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09.Aug.1999
Prelusion


Prelusion is looking for betatesters
Prelusion is looking for betatesters for the adventure game Gilbert Goodmate. (ps)

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09.Aug.1999
Andreas Kleinert


ak-Datatypes version 44.44 of 18-Jul-1999
Download: akPNG-dt.lha, akTIFF-dt.lha and akJFIF-dt.lha as well as akNAIL-dt.lha (44.2). (ps)

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09.Aug.1999
Felix Schwarz by eMail


VLRec NG 3.2 is available
Felix Schwarz writes:
Only one month after the release of VLRec NG, there is a little big update available with VLRec NG 3.2. For the first time, you are able to simply record movies with the VLab, saving them as MPEG or IFF Anims in full color. NTSC is now correctly supported, too. Addittionally, many suggestions have been regarded and the "workflow" been improved. Download now from www.innovative-web.de (tilte link), and of course tomorrow or the day after tomorrow from Aminet. (ps)

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09.Aug.1999
Andreas Küssner by eMail


Wildfire Mailinglist
Andreas Küssner writes:
A mailinglist has been set up for Wildfire. At the address www.egroups.com/list/wildfire3d/ (title link) you can join. (ps)

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09.Aug.1999
Trogladite Software


Job offers...
Trogladite Software are looking for yet more staff.
  • 2 2D Graphicians: Needed to do 2 dimensional graphics for games and applications
  • 1 3D Graphician: We already have two. We used to have 3 but one's gone AWOL, so we need another.
  • 1 2D Icon and Sprite Designer: Needed to design attractive MWB AND NewIcons/GlowIcons for our products
  • 2 AmigaGuide documentation writers: For writing documentation for our products based on text we give you. Other things will be required of you too, not just documentation writing.
  • As many permanent beta testers as we can find: To test our products...
  • 2 HTML Expert: For use on new projects, Possible online documentation creation too.
  • Developers: Any programming language at all! You get an idea for a product, you have the rest of Trogladite Software at your disposal to help you make it.
  • 1 Admin Assistant: Required to help with user interaction and questions.
  • Ideas people!: Just give us ideas on what to make!
  • Musicians: To create music for our games, etc. MED and Tracker formats only.

If you want to apply, send an email to join@trogsoft.freeserve.co.uk telling me which post you want, and I'll get back to you within two days.

Thanks.
Neil Bullock,
Trogladite Software (ps)

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09.Aug.1999
Andreas R. Kleinert by eMail


Maintenance / Not Available
Andreas R. Kleinert writes:
To - citing the provider - ensure more performance and lower risk of failure for the future, our webserver will be umgraded tonight.
This might lead to limited availability of the domain.
www.ar-kleinert.de will be, partially or wholly, be unavailable for WWW and FTP in the night from August 9th to 10th, 1999, starting 0:00 AM, and August 10th from 2:00 to 2:30 PM. I apologize for the inconvenience. (ps)

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09.Aug.1999
Herbert Markart by eMail


FutureZone: Linux-Party in Vienna
Herbert Markart writes:
The First Linux Installation Party will take place in Vienna on August 27th. If you bring your system, you will get Linux installed. More links about it: Registration and the map how to find it. (ps)

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09.Aug.1999
Thomas Steiding by eMail


Press release by Epic Marketing
Pagan Games and Epic Marketing announce their cooperation:

From:    ThomasSteiding epic@swol.de
To:      Petra Struck petra.struck@online-club.de
Date:    Mon, 09 08:00:00 10:10:38 +0100
Subject: Preseerklärung

Press Release

Pagan Games and Epic Marketing are happy to announce a long term cooperation.
This cooperation means that Epic Marketing will publish all Pagan Games
developed in the next couple of years.

Says Vince Pike of Epic: "This will
be a strong cooperation where both partners can concentrate on what they
are doing best: Pagan Games can concentrate on delivering top quality
games and Epic on the Marketing aspect. We look at this as a very strong
partnership which will deliver high quality products to the Amiga community."

Jason Hayman of Pagan Games, one of the co-founders of the Pagan Group adds:
"Our relationship with Epic allows us a stable and supported base for future
development of all Pagan Gamesin the next 3 years. We see this as a long term
deal with Epic with a very promising future for us both. We are the largest
development group on the Amiga with over 20 members working on 3 projects -
and we are still hiring more!"

