floppy - 3rd at Astrosyn`2
UDP_Chat.lha dev/basic 94K+UDPfuncsV2.3 for Blitz-good for Net game
E-List9811.lha dev/e 127K+All November 98 msgs on the AmigaE Maili
E-List9812.lha dev/e 50K+All December 98 msgs on the AmigaE Maili
E-List9901.lha dev/e 49K+All January 99 msgs on the AmigaE Mailin
E-List9902.lha dev/e 53K+All February 99 msgs on the AmigaE Maili
AutodocV131.lha dev/misc 28K+A really neat autodoc viewer v1.31 (OS3.
ReCatItProGRca.lha dev/misc 5K+ReCatItPro v1.00 Greek catalog
MakeCDdeutschD.lha disk/cdrom 322K+German documentation for MakeCD V3.2b
BUFF_Gde.lha docs/hyper 100K+Buffy Vampire Slayer Episode Guide (51)
ACNews_9.lha docs/mags 62K+E-zine focused on Amiga News: #9-Mar 99
SCSI_PCMCIA.lha docs/misc 124K+Allows you to connect a SCSI PCMCIA read
startrekanm.lha game/think 3.1M+Optional Anims My Star Trek Game
startrekprg.lha game/think 998K+Updated Star Trek Game! Hires graphics!
Sezioni.lha misc/misc 112K+Sezioni v2.0 DEMO (ITALIAN)
SpaTra06.lha misc/misc 32K+Spanish Translations Pack 06 v0.10
Totogol.lha misc/misc 132K+Totogol v3.6 DEMO (ITALIAN)
TotoSei.lha misc/misc 61K+TotoSei v1.0 DEMO (ITALIAN)
lns22_peasants.lha mods/techn 169K+British peasants - minimalism
lns23_cranium.lha mods/techn 247K+My cranium is gone - minimalism
lns13_childe.lha mods/tranc 281K+Children of the sun - softtrance
lns14_black.lha mods/tranc 152K+The black death - softtrance
lns15_stack.lha mods/tranc 296K+Smoke stack - hardtrance
lns16_desert.lha mods/tranc 211K+Desert hero - hardtrance
lns17_light.lha mods/tranc 346K+Let there be light - hardtrance
lns18_netto.lha mods/tranc 405K+Nude in netto - hardtrance
lns19_pressure.lha mods/tranc 235K+Endangered by pressure - acid+goa
lns20_secret.lha mods/tranc 181K+Secret world - softtrance
lns21_Ra.lha mods/tranc 188K+The eye of Ra - softtrance
lns24_coin.lha mods/tranc 515K+Co-incidence - softtrance remix
lns25_tmt.lha mods/tranc 31K+The morning trip - goa
bp_melt.lha mods/wmr 553K+IMM: "Melt" by balistic/DiSC
ds-above.lha mods/wmr 386K+IMM: "Above the Clouds" by Dawnstar
Sub.lha pix/anim 844K+Sub anim with sonar sound in IFF-SoundAN
MODiskIcons12.lha pix/icon 104K+Icons for 3.5" Magneto-Optical disks
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30.Mär.1999
Czech Amiga News
|
Update SFS
Das Update zu SmartFileSystem Version 1.58
SFS_BETA.lha ist nicht
kompatibel mit älteren Versionen von SFS, also Anleitung genau lesen! Mit
SFSalv.lha von
Jörg Strohmayer können defekte SFS-Partitionen wiederhergestellt werden.
(ps)
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30.Mär.1999
AWD [New Links]
|
Übersicht über alle alten und neuen Amiga-Browser
Eine Übersicht über alle alten und neuen Amiga-Browser.
(ps)
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30.Mär.1999
AWD [News]
|
Siamese Systems bietet Multi-Board Computer System Gehäuse an
Do-it-yourself Fans können in diesem Gehäuse mehrere Systeme unterbringen.
