07.Jun.2025
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AmigaOS 4: Text editor DumbPad 0.3
Roman 'kas1e' Kargin wanted to create a simple and stable text editor with "DumbPad". It is his first Reaction-based project, version 0.3 already supports tabs and notifications uses AISS for menu and button graphics. The project "definitely has bugs" but already runs quite stably. The developer would be grateful for tests of the editor on other systems.
The following features have already been implemented:
- AISS for toolbar and RMB menu
- Features : New, Open, Save, SaveAs, Cut, Copy, Paste, Undo, Redo, Search, SelectAll, Delete
- Drag-and-drop support for opening files.
- Complex logic to handle application exit with unsaved data (for single and multiple tabs).
- Command-line argument support for opening files.
- Iconification support for Workbench.
- ARGB bitmap support for internal clicktab images.
- AmigaOS versioning support.
- Support for opening empty files.
- Warning requester when a file is in use by another application during saving.
- Skipped NULL bytes to enable opening binary files.
- Pop-up menu with Close/Iconify/Snapshot/Jump to Screen functionality
- Status bar at bottom, using button.gadget, shows line and column numbers.
- Advanced Find/FindNext Functionality: Supports input interrupts for additional keys and aligns with the logic of modern editors. For example, while the editor is active, pressing F3 triggers FindNext, seamlessly searching the entire file without interruption. Additionally, if text is found, reopening he search window recalls the last search term.
- If the user tries to paste with an empty clipboard, we trigger IIntuition->DisplayBeep() for feedback.
- Font selection: Prioritizes a monospaced (fixed) font from the "Prefs:Font/System Default". If unavailable or proportional, falls back to the one from "Prefs:Font/Screen Font". If both are unavailable, defaults to the goold old Topaz/10.
Once DumbPad has reached a certain level of maturity, the source code will be released. (cg)
[News message: 07. Jun. 2025, 23:03] [Comments: 0]
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06.Jun.2025
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Evercade handheld console: Roguecraft DX announced
Evercade (Wikipedia entry) is an ARM-based handheld console from the British manufacturer Blaze Entertainment (amiga-news.de reported). Now a special version of the Amiga rogue-like game Roguecraft (amiga-news.de reported) has been announced: Roguecraft DX (video).
In contrast to the Amiga version of Roguecraft, "the DX version offers five new levels with new visuals to enjoy, a variety of new room layouts, several new musical tracks by tracker music legend Jogeir Liljedahl to accompany the action as you progress through the dungeon, more potion effects, new types of monster and a brand-new achievements system."
Roguecraft DX can now be pre-ordered for about 24 euros and is scheduled for release at the end of August 2025. (dr)
[News message: 06. Jun. 2025, 23:10] [Comments: 2 - 07. Jun. 2025, 16:06]
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06.Jun.2025
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Shoot'em Up: Second demo version of "Wings of Fear"
Roar Tjørhom is in the process of creating a small shoot'em up for the Amiga with the help of the game construction kit Scorpion Engine and has now released a second demo version (video), which offers the following changes compared to the first version:
- More colours. Now there are 64 instead of 32.
- New smaller planes, but now with shadow.
- New and more correct backgrounds, top down perspective instead of isometric.
- Animations and objects in the background.
- New and improved boss.
- More variations in the sound effects
- 3 additional pickups: 1Up, energy and energy and repare.