The first product to be released will be the Amiga title "Dafel:Bloodline",
an action based RPG game. "Dafel:Bloodline" has an isometric 3D POV, similar
to the "Chaos Engine" series and comes with a sound system called Full Sensual
Gaming (FSG) which will be responsible for the best possible atmosphere ever
in a computer RPG game.

The features of "Dafel:Bloodline" are:

* Extremely fast chunky to planar (c2p) graphics engine. RTG compatible.
  The game offers two resolutions to play in, 320 x 240 and 640 x 480.
  Both offer 256 colours on screen, with the 640 x 480 requiring a
  graphics card and a faster processor to run. The AGA version runs at
  25 fps. Both screen resolutions are RTG compatible working on CyberGFX
  and Picasso96 systems.

* FSG Audio System (Full Sensual Gaming) & CD Music/Effects.
  "Dafel:Bloodline" uses our own stereo sound handling system in the game.
  Using either Paula (or possibly AHI) we split the available channels
  in half assigning one pair to what we call Sound Objects (SO) and the other
  pair to Environment sound Objects (ESO). SO`s are used to create objects
  that can be tracked by sound alone. using advanced algorithms, the volume
  level of the sound is calculated in real timeso the closer you are, the louder
  the SO will be heard and the further away you are, the quieter the SO will
  be heard. In relation to the SO, the ESO`s are used to add atmosphere and
  ambedience to a level. In conjunction to background sound effects being
  played off the CD, ESO`s are used to add an extra dimensionto the
  audio set by trigger points on the game map.

* Game Engine

  in "Dafel:Bloodline" we have mixed two gaming elemnts together, action and
  adventure into one single engine. The action elemnts consist of Dafel
  attacking level enemies and end of level monsters. There are three ways
  Dafel can attack using his sword. The first basic way is called a "low swing",
  which inflects little damage, but allows a consistent flow of attacks.
  The second attack is a "medium swing", which allows more damage on the enemy
  but takes longer. The final attack is a "Full Swing", where Dafel slashes
  down from his head and inflicts the most damage, but also needs the most time
  to execute.

  The adventure and strategic elements arise from the solving of puzzles , the
  communication with other characters and the being of Dafel himself.
  Throughout the game there will be subplots that are relevant to the core plot.
  Dafel must find and complete these to progress through the core plot.
  The game has been designed in a non-linear fashionallowing the player
  to revisit areas and solve puzzles in any order. There are however
  key plot stages that need to be completed before advancing to another
  sub-plot. These key stages are always followed by a cut-scene to develop
  the plot further.
  Dafel must also live in the world and to do so he must maintain his armour
  and sword and also feed and drink himself. Strategic elements arise in this
  management role of looking after his equipment and hunting for food. Dafel
  can also visit blacksmiths or shops to maintain or improve his armour
  and sword.

* Enemy Artifical Intelligence

  Enemies that roam Dafel`s world can behave in 3 different ways. We have
  "roamers" who aimlessly wander through the maps attacking at pure will.
  We have "ambushers" who can lay in wait then attack and then we have
  "group-attackers" who only fight in groups. These 3 classes are subdivided
  into various attributes such as sight, hearing, smell and intelligence.
  An enemy with low sight will rely on smelling and hearing his enemy.

* Manga Style FMV and Cut Scenes

  Bloodline begins with a 5 minute FMV sequence based upon the prologue.
  The game also end with a FMV sequence.


The finished product can be expected at around the time of the Cologne
exhibition. A playable demo will be released in a couple of weeks.
Preorders can already be placed with Epic Marketing UK (Tel:01793/432176,
E-Mail:epicmarketing@dialin.net) or Epic Marketing Germany (Tel:07071/
400492, E-Mail:info@epic-marketing.de) for a special preorder price.

"Dafel:Bloodline" will probably remain the only product that will still
support the Classic 68k based Amiga.  The next project "Scavengers", an
action based but still strategic game in complete 3D which will combine
the best of Wing Commander and Command&Conquer into a new game, is scheduled
for release on Amiga MCC and might also be developed for Amiga PPC and 3D
graphic boards if there is enough demand for it.