Weitere Einzelheiten unter http://www.siamese.co.uk/.
(ps)
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30.Mär.1999
AWD [News]
|
Randomize bietet Bundle ScanQuix/Umax Scanner an
Weitere Einzelheiten unter http://www.randomize.com/scannerbundle.html.
(ps)
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30.Mär.1999
AC-Forum [Nucleon]
|
Neue Flashupdates von Phase5 vom 29.03.1999 online
FlashUpdates-290399.lha, lesen
Sie auch das entsprechende
readme.
Auf der Powerup-ML lese ich, daß man dieses Update nicht auf der Blizzard 603e
benutzen soll, da das System beim Startup in einen Endlos-Loop gerät und die BVision
auch nicht arbeitet. Falls Sie schon geflasht haben, "S" drücken und wieder das
Update vom 24.03.99 einspielen.
(ps)
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30.Mär.1999
C.S. Bridge Deady per eMail
|
KOSH summary Nr. 13
From: "Colin-Stewart Bridge Deady" <csbdeady@mythicz.u-net.com>
Date: 29 Mar 99 23:33:47 +0000
Subject: Summary 13
To: kosh-general@kosh.net
This is a MIME encoded multipart message. The fact that you are reading
this means you don't have a MIME capable mail program. You might still
be able to read part of the mail's content, but some of it may require
a MIME capable mail reader to decode. Following are some URLs where
you can find MIME-capable mail programs for common platforms:
Amiga............: MicroDot-II http://www.vapor.com/
Unix.............: Metamail ftp://ftp.bellcore.com/nsb/
Windows/Macintosh: Eudora http://www.qualcomm.com/
General info about MIME can be found at:
http://www.cis.ohio-state.edu/hypertext/faq/usenet/mail/mime-faq/top.html
--=_=8<==MD237000DDB-2E5C69D0==8<=_=
Content-Type: text/plain; charset=us-ascii
Content-Transfer-Encoding: 7bit
Hi all
Summary 13 enclosed. Many thanks to Robert Wise and John Chandler who
helped out with writing it.
It's a long one - a very long one - and I decided to keep John's
excellent contribution in a separate file to reduce the size of the
main file - although admittedly this is a larger_than_average summary.
If we get this many contributions to the general mailing list in the
future I will need help summarising the ML on a regular basis -
alternatively -please- take a lot of topics to the appropriate other
lists as I can't summarise them for lack of time.
Regards
-Bridge
--
http://www.mythicz.u-net.com | csbdeady@mythicz.u-net.com
ICQ:29145054 | DT-MUD:sunsite.auc.dk:4242
Amigan | Vegan | KOSHan Go for a swim in the object sea,
http://www.kosh.net | Storm of the Eye GUI-PBEM http://www.2bp.com/
--=_=8<==MD237000DDB-2E5C69D0==8<=_=
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X-MD2-FilePath: Work:mythicz/ksum13.txt
KOSH [Kommunity Orientated Software Hardware]
Weekly Summary
Week Commencing: 20th March 1999
Number: 013
Mailing List: kosh-general
In the mailing list this week, the following items were discussed. Please do
not email the scribe regarding any of these topics, it is not his job to answer
these questions but merely to report the topics of conversation. If you have
any queries about this summary, please email ben@kosh.net, stating the Summary
Number, and Mailing List Name, and he will try to answer your queries.
The Summary this week was completed jointly by myself, Bridge Deady, Robert
Wise and John Chandler. I have incorporated Robert's sections into the main
summary but I have enclosed John's separately to allow for different
pagination.
a)
Subject: Keyboard mapping
Summary of debate: An idea posted is that it would be useful if you could swap
keys of the keyboard in software. For example, if you wanted
to replace "x" with "y" you would just run the appropriate
mini application, specify the keys to swap and choose OK.
This would allow people who would like keys to be mapped
slightly differently to be able to accomplish this.