Recommended system requirements are an AGA Amiga with 68020 processor, 2 MB chip RAM and 2 MB FAST RAM. (dr)
[News message: 06. Jun. 2025, 05:57] [Comments: 1 - 06. Jun. 2025, 15:38]
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05.Jun.2025
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Programming competition: AmiGameJam 2025 started
The motto of this year's edition of the AmigaGameJam programming competition is 'Return of the Arcade': The task is to create a title that could be set in a typical Arcade and "would be worthy of being given its own arcade cabinet". The deadline for developers is December 1st, and only original game ideas are permitted - no ports. The development of submitted games must not have begun before 1 June. (cg)
[News message: 05. Jun. 2025, 23:32] [Comments: 0]
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05.Jun.2025
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Amiga 40 Tools Jam: Scalexx converts Scala MM 400 presentations to MM 300 format
Scalexx, which was developed for the Amiga Tools Jam, is an Arexx-script for making Scala scripts made with Scala MM400 compatible with Scala MM300. (cg)
[News message: 05. Jun. 2025, 23:24] [Comments: 0]
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04.Jun.2025
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Filesysbox.library: Version 54.7 for AmigaOS and AROS/x86 (update)
The FUSE compatible filesysbox.library, which is used by the SMB2 handler, has been updated for AmigaOS 3.x and AROS/x86.
Changes in version 54.6 can be found at the title link.
Update: (11.06.2025, 05:48, dr)
Version 54.7 is now available, which fixes a bug in V54.6.
Download: filesysbox.i386-aros.lha (54 Kb)
filesysbox.m68k-amigaos.lha (100 Kb) (snx)
[News message: 04. Jun. 2025, 08:26] [Comments: 1 - 11. Jun. 2025, 05:54]
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03.Jun.2025
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Amiga-Emulator for macOS: vAmiga 4.2b2
Dirk Hoffmann has released version 4.2b2 of his Amiga emulator "vAmiga" for macOS, which includes the following changes:
- Enhancement: Names of imported or exported files are properly sanitized
- Bug fixes: Querying the mouse button state via the POTxDAT registers is now possible
(nba)
[News message: 03. Jun. 2025, 18:22] [Comments: 0]
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03.Jun.2025
Rolf-Dieter Klein
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Martin Ulrich, co-developer of Ports of Call, has passed away
Martin Ulrich, the co-developer of the Amiga classic Ports of Call, passed away on 31 March 2025 at the age of 76. The sad news was announced by his long-time developer colleague Rolf-Dieter Klein. Ulrich was born on 22 October 1948. Together with Klein, he developed the popular economic simulation game in the late 1980s, in which players build up a shipping company and lead it to success through skilful route planning and freight trading. Ports of Call was first released in 1987 for the Amiga, later also for other systems, and quickly became one of the best-known and longest-running titles in the genre and one of the flagship games of German game developers. To this day, the game enjoys cult status among retro fans. (nba)
[News message: 03. Jun. 2025, 15:18] [Comments: 0]
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03.Jun.2025
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Tool: EmptyADF 2.0
EmptyADF is an easy-to-use tool with a graphical user interface for creating empty ADF disk images on Amiga systems for use on classic Amigas (with AmigaOS 3.2.x), in Amiga emulators or for backups.
The tool can be used to create DD (880 KB) or HD (1.76 MB) disk images with the OFS or FFS file systems. Images with or without a system boot block and images with custom disk labels are also possible. The date of creation or last modification can be assigned.
EmptyADF, which is available as freeware, is now available in version 2.0 for Amigas with Kickstart 2.0+ (with GadTools GUI) or with Kickstart 3.0+ (with ReAction GUI). The new version also runs under AmigaOS 4.x. (nba)
[News message: 03. Jun. 2025, 01:52] [Comments: 0]
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03.Jun.2025
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Worth a read: The Meaning of Icons
In his latest blog post on datagubbe.se entitled "The Meaning of Icons", Carl Svensson explores how we interpret icons in graphical user interfaces – and why their meaning is often less obvious than we think.
Using numerous examples – from Amiga programs to modern applications such as Microsoft Outlook – Svensson shows that many icons only become understandable through repeated use and cultural influence. He discusses how excessive stylisation and cultural differences can make interpretation difficult and argues for a return to clearer, visually distinguishable symbols.
The blog article is a fascinating journey through the history and design of icons, with a special focus on classic systems such as the Amiga. (nba)
[News message: 03. Jun. 2025, 01:38] [Comments: 0]
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03.Jun.2025
Stefan Hoeltgen
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Scene World Podcast Episode #215 - Torsten Roeder talks about Diskmags.de
In the latest episode 215 of the Scene World podcast, the hosts spoke with Torsten Roeder about the diskmags.de project. This comprehensive online archive for floppy disk magazines (diskmags) is dedicated to preserving these digital publications for future generations.