More on this and other projects that Pagan Games and Epic Marketing are
currently working on can be found at these webpages:

www.pagan-games.com
www.epicmarketing.ltd.net
www.epic-marketing.de

-----------------------------------------------------------
EPIC MARKETING
HIRSCHAUER STRASSE 9
72070 TÜBINGEN

Tel: +49 (0) 7071 40 04 92
Fax: +49 (0) 7071 40 04 93
Mail:epic@swol.de 
(ps)

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08.Aug.1999
Heise [Newsticker]


Heise: Hackermeeting hacked?
From the Heise article about the Chaos Communication Camp by the CCC:
The ports of the camp systems connected to the network have been scanned far and wide since Friday evening, to find the weak spot in the "enemy" system. The organisers had warned all "green" users to do Telnet sessions with encryption only, to make life not too easy for the password sniffers. But about 6:30 PM, the catastrophy happened: the systems suddenly denied any exchange of data with each other or internet. The Network Operation Center (NOC) at the campsite surrendered and issued a "Red Alert". Even in the early morning of Saturday, the NOC was still offline.
Further links (all German only):
Heise: Wild guessing about network failure in the CCC Camp
Camp-Website
Chaos Computer Club
(ps)

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08.Aug.1999
HydraBBS


Update HydraBBS Version 1.08
This update fixes a broken HBBS_SaveFile() function in the HBBSCommon.library, version 1.07. If you use HydraBBS and have not yet registered, please do so, because the author is unwilling to continue development without registrations. (ps)

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08.Aug.1999
Amiga Web Directory [News]


Aqua - new game under development by Emerald Imaging
Aqua is an adventure game being developed by Emerald Imaging. Details about the game will not be released before the financial side is cleared. Forums will be implemented on the website. (ps)

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08.Aug.1999
Kai Hölzel by eMail


Small report from the GuruMeditation with more pictures
Kai Hölzel writes:
With this we want to say thank you to all those who supported us. A small summary of the event can be found at the title link.
The report is German. (ps)

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08.Aug.1999
Michael Pfeiffer by eMail


WaveTracer DS Mark V now available
Michael Pfeiffer writes:
WaveTracer DS Mark V is now available on CD-ROM! Please order from our distributor Nightshift.
The CD-ROM with the WaveTracer software packet of course contains special versions for 68020 and 68040 CPUs as well as a PPC version (WarpOS)! (ps)

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08.Aug.1999
Matthias Henze by eMail


First public alpha version of stormamiga.lib V45
Matthias Henze writes:
After a long time, we have something new again. stormamiga.lib is now available as first public alpha version of V45. (ps)

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08.Aug.1999
Andreas Falkenhahn by eMail


AHelp Version 1.3
Andreas Falkenhahn writes:
A new version of AHelp has been released. Version 1.3 is from now on available from the Airsoft Softwair homepage, and soon from Aminet, too. The version offers several improvements and bugfixes. Additionally, French and Spain catalogs are available. Download: AHelp1_3.lha, readme: AHelp1_3.readme. (ps)

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07.Aug.1999
Thomas Claus by eMail


First pictures from GuruMeditation in Göda
First pictures from GuruMeditation in Göda (ps)

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07.Aug.1999
Torsten Dudai


New Cartoon: The ultimate trading simulation




(td) (Translation: td)

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07.Aug.1999
Paul Nolan


Photogenics 4.1 Release 57 available
You can download the update from the download page (title link). To install the update: unpack the archive; Photogenics 4.x must be running; run the update from the Update57 directory, reboot. (ps)

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07.Aug.1999
freeamiga.org


aMozillaX - Status Report
aMozillaX - Status Report. (ps)

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07.Aug.1999
CGX


CyberGraphX: Graphic card diagram
CGFX has commited a survey, which gfx boards are used. Response has been very good, you can look at the result either as text or graphic. Those who have not yet filled out the form can of course still do so. (ps)

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06.Aug.1999
Martina Jacobs by eMail