It was further suggested that this could later be
implemented in hardware by allowing physical hotswapping of
keys on a keyboard. Does USB have the bandwidth and features
to enable this?
Each key could have the character it represents embedded in
it, interfacing through a quick-connect/disconnect plug. An
advantage of this is that if a key stopped working you could
just buy a new key rather than a new keyboard. If you needed
more space for a larger alphabet you could just clip on a
new section to the board and populate it with your chosen
keys. Perhaps this interfacing could be achieved with PIC
chips cut down to size?
It was pointed out that this is all part of a larger picture
about the ability to input into a computer in a native
language. To this end it would be nice to get involvement
from people in Asia in KOSH. The system should support many
languages as standard (presumably via language objects).
Keyboards could be handled via a keyboard driver object. The
actual keyboard can be anything the user wants to use. A
stream of input messages come from the keyboard which could
be unicode characters or special events (eg: Help key)/ If
its a smart keyboard (like USB) it will automatically start
the correct driver.
Suggested that a lot of what has been said could be
accomplished by a configurable touch screen although it
would lack tactile feedback. Tactile feedback could possibly
be handled via a gell that becomes progressively harder as
an electric field is applied to it - at the points where it
is pressed.
Different keyboard input objects based on Unicode could
handle any input required. Alternatively have an intermediate
object between the keyboard input object and the input
handler object, which may translate.
The Dworak keyboard that maps the most used keys closest to
where one has ones fingers was mentioned.
Could each key have a LED like the one on the Amiga Caps
Lock key?
b)
Subject: Cooling KOSH (was Waterproofing KOSH)
Summary of debate: Perhaps by using conductive fluid pipes in the computer one
could cool it.
Another idea would be to have slots on top of the machine
(not the side where they currently are), but this would take
us back to the first problem - coffee spills and dust.
Therefore the slits could be at the top edges of the case
facing out of either side with a slight V-shape in the
inside top of the case directing hot air that rises to these
outlets. Any foreign bodies entering these outlets could be
made to fall down channels in the inner side of the machine
and hopefully not enter the fragile innards.
c)
Subject: Chunky pixel and bit plane graphics modes
Summary of debate: When we get around to designing KOSH graphics cards can we
try to use the advantages of both systems mentioned above?
By connecting the vsync signal from the graphics card to a
hardware interrupt pin on the CPU we can make real-time
window dragging look smooth and fluid.
KOSH should use the inbuilt interrupt feature of many
graphics cards to accomplish this.
KOSH graphics cards could contain some form of copper, maybe
a more advanced version that allows 2D operation (which
would speed up the GUI).
Further questions raised: do we want a graphics card at all
when instead we could use a modular design, keeping the RAM,
DAC and custom chips as separate, scalable and optional
modules?
Do we want shared memory for graphics, data and sound like
the Amiga's chip RAM?
d)
Subject: Memory protection
Summary of debate: Would it be possible with today's memory management units to
protect private members of a single object?
Dave Haynie has previously suggested a system using flexible
context objects, which can live in at least four different
protection levels (app, global, object, and system).
Only if you wanted to devote a large chunk of memory to each
such object. An MMU, for good reason, works in page-sized
increments.
Could there be a standard way to lock an object in memory
for reading and writing to prevent another task or person
from changing the object that is curently being used?
Only if you wanted to devote a large chunk of memory to each
such object. An MMU works in page-sized increments.
However from the Amiga we can see that a system can be
stable without protection - it also shows where protection
is needed.
Only write-protection is needed to avoid having
applications trash each other's memory. However security
reasons would mean that you may not want someone to scan all
your documents and therefore read-protection is also needed.
What mechanism might exist to identify methods that a given
object understands? How would it be possible to tell that a
particular subclass of text object manipulator understands
font styles or not, or some similar thing? Not necessarily
determining whether it responds to a specific method, but
whether it has an equivalent method.