Diskmags were magazines published on floppy disks in the 1980s and 1990s that contained articles, graphics, music and even software. Many of these magazines were distributed exclusively within the demo scene and are difficult to find today. The diskmags.de project catalogues and archives these historical artefacts to ensure their accessibility and preservation.
The interview with Torsten Roeder starts at minute 27:36 in the podcast episode. (nba)
[News message: 03. Jun. 2025, 01:31] [Comments: 0]
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02.Jun.2025
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AmigaOS 4: E-UAE PowerPC JIT 1.1.1
Three weeks ago, Kjetil 'LiveForIt' Hvalstrand released version 1.1.0 of the integration of a just-in-time compiler into the Amiga emulator E-UAE for PowerPC systems (amiga-news.de reported). The update to version 1.1.1 (video) provides the following changes:
- Fixed two issues with bsdsocket.library
- Fixed issue with stretching in 16bit AGA screens.
- Created accelerator.library
The source code is available on GitHub. (dr)
[News message: 02. Jun. 2025, 22:17] [Comments: 1 - 03. Jun. 2025, 10:29]
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02.Jun.2025
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Windows: WavConvert4Amiga 1.4a
The Windows program WavConvert4Amiga is used to optimize audio files in Wave format for use on the Amiga or with tracker music programs. The range of functions includes any sample rate when converting to 8-bit mono format, support for both PAL and NTSC frequencies and note conversion from C-1 to B-3 for ProTracker. The versions 1.4 and 1.4a released today should fix all previously reported bugs in the workflow. (dr)
[News message: 02. Jun. 2025, 17:46] [Comments: 0]
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02.Jun.2025
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Dungeon Crawler: Bolminok's Kingdom 2 v1.00
Sami Vehmaa's dungeon crawler "Bolminok's Kingdom 2" requires an AGA Amiga with some fast RAM. The title is available for free at itch.io, but requires ownership and successful completion of the first part. The recently released version 1.00 offers a revised menu screen and improved resolution switching. (dr)
[News message: 02. Jun. 2025, 17:34] [Comments: 0]
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02.Jun.2025
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Essay: A Box is not just a Box: Game packaging in the course of time
In a richly illustrated essay, author Beat Suter looks at the development of game packaging over the decades, with a special focus on Swiss games that were available on the open market. (dr)
[News message: 02. Jun. 2025, 07:44] [Comments: 2 - 04. Jun. 2025, 05:13]
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02.Jun.2025
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Shoot'em up: Demo version of AmiSeaFox
"Amiten Games" has created a conversion of the shoot'em up classic Seafox for the Amiga (video) and has now released a first demo version. Using a submarine, you have to destroy the entire enemy before the torpedoes or fuel run out. The game runs on an Amiga 500 with 512 KB RAM expansion, an Amiga 1200 is recommended. (dr)
[News message: 02. Jun. 2025, 06:26] [Comments: 0]
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02.Jun.2025
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SCSI-SD adapter: ZuluSCSI firmware v2025.06.01
ZuluSCSI is a file-based SCSI hard disk and CD-ROM drive emulator, emulating an SCSI-I or SCSI-2 hard disk using an SD memory card (amiga-news.de reported). Version 2025.06.01 fixes a crash when loading ROM in ZuluSCSI Blaster and enables physical eject button for ZuluSCSI V1.2. (dr)
[News message: 02. Jun. 2025, 05:44] [Comments: 0]
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01.Jun.2025
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Aminet uploads until 31.05.2025
The following files have been added until 31.05.2025 to Aminet:
zbbslister.lha comm/bbs 6K OS3 a BBS lister for the Ze...
amigaget.lha comm/net 203K OS3 get https files for the...
curl-amigaget.lha comm/tcp 1.0M OS3 File and data transfer ...