Provider-Info: Biggest search engine worldwide goes online
From the article by Provider-Info:
New FAST search index now contains over 200 million web pages, the whole web in one year. The unique parallel architecture based on the Dell servers offers the fastest, latest and most relevant search results.
Fast Search & Transfertm (FASTtm - developer of the leading search engine technology for the internet - presented FAST Searchtm, The Worlds Biggest Search Enginetm, to be found at www.alltheweb.com. FAST is the first company to develop a search engine with the final goal "All The Web, All The Time"tm. FAST Search is the result of over a decade of research in the area of optimizing search algorithms and their architectures, a project originally initiated by the Norsk Institute for Technology, Trondheim.
Full article see title link. (ps)

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06.Aug.1999
ANN


AmigaNG mentioned in "The Star Online", Malaysia: Guess who's back?
AmigaNG mentioned in "The Star Online", Malaysia: Guess who's back? (ps)

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06.Aug.1999
Camouflage


Latest info about Camouflage project
Camouflage AB development is discontinued.
Camouflage AB will be completely replaced by CamX.
Camouflage AB users can upgrade to CamX for free.
CamX will be much more intuitive, flexible, stable and future-oriented.
CamX is developed system-independent.
So, CamX can be used on any multitasking-system (Amiga68k, AmigaNG, Linux, BeOS, QNX).
Free Amiga68k/Bete-versions will be available on the homepage first.
More details at the link above. (ps)

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06.Aug.1999
Kai Hölzel by eMail


Don't forget: August 7th-8th, Guru Meditation in Göda near Bautzen, Germany
The Amiga party in eastern Germany on August 7th-8th in Göda
Start: Saturday, 10:00 AM, End: Sunday about 2:00 PM (ps)

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06.Aug.1999
CCC


The big Chaos Communication Camp is underway
For this huge event, CCC has put a dedicated website online, which you can find at www.camp.ccc.de (link above). There, you can get in-depth information about the camp. (ps)

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06.Aug.1999
Marc Albrecht by eMail


A.C.T.: Samplitude Special and amiga-news.de - lottery!
Marc Albrecht writes:
I offer the following SPECIAL until August 11th, 1999, for all who state "Amiga-News-Aktion" as subject of an ordering eMail:
  • Samplitude Opus FULL VERSION for 127,82 Euro (instead of 204,01 Euro) including p&p within Europe
  • Samplitude Opus UPDATE from LITE or MS to FULL VERSION: 102,26 Euro (instead of 152,88 Euro) including p&p within Europe

Additionally, visitor #250.000 of amiga-news.de recieves a Prelude1200 plus Samplitude Opus LITE (combined value: 203,49 Euro)
Marc, a great idea :-). The relevant counter is that from WebHits, on the left. This counter has a reload lock of several hours, so it's not possible to hit reload repeatedly! Screenshot, with time send to albrecht@act-net.com. (ps)

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06.Aug.1999
Andreas R. Kleinert


akNAIL Datatype registering at RegNet
Andreas R. Kleinert writes:
All people who registered for the bundle with the akNAIL datatype at RegNet (while I have to admit they weren't that many ;) and miss the keyfile for akNAIL, please download the latest version of "DeRegNet" from my homepage, and simply type in the registration code once again... (ps)

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06.Aug.1999
Amiga Central


Mandrake was at Amiga
Mandrake, co-developer of the Window Manager for X (Enlightenment) was invited to a meeting at Amiga. Here his statement from his website:
Today I, raster, nettwerk, kainx, and chris dibona went over to amiga to have a little chat with Allen Havemose (VP of Engineering) and Richard Lipes (Director, Multimedia Services) of Amiga. We talked about a few interesting things. I promised I wouldn't say too much about what they told me on my web site, but they might be holding a couple of tricks up their sleeve yet. I also got to leave with a bunch of Amiga paraphanalia - which in and of itself is kinda cool. I don't know what all I can talk about q uite yet, but I'll find out. They were pretty impressed with enlightenment, which is cool - but we did make sure they realized it IS only beta (at best) code and we're not anywhere near done with it yet. We'll see where this goes from here. But I'm pretty excited about maybe working with them on a few things.
This is a repost, the original message had the links screwed up. (ps)

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06.Aug.1999
Torsten Dudai


New Cartoon: A long road




(td) (Translation: td)