To physically protect objects from being altered by
malfunctioning classes each object could have its own memory
space. Knowing when to protect the object is as important as
actually protecting it.
e)
Subject: Book recommendations
Summary of debate: Booch's book about Object Oriented Analysis and Design,
(Grady Booch. 0-8053-5340-2) comes recommended.
Also recommended is Software Inspection by Gilb and
Graham (0-201-19246-2, 0-201-63181-4), which gives good
ideas about how to increase the quality of software.
Scribe's note: Books are summarised on the kosh booklist
website - see a previous summary for the URL.
f)
Subject: KOSH training
Summary of debate: Many people involved with KOSH may not that well versed in
the technology behind the proposals. Mario Saitti is willing
to help set up a system for KOSH to teach structured
programming methodology/Data Structures/SSADM/computational
to anyone interested.
Suggested that we should be thinking about teaching OO, not
structured programming. Structure programming doesn't really
go well with the object sea.
OO Design could also be a very valuable skill for all KOSH
members.
Could such training "courses" actually be devised?
Supplementing such training with books was recommended.
g)
Subject: Against hosted
Summary of debate: One scribe-e pointed out that they are against running hosted
versions of KOSH. Their reasoning is that there may be little
point in redefining computing to use modern methodology if we
put it atop of a base that is at least 20 years old. While
ensuring market compatibility is the compromise worth it?
h)
Subject: Why there should be an Object Sea
Summary of debate: One scribe-e pointed out they currently view the object sea
as just a set of descriptors and protocols made up of sub
classes which determine how the system will handle the
object.
The advantages of this approach include the fact that it
promotes really serious, heavy use of code reuse and
polymorphism. Together, these can lead to both better
performance and far more reliable code. It is then easy to
add behaviours to the system.
why is there a need for a frozen form?
A datatype still needs to open the JPEG file, close it later,
perhaps committing or forgetting edits at the same point.
i)
Subject: COMAL, REBOL, JIT & Basic KOSH
Summary of debate: Should KOSH come with a BASIC-like interpreted language?
A COMAL interpreter included with KOSH as standard was also
suggested. COMAL is very widely supported.
How about REBOL which is a messaging based interpretive
language currently going towards version 2.0 and developed
by Carl Sassenrath? See: http://www.rebol.com <=Some like
REBOL, others are less impressed.
Why bother with an interpreted language when with KOSH we
are thinking of the possibility of programs compiling at
either install or run time from a slim binary type of
format? How about a JIT compiled language as we would not
lose significantly in time that way?
Suggested is making a computer language that is more like
the equations that scientists and people in general have
been using all their life. Pointed out that we may not want
to create a new language. Mentioned that instead of a
compiled language one that halts and hilighted errors would
be good.
The standard compiler shipped with KOSH could be simple with
a more advanced highly optimised version available for
purchase.
In regard to OO rather than structured programming, see
Farenheit at http://www.sgi.com for some of the newest
declarative systems.
j)
Subject: CORBA links
Summary of debate: See:
http://www.corba.org ? Try searching for papers and AOOC.
http://www.cetus-links.org/ have some links that might be of
interest.
Also see: http://www.omg.org (or something similar) - the
parent organization is something like "Open Management
Group".
k)
Subject: Structured design methodology
Summary of debate: Suggested that we could all write a few lines on structured
design methodology and someone could summarize it for the
glossary.
l)
Subject: Accessing KOSH (continued)
Summary of debate: A completely aural interface for the system could be very
useful for those who are completely blind.
However this could have disadvantages such as if the
interface was left turned on next to a radio. Perhaps
preface commands to the computer with another word (aka Star
Trek).
Any audio control should be able to understand conceptual
terms - most likely via some AI.
A true 2-colour screen could be useful for someone who is
colourblind.
Avoiding colour clash (a form of colour blindness) when
certain colours are placed on other colours should be
paramount in KOSH.
Braille keyboards and a Braille screen were further
suggested.
