12.Oct.2023
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ACube Systems: Sam460LE boards at a reduced trade fair price
Press release: Dear valued customers,
We have returned from the amazing Amiga38 exhibition, where we had the pleasure of meeting many fellow Amiga enthusiasts. We sincerely appreciate your support and the enjoyable moments we shared, all centered around our shared passion.
During the exhibition, we presented our Sam460LE board at a discounted price. We are excited to announce that we have decided to extend this special offer to coincide with the upcoming Amiwest event! Although we will not be physically present at the event, you can still take advantage of purchasing the Sam460LE from our store at the exclusive price of 729 Euros (excluding VAT) or 890 Euros (including VAT).
Thank you for your continuous support, and we look forward to serving you!
ACube Systems
(dr)
[News message: 12. Oct. 2023, 20:50] [Comments: 0]
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12.Oct.2023
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Arcade classic: Bagman500
Jean-François Fabre ported his SDL-based clone of the arcade classic Bagman to the Amiga, which required SDL libraries and thus a graphics card. In late 2019, he released a real port that directly used the Amiga's chipset graphics (amiga-news.de reported), but required a 68020 processor and was "still slow," according to the author.
Now Bagman 500 was transcoded to 68000 and should run on any A500.
(dr)
[News message: 12. Oct. 2023, 06:08] [Comments: 0]
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11.Oct.2023
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AmigaOS 4: MilkyTracker 1.04 Release Candidate 1
Juha 'capehill' Niemimaki has again cross-compiled the source code of MilkyTracker for AmigaOS 4 with GCC 11.3.0 and linked it with the last stable version of SDL 2.28.0..
(dr)
[News message: 11. Oct. 2023, 05:23] [Comments: 0]
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10.Oct.2023
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AmigaOS 4.1: SDL 2.28.4 Release Candidate 1
Juha 'capehill' Niemimaki has published the first release candidate of version 2.28.4 of the multimedia library SDL for AmigaOS 4.1. The library is intended to make it easier for programmers to develop portable applications and is used by numerous open source games. SDL requires AmigaOS 4.1 Final Edition and optionally OpenGL ES 2.0. Changes:
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(dr)
[News message: 10. Oct. 2023, 21:20] [Comments: 0]
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10.Oct.2023
Misja van Laatum (Mail)
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Pixelart: Designs for unreleased game "Conflict
Misja van Laatum had recently reported in a Mastodon article that he and a friend played a lot of Empire: Wargame Of The Century in the 90s and had then made the "half-hearted plan" to make it "bigger and better". Unfortunately, nothing came of that plan. Misja, however, still owns some of the graphics he had already started, which he released to us for publication upon request: Combat backgrounds, user interface designs, a title logo and some Sculpt-3D images for an intro sequence.
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(dr)
[News message: 10. Oct. 2023, 06:23] [Comments: 0]
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