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06.Aug.1999
Martin Sahlén by eMail


AAA Award Sweden 1998 winner presentation
The winner of the Swedish AAA Award will be announced on Saturday, August 14th 1999, on the Great Nolia Exhibition in Umea, Sweden:

Date    Fri, 6 08:00:00 17:24:38 +0200 (MET DST)
From    Martin Sahlén
To  Petra Struck
Subject Re: AAA Award Sweden Information


AAA Award Sweden 1998 Winner Presentation

For Immediate Release
Permission Granted To Redistribute Without Alteration

Contact: Björn Axelsson - gecko@acc.umu.se, +46-90-19 11 73 President,
Amiga Computer Group

Stockholm, Sweden. Monday August 6, 1999.
The AAA Award Sweden for 1998 will be announced and presented at the
Great Nolia fair in Umea, Sweden on Saturday August 14, 15:00.


NOMINEES
The nominees for the AAA Award Sweden 1998 are
    Stefan Burström, for IBrowse
    Vidamus, for FinalWriter 97 Swedish translation
    Christian Nylen, for good customer support at Syscom


THE PRESENTATION
The AAA Award Sweden for 1998 will be presented Saturday August 14,
15:00 CET. Booth 6055 (Amiga Computer Group) at the Great Nolia fair
("Stora Nolia") in Umea, Sweden.


TO GET THERE
The Great Nolia fair is a huge fair with around 120.000 visitors.
Below are links to information about the fair. For more information,
contact us.
Homepage: http://www.nolia.se/stora/
Travel information: http://www.nolia.se/nav/index_resa2.html


CONTACTS

Björn Axelsson, President ACG   gecko@acc.umu.se, +46-90-19 11 73
AAA Awards, homepage            www.aaa-awards.org
AAA Awards, phone hotline       +46-90-71 00 20 (24 hours)
AAA Awards, fax                 +46-90-71 01 46


Acknowledgements

The AAA Awards is copyright © 1997-99 Amiga Computer Group.
The AAA Awards logo is copyright © 1997 Amiga Computer Group and Björn Hagström.
AMIGA® is a registered trademark of AMIGA International, Inc. / Gateway, Inc.

The AAA Awards 1998 are presented in association with AMIGA and Cloanto
(ps)

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06.Aug.1999
Epic Marketing


Press release: Paul Burkey and Epic Marketing announce cooperation
Paul Burkey (Foundation) and Epic Marketing announce their cooperation. (ps)

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06.Aug.1999
Bill McEwen (Amiga)


Amiga Advisory Council Press Release
»August 6, 1999

San Diego, CA - The Amiga Advisory Council is officially launched today
August 6th, 1999.

The community submitted hundreds of Nominations, and based upon your input
we are pleased to welcome the following members of the Amiga Advisory
Council:

Andrew Elia         Ben Vost        Bill Panagouleas    Cade Hannan
Carsten Schroeder   Chris Heereman  Christian Kemp      Christoph Dietz
Conor Kerr          Craig DeLahoy   Dave Law            Don Hicks
Gary Peake          Gunter Horbach  Heinz Wrobel        Holger Kruse
Ian Greenaway       Jeff Rose       Juergen Haage       Kermit Woodall
Luca Denelon        Malte Mundt     Randhir Jesrani     Thomas Frieden
Thomas Raukamp      Thomas Svenson  Tom Lively          Trish Zlotek
Wayne Hunt          Wayne Martin

The objective of the AAC is to help us better plan the future of Amiga
through close communications with people who are viewed as leaders in the
Amiga community.  The members of the AAC have all executed non-disclosure
agreements (NDAs), with Amiga and will have access to confidential
information regarding future products and plans.  This allows Amiga to share
sensitive information with respected members of the Amiga community without
having to disclose our plans publicly.

The members of the AAC were selected to represent their different areas of
affiliation within the Amiga community - the Press, Developers,
Dealers/Distributors, and the User Group organizations.   The AAC is
designed to provide a flow of information from the Community to the Amiga
management team and from Amiga back to the community.  Each of the members
of the AAC will act as a conduit to the community and the areas that they
represent.