Circular radar like pulses going to a mouse pointer when you
press a shortcut key could be used to help keep track of the
pointer.
The Amiga and Mac ability to flash the screen when there is
an error as well as provide a beep should be included.
We should also look at alternatives to keyboard + mouse
including joystick control amongst many possibilities.
Mario Saitti has suggested that issues like these would need
an entire working group of their own.
m)
Subject: DLL's
Summary of debate: Was mentioned by a number of people that we should stay away
from a system similar to Windows DLL files as these can
create severe problems when things go wrong.
n)
Subject: Garbage collection
Summary of debate: Garbage collection from LISP could be used. Object Seas
based on their existence are suggested as the way to go.
o)
Subject: Localised languages
Summary of debate: Locale on AmigaOS allowed easy adaptation to many languages.
By incorporating this in some form into KOSH the system as a
whole becomes even more inclusive.
To fully internationalise KOSH it was suggested that a
mixture of languages should be useable at once. An example
given was Swedish in a wordprocessor but something else in
the other applications.
KOSH from the ground up should be designed to be flexible
and powerful in respect to language implementation including
Kanji which appears to be very complex.
p)
Subject: Punch cards
Summary of debate: KOSH should support punch cards as there is a lot of data
stored on them which is currently difficult to access.
It was pointed out that this could be achieved by placing
the punch card in a scanner and then interpreting the
resulting picture.
q)
Subject: KOSH-OO-help ML
Summary of debate: A mailing list with the above title was suggested by John
Gustafsson so him, Dave and others can post a mail now and
then about something about OO and those interested could
talk about it.
r)
Subject: Get together
Summary of debate: Suggested we should all get together to celebrate the
release of KOSH 1.0 when it is out. Joel Newkirk wants to
know if we want to go to a party at his place? Such an
opportunity will give us all a chance to meet each other.
Dave Haynie then goes and invites us all to his place for a
Summer party in the year 2000 - what a nice gesture!. Mario
Saitti then makes further offers around the theme of a get
together.
Oh and ideas for the place to celebrate KOSH 2.0 are coming
in now as well:P
s)
Subject: Hardware Procurement WG
Summary of debate: Joel Newkirk suggests the above working group to establish
means of procuring hardware for testing, kommunity needs,
individual purposes, etc at the lowest available prices.
Maybe establish a specific physical/legal base in the state
of Delaware, which is conveniently free of sales tax, yet in
a convenient location at the heart of the US East Coast
Metro-Belt.
t)
Subject: Users as objects
Summary of debate: Suggested that we could tread users as objects or a set of
objects, with permissions for various things and levels
being objects or object-related as well.
u)
Subject: Multiuser systems
Summary of debate: Mentioned that would we need a multiuser system? With KOSH
being designed so that it is fast, easy and fun to use
rather than a mainframe OS with terminals and users perhaps
multiuser is unnecessary.
However multiuser systems may be a must for any connected
computer. File sharing would be hard and inefficient without
a multiuser system.
The multiuser model could be defined and then set the single
user model as the degenerate case.
By being able to boot the system into a configuration mode
that is free of user context software and hardware could be
easily added globally.
Data, applications and hardware could all be user-specific
(with the ability to add other users) or global in their
availability. Therefore we could have just one KOSH
distribution with many different levels of users. Sharing
like this could also be done over a network.
If every KOSH machine is fully multi-user it would mean that
identifying oneself to any machine would allow access to all
of that users resources and settings. Suggested that KOSH
should see multiuser as adding "personal" resources and
access privileges to the generic system.
v)
Subject: Resolving handles
Summary of debate: Resolving handles and finding methods/interfaces is likely
to take at least some processor time. Suggested these
things could be cached.
Further suggested is that we could have some objects built
at install time and updated at runtime if applicable, to
handle the resolving, on the machine the application or
object's installed on. The OS then wouldn't have to do a
new complete resolve each time the object were to be
invoked.
w)
Subject: KOSH Vocabulary WG
Summary of debate: Ruward F. Leenstra has suggested that it is time to create
the above named working group. As this will help with
reading Dave's paper on the Object Sea by defining and
explaining the terms contained within it.