HugeNostalgicDemo.lha demo/mega 61M OS3 Huge Nostalgic Demo by ...
Sevgi_Engine.lha dev/c 841K OS3 open source video game ...
REDPILLGameCreator.lha dev/misc 8.4M OS3 Game Creator with AGA s...
MCC_TabGroup.lha dev/mui 95K OS3 Dynamic tab group custo...
DiskFlush.lha disk/misc 14K OS3 Flush all filesystem bu...
EmptyADF.lha disk/misc 27K OS3 Creates blank ADF disk ...
rdrprep.lha disk/misc 36K MOS Submit jobs to a Hercul...
openpci68k.lha driver/oth 177K OS3 PCI driver for all brid...
G-WARS.lha game/shoot 31M OS3 Geometry Wars inspired ...
AmiArcadiaMOS.lha misc/emu 10M MOS Signetics-based machine...
morsconv.lha text/misc 12K OS3 Modular Morse code gene...
unify16.lha util/cli 6K OS3 CLI utility to unify tw...
unify8.lha util/cli 6K OS3 CLI utility to unify tw...
iGame.lha util/misc 455K VAR Front-end for WHDLoad
(snx)
[News message: 01. Jun. 2025, 07:12] [Comments: 0]
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01.Jun.2025
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OS4Depot uploads until 31.05.2025
The following files have been added until 31.05.2025 to OS4Depot:
libsdl3_gfx.lha dev/lib 3Mb 4.1 Drawing and graphical effects ex...
libsdl3_image.lha dev/lib 2Mb 4.1 SDL3 image file loading library
libsdl3_ttf.lha dev/lib 4Mb 4.1 A Freetype 2.0 wrapper for SDL3
arabic_console_device... dri/inp 3Mb 4.1 An arabic console device, line&a...
uae.lha emu/com 2Mb 4.1 Classic Amiga Emulation (JIT + A...
retroarch_cores_insta... emu/gam 348Mb 4.1 Cores for soon to be released Re...
breakhack.lha gam/rol 17Mb 4.1 Breakhack is a small roguelike game
tmscolor.lha gra/con 388kb 4.0 Converter from BMP to TMS9928 fo...
igame.lha uti/mis 455kb 4.0 Front-end for WHDLoad
rdrprep.lha uti/mis 59kb 4.0 Submit jobs to a Hercules reader
(snx)
[News message: 01. Jun. 2025, 07:12] [Comments: 0]
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01.Jun.2025
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AROS Archives uploads until 31.05.2025
The following files have been added until 31.05.2025 to AROS Archives:
arrakis.x86_64-aros-v11.zip dem/sce 3Mb Arrakis demo x86_64 by Kakiarts/...
nano.x86_64-aros-v11.zip dem/sce 4Mb nano demo x86_64 by Kakiarts
(snx)
[News message: 01. Jun. 2025, 07:12] [Comments: 0]
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01.Jun.2025
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MorphOS-Storage uploads until 31.05.2025
The following files have been added until 31.05.2025 to MorphOS-Storage:
ScummVM_2.9.1.lha Games/Adventure 2D Point-and-Click adve...
iGame_2.5.1.lha Games/Launcher A frontend to launching...
(snx)
[News message: 01. Jun. 2025, 07:12] [Comments: 0]
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01.Jun.2025
ALB42 Blog (ANF)
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Hunkster: Amiga and Linux versions
Marcus 'ALB42' Sackrow has created an Amiga and a Linux version of the program Hunkster by 'RetroNick'. The Amiga version also has a MUI interface.
The program can be used to load media files as hunk files into the Amiga's working memory, also specifically into the chip or fast RAM. When writing C or Pascal programs, their addresses in memory can then be transferred to a variable or an array and used for playback in order to integrate them into the executable file during compilation. The source code of Hunkster is available on GitHub. (snx)
[News message: 01. Jun. 2025, 07:12] [Comments: 0]
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