We held our first official meetings with the AAC in London and in Sacramento
with over 20 AAC members participate in these first official meetings. The
AAC was able to share with Amiga many of the desires, and needs of the
community.  As we work towards the launch of the Next Generation Amiga the
input received by the AAC will help guide those decisions.

"We are excited to welcome the members of the AAC as active representatives
of the Amiga community and look forward to implementing many of the programs
suggested in the near future,  stated Jim Collas, "together we will make a
difference in computing forever."

For more information please contact:

Bill McEwen
Amiga
bill.mcewen@amiga.com
Tel:425-413-2620
Fax:425-413-2640 
(ps)

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05.Aug.1999
Torsten Dudai


New Cartoon: Relatively revolutionary




Jim Collas' presentation of his MCC concept is creating a turmoil in the Amiga community and heated debates about his socalled "revolution" arise. (td) (Translation: td)

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04.Aug.1999
phase 5


Phase 5: G3 development update
G3 development update. (ps)

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04.Aug.1999
Andreas Falkenhahn


Rainboot 2.65 released / Original Windows98 Bootup for Amiga?
Andreas Falkenhahn writes:
 1) Rainboot 2.65 released:
On the Airsoft Softwair website, a new version of the famous multimedia bootup Rainboot has just been released. For the first time, the new version offers support for multiple background pics and other new features / improvements.
 2) An original Windows98 Bootup for Amiga?
That's possible now, of course simulated only :-) At the Airsoft Softwair website, the WindowsSimulator Bootconfig for Rainboot has been released. This looks almost 100% like the Windows98 original (start screen, cycle, desktop, icons, taskbar, sounds). A Windows98 startup is faked, leading to a rare Exception suggesting to rather use AmigaOS. The bootup is great for impressing PC friends, at least it worked for me. Rainboot 2.65 is required, since new features of this version are used. (ps)

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04.Aug.1999
Chip


Dangerous tips for solar eclipse
There are hints going around on internet that you could use a floppy disk instead of a special eclipse glass for filtering sunlight - which is not without risk! If you thought about doing so, read the above article by Chip magazine (German, sorry). (ps)

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04.Aug.1999
Amiga Universe


New columns at Amiga Universe
At Amiga Universe, you can read the monthly columns of Chris, James, Tecno, Fleecy and Lennart. (ps)

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04.Aug.1999
Amithyst


New issue of Amithyst Online Mag
New issue of Amithyst Online Mag. (ps)

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04.Aug.1999
linux.de


LinuxPPC and Microsoft invite hackers
He who succeeds breaking in at crack.linuxppc.org wins a system as reward. Microsoft offers www.windows2000test.com for cracking, but as opposed to Linux demands adherence to certain rules ;-). (ps)

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04.Aug.1999
H&P


H&P: 3DWorld Logos online
H&P: 3DWorld Logos online. (ps)

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04.Aug.1999
CyberGFX


New feedback form for gfx cards
CybergraphX has reworked the feedback form (link above) for gfx cards. Here you can report which gfx card you are using. These informations are important for programmers wanting to optimize their software. You can get the results here. (ps)

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04.Aug.1999
CCC


CCC: Chaos Camp Shuttle
The big weekend is drawing near, the big Chaos Camp is taking place. Departure times for the Camp Shuttle Bus are available from the Camp Update. (ps)

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04.Aug.1999
Amiga Extreme


Lambda: News
There are new screenshots and a status report of Lambda on the developer page. The PC development has been put on hold, the game is still being developed "only" for Amiga. (ps)

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03.Aug.1999
Foundation


Foundation News
Two Foundation products have been announced for this year. First there'll be "Foundation: Directors Cut" which is a re-release of the original Foundation, containing version 1.25, supporting graphics cards, gouraud shading and more special effects. Regarding the very low price (£14.99) of the re-release this is the chance for everyone who "forgot" to buy this game 'til now.
The second one will be "Foundation Edge", which is Foundation, completely rewritten in portable C++ (which could mean a PPC version of Foundation) and a totally different interface. The Foundation's Edge Homepage is already online. More information will be available there by the end of the week.
Update News:
In the next days a new update will be released. Paul Burkey is working on version 1.25, which will be included on the CD "Foundation: Directors Cut". The support for Foundation and FoundationDC will be continued.