A lot of interest was shown in this idea.
x)
Subject: KOSH FAQ
Summary of debate: Suggested that for subjects covered by KOSH mailing lists we
could have a frequently asked questions section of the web
site.
y)
Subject: Object synchronization
Summary of debate: One of the concepts arising in the discussions is the ability
to synchronize object by transferring the events (methods)
from one system to another. If the objects in question are
identical then no problem exists. If they are different, but
significantly similar then the same effect could be achieved,
in a limited fashion. The question is how can we determine
what methods a given object will respond to, and if those
methods are globally standard or intrinsic to that object?
By looking at the objects class hierarchy, the class
definition will determine the methods an object will
understand.
Suggested that we let the object manager be responsible for
almost everything related to this. Instead of calling an
object directly or using an object that pre-exists, we could
call the object manager to rebuild an appropriate object. All
calls to the object manager should be abstract under this.
Object Synchrony developed as an approach where two compatible
objects on different systems are synchronized by duplicating
the events therein or methods sent thereto between 2+ objects.
z)
Subject: Alternatives to the monitor
Summary of debate: Audio cues discussed in depth. They have advantages over
simply enlarging the text on screen, although having the
ability to work split at the OS level (not just in
applications) with one half at 100% magnification and the
other at anything you choose would be neat.
See http://www.cast.org - Center for Applied Special
Technology. Part of their purpose is to expand the
accessibility of computers. Their Blobby tool at
http://www.cast.org/blobby is very useful to check web pages
for accessibility.
Suggested KOSH could contact relevant organisations (eg:
Royal Society for the Blind in the UK) and tell them that we
are interested in getting opinions of our ideas from
experts in the field, and that we are eager to try to
incorporate capabilities they can show to be helpful.
It was stated by someone who is visually impaired that a
windowing system is useless for the blind and if you are
otherwise visually impaired such a system is poor.
1a)
Subject: Window shapes
Summary of debate: At the moment almost all windows are rectangular. If KOSH
implemented a form of masks from the outset the windows
could be any shape desired.
1b)
Subject: VB Problems
Summary of debate: See the following re Visual Basic and problems with it:
http://www.vb-zone.com/upload/free/features/vbpj/1999/mckinney/mckinney1.asp#1
1c)
Subject: Mouse movement
Summary of debate: The mouse pointer in KOSH must not be jerky, it must be
completely fluent.
1d)
Subject: More mouse control
Summary of debate: A small trackball under the finger on top of a mouse could
be used in addition to the mouse itself for panning and
zooming etc.
How about a horizontal wheel as well as the vertical one.
Mice that sense rotation were suggested.
Pointed out that if the drivers were written better the
support for the mouse could be automatic without an
application exactly having to support it.
A trackball or a trackpad in the center of a split keyboard
was suggested as an alternative.
1e)
Subject: Cartesian Coordinates
Summary of debate: Cartesian Coordinates were suggested to be used with the
Object Sea as 2D and 3D objects. However they can be
difficult to deal with a lot of non-rectilinear objects and
waveforms.
1f)
Subject: Alternative caching method
Summary of debate: Could we create a new 'protected' directory object that is
accessible only to the parent task and appears and
disapears along with it? This could be useable to get
around a new EU ruling that caching is against copyright
law.
1g)
Subject: Mutual NDA
Summary of debate: To protect KOSH work and the work of individuals involved it
may be necessary at some stage in the future to use mutual
non disclosure acts in some areas of the Kommunity - namely
in certain Working Groups set up for certain reasons. Anyone
could have access to this but they would have to sign a
mutual NDA with KOSH, Inc. to gain access.
1h)
Subject: High Performance Computing Users (HPCU) Group Annual Conference
Summary of debate: See: http://www.hpcu.org re the above, or the email posted
by Giorgio Gomelsky (gio1@interport.net) on the 26th March
entitled "Fwd: Computers/computation/standards" which is a
forwarded message calling for computer papers on an array of
topics.
1i)
Subject: Using a new object model rather than an existing one.
Summary of Debate: Several features were proposed for the KOSH object
model which do not exist in current object models
(specifically C++'s.) One of these features is
method transparency/translucence. Using this
feature it is possible to create a transparent/
translucent container class which receives methods
and passes those methods along to the objects the
class contains. Method transparency/translucence
can be utilized by an object to "broadcast" a
method to many recieving objects. There was some
concern that this would be wasteful, in that during
a broadcast many objects could receive methods they
do not implement, and be forced to ignore those
methods. Used appropriately, however, the ability
to "broadcast" methods would be a powerful tool.
An example of a translucent container would be a
generic-disc-object-container. This would be a
container class that held all the information
necessary to store an object that exists in memory
on the disc. The advantage of this is that while
the object is in memory it is not burdened with the
information about how it is stored on disc, and the
information about how to store an object on disc
can be implemented once, rather than over and over
again for each class.
Another feature proposed for the KOSH object model
was bidirectional polymorphism. Here methods can
be sent to a class which does not implement those
methods but may implement them at some point in the
future.
1j)
Subject: "Model-View-Controller" GUI Implementations
Summary of Debate: Under this common method for GUI implementation
each GUI component is broken into three pieces.
The Model consists of the logical representation of
the component, the View consists of the visible
representation of the component, and the Controller
consists of mechanisms to which the component
responds. This model originated in Smalltalk and
is used in QNX and in modified form in Java
JFC (SWING)
1k)
Subject: Polymorphism
Summary of Debate: Polymorphism was described as a subclass being
functionally the same class as it's parent class.
It was noted that this would be useful when
attempting to synchronize heterogenous objects. As
long as the objects shared a common ancestry they
would have a set of common methods. C++ uses
"pure virtual methods" in it's handling of
polymorphism, which are methods that are left
unimplemented in a parent class and must be
implemented in all subclasses of the parent.
1l)
Subject: Object Links
Summary of Debate: Anyone wanting to read more about object
orientation should check out the following:
Very Introductory Stuff
http://www.soft-design.com/softinfo/objects.html
Smalltalk ("Squeak" is a popular free subset
implementation)
http://www2.ncsu.edu/eos/info/ece480_info/project/
spring96/proj63/www/index.html
http://squeak.cs.uiuc.edu/
http://www.ddj.com/articles/1999/9901/9901k/
9901k.htm (funny)
http://www.stic.org/
Eiffel
http://www.eiffel.com/doc/manuals/language/intro/
page.html
Java
http://128.95.4.112/homes/gjb/doc/java-lang/
index.htm
http://www.javasoft.com/docs/books/tutorial/
http://www.javasoft.com/beans/docs/spec.html
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Object Technology & Resources Summary
** Efficiency, Flexibility & Classes
The discussion mentioned the trade-offs required to balance efficiency and flexibility. Concerns about
making unnecessary calls to objects which may not implement a specified method was countered with the
fact that broadcasting requests can often be more efficient than implementing suitability tests.
It was also pointed out that it is better to build an object in runtime from appropriate classes using
predefined methods. An 'upgrade flag' would be present in the system: objects could be 'frozen' to assist
with performance, but re-built by the object manager during each upgrade. Classes unable to fulfil a
functional requirement are ignored - this leaves a missing function, but is highly unlikely to cause
anything to fail.