Paul Burkey answered to an eMail:

>I read with much pleasure, that the development of
> Foundation will go ahead :-). And I am just curios
> for the new Foundation's Edge and I will certainly
> buy it.

Great! You will certainly not have to wait quite so long for this new game to arive! You'll be playing it for christmas!

> One thing is not clear for me: Have I to buy the
> promised updated or is it free for owners of the
> Foundation-CD? Please answer asap, because I want
> to explain it in the german Amiga News.

The re-release CD, "Foundation: Directors Cut" will be released as soon as possible. I'm currently compiling the CD myself. It will contain the original game but with the next update (V1.25) already installed. If you already have the original Foundation CD then you can download the update from the Foundation Homepage or possibly find it on a PD disk or cover of a Magazine. However the price of "Foundation: Directors Cut" will be much cheaper than the original Foundation (Probably 50 DM) so for anyone who doesn`t yet have Foundation, this is an ideal chance to get it.
Foundation's Edge will be a whole new game. More details of both products will be made available in the next week. Also, you might like to know that Foundation is now published by Epic Marketing (Islona). This will be announced in the next few days but you are free to publish that information if you wish.
(ps)

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03.Aug.1999
Jan Andersen by eMail


Update Virus Executor Version 1.82a
Name: Virus Executor v1.82a
Archive: ve_182a.lha or VirusExecutor.lha
Archive size: 45.255 bytes
Date: August 3rd, 1999
Author: Jan Erik Olausen
Download: ve_182a.lha (ps)

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03.Aug.1999
AmiDog


AmiDog arranged Emulation Corner
AmiDog summed up all its emulation in "Amidogs Emulation Corner" with a news section on the main pages. New versions of DarcNES/Amiga und AmiGenerator can be downloaded. (ps)

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03.Aug.1999
RC5


Myzar 2.0 available
Download: Myzar_v2.0.lha (ps)

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03.Aug.1999
Czech Amiga News


AmiWest '99 Report by Floyd Diebel
AmiWest '99 Report by Floyd Diebel. (ps)

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03.Aug.1999
Marc Albrecht by eMail


Heise: Sun Plans Multimedia Processor
Sun Microsystems announces a processor supporting JAVA directly. SUN is partner to AMIGA Inc.
Some related links:
The Register: Sun preps Net box-oriented CPU
The Register: Sun MAGC CPU set for Java-style public licencing
ZDNet: Sun brings Java-Multimedia-Chip (German)
CMPnet: Sun conjures Java CPU for media apps
FutureZone: Sun Develops Multimedia-Processor (German) (ps)

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03.Aug.1999
Robert Wahnsiedler by eMail


Flightsimulator "Flight Gear" Is Open Source
Amiga game writers should have look at the titlelink, where source code of the flight sim "Flight Gear" can be found. A hardware accelerated MESA or Open GL is required, so this should be an ideal project for a Warp3D powered MESA PPC Amiga. (ps)

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03.Aug.1999
Robert Wahnsiedler by eMail


Amiga in K1 Reportage (German TV)
Robert Wahnsiedler writes:
Yesterday, about 1:00 AM, I stumbled across a repeat of "K1 - Die Reportage", and what did my tired eyes see in a report - an Amiga 4000. :) -.
It was about payment on internet by credit card, and how easy it is being cheated. They showed an interview with Evrim Serim (sp?), a long-standing Amiga user and co-author of the book Hackerland. It was briefly shown how easy it is for a "pro" to hack into a simple site, and read out the credit card data. The interview was made in his room, where he sat in front of an Amiga 4000, which was easily recognized by keyboard and desktop. :) The screen was not that much visible, but the great Boing ball sticking to the monitor :). Great advertising for insiders... :). (ps)

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03.Aug.1999
Torsten Dudai


New Cartoon: Santa Amiga 1492




(td) (Translation: td)

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03.Aug.1999
Dirk Baeyens


amiga-news.de now in Vlaams, too :-)
Starting August 3rd, Dirk Baeyens from Belgium started translating the Amiga News to Vlaams. With this, our news are already available in four languages. We are very happy about it, and warmly wellcome Dirk in our team :-). (ps)

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