Properties of objects shouldn't be restricted in general - UI characteristics, for example, could
legitimately be inherited by 'non-UI' objects in order to, say, provide display and user-interaction
parameters. Developing hybrid weirdity (great term!) is another reason for being able to want methods
mutating, but without the object code changing. A functional flow interface with user interaction provides
an example of this: streaming data and live interaction with adaption being performed - methods adapting
to the quality and quantity of data to change the visualisation. Dynamic artwork is also mentioned, as is
being able to change colour representation or whatever. To quote Paula Lieberman:
"let's add some purple dye up there at time N, and at time N+1 change the dye to yellow, and
when I press the Escape key, make it violent chartreuse with an A minor chord on a organ sample
at fff....."
In essence, you need to be able to ensure the flexibility is there to cope with the things we didn't
originally anticipate. [John's note: truly creative stuff comes from really bending things totally out of
shape - if you can't do that, creativity is limited]. The needs of users can often be different from the needs
of programmers, which suggests we must make it easy for developers to create the software the users
want, and not their own 'toy pet'.
** Selfmodifying Code
Comments on selfmodifying code spawned some interesting points. Experience of LISP has given a sour
opinion of selfmodifying code to many, and it is indeed a bad idea in most cases (selfmodifying code, that
is - not LISP!). Modern computers, with varying cache capabilities, can easily have performance
degraded by selfmodifying code. Well, if you do it wrongly it can - but if you do it right it can improve
things quite considerably. [John's note: compare to the issue of 'goto' - while a bad thing for almost all
situations, it does have its uses when handled properly].
The cache problem can be handled sufficiently by flushing the first level cache. However, as cache sizes
get bigger and more processors are added you have more caches to flush. The Intel Merced, for example,
will probably have an 8 MB cache, and be present in multiple-CPU configurations.
Furthermore, it's important not to get confused about what selfmodifying code is: it's code directly
changed during execution. However, if this code is actually rewritten to cover different cases as multiple
sections of code accessed through conditional branching you can develop alternatives for most uses of
selfmodification without cache problems and the like which can degrade performance. Of course, you
could create versions of functions/methods for a given system and just swap a pointer to direct code to the
right method - selfmodification would then only occur at the moment code is first loaded up. It was
mentioned that selfmodification should even be physically forbidden through techniques such as write-
protection of memory.
Are some of us trying to out-optimise modern optimising compilers by any means necessary? Apart from
keeping code compact (not really much of a necessity these days and still achievable through other means)
selfmodification can be replaced by more considered, structured programming approaches.
** Structured Programming
Ah, structured programming... In particular, criticism about universities and other institutions
(particularly in the west) not placing enough emphasis on structured design and programming techniques.
[John's note: Oxford Brookes University, UK taught me structured programming and design with great
emphasis, so not all universities are bad].
Good languages mentioned for teaching structured programming included Pascal and Modula-2 (praise to
Wirth!) as well as Java, while C and C++ came under fire for being unnecessarily complex,
unstructured and unfriendly. C++ has also helped destroy some companies, apparently! [John's note:
Sounds like C++ and ISO 9000 are related...]
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30.Mär.1999
Heise Newsticker
|
Microsoft -- gefünftelt zu neuen Visionen
Bill Gates und seine rechte Hand, Steve Ballmer, haben ein umfassendes
Konzept zur Umstrukturierung des Microsoft-Konzerns vorgelegt.
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30.Mär.1999
Amiga News & Stories
|
Interview mit Dave Haynie (News vom 17.03.99) nun auch in Deutsch
Martin Baute hat das Interview von Sharon Cleary mit Dave Haynie übersetzt.
Das Original-Interview finden Sie hier.
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30.Mär.1999
Amiga Extreme
|
Umfrage: Tornado3D für WarpUp
Eigentlich keine Umfrage, denn einmal mehr sollen 100 Leute die Vollversion von
Tornado3D bestellen, dann würde auch eine Tornado3D WarpUp-Version zu haben sein.
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30.Mär.1999
SEAL
|
WOA 99
Laut SEAL wird die World of Amiga 99 definitiv am Wochenende des 24./25. Juli 1999 in
London stattfinden.
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